Commit Graph
20 Commits
Author SHA1 Message Date
T-moe 7ab28ce86c More work on read_adc 2016-01-31 22:01:34 +01:00
T-moe 589952beab Work on adc_read 2016-01-31 21:07:46 +01:00
T-moe 878b83f771 Implemented adc_init 2016-01-31 20:38:02 +01:00
T-moe c7a07a34dc Moved some stuff of io.s back to a c file. Buttons T0-T3 are working now. 2016-01-31 19:57:58 +01:00
T-moe 36b136074e Implemented pin_get 2016-01-31 19:35:03 +01:00
T-moe fb6a5ba3bc Finalized pin_create 2016-01-31 19:14:41 +01:00
T-moe 2dce86213e More work on pin_create 2016-01-31 18:28:38 +01:00
T-moe 627e5732a8 Started with implementation of pin_create 2016-01-31 17:42:37 +01:00
T-moe 121adfa3c9 Started with asm file io.s. Functions not implemented yet. 2016-01-31 15:39:08 +01:00
T-moe 2bc69baeb9 Replaced all gpio library function usage with direct register manipulations. 2016-01-31 13:38:46 +01:00
T-moe 27d4d425d5 Added player-dead beacon 2016-01-30 16:37:17 +01:00
T-moe 9acd2010dd Simplified io.c 2016-01-30 16:30:18 +01:00
T-moe b6f2e470c2 Fixed collision detection if player moves parallel to line 2016-01-30 16:26:56 +01:00
T-moe 09425ccf07 Fixed bug when postion array run out of space. Documented the defines... 2016-01-30 15:33:48 +01:00
T-moe f0e6e5f3c3 Reverted device name in st_util_daemon.sh. Added missing edge clear in game.c 2016-01-29 16:37:04 +01:00
T-moe 9c9b52b304 Added init state to game, where the welcome screen is painted. 2016-01-29 16:18:46 +01:00
T-moe 424bc54d55 Merge remote-tracking branch 'origin/master' 2016-01-29 16:08:01 +01:00
T-moe d195945ff4 Finished adc implementation. Increased game ticks. 2016-01-29 16:07:00 +01:00
T-moe 913eba8f6f IO: Implemented switches, moved adc stuff a bit.
Game logic: Implemented instruction screen, where players can choose color/game-speed. Missing: Adc read in
Refactoring in game.{c,h} : Spliting up large funcitons. Shortening defines.
2016-01-29 01:04:26 +01:00
T-moe 91d6b2af96 Started with game logic, implemented some draw stuff. 2016-01-18 16:15:51 +01:00