Commit Graph

15 Commits

Author SHA1 Message Date
T-moe
424bc54d55 Merge remote-tracking branch 'origin/master' 2016-01-29 16:08:01 +01:00
T-moe
d195945ff4 Finished adc implementation. Increased game ticks. 2016-01-29 16:07:00 +01:00
id101010
f8393b8cb0 Bugfix 2016-01-29 15:36:51 +01:00
id101010
87a9235bc9 Added 16-bit welcome screen bitmap functionality. 2016-01-29 15:23:52 +01:00
T-moe
913eba8f6f IO: Implemented switches, moved adc stuff a bit.
Game logic: Implemented instruction screen, where players can choose color/game-speed. Missing: Adc read in
Refactoring in game.{c,h} : Spliting up large funcitons. Shortening defines.
2016-01-29 01:04:26 +01:00
id101010
0d1085ece7 Implemented prototypes for adc and color picking. 2016-01-27 22:25:16 +01:00
id101010
d8db17d5bb Bugfix 2016-01-27 20:48:23 +01:00
id101010
893ec39d32 Comments and refactoring 2016-01-27 14:33:51 +01:00
id101010
0e7f6a5924 Augmented collision detection 2016-01-27 01:28:41 +01:00
id101010
aa80e88e9c Implemented time and status bar with colors 2016-01-26 17:48:40 +01:00
id101010
ac400d8435 Implented collision detection, now fully working 2016-01-26 16:24:32 +01:00
id101010
77e64dacf7 Implemented two players on single host, changed io processing to interrupt. 2016-01-26 12:25:24 +01:00
T-moe
91d6b2af96 Started with game logic, implemented some draw stuff. 2016-01-18 16:15:51 +01:00
id101010
6a136923d2 added game.h player.h and uart.h, implemented game objects 2016-01-12 19:30:20 +01:00
id101010
277a7b86d1 Initial commit, project files and example 2016-01-12 17:49:26 +01:00