21 Commits
Author SHA1 Message Date
id101010 565b7fb441 Readme++ 2016-01-31 23:30:16 +01:00
id101010 0256619e2c Readme++ 2016-01-31 23:27:45 +01:00
id101010 ab8f57a261 Readme++ 2016-01-31 23:25:25 +01:00
id101010 9aa15ef4b3 Added readme 2016-01-31 23:24:20 +01:00
id101010 c86d0a697c Added read_switches 2016-01-31 22:18:44 +01:00
id101010 52d97145e1 Correctet some typos 2016-01-29 20:07:12 +01:00
id101010 8dd1e35475 Added kill screen 2016-01-29 17:37:17 +01:00
id101010 6aa75bbcc3 Added gimp bitmap project file 2016-01-29 16:47:50 +01:00
id101010 2166d9a375 Added new welcome screen bitmap 2016-01-29 16:25:37 +01:00
id101010 f8393b8cb0 Bugfix 2016-01-29 15:36:51 +01:00
id101010 87a9235bc9 Added 16-bit welcome screen bitmap functionality. 2016-01-29 15:23:52 +01:00
id101010 0d1085ece7 Implemented prototypes for adc and color picking. 2016-01-27 22:25:16 +01:00
id101010 d8db17d5bb Bugfix 2016-01-27 20:48:23 +01:00
id101010 893ec39d32 Comments and refactoring 2016-01-27 14:33:51 +01:00
id101010 0e7f6a5924 Augmented collision detection 2016-01-27 01:28:41 +01:00
id101010 aa80e88e9c Implemented time and status bar with colors 2016-01-26 17:48:40 +01:00
id101010 ac400d8435 Implented collision detection, now fully working 2016-01-26 16:24:32 +01:00
id101010 77e64dacf7 Implemented two players on single host, changed io processing to interrupt. 2016-01-26 12:25:24 +01:00
id101010 6a136923d2 added game.h player.h and uart.h, implemented game objects 2016-01-12 19:30:20 +01:00
id101010 277a7b86d1 Initial commit, project files and example 2016-01-12 17:49:26 +01:00
Aaron ecfc94e193 Initial commit 2016-01-12 17:46:19 +01:00