Files
vhdl-yasg/spi_driver.vhd
2016-05-17 15:57:43 +02:00

86 lines
2.5 KiB
VHDL

----------------------------------------------------------------------------------
-- Company:
-- Engineer:
--
-- Create Date: 12:51:31 05/17/2016
-- Design Name:
-- Module Name: spi_driver - Behavioral
-- Project Name:
-- Target Devices:
-- Tool versions:
-- Description:
--
-- Dependencies:
--
-- Revision:
-- Revision 0.01 - File Created
-- Additional Comments:
--
----------------------------------------------------------------------------------
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.NUMERIC_STD.ALL;
-- Uncomment the following library declaration if instantiating
-- any Xilinx primitives in this code.
--library UNISIM;
--use UNISIM.VComponents.all;
entity spi_driver is
Generic (clk_freq: natural:= 50000000;
adc_res: natural:=12);
Port ( clk : in STD_LOGIC;
rst: in STD_LOGIC;
val : in unsigned (adc_res-1 downto 0);
sck : out STD_LOGIC;
cs : out STD_LOGIC;
mosi : out STD_LOGIC);
end spi_driver;
architecture Behavioral of spi_driver is
type states is(S_IDLE, S_WORK);
signal state_reg, state_next: states := S_IDLE;
signal counter, counter_next: unsigned(5 downto 0) := (others => '0');
signal data: unsigned(23 downto 0);
begin
REGS: process (clk, rst) is
begin -- process start
if rst = '1' then -- asynchronous reset (active high)
state_reg <= S_IDLE;
counter <= to_unsigned(0,counter'length);
elsif rising_edge(clk) then -- rising clock edge
state_reg <= state_next;
counter <= counter_next;
end if;
end process REGS;
data(23 downto 20) <= "0011"; --Command: Write to and Update (Power Up)
data(19 downto 16) <= "0000"; --Adress: DAC0
data(15 downto 4) <= val; -- DAC Value (12bit)
data(3 downto 0) <= "0000"; -- 4x don't care
mosi <= data(23 - to_integer(counter srl 1)) when state_reg=S_WORK else '0';
sck <= '1' when state_reg=S_WORK and counter(0)='1' else '0';
cs <= '1' when state_reg =S_IDLE else '0';
NSL: process (state_reg, counter) is
begin
state_next <= state_reg;
counter_next <= counter;
case state_reg is -- switch on current state
when S_IDLE => -- currently in idle state
state_next <= S_WORK;
counter_next <= to_unsigned(0,counter'length);
when S_WORK => -- currently in work state
if(counter = 24*2 -1) then
state_next <= S_IDLE;
else
counter_next<= counter + 1;
end if;
when others => null; -- do nothing, if we are in a different state
end case;
end process NSL;
end Behavioral;