Files
discoverpixy/common/touch/touch.h

117 lines
3.6 KiB
C

#ifndef TOUCH_H
#define TOUCH_H
/**
* @defgroup touch Touch
* The Touch module provides access to the touch controller, and executes a callback if a certain region is touched
*/
/**
* @addtogroup touch
*/
/*@{*/
#include<stdbool.h>
#include<stdint.h>
/**
Enum to describe the current Touch State. \sa touch_add_raw_event
*/
typedef enum {
TOUCH_UP, //!< The display is currently not touched
TOUCH_DOWN //!< The display is currently touched at some point
} TOUCH_STATE ;
/**
* Enum to describe the hooked actions for which you want to receive events for.
* You can OR-combine them. \sa touch_register_area
*/
typedef enum {
NONE=0x00, //!< Do not receive any events
PEN_DOWN=0x01, //!< Receive an event when the pen goes down inside the region
PEN_UP=0x02, //!< Receive an event when the pen goes up inside the region
PEN_ENTER=0x04, //!< Receive an event when the pen enters the region (pen was down before)
PEN_LEAVE=0x08, //!< Receive an event when the pen leaves the region (pen was inside region before)
PEN_MOVE=0x10 //!< Receive an event when the pen moves inside the region (pen is down)
} TOUCH_ACTION;
/**
* Prototype for Event Listeners (called for every occurring, hooked action)
* @param touchArea The pointer to the TOUCH_AREA_STRUCT in which the event occurred
* @param triggeredAction The Action which occurred
*/
typedef void (*TOUCH_CALLBACK)(void* touchArea, TOUCH_ACTION triggeredAction);
/**
* Structure to configure a Touch Area
*/
typedef struct {
TOUCH_ACTION hookedActions; //!< Actions to listen to
uint16_t x1; //!< Top Left X-Coordinate of Area
uint16_t y1; //!< Top Left Y-Coordinate of Area
uint16_t x2; //!< Bottom Right X-Coordinate of Area
uint16_t y2; //!< Bottom Right Y-Coordinate of Area
TOUCH_CALLBACK callback; //!< Callback
uint8_t flags; //!< For internal Used, don't change, don't initialize
} TOUCH_AREA_STRUCT;
/**
* Struct which represents a 2D point on the display
*/
typedef struct {
uint16_t x; //!< The X-Coordinate of the point
uint16_t y; //!< The Y-Coordinate of the point
} POINT_STRUCT;
/**
* Initializes the Touch Controller.
* Call this method before using any touch_* functions
* @return true on success
*/
bool touch_init();
/**
* Processes a native touch event.
* Call this function when the pen goes down (\ref TOUCH_DOWN), when it moves (\ref TOUCH_DOWN) and also when it goes up again (\ref TOUCH_UP)!
* It's safe to call this function from an (SPI)-Interrupt.
* @param x The x-Coordinate of the touch event
* @param y The y-Coordinate of the touch event
* @param state Whether the pen is up or down
* @return True on success
*/
bool touch_add_raw_event(uint16_t x, uint16_t y,TOUCH_STATE state);
/**
* Checks whether or not we have memory to manage and track additional \p num TOUCH_AREA_STRUCT%s
* @param num The number of touch areas you would like to allocate
* @return True if there's enough memory to allocate num TOUCH_AREAs
*/
bool touch_have_empty(unsigned char num);
/**
* Registers a new touch Area. You will receive events for this area from now on.
* @param area A pointer to the configured TOUCH_AREA_STRUCT
* @return True if everything was successful and the corresponding Touch Area will be monitored from now on
*/
bool touch_register_area(TOUCH_AREA_STRUCT* area);
/**
* Unregisters a touch area. You will no longer receive events for this area
* @param area A pointer to the TOUCH_AREA_STRUCT instance
*/
void touch_unregister_area(TOUCH_AREA_STRUCT* area);
/**
* Gets the last touched point
* @return The Coordinates of the last touched points
*/
POINT_STRUCT touch_get_last_point();
/*@}*/
#endif /* TOUCH_H */