Files
discoverpixy/common/app/screen_main.c

174 lines
4.5 KiB
C

#include "screen_main.h"
#include "screen_guitest.h"
#include "screen_pixytest.h"
#include "screen_filetest.h"
#include "screen_photomode.h"
#include "screen_tracking.h"
#include "button.h"
#include "tft.h"
#include "filesystem.h"
BUTTON_STRUCT b_guitest;
BUTTON_STRUCT b_pixytest;
BUTTON_STRUCT b_filetest;
BUTTON_STRUCT b_our_tracking;
BUTTON_STRUCT b_ref_tracking;
BUTTON_STRUCT b_photo_mode;
static void b_our_tracking_cb(void* button) {
tracking_set_mode(OUR_TRACKING);
gui_screen_navigate(get_screen_tracking());
}
static void b_ref_tracking_cb(void* button) {
tracking_set_mode(REFERENCE_TRACKING);
gui_screen_navigate(get_screen_tracking());
}
static void b_photo_mode_cb(void* button) {
gui_screen_navigate(get_screen_photomode());
}
static void b_guitest_cb(void* button) {
gui_screen_navigate(get_screen_guitest());
}
static void b_filetest_cb(void* button) {
gui_screen_navigate(get_screen_filetest());
}
static void b_pixytest_cb(void* button) {
gui_screen_navigate(get_screen_pixytest());
}
static void enter(void* screen) {
tft_clear(WHITE);
//Heading
tft_print_line(10,10,BLUE,TRANSPARENT,1,"Discoverpixy");
tft_draw_line(0,40,319,40,BLACK);
#define X_TAB 90
#define BUTTON_SPACING 7
//First line of buttons
#define Y_FIRST 60
tft_print_line(10,Y_FIRST,BLACK,TRANSPARENT,0,"Tracking:");
b_our_tracking.base.x1=X_TAB; //Start X of Button
b_our_tracking.base.y1=Y_FIRST-3; //Start Y of Button
b_our_tracking.base.x2=AUTO; //Auto Calculate X2 with String Width
b_our_tracking.base.y2=AUTO; //Auto Calculate Y2 with String Height
b_our_tracking.txtcolor=WHITE; //Set foreground color
b_our_tracking.bgcolor=HEX(0xE30535); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_our_tracking.font=0; //Select Font
b_our_tracking.text="Our Tracking"; //Set Text (For formatted strings take sprintf)
b_our_tracking.callback=b_our_tracking_cb; //Call b_our_tracking when the button get's pressed
gui_button_add(&b_our_tracking); //Register Button (and run the callback from now on)
b_ref_tracking.base.x1=b_our_tracking.base.x2+BUTTON_SPACING;
b_ref_tracking.base.y1=Y_FIRST-3;
b_ref_tracking.base.x2=AUTO;
b_ref_tracking.base.y2=AUTO;
b_ref_tracking.txtcolor=WHITE;
b_ref_tracking.bgcolor=HEX(0xFF2151);
b_ref_tracking.font=0;
b_ref_tracking.text="Ref Tracking";
b_ref_tracking.callback=b_ref_tracking_cb;
gui_button_add(&b_ref_tracking);
//Second line of buttons
#define Y_SECOND Y_FIRST+25
tft_print_line(10,Y_SECOND,BLACK,TRANSPARENT,0,"Photo mode:");
b_photo_mode.base.x1=X_TAB;
b_photo_mode.base.y1=Y_SECOND-3;
b_photo_mode.base.x2=AUTO;
b_photo_mode.base.y2=AUTO;
b_photo_mode.txtcolor=WHITE;
b_photo_mode.bgcolor=HEX(0x21B1FF);
b_photo_mode.font=0;
b_photo_mode.text="Photo Mode";
b_photo_mode.callback=b_photo_mode_cb;
gui_button_add(&b_photo_mode);
//Third line of buttons
#define Y_THIRD Y_SECOND+25
tft_print_line(10,Y_THIRD,BLACK,TRANSPARENT,0,"Tests:");
b_guitest.base.x1=X_TAB;
b_guitest.base.y1=Y_THIRD-3;
b_guitest.base.x2=AUTO;
b_guitest.base.y2=AUTO;
b_guitest.txtcolor=BLACK;
b_guitest.bgcolor=HEX(0x00FA21);
b_guitest.font=0;
b_guitest.text="Gui Test";
b_guitest.callback=b_guitest_cb;
gui_button_add(&b_guitest);
b_pixytest.base.x1=b_guitest.base.x2+BUTTON_SPACING;
b_pixytest.base.y1=Y_THIRD-3;
b_pixytest.base.x2=AUTO;
b_pixytest.base.y2=AUTO;
b_pixytest.txtcolor=BLACK;
b_pixytest.bgcolor=HEX(0x00FA96);
b_pixytest.font=0;
b_pixytest.text="Pixy Test";
b_pixytest.callback=b_pixytest_cb;
gui_button_add(&b_pixytest);
b_filetest.base.x1=b_pixytest.base.x2+BUTTON_SPACING;
b_filetest.base.y1=Y_THIRD-3;
b_filetest.base.x2=AUTO;
b_filetest.base.y2=AUTO;
b_filetest.txtcolor=BLACK;
b_filetest.bgcolor=HEX(0x00FAC4);
b_filetest.font=0;
b_filetest.text="File Test";
b_filetest.callback=b_filetest_cb;
gui_button_add(&b_filetest);
//Bottom line
tft_draw_line(0,145,319,145,BLACK);
tft_print_line(10,150,BLUE,TRANSPARENT,0,"Powered by");
tft_draw_bitmap_file_unscaled(10,165,"pixy_small.bmp");
tft_draw_bitmap_file_unscaled(165,165,"stm_small.bmp");
}
static void leave(void* screen) {
gui_button_remove(&b_our_tracking);
gui_button_remove(&b_ref_tracking);
gui_button_remove(&b_photo_mode);
gui_button_remove(&b_guitest);
gui_button_remove(&b_pixytest);
gui_button_remove(&b_filetest);
}
static void update(void* screen) {
//gui_button_redraw(&b_guitest); //only needed if button is overdrawn by others
}
static SCREEN_STRUCT screen = {
enter,
leave,
update
};
SCREEN_STRUCT* get_screen_main() {
return &screen;
}