Files
discoverpixy/common/gui/screen.h

76 lines
2.3 KiB
C

#ifndef SCREEN_H
#define SCREEN_H
#include <stdio.h>
#include <stdbool.h>
/**
* @addtogroup gui
*/
/*@{*/
/**
* @defgroup screen Screen
* The Screen Submodule provides an api to navigate between different "screens" on the UI.
* Each screen must provide an enter, update and a leave method; which will be called from this module at the right time.
* The implemented screens of the application are documented in the \ref screens module.
*/
/*@}*/
/**
* @addtogroup screen
*/
/*@{*/
/**
* Prototype for Event Listeners (called when the screen is entered, left or should be updated)
* @param screen The pointer to the SCREEN_STRUCT where the event occurred
*/
typedef void (*SCREEN_CALLBACK)(void* screen);
/**
* Structure to configure the Screen
*/
typedef struct SCREEN_S{
SCREEN_CALLBACK on_enter; //!< The Callback which is called when the screen is entered. Add/Register all UI-Elements here
SCREEN_CALLBACK on_leave; //!< The Callback which is called when the screen is left. Remove/Unregister all UI-Elements here
SCREEN_CALLBACK on_update; //!< The Callback which is called repeatedly when the screen should be updated. Update/Redraw all UI-Elements here
struct SCREEN_S* next; //!< Used internally. do not modify, do not initialize
} SCREEN_STRUCT;
/**
* Navigate to the given screen as soon as the app enters the main loop again (and gui_screen_update() is called)
* It's safe to call this method from an interrupt
* @param screen A Pointer to the preinitialized SCREEN_STRUCT
* @return true on success
*/
bool gui_screen_navigate(SCREEN_STRUCT* screen);
/**
* Navigate one screen back as soon as the app enters the main loop again.
* It's safe to call this method from an interrupt
* @return true on success
*/
bool gui_screen_back();
/**
* Returns the currently active screen
* @return A Pointer to the active SCREEN_STRUCT
*/
SCREEN_STRUCT* gui_screen_get_current();
//Updates/switches the screens. Call this from the app main loop, as fast as you can.
/**
* Updates the current screen. Switches the screen if gui_screen_navigate() or gui_screen_back() have been called since the last call to this method.
* This method should be called repeatedly from the main loop (e.g. app_process())
*/
void gui_screen_update();
/*@}*/
#endif /* SCREEN_H */