184 lines
6.4 KiB
C
184 lines
6.4 KiB
C
/**************************************************************************************************************************************
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* Project: discoverpixy
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* Website: https://github.com/t-moe/discoverpixy
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* Authors: Aaron Schmocker, Timo Lang
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* Institution: BFH Bern University of Applied Sciences
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* File: common/tft/tft.c
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*
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* Version History:
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* Date Autor Email SHA Changes
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* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
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* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
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* 2015-04-03 timolang@gmail.com 1aa9194 Fixed Drawing of rects in Emulator. Got frames from pixy to emulator. Slooooow.
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* 2015-04-27 aaron@duckpond.ch aed90ef Drawcircle added (emulator)
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* 2015-04-27 timolang@gmail.com e249fb2 Added font support
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* 2015-04-30 timolang@gmail.com 76ea9d8 Added num up down support.
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* 2015-05-10 timolang@gmail.com b6ab7c8 Fixed compiler warning in tft and screen module.
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* 2015-05-15 timolang@gmail.com b08a897 Added tft method to draw a bmp from filesystem. Added another font to emulator.
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* 2015-05-17 timolang@gmail.com 2d46336 Improved comments in implementation of button, checkbox, numupdown, tft, touch and screen modules/submodules.
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*
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**************************************************************************************************************************************/
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#include "tft.h"
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#include "ll_tft.h"
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#include <string.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include "filesystem.h"
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/* The idea is as follows:
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* Most of the tft_* functions can be forwarded to the lowlevel implementation.
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* The exceptions are commented below.
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* Make sure to have a look at the doxygen comments for the lowlevel functions and for the tft_* functions
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*/
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/* Possible improvements:
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* For formatted printing implement putchar, instead of writing into a buffer and drawing that buffer afterwards
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*/
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bool tft_init()
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{
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return ll_tft_init();
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}
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void tft_clear(uint16_t color)
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{
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ll_tft_clear(color);
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}
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void tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
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{
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ll_tft_draw_line(x1, y1, x2, y2, color);
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}
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void tft_draw_pixel(uint16_t x, uint16_t y, uint16_t color)
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{
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ll_tft_draw_pixel(x, y, color);
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}
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void tft_draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
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{
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//could be implemented with 4 lines instead of introducing a ll func
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ll_tft_draw_rectangle(x1, y1, x2, y2, color);
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}
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void tft_fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
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{
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ll_tft_fill_rectangle(x1, y1, x2, y2, color);
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}
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void tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat)
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{
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ll_tft_draw_bitmap_unscaled(x, y, width, height, dat);
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}
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void tft_draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color)
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{
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ll_tft_draw_circle(x, y, r, color);
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}
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uint8_t tft_num_fonts()
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{
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return ll_tft_num_fonts();
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}
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uint8_t tft_font_height(uint8_t fontnum)
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{
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return ll_tft_font_height(fontnum);
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}
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uint8_t tft_font_width(uint8_t fontnum)
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{
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return ll_tft_font_width(fontnum);
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}
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//Print line can be done with multiple calls to draw_char
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void tft_print_line(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, const char* text)
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{
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if (font >= ll_tft_num_fonts()) {
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return; //invalid font index
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}
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for (int i = 0; i < strlen(text); i++) { //for each char in the line
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ll_tft_draw_char(x, y, color, bgcolor, font, text[i]); //draw the char
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x += ll_tft_font_width(font); //and increase the x position
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}
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}
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//Printing a formatted line can be done by printing the line in a buffer using "sprintf" and then calling print_line
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void tft_print_formatted(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, const char* format, ...)
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{
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static char buffer[128]; //buffer to save the formatted text into
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//Since we have variable arguments, we need to forward them. We have to use vsprintf instead of sprintf for that.
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va_list args;
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va_start(args, format); //start the varg-list
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vsprintf(buffer, format, args); //let vsprintf render the formatted string
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tft_print_line(x, y, color, bgcolor, font, buffer); //print the string as normal text
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va_end(args); //end the varg-list
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}
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bool tft_draw_bitmap_file_unscaled(uint16_t x, uint16_t y, const char* filename)
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{
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//This method reads a .bmp file from the filesystem and tries to draw it.
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//Note: The bmp implementation is not complete, it has some limitations and it makes assumptions. See doxygen comment for this method.
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//Source Copied and adapted from: http://stackoverflow.com/a/17040962/2606757
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FILE_HANDLE* file = filesystem_file_open(filename); //try to open the file
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if (file == NULL) { //file opening failed
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return false;
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}
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unsigned char info[54];
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if (filesystem_file_read(file, info, 54) != F_OK) { //try to read the 54 byte header
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filesystem_file_close(file);
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return false; //reading the header failed
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}
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// extract image height and width from header
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uint32_t width = *(uint32_t*)&info[18]; //width in pixel
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uint32_t height = *(uint32_t*)&info[22]; //height in pixel
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uint16_t depth = *(uint16_t*)&info[28]; //bit's per pixel (color depth)
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depth /= 8; //we want the number of bytes per pixel
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filesystem_file_seek(file, *(uint32_t*)&info[10]); //seek to the place where img data begins
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uint32_t row_padded = (width * depth + 3) & (~3); //row size must be aligned to 4 bytes
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unsigned char data [row_padded]; //allocate space for one row (incl. padding)
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for (int i = 0; i < height; i++) { //for each row
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filesystem_file_read(file, data, row_padded); //read row into buffer
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for (int j = 0; j < width * depth; j += depth) { //for each pixel
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unsigned char a, r, g, b;
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if (depth == 4) { //a,r,g,b 8bit each
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a = data[j];
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r = data[j + 1];
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g = data[j + 2];
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b = data[j + 3];
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} else if (depth == 3) { // b,g,r, 8bit each
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a = 255;
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r = data[j + 2];
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g = data[j + 1];
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b = data[j];
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}
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if (a != 0) {
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//bmp's are stored "bottom-up", so we start drawing at the bottom
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tft_draw_pixel(x + j / depth, y + height - 1 - i, RGB(r, g, b));
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}
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}
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}
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filesystem_file_close(file);
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return true;
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}
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