44 Commits
0.1 ... windows

Author SHA1 Message Date
t-moe
f1d9cb5bc2 Merge remote-tracking branch 'origin/master' into windows 2015-06-12 11:43:06 +02:00
t-moe
4ac9608b1b Added eclipse project for discovery. 2015-06-12 11:42:45 +02:00
t-moe
97a3f1114a Added missing platform dll. 2015-06-08 15:31:42 +02:00
t-moe
01ba3713f9 Merge remote-tracking branch 'origin/master' into windows
Conflicts:
	emulator/qt/ll_tft.cpp
2015-06-08 15:31:24 +02:00
t-moe
cc8937fba2 Corrected small typos in docu. 2015-06-08 15:28:27 +02:00
t-moe
795109518d Merge remote-tracking branch 'origin/dev_aaron' 2015-06-08 11:21:11 +02:00
id101010
f18a936129 Updated PID values with Ziegler/Nichols 2015-06-08 11:10:26 +02:00
t-moe
a92c48bc2c Added pdf of doxygen output inclusive code. 2015-06-08 11:03:53 +02:00
t-moe
fceb2d15b2 Updated fileheaders and styled files using astyle. 2015-06-08 11:00:52 +02:00
t-moe
7e61a129a3 Changed genheader script a bit. 2015-06-08 10:54:07 +02:00
t-moe
1f87648233 Finalized Docu. Modified Doxyfile to generate pdf of code. Modified Readme.md 2015-06-08 10:26:50 +02:00
t-moe
73db8b5c25 Added doxygen mainpage comment in app.h 2015-06-08 01:15:48 +02:00
t-moe
cc18c175b5 Modified emulator makefile for windows. 2015-06-08 00:41:16 +02:00
t-moe
cafa320e9e Merge remote-tracking branch 'origin/master' into windows 2015-06-08 00:17:18 +02:00
Timo
9fa7d255e4 Updated Readme.md 2015-06-07 23:54:57 +02:00
t-moe
7ca96b60c7 Added some screenshots to doc folder. 2015-06-07 23:47:56 +02:00
t-moe
92d832f26f Merge remote-tracking branch 'origin/dev_aaron' 2015-06-07 23:30:12 +02:00
t-moe
9b8022704c Wrote Fazit in Docu and System Part of Discovery. Added links to test cases. 2015-06-07 23:27:34 +02:00
id101010
72dc291e4d Corrected some Errors 2015-06-07 23:26:32 +02:00
t-moe
af9ad04a85 Merge remote-tracking branch 'origin/dev_aaron' 2015-06-07 22:21:29 +02:00
id101010
20b20f10c1 Added Fazit and a picture 2015-06-07 22:04:10 +02:00
t-moe
9b61534d27 Moved header generation scripts to utils. Added astyle config. 2015-06-07 22:01:40 +02:00
t-moe
c87220d192 Renamed pixy_helper to pixy_frame. Updated docu of appliaction. added doxygen comments to pixy_{frame,control}.h 2015-06-07 19:03:29 +02:00
id101010
d006dbd6a5 Wrote even more documentation 2015-06-07 18:58:20 +02:00
id101010
7e3de6af80 Merge remote-tracking branch 'origin/master' into dev_aaron 2015-06-07 17:02:47 +02:00
t-moe
f432236628 Merge remote-tracking branch 'origin/dev_aaron' 2015-06-07 17:01:59 +02:00
id101010
ce27acef98 Added pictures 2015-06-07 16:57:21 +02:00
t-moe
87523569a7 Started with tests in docu. fixed a small bug in emulator when drawing a rectangle. 2015-06-07 16:45:06 +02:00
id101010
33815f0d6c Documentated TFT, Touch, PID, System 2015-06-07 16:43:03 +02:00
t-moe
4b5768cedc Improved Comments in whole emulator. Finalized emulator section in docu. 2015-06-07 15:29:46 +02:00
t-moe
3e4fbab00a Merge remote-tracking branch 'origin/dev_aaron' into emulator 2015-06-07 13:48:25 +02:00
t-moe
ca1459d9d4 Copied doc resources from master branch. 2015-06-07 13:46:13 +02:00
id101010
3d98ca93bc Minor changes 2015-06-07 13:41:07 +02:00
t-moe
422b1a623c Updated Docu from Emulator. 2015-06-07 13:39:29 +02:00
id101010
802d3df373 Fixed pid controller and refactored code 2015-06-07 13:13:49 +02:00
t-moe
f004cbffa6 Updated Docu: Documented touch module and systemmodule. Improved already documented topics. 2015-06-07 00:02:23 +02:00
t-moe
c06661d25b Fixed some outdated comments in source code. Documented Gui Module in docu. 2015-06-06 20:10:10 +02:00
t-moe
ef467d0fee Merge remote-tracking branch 'origin/dev_aaron' into emulator 2015-06-06 19:07:10 +02:00
t-moe
fb652e3670 Updated docu: Added links to online doxygen docu. Added some description to app module doc. 2015-06-06 19:01:30 +02:00
id101010
a04cda9fc2 Refactured comments and implemented a bugfix for the PID controller 2015-06-06 18:51:57 +02:00
id101010
8c264c237a Comment refactoring, updated PID values 2015-06-06 18:19:28 +02:00
t-moe
6db62a6b50 Completed Docu for Pixy&Usb. Started with new table structure for other parts. 2015-06-06 18:09:33 +02:00
id101010
e018a75cd3 Implemented basic pi and pid controller 2015-06-02 16:25:45 +02:00
id101010
7ad16797ab Merge remote-tracking branch 'origin/emulator' into dev_aaron 2015-06-01 21:34:32 +02:00
92 changed files with 6576 additions and 4862 deletions

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@@ -959,13 +959,13 @@ USE_MDFILE_AS_MAINPAGE =
# also VERBATIM_HEADERS is set to NO.
# The default value is: NO.
SOURCE_BROWSER = NO
SOURCE_BROWSER = YES
# Setting the INLINE_SOURCES tag to YES will include the body of functions,
# classes and enums directly into the documentation.
# The default value is: NO.
INLINE_SOURCES = NO
INLINE_SOURCES = YES
# Setting the STRIP_CODE_COMMENTS tag to YES will instruct doxygen to hide any
# special comment blocks from generated source code fragments. Normal C, C++ and
@@ -1610,7 +1610,7 @@ EXTRA_SEARCH_MAPPINGS =
# If the GENERATE_LATEX tag is set to YES, doxygen will generate LaTeX output.
# The default value is: YES.
GENERATE_LATEX = NO
GENERATE_LATEX = YES
# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. If a
# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of
@@ -1751,7 +1751,7 @@ LATEX_HIDE_INDICES = NO
# The default value is: NO.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_SOURCE_CODE = NO
LATEX_SOURCE_CODE = YES
# The LATEX_BIB_STYLE tag can be used to specify the style to use for the
# bibliography, e.g. plainnat, or ieeetr. See

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@@ -1,5 +1,14 @@
# discoverpixy
Project with the Pixy cam and the STM32F4 Discovery
A Project with the Pixy cam and the STM32F4 Discovery. The project can also be run on linux/windows using a qt-based emulator.
![Pixy Logo](doc/pixy.png)
<img src="doc/mainscreen_emulator.png" width="300">
<img src="doc/tracking_emulator.png" width="300">
## Documentation
Take a look at our [docu.pdf](./doc/docu.pdf) (German)
Also make sure to check out the [doxygen documentation](http://t-moe.github.io/discoverpixy/) for the common folder.
## Folder structure
* *common*: device independent code and the "Application" itself

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@@ -1,3 +1,32 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/app.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
* 2015-04-03 timolang@gmail.com cab8609 Integrated pixy into emulator. Pixy is no longer in the common/libs folder but in emulator/libs and discovery/libs
* 2015-04-03 timolang@gmail.com 1aa9194 Fixed Drawing of rects in Emulator. Got frames from pixy to emulator. Slooooow.
* 2015-04-25 timolang@gmail.com 416883c Pixy&Usb work with the new folder structure now.
* 2015-04-25 timolang@gmail.com 3d1e4b2 Simplified code a bit. Emulator does not work stable when replugging pixy.
* 2015-04-25 timolang@gmail.com 0858b0d Fixed some bugs when receiving large data.
* 2015-04-27 timolang@gmail.com 259d446 Added touch support to emulator. Implemented basic touch function.
* 2015-04-27 aaron@duckpond.ch aed90ef Drawcircle added (emulator)
* 2015-04-27 timolang@gmail.com e249fb2 Added font support
* 2015-04-27 timolang@gmail.com 7c9eabc Added button support.
* 2015-04-27 timolang@gmail.com b300ac5 Added Checkbox support
* 2015-04-27 timolang@gmail.com cf72baa Introduced a Screen (sub) module and divided app into multiple screens.
* 2015-05-10 timolang@gmail.com e2bce8f Added filesystem module, tests and implementation for it in emulator.
* 2015-05-12 aaron@duckpond.ch aec62d4 Added datasheets, updated touchsupport.
* 2015-05-28 aaron@duckpond.ch 5bda699 implemented functions to get x and y coordinates and a test function
* 2015-05-29 aaron@duckpond.ch 7d2d1a1 Implemented basic sampling and averaging of touch coordinates using timer7
*
**************************************************************************************************************************************/
#include "app.h"
#include "tft.h"
#include "system.h"
@@ -5,20 +34,20 @@
#include "screen_main.h"
#include "filesystem.h"
void app_init() {
system_init();
tft_init();
touch_init();
filesystem_init();
void app_init()
{
system_init();
tft_init();
touch_init();
filesystem_init();
gui_screen_navigate(get_screen_main());
gui_screen_navigate(get_screen_main());
}
//app event loop
void app_process() {
system_process(); //Let the system handle it's pending events
gui_screen_update(); //update the currently active screen
void app_process()
{
system_process(); //Let the system handle it's pending events
gui_screen_update(); //update the currently active screen
}

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@@ -1,6 +1,28 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/app.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
* 2015-05-10 timolang@gmail.com 21edc56 Added doxyfile (doxygen) for the common folder. Started with doxygen comments for app and tft module.
* 2015-05-11 timolang@gmail.com 08d9fe0 More work on doxygen module structure
* 2015-06-08 timolang@gmail.com 73db8b5 Added doxygen mainpage comment in app.h
*
**************************************************************************************************************************************/
#ifndef APP_H
#define APP_H
/*!
\mainpage discoverpixy Doxygen Documentation
Welcome to the code-documentation for all common (and plattformindependent) code. \n
A good point to start is probably the <a href="modules.html">Modules</a> page.
*/
/**
* @defgroup app Application
* The App Module contains the effective, platform independent application.

88
common/app/pixy_control.c Normal file
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@@ -0,0 +1,88 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/pixy_control.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-06-02 aaron@duckpond.ch e018a75 Implemented basic pi and pid controller
* 2015-06-06 aaron@duckpond.ch 8c264c2 Comment refactoring, updated PID values
* 2015-06-06 aaron@duckpond.ch a04cda9 Refactured comments and implemented a bugfix for the PID controller
* 2015-06-07 aaron@duckpond.ch 802d3df Fixed pid controller and refactored code
* 2015-06-07 aaron@duckpond.ch 3d98ca9 Minor changes
* 2015-06-07 timolang@gmail.com c87220d Renamed pixy_helper to pixy_frame. Updated docu of appliaction. added doxygen comments to pixy_{frame,control}.h
*
**************************************************************************************************************************************/
/*
* pixy_control.c
*
* Notation
* --------
*
* x : Sollwert (Führgrösse)
* w : Istwert (Reglergrösse)
* esum : Integralteil
* e : Regelabweichung
* y : Stellgrösse
*
*
*/
#include<pixy_control.h>
#include<stdint.h>
// PID tuning factors
#define REG_PID_KP (0.41f)
#define REG_PID_KI (0.001f)
#define REG_PID_KD (0.00025f)
#define REG_PID_TA (0.001f)
#define REG_PID_YKOR (0.3f)
// PID controller implementatoin for the y-axis
int16_t pixy_PID_Y(int16_t x, int16_t w)
{
float e = 0;
static float esum = 0;
static float eold = 0;
float y = 0;
e = (float)(x - w); // calculate the controller offset
//----PID-control-------------------------------------------------------------------------
esum = esum + e; // add e to the current sum
y += (REG_PID_KP + REG_PID_YKOR) * e; // add the proportional part to the output
y += REG_PID_KI * REG_PID_TA * esum; // add the integral part to the output
y += REG_PID_KD * (e - eold) / REG_PID_TA; // add the differential part to the output
//----------------------------------------------------------------------------------------
eold = e; // save the previous value
return (int16_t)y;
}
// PID controller implementation for the x-axis
int16_t pixy_PID_X(int16_t x, int16_t w)
{
float e = 0;
static float esum = 0;
static float eold = 0;
float y = 0;
e = (float)(x - w); // calculate the controller offset
//----PID-control-------------------------------------------------------------------------
esum = esum + e; // add e to the current sum
y += REG_PID_KP * e; // add the proportional part to the output
y += REG_PID_KI * REG_PID_TA * esum; // add the integral part to the output
y += REG_PID_KD * (e - eold) / REG_PID_TA; // add the differential part to the output
//----------------------------------------------------------------------------------------
eold = e; // save the previous value
return (int16_t)y;
}

58
common/app/pixy_control.h Normal file
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@@ -0,0 +1,58 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/pixy_control.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-06-02 aaron@duckpond.ch e018a75 Implemented basic pi and pid controller
* 2015-06-06 aaron@duckpond.ch 8c264c2 Comment refactoring, updated PID values
* 2015-06-06 aaron@duckpond.ch a04cda9 Refactured comments and implemented a bugfix for the PID controller
* 2015-06-07 aaron@duckpond.ch 802d3df Fixed pid controller and refactored code
* 2015-06-07 timolang@gmail.com c87220d Renamed pixy_helper to pixy_frame. Updated docu of appliaction. added doxygen comments to pixy_{frame,control}.h
*
**************************************************************************************************************************************/
#ifndef PIXY_CONTROL_H_
#define PIXY_CONTROL_H_
#include<stdint.h>
/**
* @addtogroup app
*/
/*@{*/
/**
* @defgroup pixy_control Pixy Control Helper
* A collection of helper functions that contain PID Control code used for object tracking.
*/
/*@}*/
/**
* @addtogroup pixy_control
*/
/*@{*/
/**
* Execute one step of PID regulation for the Y-servo.
* @param x desired value (e.g. current y-position of the biggest block)
* @param w actual value (e.g desired y-position)
* @return The offset which needs to be added to the Y-Servo position
*/
int16_t pixy_PID_Y(int16_t x, int16_t w);
/**
* Execute one step of PID regulation for the X-servo.
* @param x desired value (e.g. current x-position of the biggest block)
* @param w actual value (e.g desired x-position)
* @return The offset which needs to be added to the X-Servo position
*/
int16_t pixy_PID_X(int16_t x, int16_t w);
/*@}*/
#endif /* PIXY_CONTROL_H_ */

248
common/app/pixy_frame.c Normal file
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@@ -0,0 +1,248 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/pixy_frame.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-06-07 timolang@gmail.com c87220d Renamed pixy_helper to pixy_frame. Updated docu of appliaction. added doxygen comments to pixy_{frame,control}.h
*
**************************************************************************************************************************************/
#include "pixy_frame.h"
#include "pixy.h"
#include "tft.h"
#include <stdlib.h>
static int renderBA81(uint16_t xpos, uint16_t ypos, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t* frame);
static int saveBA81(FILE_HANDLE* handle, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t* frame);
int pixy_render_full_frame(uint16_t x, uint16_t y)
{
return pixy_render_cropped_frame(x, y, 0, 0, 320, 200);
}
int pixy_render_cropped_frame(uint16_t x, uint16_t y, uint16_t xoffset, uint16_t yoffset, uint16_t width, uint16_t height)
{
uint8_t* videodata;
int32_t response;
int32_t fourccc;
int8_t renderflags;
uint16_t xwidth;
uint16_t ywidth;
uint32_t size;
int return_value = pixy_command("cam_getFrame", // String id for remote procedure
INT8(0x21), // mode
INT16(xoffset), // xoffset
INT16(yoffset), // yoffset
INT16(width), // width
INT16(height), // height
END_OUT_ARGS, // separator
&response, // pointer to mem address for return value
&fourccc,
&renderflags,
&xwidth,
&ywidth,
&size,
&videodata, // pointer to mem address for returned frame
END_IN_ARGS);
if (return_value == 0) {
return_value = renderBA81(x, y, xwidth, ywidth, size, videodata);
}
return return_value;
}
int pixy_save_full_frame(FILE_HANDLE* handle)
{
return pixy_save_cropped_frame(handle, 0, 0, 320, 200);
}
int pixy_save_cropped_frame(FILE_HANDLE* handle, uint16_t xoffset, uint16_t yoffset, uint16_t width, uint16_t height)
{
uint8_t* videodata;
int32_t response;
int32_t fourccc;
int8_t renderflags;
uint16_t xwidth;
uint16_t ywidth;
uint32_t size;
int return_value = pixy_command("cam_getFrame", // String id for remote procedure
INT8(0x21), // mode
INT16(xoffset), // xoffset
INT16(yoffset), // yoffset
INT16(width), // width
INT16(height), // height
END_OUT_ARGS, // separator
&response, // pointer to mem address for return value
&fourccc,
&renderflags,
&xwidth,
&ywidth,
&size,
&videodata, // pointer to mem address for returned frame
END_IN_ARGS);
if (return_value == 0) {
return_value = saveBA81(handle, xwidth, ywidth, size, videodata);
}
return return_value;
}
static void interpolateBayer(uint16_t width, uint16_t x, uint16_t y, uint8_t* pixel, uint8_t* r, uint8_t* g, uint8_t* b)
{
if (y & 1) {
if (x & 1) {
*r = *pixel;
*g = (*(pixel - 1) + * (pixel + 1) + * (pixel + width) + * (pixel - width)) >> 2;
*b = (*(pixel - width - 1) + * (pixel - width + 1) + * (pixel + width - 1) + * (pixel + width + 1)) >> 2;
} else {
*r = (*(pixel - 1) + * (pixel + 1)) >> 1;
*g = *pixel;
*b = (*(pixel - width) + * (pixel + width)) >> 1;
}
} else {
if (x & 1) {
*r = (*(pixel - width) + * (pixel + width)) >> 1;
*g = *pixel;
*b = (*(pixel - 1) + * (pixel + 1)) >> 1;
} else {
*r = (*(pixel - width - 1) + * (pixel - width + 1) + * (pixel + width - 1) + * (pixel + width + 1)) >> 2;
*g = (*(pixel - 1) + * (pixel + 1) + * (pixel + width) + * (pixel - width)) >> 2;
*b = *pixel;
}
}
}
static int renderBA81(uint16_t xpos, uint16_t ypos, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t* frame)
{
uint16_t x, y;
uint8_t r, g, b;
// skip first line
frame += width;
// don't render top and bottom rows, and left and rightmost columns because of color
// interpolation
//uint32_t decodedimage[(width-2)*(height-2)];
uint16_t* decodedimage = malloc(sizeof(uint16_t) * (width - 2) * (height - 2));
if (decodedimage == NULL) { //not enough free space to decode image in memory
//decode & render image pixel by pixel
for (y = 1; y < height - 1; y++) {
frame++;
for (x = 1; x < width - 1; x++, frame++) {
interpolateBayer(width, x, y, frame, &r, &g, &b);
tft_draw_pixel(xpos + x - 1, ypos + y - 1, RGB(r, g, b));
}
frame++;
}
} else { //enough space
uint16_t* line = decodedimage;
for (y = 1; y < height - 1; y++) {
//line = (unsigned int *)img.scanLine(y-1);
frame++;
for (x = 1; x < width - 1; x++, frame++) {
interpolateBayer(width, x, y, frame, &r, &g, &b);
//*line++ = (0xff<<24) | (r<<16) | (g<<8) | (b<<0);
*line++ = RGB(r, g, b);
}
frame++;
}
tft_draw_bitmap_unscaled(xpos, ypos, width - 2, height - 2, decodedimage);
free(decodedimage);
}
return 0;
}
static int saveBA81(FILE_HANDLE* handle, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t* frame)
{
uint16_t x, y;
uint8_t r, g, b;
uint32_t fpos = handle->fpos;
uint32_t row_size_padded = ((width - 2) * 3 + 3) & (~3); //row size aligned to 4 bytes
uint32_t fpos_end = fpos + row_size_padded * (height - 2);
// skip first line
frame += width;
// don't render top and bottom rows, and left and rightmost columns because of color
// interpolation
for (y = 1; y < height - 1; y++) {
frame++;
uint8_t rowbuf[row_size_padded];
//Bitmaps are saved "bottom-up". Seek to the right row.
if (filesystem_file_seek(handle, fpos_end - row_size_padded * y) != F_OK) {
return -1;
}
for (x = 1; x < width - 1; x++, frame++) {
interpolateBayer(width, x, y, frame, &r, &g, &b);
//bitmaps are saved in 24bit b,g,r format
rowbuf[(x - 1) * 3] = b;
rowbuf[(x - 1) * 3 + 1] = g;
rowbuf[(x - 1) * 3 + 2] = r;
}
if (filesystem_file_write(handle, rowbuf, row_size_padded) != F_OK) {
return -1;
}
frame++;
}
return 0;
}
int pixy_cc_set_region(uint8_t signum, uint16_t xoffset, uint16_t yoffset, uint16_t width, uint16_t height)
{
int32_t response;
int return_value = pixy_command("cc_setSigRegion", // String id for remote procedure
INT32(0), // type = normal color code
INT8(signum),
INT16(xoffset), // xoffset
INT16(yoffset), // yoffset
INT16(width), // width
INT16(height), // height
END_OUT_ARGS, // separator
&response, // pointer to mem address for return value
END_IN_ARGS);
return return_value;
}

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@@ -1,10 +1,43 @@
#ifndef PIXY_HELPER_H
#define PIXY_HELPER_H
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/pixy_frame.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-06-07 timolang@gmail.com c87220d Renamed pixy_helper to pixy_frame. Updated docu of appliaction. added doxygen comments to pixy_{frame,control}.h
*
**************************************************************************************************************************************/
#ifndef PIXY_FRAME_H
#define PIXY_FRAME_H
#include <stdbool.h>
#include <stdint.h>
#include "filesystem.h"
/**
* @addtogroup app
*/
/*@{*/
/**
* @defgroup pixy_helper Pixy Frame Helper
* A collection of helper functions that allow receiving and rendering a frame from pixy onto the display.
* Furthermore you can select a color in a frame, to use for tracking.
*/
/*@}*/
/**
* @addtogroup pixy_helper
*/
/*@{*/
/**
* Receives a fullsized frame from pixy and display's it on the display with the topleft corner at (x,y)
* @param x The x-Coordinate of the top left corner
@@ -56,4 +89,6 @@ int pixy_save_cropped_frame(FILE_HANDLE* handle, uint16_t xoffset, uint16_t yoff
*/
int pixy_cc_set_region(uint8_t signum, uint16_t xoffset, uint16_t yoffset, uint16_t width, uint16_t height);
#endif /* PIXY_HELPER_H */
/*@}*/
#endif /* PIXY_FRAME_H */

View File

@@ -1,241 +0,0 @@
#include "pixy_helper.h"
#include "pixy.h"
#include "tft.h"
#include <stdlib.h>
static int renderBA81(uint16_t xpos, uint16_t ypos, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t *frame);
static int saveBA81(FILE_HANDLE* handle, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t *frame);
int pixy_render_full_frame(uint16_t x, uint16_t y) {
return pixy_render_cropped_frame(x,y,0,0,320,200);
}
int pixy_render_cropped_frame(uint16_t x, uint16_t y, uint16_t xoffset, uint16_t yoffset, uint16_t width, uint16_t height) {
uint8_t* videodata;
int32_t response;
int32_t fourccc;
int8_t renderflags;
uint16_t xwidth;
uint16_t ywidth;
uint32_t size;
int return_value = pixy_command("cam_getFrame", // String id for remote procedure
INT8(0x21), // mode
INT16(xoffset), // xoffset
INT16(yoffset), // yoffset
INT16(width), // width
INT16(height), // height
END_OUT_ARGS, // separator
&response, // pointer to mem address for return value
&fourccc,
&renderflags,
&xwidth,
&ywidth,
&size,
&videodata, // pointer to mem address for returned frame
END_IN_ARGS);
if(return_value==0) {
return_value = renderBA81(x,y,xwidth,ywidth,size,videodata);
}
return return_value;
}
int pixy_save_full_frame(FILE_HANDLE* handle) {
return pixy_save_cropped_frame(handle,0,0,320,200);
}
int pixy_save_cropped_frame(FILE_HANDLE* handle, uint16_t xoffset, uint16_t yoffset, uint16_t width, uint16_t height) {
uint8_t* videodata;
int32_t response;
int32_t fourccc;
int8_t renderflags;
uint16_t xwidth;
uint16_t ywidth;
uint32_t size;
int return_value = pixy_command("cam_getFrame", // String id for remote procedure
INT8(0x21), // mode
INT16(xoffset), // xoffset
INT16(yoffset), // yoffset
INT16(width), // width
INT16(height), // height
END_OUT_ARGS, // separator
&response, // pointer to mem address for return value
&fourccc,
&renderflags,
&xwidth,
&ywidth,
&size,
&videodata, // pointer to mem address for returned frame
END_IN_ARGS);
if(return_value==0) {
return_value = saveBA81(handle,xwidth,ywidth,size,videodata);
}
return return_value;
}
static void interpolateBayer(uint16_t width, uint16_t x, uint16_t y, uint8_t *pixel, uint8_t* r, uint8_t* g, uint8_t* b)
{
if (y&1)
{
if (x&1)
{
*r = *pixel;
*g = (*(pixel-1)+*(pixel+1)+*(pixel+width)+*(pixel-width))>>2;
*b = (*(pixel-width-1)+*(pixel-width+1)+*(pixel+width-1)+*(pixel+width+1))>>2;
}
else
{
*r = (*(pixel-1)+*(pixel+1))>>1;
*g = *pixel;
*b = (*(pixel-width)+*(pixel+width))>>1;
}
}
else
{
if (x&1)
{
*r = (*(pixel-width)+*(pixel+width))>>1;
*g = *pixel;
*b = (*(pixel-1)+*(pixel+1))>>1;
}
else
{
*r = (*(pixel-width-1)+*(pixel-width+1)+*(pixel+width-1)+*(pixel+width+1))>>2;
*g = (*(pixel-1)+*(pixel+1)+*(pixel+width)+*(pixel-width))>>2;
*b = *pixel;
}
}
}
static int renderBA81(uint16_t xpos, uint16_t ypos, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t *frame)
{
uint16_t x, y;
uint8_t r, g, b;
// skip first line
frame += width;
// don't render top and bottom rows, and left and rightmost columns because of color
// interpolation
//uint32_t decodedimage[(width-2)*(height-2)];
uint16_t* decodedimage = malloc(sizeof(uint16_t)*(width-2)*(height-2));
if(decodedimage==NULL) { //not enough free space to decode image in memory
//decode & render image pixel by pixel
for (y=1; y<height-1; y++)
{
frame++;
for (x=1; x<width-1; x++, frame++)
{
interpolateBayer(width, x, y, frame, &r, &g, &b);
tft_draw_pixel(xpos+x-1,ypos+y-1,RGB(r,g,b));
}
frame++;
}
} else { //enough space
uint16_t* line = decodedimage;
for (y=1; y<height-1; y++)
{
//line = (unsigned int *)img.scanLine(y-1);
frame++;
for (x=1; x<width-1; x++, frame++)
{
interpolateBayer(width, x, y, frame, &r, &g, &b);
//*line++ = (0xff<<24) | (r<<16) | (g<<8) | (b<<0);
*line++ = RGB(r,g,b);
}
frame++;
}
tft_draw_bitmap_unscaled(xpos,ypos,width-2,height-2,decodedimage);
free(decodedimage);
}
return 0;
}
static int saveBA81(FILE_HANDLE* handle, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t *frame)
{
uint16_t x, y;
uint8_t r, g, b;
uint32_t fpos = handle->fpos;
uint32_t row_size_padded = ((width-2)*3 + 3) & (~3); //row size aligned to 4 bytes
uint32_t fpos_end = fpos + row_size_padded* (height-2);
// skip first line
frame += width;
// don't render top and bottom rows, and left and rightmost columns because of color
// interpolation
for (y=1; y<height-1; y++)
{
frame++;
uint8_t rowbuf[row_size_padded];
//Bitmaps are saved "bottom-up". Seek to the right row.
if(filesystem_file_seek(handle,fpos_end-row_size_padded*y)!=F_OK) {
return -1;
}
for (x=1; x<width-1; x++, frame++)
{
interpolateBayer(width, x, y, frame, &r, &g, &b);
//bitmaps are saved in 24bit b,g,r format
rowbuf[(x-1)*3] = b;
rowbuf[(x-1)*3+1] = g;
rowbuf[(x-1)*3+2] = r;
}
if(filesystem_file_write(handle,rowbuf,row_size_padded)!=F_OK) {
return -1;
}
frame++;
}
return 0;
}
int pixy_cc_set_region(uint8_t signum, uint16_t xoffset, uint16_t yoffset, uint16_t width, uint16_t height) {
int32_t response;
int return_value = pixy_command("cc_setSigRegion", // String id for remote procedure
INT32(0), // type = normal color code
INT8(signum),
INT16(xoffset), // xoffset
INT16(yoffset), // yoffset
INT16(width), // width
INT16(height), // height
END_OUT_ARGS, // separator
&response, // pointer to mem address for return value
END_IN_ARGS);
return return_value;
}

View File

@@ -1,3 +1,20 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_filetest.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-10 timolang@gmail.com e2bce8f Added filesystem module, tests and implementation for it in emulator.
* 2015-05-10 timolang@gmail.com 790f602 Added bitmap decoding/drawing example
* 2015-05-10 timolang@gmail.com 21edc56 Added doxyfile (doxygen) for the common folder. Started with doxygen comments for app and tft module.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
* 2015-05-15 timolang@gmail.com 85f1aee Changed filetest to use new bitmap draw method.
*
**************************************************************************************************************************************/
#include "screen_filetest.h"
#include "button.h"
#include "tft.h"
@@ -7,133 +24,132 @@
static BUTTON_STRUCT b_back;
static void b_back_cb(void* button) {
gui_screen_back();
static void b_back_cb(void* button)
{
gui_screen_back();
}
static void image_test();
static void enter(void* screen) {
tft_clear(HEX(0xBABECD));
//Back button
b_back.base.x1=10; //Start X of Button
b_back.base.y1=200; //Start Y of Button
b_back.base.x2=AUTO; //b_back.base.x1+160; //Auto Calculate X2 with String Width
b_back.base.y2=AUTO; //Auto Calculate Y2 with String Height
b_back.txtcolor=WHITE; //Set foreground color
b_back.bgcolor=HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_back.font=0; //Select Font
b_back.text="Back"; //Set Text (For formatted strings take sprintf)
b_back.callback=b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
static void enter(void* screen)
{
tft_clear(HEX(0xBABECD));
//Back button
b_back.base.x1 = 10; //Start X of Button
b_back.base.y1 = 200; //Start Y of Button
b_back.base.x2 = AUTO; //b_back.base.x1+160; //Auto Calculate X2 with String Width
b_back.base.y2 = AUTO; //Auto Calculate Y2 with String Height
b_back.txtcolor = WHITE; //Set foreground color
b_back.bgcolor = HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_back.font = 0; //Select Font
b_back.text = "Back"; //Set Text (For formatted strings take sprintf)
b_back.callback = b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
/*
//tft test
tft_draw_pixel(0,0,BLACK);
tft_draw_pixel(319,239,BLACK);
tft_draw_pixel(10,210,BLUE);
tft_draw_pixel(12,210,BLUE);
tft_draw_rectangle(40,100,60,235,BLUE);
tft_fill_rectangle(100,215,200,225,GREEN);
tft_draw_line(10,50,310,225,RGB(0xFF,0,0xFF));
tft_draw_circle(10,10,100, RED);
tft_print_line(30, 130, RED, BLUE, 0, "Hallo");
*/
tft_draw_line(10, 30, 310, 30, BLACK);
tft_print_line(10, 18, BLUE, TRANSPARENT, 0, "Name D H RO Date Time Size");
tft_draw_line(10,30,310,30,BLACK);
tft_print_line(10,18,BLUE,TRANSPARENT,0,"Name D H RO Date Time Size");
int y = 33;
DIRECTORY_STRUCT* dir = filesystem_dir_open(".");
if(dir==NULL) return;
int y = 33;
for(int i=0; i<dir->num_files; i++) {
FILE_STRUCT* file = &(dir->files[i]);
tft_print_formatted(10,y,
(file->fattrib&F_DIR)?GREEN:RED,
TRANSPARENT,0,"%-13s%c %c %s %02u%02u%02u %02u:%02u:%02u %u",
file->fname,
(file->fattrib&F_DIR)?'D':' ',
(file->fattrib&F_HID)?'H':' ',
(file->fattrib&F_RDO)?"R ":"RW",
file->fdate.day,
file->fdate.month,
(file->fdate.year+1980)%100,
file->ftime.hour,
file->ftime.min,
file->ftime.sec*2,
file->fsize);
y+=14;
}
DIRECTORY_STRUCT* dir = filesystem_dir_open(".");
filesystem_dir_close(dir);
if (dir == NULL) {
return;
}
y+=14;
for (int i = 0; i < dir->num_files; i++) {
FILE_STRUCT* file = &(dir->files[i]);
tft_print_formatted(10, y,
(file->fattrib & F_DIR) ? GREEN : RED,
TRANSPARENT, 0, "%-13s%c %c %s %02u%02u%02u %02u:%02u:%02u %u",
file->fname,
(file->fattrib & F_DIR) ? 'D' : ' ',
(file->fattrib & F_HID) ? 'H' : ' ',
(file->fattrib & F_RDO) ? "R " : "RW",
file->fdate.day,
file->fdate.month,
(file->fdate.year + 1980) % 100,
file->ftime.hour,
file->ftime.min,
file->ftime.sec * 2,
file->fsize);
y += 14;
}
FILE_HANDLE* file = filesystem_file_open("test.txt");
if(file==NULL) {
tft_print_line(10,y,BLUE,TRANSPARENT,0,"Could not open test.txt");
} else {
char buf [30];
int size = (file->fsize>30)?29:file->fsize-1;
FILE_STATUS st = filesystem_file_read(file,buf,size);
if(st==F_OK) {
buf[file->fpos]='\0';
tft_print_formatted(10,y,BLUE,TRANSPARENT,0,"test.txt contains \"%s\"",buf);
long num = strtol(&(buf[file->fpos-4]),NULL,0);
num++;
y+=14;
if(filesystem_file_seek(file,file->fpos-4)!=F_OK) {
tft_print_formatted(10,y,BLUE,TRANSPARENT,0,"Could not seek to %d",file->fpos-4);
} else {
sprintf(buf,"%04d",num);
if(filesystem_file_write(file,buf,4) != F_OK) {
tft_print_formatted(10,y,BLUE,TRANSPARENT,0,"Could not write new number %d",num);
} else {
tft_print_formatted(10,y,BLUE,TRANSPARENT,0,"New number written %d",num);
}
}
} else {
tft_print_line(10,y,BLUE,TRANSPARENT,0,"Could not read from test.txt");
}
filesystem_dir_close(dir);
}
filesystem_file_close(file);
y += 14;
image_test();
FILE_HANDLE* file = filesystem_file_open("test.txt");
if (file == NULL) {
tft_print_line(10, y, BLUE, TRANSPARENT, 0, "Could not open test.txt");
} else {
char buf [30];
int size = (file->fsize > 30) ? 29 : file->fsize - 1;
FILE_STATUS st = filesystem_file_read(file, buf, size);
if (st == F_OK) {
buf[file->fpos] = '\0';
tft_print_formatted(10, y, BLUE, TRANSPARENT, 0, "test.txt contains \"%s\"", buf);
long num = strtol(&(buf[file->fpos - 4]), NULL, 0);
num++;
y += 14;
if (filesystem_file_seek(file, file->fpos - 4) != F_OK) {
tft_print_formatted(10, y, BLUE, TRANSPARENT, 0, "Could not seek to %d", file->fpos - 4);
} else {
sprintf(buf, "%04d", num);
if (filesystem_file_write(file, buf, 4) != F_OK) {
tft_print_formatted(10, y, BLUE, TRANSPARENT, 0, "Could not write new number %d", num);
} else {
tft_print_formatted(10, y, BLUE, TRANSPARENT, 0, "New number written %d", num);
}
}
} else {
tft_print_line(10, y, BLUE, TRANSPARENT, 0, "Could not read from test.txt");
}
}
filesystem_file_close(file);
image_test();
}
static void leave(void* screen) {
gui_button_remove(&b_back);
static void leave(void* screen)
{
gui_button_remove(&b_back);
}
static void update(void* screen) {
static void update(void* screen)
{
}
static SCREEN_STRUCT screen = {
enter,
leave,
update
enter,
leave,
update
};
SCREEN_STRUCT* get_screen_filetest() {
return &screen;
SCREEN_STRUCT* get_screen_filetest()
{
return &screen;
}
static void image_test() {
static void image_test()
{
if(!tft_draw_bitmap_file_unscaled(250,170,"cpu.bmp")) {
tft_print_line(10,180,BLUE,TRANSPARENT,0,"Could not open cpu.bmp");
}
tft_draw_rectangle(250-1,170-1,250-1+64,170-1+64,BLACK);
if (!tft_draw_bitmap_file_unscaled(250, 170, "cpu.bmp")) {
tft_print_line(10, 180, BLUE, TRANSPARENT, 0, "Could not open cpu.bmp");
}
tft_draw_rectangle(250 - 1, 170 - 1, 250 - 1 + 64, 170 - 1 + 64, BLACK);
}

View File

@@ -1,3 +1,18 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_filetest.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-10 timolang@gmail.com e2bce8f Added filesystem module, tests and implementation for it in emulator.
* 2015-05-10 timolang@gmail.com 21edc56 Added doxyfile (doxygen) for the common folder. Started with doxygen comments for app and tft module.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
*
**************************************************************************************************************************************/
#include "screen.h"
/**

View File

@@ -1,3 +1,21 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_guitest.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com cf72baa Introduced a Screen (sub) module and divided app into multiple screens.
* 2015-04-30 timolang@gmail.com 76ea9d8 Added num up down support.
* 2015-05-09 timolang@gmail.com c652b6b Improved Emulator Gui
* 2015-05-29 aaron@duckpond.ch 7d2d1a1 Implemented basic sampling and averaging of touch coordinates using timer7
* 2015-06-01 timolang@gmail.com eb573bc Finalized calibration. Fixed a bug in screen module.
* 2015-06-02 timolang@gmail.com da34bce Fixed all printf related problems on discovery using workarounds and newlib nano-instead of newlib
*
**************************************************************************************************************************************/
#include "screen_guitest.h"
#include "button.h"
#include "tft.h"
@@ -9,127 +27,138 @@ static TOUCH_AREA_STRUCT a_area;
static CHECKBOX_STRUCT c_cbox;
static NUMUPDOWN_STRUCT n_updown;
static void checkboxCB(void *checkbox, bool checked) {
printf("Checkbox %s\n",(checked?"checked":"unchecked"));
static void checkboxCB(void* checkbox, bool checked)
{
printf("Checkbox %s\n", (checked ? "checked" : "unchecked"));
}
static void b_back_cb(void* button) {
gui_screen_back();
static void b_back_cb(void* button)
{
gui_screen_back();
}
static void n_updown_cb(void* numupdown, int16_t value) {
printf("New NumUpDown Value %d\n",value);
static void n_updown_cb(void* numupdown, int16_t value)
{
printf("New NumUpDown Value %d\n", value);
}
static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) {
switch(triggeredAction) {
case PEN_DOWN:
printf("action PEN_DOWN\n");
break;
case PEN_UP:
printf("action PEN_UP\n");
break;
case PEN_MOVE:
printf("action PEN_MOVE\n");
break;
case PEN_ENTER:
printf("action PEN_ENTER\n");
break;
case PEN_LEAVE:
printf("action PEN_LEAVE\n");
break;
default:
printf("action %s\n",triggeredAction);
break;
}
static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction)
{
switch (triggeredAction) {
case PEN_DOWN:
printf("action PEN_DOWN\n");
break;
case PEN_UP:
printf("action PEN_UP\n");
break;
case PEN_MOVE:
printf("action PEN_MOVE\n");
break;
case PEN_ENTER:
printf("action PEN_ENTER\n");
break;
case PEN_LEAVE:
printf("action PEN_LEAVE\n");
break;
default:
printf("action %s\n", triggeredAction);
break;
}
}
static void enter(void* screen) {
tft_clear(HEX(0xA6FD9A));
//Back button
b_back.base.x1=10; //Start X of Button
b_back.base.y1=10; //Start Y of Button
b_back.base.x2=AUTO; //b_back.base.x1+160; //Auto Calculate X2 with String Width
b_back.base.y2=AUTO; //Auto Calculate Y2 with String Height
b_back.txtcolor=WHITE; //Set foreground color
b_back.bgcolor=HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_back.font=0; //Select Font
b_back.text="Back"; //Set Text (For formatted strings take sprintf)
b_back.callback=b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
static void enter(void* screen)
{
tft_clear(HEX(0xA6FD9A));
//Back button
b_back.base.x1 = 10; //Start X of Button
b_back.base.y1 = 10; //Start Y of Button
b_back.base.x2 = AUTO; //b_back.base.x1+160; //Auto Calculate X2 with String Width
b_back.base.y2 = AUTO; //Auto Calculate Y2 with String Height
b_back.txtcolor = WHITE; //Set foreground color
b_back.bgcolor = HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_back.font = 0; //Select Font
b_back.text = "Back"; //Set Text (For formatted strings take sprintf)
b_back.callback = b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
//tft test
tft_draw_pixel(0,0,BLACK);
tft_draw_pixel(319,239,BLACK);
tft_draw_pixel(10,210,BLUE);
tft_draw_pixel(12,210,BLUE);
tft_draw_rectangle(40,100,60,235,BLUE);
tft_fill_rectangle(100,215,200,225,GREEN);
tft_draw_line(10,50,310,225,RGB(0xFF,0,0xFF));
tft_draw_circle(10,10,100, RED);
tft_print_line(30, 130, RED, BLUE, 0, "Hallo");
//Area test
a_area.hookedActions = PEN_DOWN | PEN_UP | PEN_MOVE | PEN_ENTER | PEN_LEAVE;
a_area.x1 = 130;
a_area.y1 = 30;
a_area.x2 = 200;
a_area.y2 = 60;
a_area.callback = touchCB;
touch_register_area(&a_area);
//tft test
tft_draw_pixel(0, 0, BLACK);
tft_draw_pixel(319, 239, BLACK);
tft_draw_pixel(10, 210, BLUE);
tft_draw_pixel(12, 210, BLUE);
tft_draw_rectangle(40, 100, 60, 235, BLUE);
tft_fill_rectangle(100, 215, 200, 225, GREEN);
tft_draw_line(10, 50, 310, 225, RGB(0xFF, 0, 0xFF));
tft_draw_circle(10, 10, 100, RED);
tft_print_line(30, 130, RED, BLUE, 0, "Hallo");
//Checkbox test
c_cbox.base.x1=220;
c_cbox.base.y1=45;
c_cbox.base.x2=c_cbox.base.x1+16;
c_cbox.base.y2=c_cbox.base.y1+16;
c_cbox.fgcolor = GREEN;
c_cbox.checked = true;
c_cbox.callback = checkboxCB;
gui_checkbox_add(&c_cbox);
//Area test
a_area.hookedActions = PEN_DOWN | PEN_UP | PEN_MOVE | PEN_ENTER | PEN_LEAVE;
a_area.x1 = 130;
a_area.y1 = 30;
a_area.x2 = 200;
a_area.y2 = 60;
a_area.callback = touchCB;
touch_register_area(&a_area);
//Num up down test
n_updown.x=200;
n_updown.y=120;
n_updown.fgcolor=RED;
n_updown.value = -3;
n_updown.max=11;
n_updown.min =-5;
n_updown.callback=n_updown_cb;
gui_numupdown_add(&n_updown);
//Checkbox test
c_cbox.base.x1 = 220;
c_cbox.base.y1 = 45;
c_cbox.base.x2 = c_cbox.base.x1 + 16;
c_cbox.base.y2 = c_cbox.base.y1 + 16;
c_cbox.fgcolor = GREEN;
c_cbox.checked = true;
c_cbox.callback = checkboxCB;
gui_checkbox_add(&c_cbox);
//Num up down test
n_updown.x = 200;
n_updown.y = 120;
n_updown.fgcolor = RED;
n_updown.value = -3;
n_updown.max = 11;
n_updown.min = -5;
n_updown.callback = n_updown_cb;
gui_numupdown_add(&n_updown);
}
static void leave(void* screen) {
gui_button_remove(&b_back);
gui_checkbox_remove(&c_cbox);
gui_numupdown_remove(&n_updown);
touch_unregister_area(&a_area);
static void leave(void* screen)
{
gui_button_remove(&b_back);
gui_checkbox_remove(&c_cbox);
gui_numupdown_remove(&n_updown);
touch_unregister_area(&a_area);
}
static void update(void* screen) {
//gui_button_redraw(&b_back); //only needed if button is overdrawn by others
//.... for the other elements as well
static void update(void* screen)
{
//gui_button_redraw(&b_back); //only needed if button is overdrawn by others
//.... for the other elements as well
}
static SCREEN_STRUCT screen = {
enter,
leave,
update
enter,
leave,
update
};
SCREEN_STRUCT* get_screen_guitest() {
return &screen;
SCREEN_STRUCT* get_screen_guitest()
{
return &screen;
}

View File

@@ -1,3 +1,18 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_guitest.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com cf72baa Introduced a Screen (sub) module and divided app into multiple screens.
* 2015-05-10 timolang@gmail.com 21edc56 Added doxyfile (doxygen) for the common folder. Started with doxygen comments for app and tft module.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
*
**************************************************************************************************************************************/
#include "screen.h"

View File

@@ -1,3 +1,21 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_main.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com cf72baa Introduced a Screen (sub) module and divided app into multiple screens.
* 2015-05-10 timolang@gmail.com e2bce8f Added filesystem module, tests and implementation for it in emulator.
* 2015-05-15 timolang@gmail.com 27c09ba Redesigned main menu. Moved stuff from pixytest to a new helper file and to the new "photo mode"-screen.
* 2015-05-16 timolang@gmail.com e46314b Added Tracking Screen and implemented "Reference Tracking" and "Color Region Selection"
* 2015-06-01 aaron@duckpond.ch caa7b5c Added IRQ for user button, fixed some touchproblems.
* 2015-06-01 timolang@gmail.com 3155f42 Fixed mainscreen layout.
*
**************************************************************************************************************************************/
#include "screen_main.h"
#include "screen_guitest.h"
#include "screen_pixytest.h"
@@ -17,157 +35,165 @@ BUTTON_STRUCT b_ref_tracking;
BUTTON_STRUCT b_photo_mode;
static void b_our_tracking_cb(void* button) {
tracking_set_mode(OUR_TRACKING);
gui_screen_navigate(get_screen_tracking());
static void b_our_tracking_cb(void* button)
{
tracking_set_mode(OUR_TRACKING);
gui_screen_navigate(get_screen_tracking());
}
static void b_ref_tracking_cb(void* button) {
tracking_set_mode(REFERENCE_TRACKING);
gui_screen_navigate(get_screen_tracking());
static void b_ref_tracking_cb(void* button)
{
tracking_set_mode(REFERENCE_TRACKING);
gui_screen_navigate(get_screen_tracking());
}
static void b_photo_mode_cb(void* button) {
gui_screen_navigate(get_screen_photomode());
static void b_photo_mode_cb(void* button)
{
gui_screen_navigate(get_screen_photomode());
}
static void b_guitest_cb(void* button) {
gui_screen_navigate(get_screen_guitest());
static void b_guitest_cb(void* button)
{
gui_screen_navigate(get_screen_guitest());
}
static void b_filetest_cb(void* button) {
gui_screen_navigate(get_screen_filetest());
static void b_filetest_cb(void* button)
{
gui_screen_navigate(get_screen_filetest());
}
static void b_pixytest_cb(void* button) {
gui_screen_navigate(get_screen_pixytest());
static void b_pixytest_cb(void* button)
{
gui_screen_navigate(get_screen_pixytest());
}
static void enter(void* screen) {
tft_clear(WHITE);
static void enter(void* screen)
{
tft_clear(WHITE);
//Heading
tft_print_line(10,10,BLUE,TRANSPARENT,1,"Discoverpixy");
tft_draw_line(0,40,319,40,BLACK);
//Heading
tft_print_line(10, 10, BLUE, TRANSPARENT, 1, "Discoverpixy");
tft_draw_line(0, 40, 319, 40, BLACK);
#define X_TAB 97
#define BUTTON_SPACING 7
#define X_TAB 97
#define BUTTON_SPACING 7
//First line of buttons
#define Y_FIRST 60
tft_print_line(10,Y_FIRST,BLACK,TRANSPARENT,0,"Tracking:");
//First line of buttons
#define Y_FIRST 60
tft_print_line(10, Y_FIRST, BLACK, TRANSPARENT, 0, "Tracking:");
b_our_tracking.base.x1=X_TAB; //Start X of Button
b_our_tracking.base.y1=Y_FIRST-3; //Start Y of Button
b_our_tracking.base.x2=AUTO; //Auto Calculate X2 with String Width
b_our_tracking.base.y2=AUTO; //Auto Calculate Y2 with String Height
b_our_tracking.txtcolor=WHITE; //Set foreground color
b_our_tracking.bgcolor=HEX(0xE30535); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_our_tracking.font=0; //Select Font
b_our_tracking.text="Our Tracking"; //Set Text (For formatted strings take sprintf)
b_our_tracking.callback=b_our_tracking_cb; //Call b_our_tracking when the button get's pressed
gui_button_add(&b_our_tracking); //Register Button (and run the callback from now on)
b_our_tracking.base.x1 = X_TAB; //Start X of Button
b_our_tracking.base.y1 = Y_FIRST - 3; //Start Y of Button
b_our_tracking.base.x2 = AUTO; //Auto Calculate X2 with String Width
b_our_tracking.base.y2 = AUTO; //Auto Calculate Y2 with String Height
b_our_tracking.txtcolor = WHITE; //Set foreground color
b_our_tracking.bgcolor = HEX(0xE30535); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_our_tracking.font = 0; //Select Font
b_our_tracking.text = "Our Tracking"; //Set Text (For formatted strings take sprintf)
b_our_tracking.callback = b_our_tracking_cb; //Call b_our_tracking when the button get's pressed
gui_button_add(&b_our_tracking); //Register Button (and run the callback from now on)
b_ref_tracking.base.x1=b_our_tracking.base.x2+BUTTON_SPACING;
b_ref_tracking.base.y1=Y_FIRST-3;
b_ref_tracking.base.x2=AUTO;
b_ref_tracking.base.y2=AUTO;
b_ref_tracking.txtcolor=WHITE;
b_ref_tracking.bgcolor=HEX(0xFF2151);
b_ref_tracking.font=0;
b_ref_tracking.text="Ref Tracking";
b_ref_tracking.callback=b_ref_tracking_cb;
gui_button_add(&b_ref_tracking);
b_ref_tracking.base.x1 = b_our_tracking.base.x2 + BUTTON_SPACING;
b_ref_tracking.base.y1 = Y_FIRST - 3;
b_ref_tracking.base.x2 = AUTO;
b_ref_tracking.base.y2 = AUTO;
b_ref_tracking.txtcolor = WHITE;
b_ref_tracking.bgcolor = HEX(0xFF2151);
b_ref_tracking.font = 0;
b_ref_tracking.text = "Ref Tracking";
b_ref_tracking.callback = b_ref_tracking_cb;
gui_button_add(&b_ref_tracking);
//Second line of buttons
#define Y_SECOND Y_FIRST+25
tft_print_line(10,Y_SECOND,BLACK,TRANSPARENT,0,"Photo mode:");
//Second line of buttons
#define Y_SECOND Y_FIRST+25
tft_print_line(10, Y_SECOND, BLACK, TRANSPARENT, 0, "Photo mode:");
b_photo_mode.base.x1=X_TAB;
b_photo_mode.base.y1=Y_SECOND-3;
b_photo_mode.base.x2=AUTO;
b_photo_mode.base.y2=AUTO;
b_photo_mode.txtcolor=WHITE;
b_photo_mode.bgcolor=HEX(0x21B1FF);
b_photo_mode.font=0;
b_photo_mode.text="Photo Mode";
b_photo_mode.callback=b_photo_mode_cb;
gui_button_add(&b_photo_mode);
b_photo_mode.base.x1 = X_TAB;
b_photo_mode.base.y1 = Y_SECOND - 3;
b_photo_mode.base.x2 = AUTO;
b_photo_mode.base.y2 = AUTO;
b_photo_mode.txtcolor = WHITE;
b_photo_mode.bgcolor = HEX(0x21B1FF);
b_photo_mode.font = 0;
b_photo_mode.text = "Photo Mode";
b_photo_mode.callback = b_photo_mode_cb;
gui_button_add(&b_photo_mode);
//Third line of buttons
#define Y_THIRD Y_SECOND+25
tft_print_line(10,Y_THIRD,BLACK,TRANSPARENT,0,"Tests:");
//Third line of buttons
#define Y_THIRD Y_SECOND+25
tft_print_line(10, Y_THIRD, BLACK, TRANSPARENT, 0, "Tests:");
b_guitest.base.x1=X_TAB;
b_guitest.base.y1=Y_THIRD-3;
b_guitest.base.x2=AUTO;
b_guitest.base.y2=AUTO;
b_guitest.txtcolor=BLACK;
b_guitest.bgcolor=HEX(0x00FA21);
b_guitest.font=0;
b_guitest.text="Gui & Tft";
b_guitest.callback=b_guitest_cb;
gui_button_add(&b_guitest);
b_guitest.base.x1 = X_TAB;
b_guitest.base.y1 = Y_THIRD - 3;
b_guitest.base.x2 = AUTO;
b_guitest.base.y2 = AUTO;
b_guitest.txtcolor = BLACK;
b_guitest.bgcolor = HEX(0x00FA21);
b_guitest.font = 0;
b_guitest.text = "Gui & Tft";
b_guitest.callback = b_guitest_cb;
gui_button_add(&b_guitest);
b_pixytest.base.x1=b_guitest.base.x2+BUTTON_SPACING;
b_pixytest.base.y1=Y_THIRD-3;
b_pixytest.base.x2=AUTO;
b_pixytest.base.y2=AUTO;
b_pixytest.txtcolor=BLACK;
b_pixytest.bgcolor=HEX(0x00FA96);
b_pixytest.font=0;
b_pixytest.text="Pixy";
b_pixytest.callback=b_pixytest_cb;
gui_button_add(&b_pixytest);
b_pixytest.base.x1 = b_guitest.base.x2 + BUTTON_SPACING;
b_pixytest.base.y1 = Y_THIRD - 3;
b_pixytest.base.x2 = AUTO;
b_pixytest.base.y2 = AUTO;
b_pixytest.txtcolor = BLACK;
b_pixytest.bgcolor = HEX(0x00FA96);
b_pixytest.font = 0;
b_pixytest.text = "Pixy";
b_pixytest.callback = b_pixytest_cb;
gui_button_add(&b_pixytest);
b_filetest.base.x1=b_pixytest.base.x2+BUTTON_SPACING;
b_filetest.base.y1=Y_THIRD-3;
b_filetest.base.x2=AUTO;
b_filetest.base.y2=AUTO;
b_filetest.txtcolor=BLACK;
b_filetest.bgcolor=HEX(0x00FAC4);
b_filetest.font=0;
b_filetest.text="File";
b_filetest.callback=b_filetest_cb;
gui_button_add(&b_filetest);
b_filetest.base.x1 = b_pixytest.base.x2 + BUTTON_SPACING;
b_filetest.base.y1 = Y_THIRD - 3;
b_filetest.base.x2 = AUTO;
b_filetest.base.y2 = AUTO;
b_filetest.txtcolor = BLACK;
b_filetest.bgcolor = HEX(0x00FAC4);
b_filetest.font = 0;
b_filetest.text = "File";
b_filetest.callback = b_filetest_cb;
gui_button_add(&b_filetest);
//Bottom line
tft_draw_line(0,145,319,145,BLACK);
tft_print_line(10,150,BLUE,TRANSPARENT,0,"Powered by");
tft_draw_bitmap_file_unscaled(10,165,"pixy_small.bmp");
tft_draw_bitmap_file_unscaled(165,165,"stm_small.bmp");
//Bottom line
tft_draw_line(0, 145, 319, 145, BLACK);
tft_print_line(10, 150, BLUE, TRANSPARENT, 0, "Powered by");
tft_draw_bitmap_file_unscaled(10, 165, "pixy_small.bmp");
tft_draw_bitmap_file_unscaled(165, 165, "stm_small.bmp");
}
static void leave(void* screen) {
gui_button_remove(&b_our_tracking);
gui_button_remove(&b_ref_tracking);
gui_button_remove(&b_photo_mode);
gui_button_remove(&b_guitest);
gui_button_remove(&b_pixytest);
gui_button_remove(&b_filetest);
static void leave(void* screen)
{
gui_button_remove(&b_our_tracking);
gui_button_remove(&b_ref_tracking);
gui_button_remove(&b_photo_mode);
gui_button_remove(&b_guitest);
gui_button_remove(&b_pixytest);
gui_button_remove(&b_filetest);
}
static void update(void* screen) {
//gui_button_redraw(&b_guitest); //only needed if button is overdrawn by others
static void update(void* screen)
{
//gui_button_redraw(&b_guitest); //only needed if button is overdrawn by others
}
static SCREEN_STRUCT screen = {
enter,
leave,
update
enter,
leave,
update
};
SCREEN_STRUCT* get_screen_main() {
return &screen;
SCREEN_STRUCT* get_screen_main()
{
return &screen;
}

View File

@@ -1,3 +1,20 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_main.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com cf72baa Introduced a Screen (sub) module and divided app into multiple screens.
* 2015-05-10 timolang@gmail.com 21edc56 Added doxyfile (doxygen) for the common folder. Started with doxygen comments for app and tft module.
* 2015-05-11 timolang@gmail.com 08d9fe0 More work on doxygen module structure
* 2015-05-12 timolang@gmail.com 1402598 Added doxygen stuff for button module and some minor changes to touch, screen_main and tft module.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
*
**************************************************************************************************************************************/
#include "screen.h"
/**

View File

@@ -1,3 +1,18 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_photomode.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-15 timolang@gmail.com 27c09ba Redesigned main menu. Moved stuff from pixytest to a new helper file and to the new "photo mode"-screen.
* 2015-05-16 timolang@gmail.com 62006e0 Documented pixy_helper and implemented/finished photo-mode screens! Snap some shots!
* 2015-06-07 timolang@gmail.com c87220d Renamed pixy_helper to pixy_frame. Updated docu of appliaction. added doxygen comments to pixy_{frame,control}.h
*
**************************************************************************************************************************************/
#include "screen_photomode.h"
#include "screen_photomode_save.h"
#include "button.h"
@@ -5,162 +20,189 @@
#include "touch.h"
#include "pixy.h"
#include "system.h"
#include "pixy_helper.h"
#include "pixy_frame.h"
static bool pixy_connected = false; //Whether or not the pixy cam is currently connected
static BUTTON_STRUCT b_back; //Button to navigate back
static BUTTON_STRUCT b_save; //Button to save the current image
static TOUCH_AREA_STRUCT a_area; //Touch Area, where the frame is drawn. Used to drag the image around
static bool subMenu=false; //Whether or not we left the current screen for a submenu
static bool subMenu = false; //Whether or not we left the current screen for a submenu
//Callback for when the user presses the "back" button
static void b_back_cb(void* button) {
subMenu = false; //we're not entering a submenu
gui_screen_back(); //navigate back to the previous screen
static void b_back_cb(void* button)
{
subMenu = false; //we're not entering a submenu
gui_screen_back(); //navigate back to the previous screen
}
//Callback for when the user presses the "save" button
static void b_save_cb(void* button) {
subMenu = true; //we're entering a submenu
gui_screen_navigate(get_screen_photomodesave()); //navigate to the save screen
static void b_save_cb(void* button)
{
subMenu = true; //we're entering a submenu
gui_screen_navigate(get_screen_photomodesave()); //navigate to the save screen
}
static POINT_STRUCT pixy_pos; //The current position of pixy's servos
static POINT_STRUCT old_pos; //The last touch position on the screen
//Callback for when the user drags the image around
static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) {
POINT_STRUCT p = touch_get_last_point(); //get the last touched point
switch(triggeredAction) {
case PEN_ENTER:
case PEN_DOWN:
old_pos = p; //If the user "newly" enters the touch area, we set the "last" position to the current
break;
case PEN_MOVE: //the user is moving around, he entered the screen a while ago (old_pos is set)
{
int16_t deltaX = p.x - old_pos.x; //Calculate x difference between last and current touch
int16_t deltaY = p.y - old_pos.y; //Calculate y difference between last and current touch
old_pos=p; //store the current touch point for the next time
//printf("%d %d\n",deltaX,deltaY);
if(pixy_connected) {
//Calculate new servo coordinates. 2 is just a proportional factor
int16_t new_x = pixy_pos.x+deltaX*2;
int16_t new_y = pixy_pos.y-deltaY*2;
static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction)
{
POINT_STRUCT p = touch_get_last_point(); //get the last touched point
//check limits
if(new_x<0) new_x=0;
if(new_x>1000) new_x=1000;
if(new_y<0) new_y=0;
if(new_y>1000) new_y=1000;
//set pixy_pos so that the main routine can send it to the servos
pixy_pos.x = new_x;
pixy_pos.y= new_y;
}
}
switch (triggeredAction) {
case PEN_ENTER:
case PEN_DOWN:
old_pos = p; //If the user "newly" enters the touch area, we set the "last" position to the current
break;
case PEN_UP:
case PEN_LEAVE:
//printf("Leave/up\n");
break;
default: break;
}
case PEN_MOVE: { //the user is moving around, he entered the screen a while ago (old_pos is set)
int16_t deltaX = p.x - old_pos.x; //Calculate x difference between last and current touch
int16_t deltaY = p.y - old_pos.y; //Calculate y difference between last and current touch
old_pos = p; //store the current touch point for the next time
//printf("%d %d\n",deltaX,deltaY);
if (pixy_connected) {
//Calculate new servo coordinates. 2 is just a proportional factor
int16_t new_x = pixy_pos.x + deltaX * 2;
int16_t new_y = pixy_pos.y - deltaY * 2;
//check limits
if (new_x < 0) {
new_x = 0;
}
if (new_x > 1000) {
new_x = 1000;
}
if (new_y < 0) {
new_y = 0;
}
if (new_y > 1000) {
new_y = 1000;
}
//set pixy_pos so that the main routine can send it to the servos
pixy_pos.x = new_x;
pixy_pos.y = new_y;
}
}
break;
case PEN_UP:
case PEN_LEAVE:
//printf("Leave/up\n");
break;
default:
break;
}
}
//Callback for when the screen is entered/loaded
static void enter(void* screen) {
tft_clear(WHITE);
tft_print_line(5,5,BLACK,TRANSPARENT,0,"Drag the image around and ");
static void enter(void* screen)
{
tft_clear(WHITE);
//Back button
b_back.base.x1=5; //Start X of Button
b_back.base.y1=19; //Start Y of Button
b_back.base.x2=AUTO; //Auto Calculate X2 with String Width
b_back.base.y2=AUTO; //Auto Calculate Y2 with String Height
b_back.txtcolor=WHITE; //Set foreground color
b_back.bgcolor=HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_back.font=0; //Select Font
b_back.text="Back"; //Set Text (For formatted strings take sprintf)
b_back.callback=b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
tft_print_line(5, 5, BLACK, TRANSPARENT, 0, "Drag the image around and ");
//Save button
b_save.base.x1=190;
b_save.base.y1=3;
b_save.base.x2=AUTO;
b_save.base.y2=AUTO;
b_save.txtcolor=WHITE;
b_save.bgcolor=HEX(0x1010AE);
b_save.font=0;
b_save.text="Save it!";
b_save.callback=b_save_cb;
gui_button_add(&b_save);
//Back button
b_back.base.x1 = 5; //Start X of Button
b_back.base.y1 = 19; //Start Y of Button
b_back.base.x2 = AUTO; //Auto Calculate X2 with String Width
b_back.base.y2 = AUTO; //Auto Calculate Y2 with String Height
b_back.txtcolor = WHITE; //Set foreground color
b_back.bgcolor = HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_back.font = 0; //Select Font
b_back.text = "Back"; //Set Text (For formatted strings take sprintf)
b_back.callback = b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
//Frame Coordinates: topleft = (1,40); bottomright = (318,238)
//Leave a 10px border for the area
//Save button
b_save.base.x1 = 190;
b_save.base.y1 = 3;
b_save.base.x2 = AUTO;
b_save.base.y2 = AUTO;
b_save.txtcolor = WHITE;
b_save.bgcolor = HEX(0x1010AE);
b_save.font = 0;
b_save.text = "Save it!";
b_save.callback = b_save_cb;
gui_button_add(&b_save);
//Area to drag the image around
a_area.hookedActions = PEN_DOWN | PEN_MOVE | PEN_ENTER | PEN_UP | PEN_LEAVE;
a_area.x1 = 11;
a_area.y1 = 50;
a_area.x2 = 308;
a_area.y2 = 228;
a_area.callback = touchCB;
touch_register_area(&a_area);
//Frame Coordinates: topleft = (1,40); bottomright = (318,238)
//Leave a 10px border for the area
//Pixy stuff
pixy_connected = (pixy_init()==0); //try to connect to pixy
if(pixy_connected && !subMenu) { //pixy is connected, but we are not coming from a submenu
pixy_pos.x=pixy_pos.y=500; //reset servo positions to center
}
//Area to drag the image around
a_area.hookedActions = PEN_DOWN | PEN_MOVE | PEN_ENTER | PEN_UP | PEN_LEAVE;
a_area.x1 = 11;
a_area.y1 = 50;
a_area.x2 = 308;
a_area.y2 = 228;
a_area.callback = touchCB;
touch_register_area(&a_area);
//Pixy stuff
pixy_connected = (pixy_init() == 0); //try to connect to pixy
if (pixy_connected && !subMenu) { //pixy is connected, but we are not coming from a submenu
pixy_pos.x = pixy_pos.y = 500; //reset servo positions to center
}
}
//Callback for when the screen is left/unloaded
static void leave(void* screen) {
//remove buttons and touch area.
gui_button_remove(&b_back);
gui_button_remove(&b_save);
touch_unregister_area(&a_area);
static void leave(void* screen)
{
//remove buttons and touch area.
gui_button_remove(&b_back);
gui_button_remove(&b_save);
touch_unregister_area(&a_area);
}
//Callback for when the screen should be updated
//This is the main loop of the screen. This method will be called repeatedly
static void update(void* screen) {
//Note: The only way to detect that pixy has been disconnected is if a command fails. There's no pixy_is_connected method yet :'(
static void update(void* screen)
{
//Note: The only way to detect that pixy has been disconnected is if a command fails. There's no pixy_is_connected method yet :'(
if(!pixy_connected) { //Pixy not connected
pixy_close(); //Ensure that all pixy resources are freed (failsafe)
if(pixy_init()==0) { //try to connect to pixy
pixy_connected=true;
if(!subMenu) { //we're not coming from a submenu
pixy_pos.x=pixy_pos.y=500; //reset servo positions to center
}
printf("pixy (re)initialized\n");
}
}
if (!pixy_connected) { //Pixy not connected
pixy_close(); //Ensure that all pixy resources are freed (failsafe)
if(pixy_connected) { //If we are connected (now)
pixy_service(); //Handle pending pixy events (e.g. color info retrival)
if (pixy_init() == 0) { //try to connect to pixy
pixy_connected = true;
pixy_render_full_frame(1,40); //render the pixy video at point (1,40)
//set the servo positions to the coordinates form the touch interrupt
pixy_rcs_set_position(0,pixy_pos.x);
pixy_rcs_set_position(1,pixy_pos.y);
}
if (!subMenu) { //we're not coming from a submenu
pixy_pos.x = pixy_pos.y = 500; //reset servo positions to center
}
printf("pixy (re)initialized\n");
}
}
if (pixy_connected) { //If we are connected (now)
pixy_service(); //Handle pending pixy events (e.g. color info retrival)
pixy_render_full_frame(1, 40); //render the pixy video at point (1,40)
//set the servo positions to the coordinates form the touch interrupt
pixy_rcs_set_position(0, pixy_pos.x);
pixy_rcs_set_position(1, pixy_pos.y);
}
}
//Declare screen callbacks
static SCREEN_STRUCT screen = {
enter,
leave,
update
enter,
leave,
update
};
SCREEN_STRUCT* get_screen_photomode() {
return &screen;
SCREEN_STRUCT* get_screen_photomode()
{
return &screen;
}

View File

@@ -1,3 +1,16 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_photomode.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-15 timolang@gmail.com 27c09ba Redesigned main menu. Moved stuff from pixytest to a new helper file and to the new "photo mode"-screen.
*
**************************************************************************************************************************************/
#include "screen.h"
/**

View File

@@ -1,10 +1,24 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_photomode_save.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-16 timolang@gmail.com 62006e0 Documented pixy_helper and implemented/finished photo-mode screens! Snap some shots!
* 2015-06-07 timolang@gmail.com c87220d Renamed pixy_helper to pixy_frame. Updated docu of appliaction. added doxygen comments to pixy_{frame,control}.h
*
**************************************************************************************************************************************/
#include "screen_photomode_save.h"
#include "filesystem.h"
#include "button.h"
#include "tft.h"
#include "touch.h"
#include "pixy.h"
#include "pixy_helper.h"
#include "pixy_frame.h"
#include <stdlib.h>
#include <string.h>
@@ -13,8 +27,9 @@ static BUTTON_STRUCT b_back; //Button to navigate back
static TOUCH_AREA_STRUCT a_area; //Touch area to select the save-file
//Callback for when the user presses the "back" button
static void b_back_cb(void* button) {
gui_screen_back();
static void b_back_cb(void* button)
{
gui_screen_back();
}
static int num_files_ok; //number of files into which we can write the image (size, flags ok)
@@ -24,46 +39,51 @@ static int liststart; //The y-Coordinate of the Start of the File-List
static const char* picked_file; //The filename picked by the user, to save the image to
//Linked list structure to save all files which are suitable for saving.
typedef struct FILE_LIST_ENTRY_S{
char* filename; //Name of the file
struct FILE_LIST_ENTRY_S* next; //Pointer to the next entry in the list or NULL
typedef struct FILE_LIST_ENTRY_S {
char* filename; //Name of the file
struct FILE_LIST_ENTRY_S* next; //Pointer to the next entry in the list or NULL
} FILE_LIST_ENTRY;
static FILE_LIST_ENTRY* files_ok; //Pointer to the head of the list
//Callback for when the user selects a file to save the image into
static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) {
static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction)
{
int y = touch_get_last_point().y-liststart; //Calculate the y-Coordinate of the touch point relative to the start of the file-list
int elem = y/fontheight; //Calculate the file index
if(elem<0 | elem>= num_files_ok) return; //Check if the file index is valid (0,1,..,num_files_ok-1)
int y = touch_get_last_point().y - liststart; //Calculate the y-Coordinate of the touch point relative to the start of the file-list
int elem = y / fontheight; //Calculate the file index
//Search for the corresponding entry in the linked list
FILE_LIST_ENTRY* current_entry = files_ok; //Start walking through the list, starting by the head of the list
for(int i=0; i<elem; i++) { //Until we have reached the file (index)
current_entry= current_entry->next; //traverse to the next file
}
if (elem < 0 | elem >= num_files_ok) {
return; //Check if the file index is valid (0,1,..,num_files_ok-1)
}
picked_file = current_entry->filename; //save the picked filename. It will be used by the statemachine in the main loop
touch_unregister_area(&a_area); //unregister the touch area, we no longer need it. No more interrupts will be fired.
state=saving; //Change the state of the statemachine
//Search for the corresponding entry in the linked list
FILE_LIST_ENTRY* current_entry = files_ok; //Start walking through the list, starting by the head of the list
for (int i = 0; i < elem; i++) { //Until we have reached the file (index)
current_entry = current_entry->next; //traverse to the next file
}
picked_file = current_entry->filename; //save the picked filename. It will be used by the statemachine in the main loop
touch_unregister_area(&a_area); //unregister the touch area, we no longer need it. No more interrupts will be fired.
state = saving; //Change the state of the statemachine
}
//Text-Lines to show if we have no matching files (num_files_ok==0)
static const char* nomatch_text [] = {
"Due to limitations of the filesystem",
"implementation you can only write to",
"existing files.",
"",
"The files need to have a .bmp",
"extension and must be at least",
"189410 bytes (185kb) large.",
"Unfortunately there were no such",
"files found in the root directory.",
"",
"Please create some files and come",
"back again.",
NULL
"Due to limitations of the filesystem",
"implementation you can only write to",
"existing files.",
"",
"The files need to have a .bmp",
"extension and must be at least",
"189410 bytes (185kb) large.",
"Unfortunately there were no such",
"files found in the root directory.",
"",
"Please create some files and come",
"back again.",
NULL
};
@@ -71,231 +91,251 @@ static const char* nomatch_text [] = {
//This header has been taken from a white bitmap saved with gimp.
//Wikipedia has a pretty good description on the header: http://de.wikipedia.org/wiki/Windows_Bitmap
static unsigned char bmpheader_data[0x7A] = {
0x42, 0x4d, 0xe2, 0xe3, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7a, 0x00,
0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x3e, 0x01, 0x00, 0x00, 0xc6, 0x00,
0x00, 0x00, 0x01, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0xe3,
0x02, 0x00, 0x13, 0x0b, 0x00, 0x00, 0x13, 0x0b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x47, 0x52, 0x73, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00
0x42, 0x4d, 0xe2, 0xe3, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7a, 0x00,
0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x3e, 0x01, 0x00, 0x00, 0xc6, 0x00,
0x00, 0x00, 0x01, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0xe3,
0x02, 0x00, 0x13, 0x0b, 0x00, 0x00, 0x13, 0x0b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x47, 0x52, 0x73, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00
};
//Callback for when the screen is entered/loaded
static void enter(void* screen) {
tft_clear(WHITE);
static void enter(void* screen)
{
tft_clear(WHITE);
#define X_OFS 5
#define X_OFS 5
//Back button
b_back.base.x1=X_OFS; //Start X of Button
b_back.base.y1=210; //Start Y of Button
b_back.base.x2=AUTO; //Auto Calculate X2 with String Width
b_back.base.y2=AUTO; //Auto Calculate Y2 with String Height
b_back.txtcolor=WHITE; //Set foreground color
b_back.bgcolor=HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_back.font=0; //Select Font
b_back.text="Back"; //Set Text (For formatted strings take sprintf)
b_back.callback=b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
//Back button
b_back.base.x1 = X_OFS; //Start X of Button
b_back.base.y1 = 210; //Start Y of Button
b_back.base.x2 = AUTO; //Auto Calculate X2 with String Width
b_back.base.y2 = AUTO; //Auto Calculate Y2 with String Height
b_back.txtcolor = WHITE; //Set foreground color
b_back.bgcolor = HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_back.font = 0; //Select Font
b_back.text = "Back"; //Set Text (For formatted strings take sprintf)
b_back.callback = b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
state =init; //Start with the init state
fontheight = tft_font_height(0)+2; //Save the height of the used font, for fast access
files_ok = NULL; //initialize the linked list with 0 elements
num_files_ok = 0; //we have zero! elements
state = init; //Start with the init state
fontheight = tft_font_height(0) + 2; //Save the height of the used font, for fast access
files_ok = NULL; //initialize the linked list with 0 elements
num_files_ok = 0; //we have zero! elements
}
//Callback for when the screen should be updated
//This is the main loop of the screen. This method will be called repeatedly
static void update(void* screen) {
switch(state) {
case init: //Init State: The user just entered the screen
{
DIRECTORY_STRUCT* dir = filesystem_dir_open("."); //open root directory
if(dir==NULL) { //error while opening root directory
tft_print_line(X_OFS,5,BLACK,TRANSPARENT,0,"Error accessing Filesystem");
state=error;
break;
}
static void update(void* screen)
{
switch (state) {
case init: { //Init State: The user just entered the screen
DIRECTORY_STRUCT* dir = filesystem_dir_open("."); //open root directory
bool nomatch= true; //whether or not we have zero files which are suitable for saving
if (dir == NULL) { //error while opening root directory
tft_print_line(X_OFS, 5, BLACK, TRANSPARENT, 0, "Error accessing Filesystem");
state = error;
break;
}
for(int i=0; i<dir->num_files; i++) { //walk through all files in the directory
FILE_STRUCT* file = &(dir->files[i]); //Pointer to the current file/subdirectory
bool nomatch = true; //whether or not we have zero files which are suitable for saving
//Ignore directories, archives, hidden files, system files and files we cannot write to
if(file->fattrib&(F_SYS|F_HID|F_ARC|F_DIR|F_RDO)) continue;
for (int i = 0; i < dir->num_files; i++) { //walk through all files in the directory
FILE_STRUCT* file = &(dir->files[i]); //Pointer to the current file/subdirectory
//ignore files which are not large enough
if(file->fsize<189410) continue; //size taken from an example bitmap (318x198x24)
//Ignore directories, archives, hidden files, system files and files we cannot write to
if (file->fattrib & (F_SYS | F_HID | F_ARC | F_DIR | F_RDO)) {
continue;
}
nomatch=false; //at least one file matches
break;
}
//ignore files which are not large enough
if (file->fsize < 189410) {
continue; //size taken from an example bitmap (318x198x24)
}
if(nomatch) { //not one file is suitable for writing
int y=5; //y-Coordinate where to start writing the error text
int i=0;
while(nomatch_text[i]!=NULL) { //for every line in the big error array
//Write the line's text and go to the next line
tft_print_line(X_OFS,y+i*fontheight,BLACK,TRANSPARENT,0,nomatch_text[i]);
i++;
}
state = error;
} else { //we have a least one suitable file
state = showlist;
}
nomatch = false; //at least one file matches
break;
}
filesystem_dir_close(dir); //free directory struct
}
break;
if (nomatch) { //not one file is suitable for writing
int y = 5; //y-Coordinate where to start writing the error text
int i = 0;
case showlist: //Show List State: Where we load and present the suitable file's to the user in a list
{
DIRECTORY_STRUCT* dir2 = filesystem_dir_open("."); //Open the directory again
if(dir2==NULL) return; //Error on opening? This should never happen, since it's handled in the previous state
while (nomatch_text[i] != NULL) { //for every line in the big error array
//Write the line's text and go to the next line
tft_print_line(X_OFS, y + i * fontheight, BLACK, TRANSPARENT, 0, nomatch_text[i]);
i++;
}
int y = 5; //y-Coordinate where to start drawing/writing text/list-elements
state = error;
} else { //we have a least one suitable file
state = showlist;
}
tft_print_line(X_OFS,y,BLACK,TRANSPARENT,0,"Pick a file to save the image to");
y+=fontheight+5;
filesystem_dir_close(dir); //free directory struct
}
break;
tft_print_line(X_OFS,y,BLUE,TRANSPARENT,0,"Name Modified Size");
y+=fontheight;
case showlist: { //Show List State: Where we load and present the suitable file's to the user in a list
DIRECTORY_STRUCT* dir2 = filesystem_dir_open("."); //Open the directory again
liststart = y; //store the y coordinate of the start of the list away (used in toucharea callback)
num_files_ok = 0; //we start with 0 matching files
if (dir2 == NULL) {
return; //Error on opening? This should never happen, since it's handled in the previous state
}
FILE_LIST_ENTRY* current_entry = NULL; //We start with an empty list
for(int i=0; i<dir2->num_files && num_files_ok<10; i++) { //go through all the files of the directory, abort if we have 10 matches
FILE_STRUCT* file = &(dir2->files[i]);
int y = 5; //y-Coordinate where to start drawing/writing text/list-elements
//Ignore directories, archives, hidden files, system files and files we cannot write to
if(file->fattrib&(F_SYS|F_HID|F_ARC|F_DIR|F_RDO)) continue;
tft_print_line(X_OFS, y, BLACK, TRANSPARENT, 0, "Pick a file to save the image to");
y += fontheight + 5;
//ignore files which are not large enough
if(file->fsize<189410) continue; //size taken from an example bitmap (318x198x24)
tft_print_line(X_OFS, y, BLUE, TRANSPARENT, 0, "Name Modified Size");
y += fontheight;
//Print out filename, modified date,time and file size
tft_print_formatted(X_OFS,y,BLACK,
TRANSPARENT,0,"%-16s %02u.%02u.%02u %02u:%02u:%02u %u",
file->fname,
file->fdate.day,
file->fdate.month,
(file->fdate.year+1980)%100,
file->ftime.hour,
file->ftime.min,
file->ftime.sec*2,
file->fsize);
liststart = y; //store the y coordinate of the start of the list away (used in toucharea callback)
num_files_ok = 0; //we start with 0 matching files
if(current_entry==NULL) { //The list is empty
current_entry = malloc(sizeof(FILE_LIST_ENTRY)); //create new entry
files_ok = current_entry; //assign it to the list head
} else { //there's a least one entry in the list
current_entry->next = malloc(sizeof(FILE_LIST_ENTRY)); //append entry to previous entry
current_entry = current_entry->next; //newly created entry is the current now.
}
current_entry->next = NULL; //we're at the end of the list (for now)
current_entry->filename = malloc(strlen(file->fname)+1); //allocate space for the filename + zero-termination
strcpy(current_entry->filename,file->fname); //copy filename (so that we can close the directory after scanning)
FILE_LIST_ENTRY* current_entry = NULL; //We start with an empty list
//since we have found a suitable file we need to increment the position in the list
num_files_ok++;
y+=fontheight;
}
for (int i = 0; i < dir2->num_files && num_files_ok < 10; i++) { //go through all the files of the directory, abort if we have 10 matches
FILE_STRUCT* file = &(dir2->files[i]);
//Touch area for file-selection (in the list)
a_area.hookedActions = PEN_UP; //we're only interested in PEN_UP events
a_area.x1 = X_OFS; //Left border
a_area.y1 = liststart; //Start where the list started
a_area.x2 = 320-X_OFS; //Right border
a_area.y2 = liststart+fontheight*num_files_ok; //stop at the end of the list
a_area.callback = touchCB; //execute our callback when PEN_UP occurs
touch_register_area(&a_area); //register the touch area and receive events from now on
//Ignore directories, archives, hidden files, system files and files we cannot write to
if (file->fattrib & (F_SYS | F_HID | F_ARC | F_DIR | F_RDO)) {
continue;
}
filesystem_dir_close(dir2); //we no longer need the directory struct, since we have our own linked list now
//ignore files which are not large enough
if (file->fsize < 189410) {
continue; //size taken from an example bitmap (318x198x24)
}
state=picking;
}
break;
//Print out filename, modified date,time and file size
tft_print_formatted(X_OFS, y, BLACK,
TRANSPARENT, 0, "%-16s %02u.%02u.%02u %02u:%02u:%02u %u",
file->fname,
file->fdate.day,
file->fdate.month,
(file->fdate.year + 1980) % 100,
file->ftime.hour,
file->ftime.min,
file->ftime.sec * 2,
file->fsize);
case picking: //Picking State: Where we wait on the users file choice
pixy_service(); //Handle pending pixy events
//do nothing and wait on user to pick a file
break;
if (current_entry == NULL) { //The list is empty
current_entry = malloc(sizeof(FILE_LIST_ENTRY)); //create new entry
files_ok = current_entry; //assign it to the list head
} else { //there's a least one entry in the list
current_entry->next = malloc(sizeof(FILE_LIST_ENTRY)); //append entry to previous entry
current_entry = current_entry->next; //newly created entry is the current now.
}
case saving: //Saving State: Where we save the image to the selected file
{
FILE_HANDLE* file = filesystem_file_open(picked_file); //try to open the selected file
if(file==NULL) { //opening the file failed
tft_print_formatted(X_OFS,190,BLUE,TRANSPARENT,0,"Could not open %s",picked_file);
state=error;
break;
}
current_entry->next = NULL; //we're at the end of the list (for now)
current_entry->filename = malloc(strlen(file->fname) + 1); //allocate space for the filename + zero-termination
strcpy(current_entry->filename, file->fname); //copy filename (so that we can close the directory after scanning)
filesystem_file_seek(file,0); //seek to the start of the file (optional?)
if(filesystem_file_write(file,bmpheader_data,0x7A)!=F_OK) { //Writing the header failed
tft_print_formatted(X_OFS,190,BLUE,TRANSPARENT,0,"Error while writing to %s",picked_file);
filesystem_file_close(file);
state=error;
break;
}
//since we have found a suitable file we need to increment the position in the list
num_files_ok++;
y += fontheight;
}
if(pixy_save_full_frame(file)!=0) { //Writing the imagedata failed
tft_print_formatted(X_OFS,190,BLUE,TRANSPARENT,0,"Error while writing to %s",picked_file);
filesystem_file_close(file);
state=error;
break;
}
//Touch area for file-selection (in the list)
a_area.hookedActions = PEN_UP; //we're only interested in PEN_UP events
a_area.x1 = X_OFS; //Left border
a_area.y1 = liststart; //Start where the list started
a_area.x2 = 320 - X_OFS; //Right border
a_area.y2 = liststart + fontheight * num_files_ok; //stop at the end of the list
a_area.callback = touchCB; //execute our callback when PEN_UP occurs
touch_register_area(&a_area); //register the touch area and receive events from now on
//if we reach this point, we have written all data out successfully
filesystem_dir_close(dir2); //we no longer need the directory struct, since we have our own linked list now
filesystem_file_close(file); //close/finalize the file
tft_print_formatted(X_OFS,190,BLUE,TRANSPARENT,0,"Image saved to %s",picked_file);
state = done;
}
break;
state = picking;
}
break;
case error: //Error State: Where we show an error message and leave the user no other choice than to click the backbutton
case done: //Done State: When saving the file was successful
pixy_service(); //Handle pending pixy events
//wait on user to click the back button
break;
case picking: //Picking State: Where we wait on the users file choice
pixy_service(); //Handle pending pixy events
//do nothing and wait on user to pick a file
break;
}
case saving: { //Saving State: Where we save the image to the selected file
FILE_HANDLE* file = filesystem_file_open(picked_file); //try to open the selected file
if (file == NULL) { //opening the file failed
tft_print_formatted(X_OFS, 190, BLUE, TRANSPARENT, 0, "Could not open %s", picked_file);
state = error;
break;
}
filesystem_file_seek(file, 0); //seek to the start of the file (optional?)
if (filesystem_file_write(file, bmpheader_data, 0x7A) != F_OK) { //Writing the header failed
tft_print_formatted(X_OFS, 190, BLUE, TRANSPARENT, 0, "Error while writing to %s", picked_file);
filesystem_file_close(file);
state = error;
break;
}
if (pixy_save_full_frame(file) != 0) { //Writing the imagedata failed
tft_print_formatted(X_OFS, 190, BLUE, TRANSPARENT, 0, "Error while writing to %s", picked_file);
filesystem_file_close(file);
state = error;
break;
}
//if we reach this point, we have written all data out successfully
filesystem_file_close(file); //close/finalize the file
tft_print_formatted(X_OFS, 190, BLUE, TRANSPARENT, 0, "Image saved to %s", picked_file);
state = done;
}
break;
case error: //Error State: Where we show an error message and leave the user no other choice than to click the backbutton
case done: //Done State: When saving the file was successful
pixy_service(); //Handle pending pixy events
//wait on user to click the back button
break;
}
}
//Callback for when the screen is left/unloaded
static void leave(void* screen) {
gui_button_remove(&b_back); //Remove/Free the back button
static void leave(void* screen)
{
gui_button_remove(&b_back); //Remove/Free the back button
if(state==picking){ //The user left the screen in the "picking"-phase
touch_unregister_area(&a_area); //remove the touch area (for the list)
}
if (state == picking) { //The user left the screen in the "picking"-phase
touch_unregister_area(&a_area); //remove the touch area (for the list)
}
if(state==picking|| state==saving || state==done) { //the user left the screen after we created the linked list
//Iterate through the linked list and free all resources
FILE_LIST_ENTRY* current_entry = files_ok; //start with the list head
while(current_entry!=NULL) { //while we're not at the end
FILE_LIST_ENTRY* temp = current_entry->next; //save the next pointer because we free the current element on the next line
free((void*)(current_entry->filename)); //free filename
free(current_entry); //free element itself
current_entry= temp; //advance
}
}
if (state == picking || state == saving || state == done) { //the user left the screen after we created the linked list
//Iterate through the linked list and free all resources
FILE_LIST_ENTRY* current_entry = files_ok; //start with the list head
while (current_entry != NULL) { //while we're not at the end
FILE_LIST_ENTRY* temp = current_entry->next; //save the next pointer because we free the current element on the next line
free((void*)(current_entry->filename)); //free filename
free(current_entry); //free element itself
current_entry = temp; //advance
}
}
}
//Declare screen callbacks
static SCREEN_STRUCT screen = {
enter,
leave,
update
enter,
leave,
update
};
SCREEN_STRUCT* get_screen_photomodesave() {
return &screen;
SCREEN_STRUCT* get_screen_photomodesave()
{
return &screen;
}

View File

@@ -1,3 +1,16 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_photomode_save.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-16 timolang@gmail.com 62006e0 Documented pixy_helper and implemented/finished photo-mode screens! Snap some shots!
*
**************************************************************************************************************************************/
#include "screen.h"
/**
@@ -20,4 +33,3 @@ SCREEN_STRUCT* get_screen_photomodesave();
/*@}*/
/*@}*/

View File

@@ -1,3 +1,23 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_pixytest.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com cf72baa Introduced a Screen (sub) module and divided app into multiple screens.
* 2015-05-02 timolang@gmail.com 3281616 Added some more touch functions. Improved pixy test. Drag the Image around!
* 2015-05-09 timolang@gmail.com 0b5173e Added reference tracking.
* 2015-05-15 timolang@gmail.com 27c09ba Redesigned main menu. Moved stuff from pixytest to a new helper file and to the new "photo mode"-screen.
* 2015-05-25 timolang@gmail.com 6a61769 Reimplemented pixytest screen. Added a lot of Test-Buttons.
* 2015-06-01 aaron@duckpond.ch caa7b5c Added IRQ for user button, fixed some touchproblems.
* 2015-06-03 timolang@gmail.com 74aa186 Made pixy_test screen working again. Had to disable pixy_service. Recalibrated initial touch values.
* 2015-06-07 timolang@gmail.com c87220d Renamed pixy_helper to pixy_frame. Updated docu of appliaction. added doxygen comments to pixy_{frame,control}.h
*
**************************************************************************************************************************************/
#include "screen_pixytest.h"
#include "button.h"
#include "numupdown.h"
@@ -5,9 +25,9 @@
#include "touch.h"
#include "pixy.h"
#include "system.h"
#include "pixy_helper.h"
#include "pixy_frame.h"
static volatile enum {detecting, idle,update_servos, update_ledcolor, update_ledcurrent} state; //Current state of the screen state machine
static volatile enum {detecting, idle, update_servos, update_ledcolor, update_ledcurrent} state; //Current state of the screen state machine
static BUTTON_STRUCT b_back;
@@ -30,313 +50,328 @@ static uint32_t led_maxcurrent;
static NUMUPDOWN_STRUCT n_led_powerlimit;
static void b_back_cb(void* button) {
gui_screen_back();
static void b_back_cb(void* button)
{
gui_screen_back();
}
static void b_servos_center_cb(void* button) {
if(state==idle) {
servo_x=500;
servo_y=500;
state=update_servos;
}
static void b_servos_center_cb(void* button)
{
if (state == idle) {
servo_x = 500;
servo_y = 500;
state = update_servos;
}
}
static void b_servos_topleft_cb(void* button) {
if(state==idle) {
servo_x=0;
servo_y=0;
state=update_servos;
}
static void b_servos_topleft_cb(void* button)
{
if (state == idle) {
servo_x = 0;
servo_y = 0;
state = update_servos;
}
}
static void b_servos_topright_cb(void* button) {
if(state==idle) {
servo_x=1000;
servo_y=0;
state=update_servos;
}
static void b_servos_topright_cb(void* button)
{
if (state == idle) {
servo_x = 1000;
servo_y = 0;
state = update_servos;
}
}
static void b_servos_bottomleft_cb(void* button) {
if(state==idle) {
servo_x=0;
servo_y=1000;
state=update_servos;
}
static void b_servos_bottomleft_cb(void* button)
{
if (state == idle) {
servo_x = 0;
servo_y = 1000;
state = update_servos;
}
}
static void b_servos_bottomright_cb(void* button) {
if(state==idle) {
servo_x=1000;
servo_y=1000;
state=update_servos;
}
static void b_servos_bottomright_cb(void* button)
{
if (state == idle) {
servo_x = 1000;
servo_y = 1000;
state = update_servos;
}
}
static void b_led_off_cb(void* button) {
if(state==idle) {
led_color=0x000000;
state=update_ledcolor;
}
static void b_led_off_cb(void* button)
{
if (state == idle) {
led_color = 0x000000;
state = update_ledcolor;
}
}
static void b_led_white_cb(void* button) {
if(state==idle) {
led_color=0xFFFFFF;
state=update_ledcolor;
}
static void b_led_white_cb(void* button)
{
if (state == idle) {
led_color = 0xFFFFFF;
state = update_ledcolor;
}
}
static void b_led_red_cb(void* button) {
if(state==idle) {
led_color=0xFF0000;
state=update_ledcolor;
}
static void b_led_red_cb(void* button)
{
if (state == idle) {
led_color = 0xFF0000;
state = update_ledcolor;
}
}
static void b_led_green_cb(void* button) {
if(state==idle) {
led_color=0x00FF00;
state=update_ledcolor;
}
static void b_led_green_cb(void* button)
{
if (state == idle) {
led_color = 0x00FF00;
state = update_ledcolor;
}
}
static void b_led_blue_cb(void* button) {
if(state==idle) {
led_color=0x0000FF;
state=update_ledcolor;
}
static void b_led_blue_cb(void* button)
{
if (state == idle) {
led_color = 0x0000FF;
state = update_ledcolor;
}
}
static void n_led_powerlimit_cb(void* numupdown, int16_t value) {
if(state==idle) {
led_maxcurrent=value;
state=update_ledcurrent;
}
static void n_led_powerlimit_cb(void* numupdown, int16_t value)
{
if (state == idle) {
led_maxcurrent = value;
state = update_ledcurrent;
}
}
static void enter(void* screen) {
tft_clear(WHITE);
//Back button
b_back.base.x1=10; //Start X of Button
b_back.base.y1=210; //Start Y of Button
b_back.base.x2=AUTO; //Auto Calculate X2 with String Width
b_back.base.y2=AUTO; //Auto Calculate Y2 with String Height
b_back.txtcolor=WHITE; //Set foreground color
b_back.bgcolor=HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_back.font=0; //Select Font
b_back.text="Back"; //Set Text (For formatted strings take sprintf)
b_back.callback=b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
static void enter(void* screen)
{
tft_clear(WHITE);
//Back button
b_back.base.x1 = 10; //Start X of Button
b_back.base.y1 = 210; //Start Y of Button
b_back.base.x2 = AUTO; //Auto Calculate X2 with String Width
b_back.base.y2 = AUTO; //Auto Calculate Y2 with String Height
b_back.txtcolor = WHITE; //Set foreground color
b_back.bgcolor = HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_back.font = 0; //Select Font
b_back.text = "Back"; //Set Text (For formatted strings take sprintf)
b_back.callback = b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
//Servo stuff
#define SERVO_BUTTON_Y 10
#define SERVO_BUTTON_SPACING 5
tft_print_line(5,SERVO_BUTTON_Y,BLACK,TRANSPARENT,0,"Servos:");
//Servo stuff
#define SERVO_BUTTON_Y 10
#define SERVO_BUTTON_SPACING 5
tft_print_line(5, SERVO_BUTTON_Y, BLACK, TRANSPARENT, 0, "Servos:");
b_servos_center.base.x1=55;
b_servos_center.base.y1=SERVO_BUTTON_Y-3;
b_servos_center.base.x2=AUTO;
b_servos_center.base.y2=AUTO;
b_servos_center.txtcolor=WHITE;
b_servos_center.bgcolor=HEX(0xAE1010);
b_servos_center.font=0;
b_servos_center.text="Center";
b_servos_center.callback=b_servos_center_cb;
gui_button_add(&b_servos_center);
b_servos_center.base.x1 = 55;
b_servos_center.base.y1 = SERVO_BUTTON_Y - 3;
b_servos_center.base.x2 = AUTO;
b_servos_center.base.y2 = AUTO;
b_servos_center.txtcolor = WHITE;
b_servos_center.bgcolor = HEX(0xAE1010);
b_servos_center.font = 0;
b_servos_center.text = "Center";
b_servos_center.callback = b_servos_center_cb;
gui_button_add(&b_servos_center);
b_servos_topleft.base.x1=b_servos_center.base.x2+SERVO_BUTTON_SPACING;
b_servos_topleft.base.y1=SERVO_BUTTON_Y-3;
b_servos_topleft.base.x2=AUTO;
b_servos_topleft.base.y2=AUTO;
b_servos_topleft.txtcolor=WHITE;
b_servos_topleft.bgcolor=HEX(0xAE1010);
b_servos_topleft.font=0;
b_servos_topleft.text="ToLe";
b_servos_topleft.callback=b_servos_topleft_cb;
gui_button_add(&b_servos_topleft);
b_servos_topleft.base.x1 = b_servos_center.base.x2 + SERVO_BUTTON_SPACING;
b_servos_topleft.base.y1 = SERVO_BUTTON_Y - 3;
b_servos_topleft.base.x2 = AUTO;
b_servos_topleft.base.y2 = AUTO;
b_servos_topleft.txtcolor = WHITE;
b_servos_topleft.bgcolor = HEX(0xAE1010);
b_servos_topleft.font = 0;
b_servos_topleft.text = "ToLe";
b_servos_topleft.callback = b_servos_topleft_cb;
gui_button_add(&b_servos_topleft);
b_servos_topright.base.x1=b_servos_topleft.base.x2+SERVO_BUTTON_SPACING;
b_servos_topright.base.y1=SERVO_BUTTON_Y-3;
b_servos_topright.base.x2=AUTO;
b_servos_topright.base.y2=AUTO;
b_servos_topright.txtcolor=WHITE;
b_servos_topright.bgcolor=HEX(0xAE1010);
b_servos_topright.font=0;
b_servos_topright.text="ToRi";
b_servos_topright.callback=b_servos_topright_cb;
gui_button_add(&b_servos_topright);
b_servos_topright.base.x1 = b_servos_topleft.base.x2 + SERVO_BUTTON_SPACING;
b_servos_topright.base.y1 = SERVO_BUTTON_Y - 3;
b_servos_topright.base.x2 = AUTO;
b_servos_topright.base.y2 = AUTO;
b_servos_topright.txtcolor = WHITE;
b_servos_topright.bgcolor = HEX(0xAE1010);
b_servos_topright.font = 0;
b_servos_topright.text = "ToRi";
b_servos_topright.callback = b_servos_topright_cb;
gui_button_add(&b_servos_topright);
b_servos_bottomleft.base.x1=b_servos_topright.base.x2+SERVO_BUTTON_SPACING;
b_servos_bottomleft.base.y1=SERVO_BUTTON_Y-3;
b_servos_bottomleft.base.x2=AUTO;
b_servos_bottomleft.base.y2=AUTO;
b_servos_bottomleft.txtcolor=WHITE;
b_servos_bottomleft.bgcolor=HEX(0xAE1010);
b_servos_bottomleft.font=0;
b_servos_bottomleft.text="BoLe";
b_servos_bottomleft.callback=b_servos_bottomleft_cb;
gui_button_add(&b_servos_bottomleft);
b_servos_bottomleft.base.x1 = b_servos_topright.base.x2 + SERVO_BUTTON_SPACING;
b_servos_bottomleft.base.y1 = SERVO_BUTTON_Y - 3;
b_servos_bottomleft.base.x2 = AUTO;
b_servos_bottomleft.base.y2 = AUTO;
b_servos_bottomleft.txtcolor = WHITE;
b_servos_bottomleft.bgcolor = HEX(0xAE1010);
b_servos_bottomleft.font = 0;
b_servos_bottomleft.text = "BoLe";
b_servos_bottomleft.callback = b_servos_bottomleft_cb;
gui_button_add(&b_servos_bottomleft);
b_servos_bottomright.base.x1=b_servos_bottomleft.base.x2+SERVO_BUTTON_SPACING;
b_servos_bottomright.base.y1=SERVO_BUTTON_Y-3;
b_servos_bottomright.base.x2=AUTO;
b_servos_bottomright.base.y2=AUTO;
b_servos_bottomright.txtcolor=WHITE;
b_servos_bottomright.bgcolor=HEX(0xAE1010);
b_servos_bottomright.font=0;
b_servos_bottomright.text="BoRi";
b_servos_bottomright.callback=b_servos_bottomright_cb;
gui_button_add(&b_servos_bottomright);
b_servos_bottomright.base.x1 = b_servos_bottomleft.base.x2 + SERVO_BUTTON_SPACING;
b_servos_bottomright.base.y1 = SERVO_BUTTON_Y - 3;
b_servos_bottomright.base.x2 = AUTO;
b_servos_bottomright.base.y2 = AUTO;
b_servos_bottomright.txtcolor = WHITE;
b_servos_bottomright.bgcolor = HEX(0xAE1010);
b_servos_bottomright.font = 0;
b_servos_bottomright.text = "BoRi";
b_servos_bottomright.callback = b_servos_bottomright_cb;
gui_button_add(&b_servos_bottomright);
//Led Color stuff
#define LED_COLOR_BUTTON_Y 35
#define LED_COLOR_BUTTON_SPACING 5
tft_print_line(5,LED_COLOR_BUTTON_Y,BLACK,TRANSPARENT,0,"Led Color:");
//Led Color stuff
#define LED_COLOR_BUTTON_Y 35
#define LED_COLOR_BUTTON_SPACING 5
tft_print_line(5, LED_COLOR_BUTTON_Y, BLACK, TRANSPARENT, 0, "Led Color:");
b_led_off.base.x1=85;
b_led_off.base.y1=LED_COLOR_BUTTON_Y-3;
b_led_off.base.x2=AUTO;
b_led_off.base.y2=AUTO;
b_led_off.txtcolor=WHITE;
b_led_off.bgcolor=BLACK;
b_led_off.font=0;
b_led_off.text="Off";
b_led_off.callback=b_led_off_cb;
gui_button_add(&b_led_off);
b_led_off.base.x1 = 85;
b_led_off.base.y1 = LED_COLOR_BUTTON_Y - 3;
b_led_off.base.x2 = AUTO;
b_led_off.base.y2 = AUTO;
b_led_off.txtcolor = WHITE;
b_led_off.bgcolor = BLACK;
b_led_off.font = 0;
b_led_off.text = "Off";
b_led_off.callback = b_led_off_cb;
gui_button_add(&b_led_off);
b_led_white.base.x1=b_led_off.base.x2+LED_COLOR_BUTTON_SPACING;
b_led_white.base.y1=LED_COLOR_BUTTON_Y-3;
b_led_white.base.x2=AUTO;
b_led_white.base.y2=AUTO;
b_led_white.txtcolor=BLACK;
b_led_white.bgcolor=HEX(0xEEEEEE);
b_led_white.font=0;
b_led_white.text="White";
b_led_white.callback=b_led_white_cb;
gui_button_add(&b_led_white);
b_led_white.base.x1 = b_led_off.base.x2 + LED_COLOR_BUTTON_SPACING;
b_led_white.base.y1 = LED_COLOR_BUTTON_Y - 3;
b_led_white.base.x2 = AUTO;
b_led_white.base.y2 = AUTO;
b_led_white.txtcolor = BLACK;
b_led_white.bgcolor = HEX(0xEEEEEE);
b_led_white.font = 0;
b_led_white.text = "White";
b_led_white.callback = b_led_white_cb;
gui_button_add(&b_led_white);
b_led_red.base.x1=b_led_white.base.x2+LED_COLOR_BUTTON_SPACING;
b_led_red.base.y1=LED_COLOR_BUTTON_Y-3;
b_led_red.base.x2=AUTO;
b_led_red.base.y2=AUTO;
b_led_red.txtcolor=WHITE;
b_led_red.bgcolor=HEX(0xEE0000);
b_led_red.font=0;
b_led_red.text="Red";
b_led_red.callback=b_led_red_cb;
gui_button_add(&b_led_red);
b_led_red.base.x1 = b_led_white.base.x2 + LED_COLOR_BUTTON_SPACING;
b_led_red.base.y1 = LED_COLOR_BUTTON_Y - 3;
b_led_red.base.x2 = AUTO;
b_led_red.base.y2 = AUTO;
b_led_red.txtcolor = WHITE;
b_led_red.bgcolor = HEX(0xEE0000);
b_led_red.font = 0;
b_led_red.text = "Red";
b_led_red.callback = b_led_red_cb;
gui_button_add(&b_led_red);
b_led_green.base.x1=b_led_red.base.x2+LED_COLOR_BUTTON_SPACING;
b_led_green.base.y1=LED_COLOR_BUTTON_Y-3;
b_led_green.base.x2=AUTO;
b_led_green.base.y2=AUTO;
b_led_green.txtcolor=WHITE;
b_led_green.bgcolor=HEX(0x00EE00);
b_led_green.font=0;
b_led_green.text="Green";
b_led_green.callback=b_led_green_cb;
gui_button_add(&b_led_green);
b_led_green.base.x1 = b_led_red.base.x2 + LED_COLOR_BUTTON_SPACING;
b_led_green.base.y1 = LED_COLOR_BUTTON_Y - 3;
b_led_green.base.x2 = AUTO;
b_led_green.base.y2 = AUTO;
b_led_green.txtcolor = WHITE;
b_led_green.bgcolor = HEX(0x00EE00);
b_led_green.font = 0;
b_led_green.text = "Green";
b_led_green.callback = b_led_green_cb;
gui_button_add(&b_led_green);
b_led_blue.base.x1=b_led_green.base.x2+LED_COLOR_BUTTON_SPACING;
b_led_blue.base.y1=LED_COLOR_BUTTON_Y-3;
b_led_blue.base.x2=AUTO;
b_led_blue.base.y2=AUTO;
b_led_blue.txtcolor=WHITE;
b_led_blue.bgcolor=HEX(0x0000EE);
b_led_blue.font=0;
b_led_blue.text="Blue";
b_led_blue.callback=b_led_blue_cb;
gui_button_add(&b_led_blue);
b_led_blue.base.x1 = b_led_green.base.x2 + LED_COLOR_BUTTON_SPACING;
b_led_blue.base.y1 = LED_COLOR_BUTTON_Y - 3;
b_led_blue.base.x2 = AUTO;
b_led_blue.base.y2 = AUTO;
b_led_blue.txtcolor = WHITE;
b_led_blue.bgcolor = HEX(0x0000EE);
b_led_blue.font = 0;
b_led_blue.text = "Blue";
b_led_blue.callback = b_led_blue_cb;
gui_button_add(&b_led_blue);
//Led MaxPower stuff
#define LED_POWER_BUTTON_Y 70
tft_print_line(5,LED_POWER_BUTTON_Y,BLACK,TRANSPARENT,0,"Led Maximum Current:");
//Led MaxPower stuff
#define LED_POWER_BUTTON_Y 70
tft_print_line(5, LED_POWER_BUTTON_Y, BLACK, TRANSPARENT, 0, "Led Maximum Current:");
//Num up down test
n_led_powerlimit.x=160;
n_led_powerlimit.y=LED_POWER_BUTTON_Y-7;
n_led_powerlimit.fgcolor=WHITE;
n_led_powerlimit.value = 10;
n_led_powerlimit.max=40;
n_led_powerlimit.min =0;
n_led_powerlimit.callback=n_led_powerlimit_cb;
gui_numupdown_add(&n_led_powerlimit);
//Num up down test
n_led_powerlimit.x = 160;
n_led_powerlimit.y = LED_POWER_BUTTON_Y - 7;
n_led_powerlimit.fgcolor = WHITE;
n_led_powerlimit.value = 10;
n_led_powerlimit.max = 40;
n_led_powerlimit.min = 0;
n_led_powerlimit.callback = n_led_powerlimit_cb;
gui_numupdown_add(&n_led_powerlimit);
state=detecting;
state = detecting;
}
static void leave(void* screen) {
gui_button_remove(&b_back);
gui_button_remove(&b_servos_center);
gui_button_remove(&b_servos_topleft);
gui_button_remove(&b_servos_topright);
gui_button_remove(&b_servos_bottomleft);
gui_button_remove(&b_servos_bottomright);
gui_button_remove(&b_led_off);
gui_button_remove(&b_led_white);
gui_button_remove(&b_led_red);
gui_button_remove(&b_led_green);
gui_button_remove(&b_led_blue);
gui_numupdown_remove(&n_led_powerlimit);
static void leave(void* screen)
{
gui_button_remove(&b_back);
gui_button_remove(&b_servos_center);
gui_button_remove(&b_servos_topleft);
gui_button_remove(&b_servos_topright);
gui_button_remove(&b_servos_bottomleft);
gui_button_remove(&b_servos_bottomright);
gui_button_remove(&b_led_off);
gui_button_remove(&b_led_white);
gui_button_remove(&b_led_red);
gui_button_remove(&b_led_green);
gui_button_remove(&b_led_blue);
gui_numupdown_remove(&n_led_powerlimit);
}
static void update(void* screen) {
switch(state) {
case detecting: //Detecting State: Where we try to connect to the pixy
if(pixy_init()==0) { //Pixy connection ok
int32_t response;
int return_value;
return_value = pixy_command("stop", END_OUT_ARGS, &response, END_IN_ARGS);
pixy_led_set_max_current(10);
static void update(void* screen)
{
switch (state) {
case detecting: //Detecting State: Where we try to connect to the pixy
if (pixy_init() == 0) { //Pixy connection ok
int32_t response;
int return_value;
return_value = pixy_command("stop", END_OUT_ARGS, &response, END_IN_ARGS);
pixy_led_set_max_current(10);
state = idle; //Go to next state
}
break;
case idle:
pixy_service();
break;
case update_servos:
pixy_rcs_set_position(0,servo_x);
pixy_rcs_set_position(1,servo_y);
state = idle;
break;
state = idle; //Go to next state
}
case update_ledcolor:
{
int32_t response;
int return_value;
return_value = pixy_command("led_set", INT32(led_color), END_OUT_ARGS, &response, END_IN_ARGS);
state = idle;
}
break;
break;
case update_ledcurrent:
pixy_led_set_max_current(led_maxcurrent);
state = idle;
break;
}
case idle:
pixy_service();
break;
case update_servos:
pixy_rcs_set_position(0, servo_x);
pixy_rcs_set_position(1, servo_y);
state = idle;
break;
case update_ledcolor: {
int32_t response;
int return_value;
return_value = pixy_command("led_set", INT32(led_color), END_OUT_ARGS, &response, END_IN_ARGS);
state = idle;
}
break;
case update_ledcurrent:
pixy_led_set_max_current(led_maxcurrent);
state = idle;
break;
}
}
static SCREEN_STRUCT screen = {
enter,
leave,
update
enter,
leave,
update
};
SCREEN_STRUCT* get_screen_pixytest() {
return &screen;
SCREEN_STRUCT* get_screen_pixytest()
{
return &screen;
}

View File

@@ -1,3 +1,18 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_pixytest.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com cf72baa Introduced a Screen (sub) module and divided app into multiple screens.
* 2015-05-10 timolang@gmail.com 21edc56 Added doxyfile (doxygen) for the common folder. Started with doxygen comments for app and tft module.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
*
**************************************************************************************************************************************/
#include "screen.h"
/**

View File

@@ -1,11 +1,31 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_tracking.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-16 timolang@gmail.com e46314b Added Tracking Screen and implemented "Reference Tracking" and "Color Region Selection"
* 2015-05-25 timolang@gmail.com 8088014 Updated Tracking Screen so that the implementations are separated into different method groups.
* 2015-06-06 aaron@duckpond.ch 8c264c2 Comment refactoring, updated PID values
* 2015-06-06 aaron@duckpond.ch a04cda9 Refactured comments and implemented a bugfix for the PID controller
* 2015-06-07 aaron@duckpond.ch 802d3df Fixed pid controller and refactored code
* 2015-06-07 aaron@duckpond.ch 3d98ca9 Minor changes
* 2015-06-07 timolang@gmail.com c87220d Renamed pixy_helper to pixy_frame. Updated docu of appliaction. added doxygen comments to pixy_{frame,control}.h
*
**************************************************************************************************************************************/
#include "screen_tracking.h"
#include "pixy_control.h"
#include "button.h"
#include "checkbox.h"
#include "tft.h"
#include "touch.h"
#include "pixy.h"
#include "system.h"
#include "pixy_helper.h"
#include "pixy_frame.h"
static BUTTON_STRUCT b_back; //Button to navigate back
static BUTTON_STRUCT b_select; //Button to start the color region selection
@@ -13,14 +33,16 @@ static CHECKBOX_STRUCT c_frame_toggle; //Checkbox to toggle video data on/off
static TOUCH_AREA_STRUCT a_area; //Touch area for the color region selection
//Callback for when the user presses the "back" button
static void b_back_cb(void* button) {
gui_screen_back(); //navigate back to the previous screen
static void b_back_cb(void* button)
{
gui_screen_back(); //navigate back to the previous screen
}
static volatile bool frame_visible = false; //Whether or not the video data should be displayed
static void c_frame_toggle_cb(void *checkbox, bool checked) {
frame_visible=checked; //Set the visibility of the frame to the checked state of the checkbox
//Frame will be drawn in the main loop below
static void c_frame_toggle_cb(void* checkbox, bool checked)
{
frame_visible = checked; //Set the visibility of the frame to the checked state of the checkbox
//Frame will be drawn in the main loop below
}
static enum {detecting, init, tracking, preselecting, abortselecting, selecting, selected, error} state; //Current state of the screen state machine
@@ -30,12 +52,13 @@ static POINT_STRUCT point2; //End point of the rectangle selected by the user (c
static bool point1_valid; //Whether or not we have a valid first point
//Callback for when the user presses the "select color" button
static void b_select_cb(void* button) {
if(state==selecting) { //we're currently selecting a color region
state = abortselecting; //Abort selecting!!
} else if (state==tracking) { //we're currently watching the tracking
state = preselecting; //start selecting
}
static void b_select_cb(void* button)
{
if (state == selecting) { //we're currently selecting a color region
state = abortselecting; //Abort selecting!!
} else if (state == tracking) { //we're currently watching the tracking
state = preselecting; //start selecting
}
}
//Video Region properties
@@ -49,301 +72,350 @@ static void b_select_cb(void* button) {
//Callback for when the user touches the frame area to select a color region.
//Note: It doesn't matter in which direction the user draws the rectangle, we'll normalize the coordinates later
static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) {
POINT_STRUCT p = touch_get_last_point();
switch(triggeredAction) {
case PEN_DOWN: //The user just put down the pen
point1.x = p.x-FRAME_START_X; //Calculate x-Coordinate relative to frame start
point1.y = p.y-FRAME_START_Y; //Calculate y-Coordinate relative to frame start
point1_valid= true; //The point1 is now valid
break;
case PEN_UP: //The user took the pen away
if(point1_valid) { //only execute if point1 is valid
point2.x = p.x-FRAME_START_X; //Calculate x-Coordinate relative to frame start
point2.y = p.y-FRAME_START_Y; //Calculate y-Coordinate relative to frame start
state = selected;
}
break;
}
static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction)
{
POINT_STRUCT p = touch_get_last_point();
switch (triggeredAction) {
case PEN_DOWN: //The user just put down the pen
point1.x = p.x - FRAME_START_X; //Calculate x-Coordinate relative to frame start
point1.y = p.y - FRAME_START_Y; //Calculate y-Coordinate relative to frame start
point1_valid = true; //The point1 is now valid
break;
case PEN_UP: //The user took the pen away
if (point1_valid) { //only execute if point1 is valid
point2.x = p.x - FRAME_START_X; //Calculate x-Coordinate relative to frame start
point2.y = p.y - FRAME_START_Y; //Calculate y-Coordinate relative to frame start
state = selected;
}
break;
}
}
//Prototype for tracking start/stop methods
typedef void (*TRACKING_VOID_CALLBACK)(void* tracking_config);
//Prototype for tracking update method
typedef void (*TRACKING_BLOCK_CALLBACK)(void* tracking_config, struct Block* blocks, int num_blocks );
typedef void (*TRACKING_BLOCK_CALLBACK)(void* tracking_config, struct Block* blocks, int num_blocks);
//Structure to save callbacks and settings of a tracking implementation
typedef struct {
TRACKING_VOID_CALLBACK start;
TRACKING_VOID_CALLBACK stop;
TRACKING_BLOCK_CALLBACK update;
TRACKING_VOID_CALLBACK start;
TRACKING_VOID_CALLBACK stop;
TRACKING_BLOCK_CALLBACK update;
} TRACKING_CONFIG_STRUCT;
//Methods for our tracking implementation ahead
static int16_t servo_x = 0;
static int16_t servo_y = 0;
//Method/Callback to start our tracking
void tracking_our_start(void* tracking_config) {
//Activate pixy's data send program
int32_t response;
int return_value;
return_value = pixy_command("runprog", INT8(0), END_OUT_ARGS, &response, END_IN_ARGS);
void tracking_our_start(void* tracking_config)
{
//Activate pixy's data send program
int32_t response;
int return_value;
servo_x = servo_y = 500; // set a default value of 500
pixy_rcs_set_position(0, servo_x); // set default
pixy_rcs_set_position(1, servo_y); // set default
return_value = pixy_command("runprog", INT8(0), END_OUT_ARGS, &response, END_IN_ARGS);
}
//Method/Callback to stop our tracking
void tracking_our_stop(void* tracking_config) {
//Stop pixy's data send programm
int32_t response;
int return_value;
return_value = pixy_command("stop", END_OUT_ARGS, &response, END_IN_ARGS);
void tracking_our_stop(void* tracking_config)
{
//Stop pixy's data send programm
int32_t response;
int return_value;
return_value = pixy_command("stop", END_OUT_ARGS, &response, END_IN_ARGS);
}
//Method/Callback to calculate one step of our tracking
void tracking_our_update(void* tracking_config, struct Block* blocks, int num_blocks) {
//TODO: Implement tracking!
//Calculate new servo pos and set the new servo pos
void tracking_our_update(void* tracking_config, struct Block* blocks, int num_blocks)
{
if (num_blocks <= 0) { // Check if there are blocks available
return; // When there are none, do nothing
}
uint16_t x = blocks[0].x; // Get x coordinate of the biggest object
uint16_t y = blocks[0].y; // Get y coordinate of the biggest object
int16_t xset = 0;
int16_t yset = 0;
xset = (servo_x + pixy_PID_X((FRAME_WIDTH / 2), x)); // calculate the PID output for x
yset = (servo_y - pixy_PID_Y((FRAME_HEIGHT / 2), y)); // calculate the PID output for y
xset = (xset < 0) ? 0 : xset; // x lower boundary check
xset = (xset > 1000) ? 1000 : xset; // x upper boundary check
yset = (yset < 0) ? 0 : yset; // y lower boundary check
yset = (yset > 1000) ? 1000 : yset; // y upper boundary check
servo_x = xset; // update the global, static variable for x
servo_y = yset; // update the global, statuc variable for y
pixy_rcs_set_position(0, servo_x); // set the new x position
pixy_rcs_set_position(1, servo_y); // set the new y position
}
//Variable which stores all the callbacks and settings for our tracking implementation
static TRACKING_CONFIG_STRUCT tracking_our = {
tracking_our_start,
tracking_our_stop,
tracking_our_update
tracking_our_start,
tracking_our_stop,
tracking_our_update
};
//Methods for reference tracking implementation ahead
//Method/Callback to start reference tracking
void tracking_reference_start(void* tracking_config) {
//Run reference tracking
int32_t response;
int return_value;
return_value = pixy_command("runprog", INT8(2), END_OUT_ARGS, &response, END_IN_ARGS);
void tracking_reference_start(void* tracking_config)
{
//Run reference tracking
int32_t response;
int return_value;
return_value = pixy_command("runprog", INT8(2), END_OUT_ARGS, &response, END_IN_ARGS);
}
//Method/Callback to stop reference tracking
void tracking_reference_stop(void* tracking_config) {
//Stop reference tracking
int32_t response;
int return_value;
return_value = pixy_command("stop", END_OUT_ARGS, &response, END_IN_ARGS);
void tracking_reference_stop(void* tracking_config)
{
//Stop reference tracking
int32_t response;
int return_value;
return_value = pixy_command("stop", END_OUT_ARGS, &response, END_IN_ARGS);
}
//Method/Callback to calculate one step of the reference tracking
void tracking_reference_update(void* tracking_config, struct Block* blocks, int num_blocks) {
//Nothing to do here. Pixy does it all.
void tracking_reference_update(void* tracking_config, struct Block* blocks, int num_blocks)
{
//Nothing to do here. Pixy does it all.
}
//Variable which stores all the callbacks and settings for the reference tracking implementation
static TRACKING_CONFIG_STRUCT tracking_reference = {
tracking_reference_start,
tracking_reference_stop,
tracking_reference_update
tracking_reference_start,
tracking_reference_stop,
tracking_reference_update
};
//Pointer to the currently active tracking implementation. See also tracking_set_mode
static TRACKING_CONFIG_STRUCT* tracking_current;
//Method to set the current tracking implementation. This function is exported and should be called before getting the screen
void tracking_set_mode(enum Tracking_Implementation impl) {
//Depending on the enum value let tracking_current point to a different setting/callback structure
switch(impl) {
case OUR_TRACKING:
tracking_current = &tracking_our;
break;
case REFERENCE_TRACKING:
tracking_current = &tracking_reference;
break;
default:
tracking_current=NULL;
break;
}
void tracking_set_mode(enum Tracking_Implementation impl)
{
//Depending on the enum value let tracking_current point to a different setting/callback structure
switch (impl) {
case OUR_TRACKING:
tracking_current = &tracking_our;
break;
case REFERENCE_TRACKING:
tracking_current = &tracking_reference;
break;
default:
tracking_current = NULL;
break;
}
}
//Callback for when the screen is entered/loaded
static void enter(void* screen) {
tft_clear(WHITE);
//"Back" button
b_back.base.x1=5; //Start X of Button
b_back.base.y1=5; //Start Y of Button
b_back.base.x2=AUTO; //Auto Calculate X2 with String Width
b_back.base.y2=AUTO; //Auto Calculate Y2 with String Height
b_back.txtcolor=WHITE; //Set foreground color
b_back.bgcolor=HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_back.font=0; //Select Font
b_back.text="Back"; //Set Text (For formatted strings take sprintf)
b_back.callback=b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
static void enter(void* screen)
{
tft_clear(WHITE);
//"Back" button
b_back.base.x1 = 5; //Start X of Button
b_back.base.y1 = 5; //Start Y of Button
b_back.base.x2 = AUTO; //Auto Calculate X2 with String Width
b_back.base.y2 = AUTO; //Auto Calculate Y2 with String Height
b_back.txtcolor = WHITE; //Set foreground color
b_back.bgcolor = HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
b_back.font = 0; //Select Font
b_back.text = "Back"; //Set Text (For formatted strings take sprintf)
b_back.callback = b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
//"Select color" button
b_select.base.x1=150;
b_select.base.y1=5;
b_select.base.x2=AUTO;
b_select.base.y2=AUTO;
b_select.txtcolor=WHITE;
b_select.bgcolor=HEX(0xAE1010);
b_select.font=0;
b_select.text="Select Color";
b_select.callback=b_select_cb;
gui_button_add(&b_select);
//"Select color" button
b_select.base.x1 = 150;
b_select.base.y1 = 5;
b_select.base.x2 = AUTO;
b_select.base.y2 = AUTO;
b_select.txtcolor = WHITE;
b_select.bgcolor = HEX(0xAE1010);
b_select.font = 0;
b_select.text = "Select Color";
b_select.callback = b_select_cb;
gui_button_add(&b_select);
//"Frame visible" checkbox
c_frame_toggle.base.x1 = 50;
c_frame_toggle.base.x2 = 50+16;
c_frame_toggle.base.y1 = 5;
c_frame_toggle.base.y2 = 5+16;
c_frame_toggle.checked = frame_visible;
c_frame_toggle.fgcolor = CHECKBOX_WIN_FG_COLOR;
c_frame_toggle.callback = c_frame_toggle_cb;
gui_checkbox_add(&c_frame_toggle);
tft_print_line(73,8,BLACK,TRANSPARENT,0,"Show Video");
//"Frame visible" checkbox
c_frame_toggle.base.x1 = 50;
c_frame_toggle.base.x2 = 50 + 16;
c_frame_toggle.base.y1 = 5;
c_frame_toggle.base.y2 = 5 + 16;
c_frame_toggle.checked = frame_visible;
c_frame_toggle.fgcolor = CHECKBOX_WIN_FG_COLOR;
c_frame_toggle.callback = c_frame_toggle_cb;
gui_checkbox_add(&c_frame_toggle);
tft_print_line(73, 8, BLACK, TRANSPARENT, 0, "Show Video");
//Area to select a "color region"
a_area.hookedActions = PEN_DOWN | PEN_UP;
a_area.x1 = FRAME_START_X;
a_area.y1 = FRAME_START_Y;
a_area.x2 = FRAME_END_X;
a_area.y2 = FRAME_END_Y;
a_area.callback = touchCB;
//Area to select a "color region"
a_area.hookedActions = PEN_DOWN | PEN_UP;
a_area.x1 = FRAME_START_X;
a_area.y1 = FRAME_START_Y;
a_area.x2 = FRAME_END_X;
a_area.y2 = FRAME_END_Y;
a_area.callback = touchCB;
//Do not register it here, we do that later
if(tracking_current==NULL) {
state = error;
} else {
state = detecting; //Start with the detecting state
}
if (tracking_current == NULL) {
state = error;
} else {
state = detecting; //Start with the detecting state
}
}
//Callback for when the screen is left/unloaded
static void leave(void* screen) {
//Remove buttons and checkbox
gui_button_remove(&b_back);
gui_button_remove(&b_select);
gui_checkbox_remove(&c_frame_toggle);
static void leave(void* screen)
{
//Remove buttons and checkbox
gui_button_remove(&b_back);
gui_button_remove(&b_select);
gui_checkbox_remove(&c_frame_toggle);
if(state==selecting) { //the user left the screen in the "selecting" phase
touch_unregister_area(&a_area); //remove the touch area
}
if (state == selecting) { //the user left the screen in the "selecting" phase
touch_unregister_area(&a_area); //remove the touch area
}
if(state==tracking) { //the user left the screen in the "tracking" phase
tracking_current->stop(tracking_current); //stop tracking
pixy_led_set_RGB(0,0,0);
}
if (state == tracking) { //the user left the screen in the "tracking" phase
tracking_current->stop(tracking_current); //stop tracking
pixy_led_set_RGB(0, 0, 0);
}
}
//Callback for when the screen should be updated
//This is the main loop of the screen. This method will be called repeatedly
static void update(void* screen) {
switch(state) {
case detecting: //Detecting State: Where we try to connect to the pixy
if(pixy_init()==0) { //Pixy connection ok
state = init; //Go to next state
}
break;
static void update(void* screen)
{
switch (state) {
case detecting: //Detecting State: Where we try to connect to the pixy
if (pixy_init() == 0) { //Pixy connection ok
state = init; //Go to next state
}
case init: //Init State: Where we start the tracking
tracking_current->start(tracking_current);
state=tracking;
break;
break;
case tracking: //Tracking state: Where we render the frame and the tracked objects
pixy_service(); //Receive events (e.g. block-data) from pixy
case init: //Init State: Where we start the tracking
tracking_current->start(tracking_current);
state = tracking;
break;
if(pixy_blocks_are_new()) { //There are new blocks available
if(frame_visible) { //If the user want's us to draw the video data
pixy_render_full_frame(FRAME_START_X,FRAME_START_Y);
} else { //the user want's a colored background
tft_fill_rectangle(FRAME_START_X,FRAME_START_Y,FRAME_END_X,FRAME_END_Y,RGB(200,200,200));
}
case tracking: //Tracking state: Where we render the frame and the tracked objects
pixy_service(); //Receive events (e.g. block-data) from pixy
#define BLOCK_BUFFER_SIZE 5 //The maximum amount of blocks that we want to receive
struct Block blocks[BLOCK_BUFFER_SIZE]; //Storage to receive blocks from pixy
int blocks_received= pixy_get_blocks(BLOCK_BUFFER_SIZE,blocks); //Try to receive up to BLOCK_BUFFER_SIZE Blocks from pixy
if (pixy_blocks_are_new()) { //There are new blocks available
if (frame_visible) { //If the user want's us to draw the video data
pixy_render_full_frame(FRAME_START_X, FRAME_START_Y);
} else { //the user want's a colored background
tft_fill_rectangle(FRAME_START_X, FRAME_START_Y, FRAME_END_X, FRAME_END_Y, RGB(200, 200, 200));
}
if(blocks_received>=0) { //block receiving ok
tracking_current->update(tracking_current,blocks,blocks_received); //apply tracking
#define BLOCK_BUFFER_SIZE 5 //The maximum amount of blocks that we want to receive
struct Block blocks[BLOCK_BUFFER_SIZE]; //Storage to receive blocks from pixy
int blocks_received = pixy_get_blocks(BLOCK_BUFFER_SIZE, blocks); //Try to receive up to BLOCK_BUFFER_SIZE Blocks from pixy
//Draw blocks
for(int i=0; i<blocks_received; i++) { //for each received block
struct Block* block = &(blocks[i]);
//block.x and block.y are the center coordinates of the object relative to the camera origin.
uint16_t x = block->x-1+FRAME_START_X -block->width/2; //Calculate x-Coordinate on the display
uint16_t y = block->y-1+FRAME_START_Y -block->height/2; //Calculate y-Coordinate on the display
tft_draw_rectangle(x,y,x+block->width-1, y+block->height-1,WHITE); //Draw a white rectangle
}
}
}
break;
if (blocks_received >= 0) { //block receiving ok
tracking_current->update(tracking_current, blocks, blocks_received); //apply tracking
case preselecting: //Pre-Selecting State: Where we set up the color region selection
{
tracking_current->stop(tracking_current); //Stop tracking
//Draw blocks
for (int i = 0; i < blocks_received; i++) { //for each received block
struct Block* block = &(blocks[i]);
//block.x and block.y are the center coordinates of the object relative to the camera origin.
uint16_t x = block->x - 1 + FRAME_START_X - block->width / 2; //Calculate x-Coordinate on the display
uint16_t y = block->y - 1 + FRAME_START_Y - block->height / 2; //Calculate y-Coordinate on the display
tft_draw_rectangle(x, y, x + block->width - 1, y + block->height - 1, WHITE); //Draw a white rectangle
}
}
}
pixy_render_full_frame(FRAME_START_X,FRAME_START_Y); //Render one frame
break;
touch_register_area(&a_area); //Register touch area and receive events from now on
point1_valid=false; //we start with an invalid point1
case preselecting: { //Pre-Selecting State: Where we set up the color region selection
tracking_current->stop(tracking_current); //Stop tracking
b_select.text="Abort"; //Change the button text to "Abort"
gui_button_redraw(&b_select); //redraw button
pixy_render_full_frame(FRAME_START_X, FRAME_START_Y); //Render one frame
state = selecting; //The user can now select a region
}
break;
touch_register_area(&a_area); //Register touch area and receive events from now on
point1_valid = false; //we start with an invalid point1
case selected: //Selected State: Where we send the users selection to pixy
{
//Ensure that (x1,y1) represent the top-left point and (x2,y2) the bottom-right.
unsigned int tmp;
if(point1.x > point2.x){
tmp = point1.x;
point1.x = point2.x;
point2.x = tmp;
}
b_select.text = "Abort"; //Change the button text to "Abort"
gui_button_redraw(&b_select); //redraw button
if(point1.y > point2.y){
tmp = point1.y;
point1.y = point2.y;
point2.y = tmp;
}
//Send pixy the selected region
pixy_cc_set_region(1,point1.x,point1.y,point2.x-point1.x,point2.y-point1.y);
}
//no break here: We want the following code to be executed as well
state = selecting; //The user can now select a region
}
break;
case abortselecting: //Abort-Selecting State: Where we deinitialize the stuff we used for region selection
{
touch_unregister_area(&a_area); //Remove the touch area. We'll no longer receive touch events
case selected: { //Selected State: Where we send the users selection to pixy
//Ensure that (x1,y1) represent the top-left point and (x2,y2) the bottom-right.
unsigned int tmp;
b_select.text="Select Color"; //Change the button text back to "Select Color"
gui_button_redraw(&b_select); //redraw button
if (point1.x > point2.x) {
tmp = point1.x;
point1.x = point2.x;
point2.x = tmp;
}
tracking_current->start(tracking_current); //Start tracking again
state=tracking;
}
break;
if (point1.y > point2.y) {
tmp = point1.y;
point1.y = point2.y;
point2.y = tmp;
}
case selecting: //Selecting State: Where we wait on the user to select a color region
pixy_service(); //receive pixy events
//wait on user to select the image area
break;
//Send pixy the selected region
pixy_cc_set_region(1, point1.x, point1.y, point2.x - point1.x, point2.y - point1.y);
}
case error: //Error State: Where we show an error message and leave the user no other choice than to click the backbutton
//wait on user to click the back button
break;
}
//no break here: We want the following code to be executed as well
case abortselecting: { //Abort-Selecting State: Where we deinitialize the stuff we used for region selection
touch_unregister_area(&a_area); //Remove the touch area. We'll no longer receive touch events
b_select.text = "Select Color"; //Change the button text back to "Select Color"
gui_button_redraw(&b_select); //redraw button
tracking_current->start(tracking_current); //Start tracking again
state = tracking;
}
break;
case selecting: //Selecting State: Where we wait on the user to select a color region
pixy_service(); //receive pixy events
//wait on user to select the image area
break;
case error: //Error State: Where we show an error message and leave the user no other choice than to click the backbutton
//wait on user to click the back button
break;
}
}
//Declare screen callbacks
static SCREEN_STRUCT screen = {
enter,
leave,
update
enter,
leave,
update
};
SCREEN_STRUCT* get_screen_tracking() {
return &screen;
SCREEN_STRUCT* get_screen_tracking()
{
return &screen;
}

View File

@@ -1,3 +1,16 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/app/screen_tracking.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-16 timolang@gmail.com e46314b Added Tracking Screen and implemented "Reference Tracking" and "Color Region Selection"
*
**************************************************************************************************************************************/
#include "screen.h"
/**
@@ -16,8 +29,8 @@
* Enum which contains the available tracking implementations
*/
enum Tracking_Implementation {
OUR_TRACKING, //!< Our own tracking PID implementation
REFERENCE_TRACKING//!< Pixy's internal tracking implementation
OUR_TRACKING, //!< Our own tracking PID implementation
REFERENCE_TRACKING//!< Pixy's internal tracking implementation
};
/**

View File

@@ -1,38 +1,56 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/filesystem/filesystem.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-10 timolang@gmail.com e2bce8f Added filesystem module, tests and implementation for it in emulator.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
*
**************************************************************************************************************************************/
#include "filesystem.h"
#include "ll_filesystem.h"
bool filesystem_init() {
return ll_filesystem_init();
bool filesystem_init()
{
return ll_filesystem_init();
}
DIRECTORY_STRUCT* filesystem_dir_open(const char* path) {
return ll_filesystem_dir_open(path);
DIRECTORY_STRUCT* filesystem_dir_open(const char* path)
{
return ll_filesystem_dir_open(path);
}
void filesystem_dir_close(DIRECTORY_STRUCT* dir) {
ll_filesystem_dir_close(dir);
void filesystem_dir_close(DIRECTORY_STRUCT* dir)
{
ll_filesystem_dir_close(dir);
}
FILE_HANDLE* filesystem_file_open(const char* filename) {
return ll_filesystem_file_open(filename);
FILE_HANDLE* filesystem_file_open(const char* filename)
{
return ll_filesystem_file_open(filename);
}
void filesystem_file_close(FILE_HANDLE* handle) {
ll_filesystem_file_close(handle);
void filesystem_file_close(FILE_HANDLE* handle)
{
ll_filesystem_file_close(handle);
}
FILE_STATUS filesystem_file_seek(FILE_HANDLE* handle, uint32_t offset) {
return ll_filesystem_file_seek(handle,offset);
FILE_STATUS filesystem_file_seek(FILE_HANDLE* handle, uint32_t offset)
{
return ll_filesystem_file_seek(handle, offset);
}
FILE_STATUS filesystem_file_read(FILE_HANDLE* handle, uint8_t* buf, uint32_t size) {
return ll_filesystem_file_read(handle,buf,size);
FILE_STATUS filesystem_file_read(FILE_HANDLE* handle, uint8_t* buf, uint32_t size)
{
return ll_filesystem_file_read(handle, buf, size);
}
FILE_STATUS filesystem_file_write(FILE_HANDLE* handle, uint8_t* buf, uint32_t size) {
return ll_filesystem_file_write(handle,buf,size);
FILE_STATUS filesystem_file_write(FILE_HANDLE* handle, uint8_t* buf, uint32_t size)
{
return ll_filesystem_file_write(handle, buf, size);
}

View File

@@ -1,3 +1,18 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/filesystem/filesystem.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
* 2015-05-10 timolang@gmail.com e2bce8f Added filesystem module, tests and implementation for it in emulator.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
*
**************************************************************************************************************************************/
#ifndef FILESYSTEM_H
#define FILESYSTEM_H
@@ -15,57 +30,57 @@
* See http://en.wikipedia.org/wiki/Design_of_the_FAT_file_system#attributes for detailed description
*/
typedef enum {
F_RDO=0x01,//!< File is readonly. You cannot write to it
F_HID=0x02,//!< File is hidden
F_SYS=0x04,//!< File is a system file
F_DIR=0x10,//!< It's a directory and not a file
F_ARC=0x20 //!< File has the archive flag set (probably unused)
F_RDO = 0x01, //!< File is readonly. You cannot write to it
F_HID = 0x02, //!< File is hidden
F_SYS = 0x04, //!< File is a system file
F_DIR = 0x10, //!< It's a directory and not a file
F_ARC = 0x20 //!< File has the archive flag set (probably unused)
} FILE_ATTRIBUTES;
/**
* Structure which represents last modified date of a file / directory
*/
typedef struct {
unsigned year : 7; //!< year from 1980 (0..127)
unsigned month: 4; //!< month (1..12)
unsigned day: 5; //!< day (1..31)
unsigned year : 7; //!< year from 1980 (0..127)
unsigned month: 4; //!< month (1..12)
unsigned day: 5; //!< day (1..31)
} FILE_DATE_STRUCT;
/**
* Structure which represents last modified time of a file / directory
*/
typedef struct {
unsigned hour : 5; //!< hour (0..23)
unsigned min: 6; //!< minute (0..59
unsigned sec: 5; //!< second/2 (0..29)
unsigned hour : 5; //!< hour (0..23)
unsigned min: 6; //!< minute (0..59
unsigned sec: 5; //!< second/2 (0..29)
} FILE_TIME_STRUCT;
/**
* Structure which represents a file/directory entry. \sa DIRECTORY_STRUCT
*/
typedef struct {
uint32_t fsize; //!< File size in bytes. 0 for directories
FILE_DATE_STRUCT fdate; //!< Last modified date
FILE_TIME_STRUCT ftime; //!< Last modified time
uint8_t fattrib; //!< File/Directory Attributes
char* fname; //!< File/Directory name
uint32_t fsize; //!< File size in bytes. 0 for directories
FILE_DATE_STRUCT fdate; //!< Last modified date
FILE_TIME_STRUCT ftime; //!< Last modified time
uint8_t fattrib; //!< File/Directory Attributes
char* fname; //!< File/Directory name
} FILE_STRUCT;
/**
* Structure which represents an open directory with all it's entries. \sa filesystem_dir_open
*/
typedef struct {
const char* path; //!< Directory path (absolute)
uint16_t num_files; //!< Number of files/directories in this directory
FILE_STRUCT* files; //!< An array with \ref num_files FILE_STRUCT entries
const char* path; //!< Directory path (absolute)
uint16_t num_files; //!< Number of files/directories in this directory
FILE_STRUCT* files; //!< An array with \ref num_files FILE_STRUCT entries
} DIRECTORY_STRUCT;
/**
* Structure which represents an open file. \sa filesystem_file_open
*/
typedef struct {
const char* fname; //!< The absolute file name
uint32_t fpos; //!< The current byte-position in the file. \sa filesystem_file_seek
const char* fname; //!< The absolute file name
uint32_t fpos; //!< The current byte-position in the file. \sa filesystem_file_seek
uint32_t fsize; //!< The total file size in bytes
} FILE_HANDLE;
@@ -73,11 +88,11 @@ typedef struct {
* Enum to represent the success or error-code of the filesystem_file_* functions
*/
typedef enum {
F_OK, //!< Everything ok
F_EOF, //!< The write/read operation tried to write/read past the end of the file. This is not a fatal error.
F_EACCESS, //!< The file can not be read/written due to access problems. This is a fatal error.
F_INVALIDPARAM,//!< You passed invalid parameters to the function
F_DISKERROR //!< A lowlevel disk-error occoured. This is a fatal error.
F_OK, //!< Everything ok
F_EOF, //!< The write/read operation tried to write/read past the end of the file. This is not a fatal error.
F_EACCESS, //!< The file can not be read/written due to access problems. This is a fatal error.
F_INVALIDPARAM,//!< You passed invalid parameters to the function
F_DISKERROR //!< A lowlevel disk-error occoured. This is a fatal error.
} FILE_STATUS;
/**
@@ -144,4 +159,3 @@ FILE_STATUS filesystem_file_write(FILE_HANDLE* handle, uint8_t* buf, uint32_t si
/*@}*/
#endif /* FILESYSTEM_H */

View File

@@ -1,154 +1,188 @@
#include "tft.h"
#include "touch.h"
#include "button.h"
#include <string.h>
/* The Idea is as follows:
* When the user add's a button we create a touch area for that region and wait for PEN_DOWN events.
* Once the user puts the pen down in this area we'll redraw the button with different shadows (feedback)
* and we'll now wait on PEN_UP or PEN_LEAVE events.
* If the user takes the pen away while in the area (PEN_UP), we call the provided user callback
* Otherwise (PEN_LEAVE) we only restore the initial shadows
*/
/* Possible improvements:
* Move the button by 1 pixel while he is pressed, to create a "full 3d" experience
* Add events for the case when the button is pressed for a long time, without release
*/
//Method to calculate the shadow colors used to create the "3d" effect
void calculate_shadows(uint16_t bgcolor, uint16_t* light_shadow, uint16_t* dark_shadow) {
#define BRIGHTNESS_VAL 3 //How much the Brightness is in/decreased for button shadows (3 -> Add/Subtract 1/3 off Full Value)
uint16_t c_light,c_dark; //c_light and c_dark will be filled with a lighter and a darker color as the background color (for the shadows)
uint8_t r,g,b;
//separate the channels of the 16-bit rgb565 color
r=(bgcolor&0xF800)>>11;
g=(bgcolor&0x07E0)>>5;
b=(bgcolor&0x001F)>>0;
//For the light shadow color:
if((r + 0x1F/BRIGHTNESS_VAL) > 0x1F) //Adding one third would exceed the maximum of the red channel
c_light=0xF800; //Use full red
else //adding one third to the red channel is fine
c_light=(r+0x1F/BRIGHTNESS_VAL)<<11; //Use same red as in the background, but add one third
if((g + 0x3F/BRIGHTNESS_VAL) > 0x3F) //same for the green channel
c_light|=0x07E0;
else
c_light|=(g+0x3F/BRIGHTNESS_VAL)<<5;
if((b + 0x1F/BRIGHTNESS_VAL) > 0x1F) //and the blue channel
c_light|=0x0018;
else
c_light|=(b+0x1F/BRIGHTNESS_VAL)<<0;
//For the dark shadow color
if(r > (0x1F/BRIGHTNESS_VAL)) //Subtracting one third would NOT exceed the minimum of the red channel
c_dark=(r-0x1F/BRIGHTNESS_VAL)<<11; //Use same red as in the background, but subtract one third
else //Subtracting one third would give us a number below zero
c_dark=0x0000; //use no red channel
if(g > (0x3F/BRIGHTNESS_VAL)) //Same for the green channel
c_dark|=(g-0x3F/BRIGHTNESS_VAL)<<5;
if(b > (0x1F/BRIGHTNESS_VAL)) //and the blue channel
c_dark|=(b-0x1F/BRIGHTNESS_VAL)<<0;
//Assign the calculated shadows to out parameters
if(light_shadow!=NULL) *light_shadow = c_light;
if(dark_shadow!=NULL) *dark_shadow = c_dark;
}
//Callback which is called when the user touches the touch-area we created for the button
void buttons_cb(void* touchArea, TOUCH_ACTION triggeredAction)
{
TOUCH_AREA_STRUCT * area = (TOUCH_AREA_STRUCT*)touchArea;
BUTTON_STRUCT* button = (BUTTON_STRUCT*)touchArea;
uint16_t c_light,c_dark; //c_light and c_dark will be filled with a lighter and a darker color as the background color (for the shadows)
calculate_shadows(button->bgcolor,&c_light,&c_dark);
switch(triggeredAction)
{
case PEN_DOWN: //If the user touches the area for the "first time"
area->hookedActions=PEN_UP|PEN_LEAVE; //for the future we only want PEN_UP and PEN_LEAVE events
//Draw shadows
tft_draw_line(button->base.x1+1,button->base.y1,button->base.x2-1,button->base.y1,c_dark); //North
tft_draw_line(button->base.x1,button->base.y1+1,button->base.x1,button->base.y2-1,c_dark);//West
tft_draw_line(button->base.x1+1,button->base.y2,button->base.x2-1,button->base.y2,c_light); //South
tft_draw_line(button->base.x2,button->base.y1+1,button->base.x2,button->base.y2-1,c_light); //East
break;
case PEN_UP: //If the user took the pen away, while in the area (=button pressed!)
case PEN_LEAVE: //or the user "slided out" of the area
area->hookedActions=PEN_DOWN; //for the future we only want PEN_DOWN events
//Draw inverse shadows
tft_draw_line(button->base.x1+1,button->base.y1,button->base.x2-1,button->base.y1,c_light); //North
tft_draw_line(button->base.x1,button->base.y1+1,button->base.x1,button->base.y2-1,c_light);//West
tft_draw_line(button->base.x1+1,button->base.y2,button->base.x2-1,button->base.y2,c_dark); //South
tft_draw_line(button->base.x2,button->base.y1+1,button->base.x2,button->base.y2-1,c_dark); //East
if(triggeredAction==PEN_UP && button->callback!=NULL) //If the button got "pressed" instead of left, and the user provided a callback
button->callback(button); //execute the user callback
break;
default:break;
}
}
bool gui_button_add(BUTTON_STRUCT* button)
{
if(touch_have_empty(1)) //Check if the touch module can handle one additional area
{
//Calculate width and height of the button text
unsigned int strwidth=tft_font_width(button->font)*strlen(button->text);
unsigned char strheight=tft_font_height(button->font);
button->base.hookedActions=PEN_DOWN; //At first we are interested in PEN_DOWN events
button->base.callback = buttons_cb; //Use our own callback for the touch area events
if(button->base.x2==AUTO) { //The user wants us to calculate the button width automatically
//Use string width + half of a character width as button width
button->base.x2= button->base.x1 -1 + strwidth+(tft_font_width(button->font)/2);
} else if((button->base.x2-button->base.x1+1)<(strwidth+2)) { //the provided width is too small to fit the entire text
return false; //report error
}
if(button->base.y2==AUTO) { //The user wants us to calculate the button height automatically
//Use one and a half character heights as button height
button->base.y2=button->base.y1 -1 +strheight+(strheight/2);
} else if((button->base.y2-button->base.y1+1)<(strheight+2)) { //the provided height is too small to fit the text
return false;
}
gui_button_redraw(button); //call the redraw method, which will take care of drawing the entire button
return touch_register_area(&button->base); //Register the touch area and receive events for this button, from now on
}
return false; //no more touch areas left
}
void gui_button_redraw(BUTTON_STRUCT* button)
{
//Calculate text dimensions and shadow colors
unsigned int strwidth=tft_font_width(button->font)*strlen(button->text);
unsigned char strheight=tft_font_height(button->font);
uint16_t c_light,c_dark;
calculate_shadows(button->bgcolor,&c_light,&c_dark);
//Draw the background and the 4 lines (shadow colors)
tft_fill_rectangle(button->base.x1+1,button->base.y1+1,button->base.x2-1,button->base.y2-1,button->bgcolor);
tft_draw_line(button->base.x1+1,button->base.y1,button->base.x2-1,button->base.y1,c_light); //North
tft_draw_line(button->base.x1,button->base.y1+1,button->base.x1,button->base.y2-1,c_light);//West
tft_draw_line(button->base.x1+1,button->base.y2,button->base.x2-1,button->base.y2,c_dark); //South
tft_draw_line(button->base.x2,button->base.y1+1,button->base.x2,button->base.y2-1,c_dark); //East
//Draw the text
tft_print_line(button->base.x1+(button->base.x2-button->base.x1+1-strwidth)/2,button->base.y1+(button->base.y2-button->base.y1+1-strheight)/2,button->txtcolor,button->bgcolor,button->font,button->text);
}
void gui_button_remove(BUTTON_STRUCT* button)
{
//We only need to unregister the touch area, as we have not allocated anything else
touch_unregister_area((TOUCH_AREA_STRUCT*)button);
}
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/gui/button.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com 7c9eabc Added button support.
* 2015-05-17 timolang@gmail.com 2d46336 Improved comments in implementation of button, checkbox, numupdown, tft, touch and screen modules/submodules.
*
**************************************************************************************************************************************/
#include "tft.h"
#include "touch.h"
#include "button.h"
#include <string.h>
/* The Idea is as follows:
* When the user add's a button we create a touch area for that region and wait for PEN_DOWN events.
* Once the user puts the pen down in this area we'll redraw the button with different shadows (feedback)
* and we'll now wait on PEN_UP or PEN_LEAVE events.
* If the user takes the pen away while in the area (PEN_UP), we call the provided user callback
* Otherwise (PEN_LEAVE) we only restore the initial shadows
*/
/* Possible improvements:
* Move the button by 1 pixel while he is pressed, to create a "full 3d" experience
* Add events for the case when the button is pressed for a long time, without release
*/
//Method to calculate the shadow colors used to create the "3d" effect
void calculate_shadows(uint16_t bgcolor, uint16_t* light_shadow, uint16_t* dark_shadow)
{
#define BRIGHTNESS_VAL 3 //How much the Brightness is in/decreased for button shadows (3 -> Add/Subtract 1/3 off Full Value)
uint16_t c_light, c_dark; //c_light and c_dark will be filled with a lighter and a darker color as the background color (for the shadows)
uint8_t r, g, b;
//separate the channels of the 16-bit rgb565 color
r = (bgcolor & 0xF800) >> 11;
g = (bgcolor & 0x07E0) >> 5;
b = (bgcolor & 0x001F) >> 0;
//For the light shadow color:
if ((r + 0x1F / BRIGHTNESS_VAL) > 0x1F) { //Adding one third would exceed the maximum of the red channel
c_light = 0xF800; //Use full red
} else { //adding one third to the red channel is fine
c_light = (r + 0x1F / BRIGHTNESS_VAL) << 11; //Use same red as in the background, but add one third
}
if ((g + 0x3F / BRIGHTNESS_VAL) > 0x3F) { //same for the green channel
c_light |= 0x07E0;
} else {
c_light |= (g + 0x3F / BRIGHTNESS_VAL) << 5;
}
if ((b + 0x1F / BRIGHTNESS_VAL) > 0x1F) { //and the blue channel
c_light |= 0x0018;
} else {
c_light |= (b + 0x1F / BRIGHTNESS_VAL) << 0;
}
//For the dark shadow color
if (r > (0x1F / BRIGHTNESS_VAL)) { //Subtracting one third would NOT exceed the minimum of the red channel
c_dark = (r - 0x1F / BRIGHTNESS_VAL) << 11; //Use same red as in the background, but subtract one third
} else { //Subtracting one third would give us a number below zero
c_dark = 0x0000; //use no red channel
}
if (g > (0x3F / BRIGHTNESS_VAL)) { //Same for the green channel
c_dark |= (g - 0x3F / BRIGHTNESS_VAL) << 5;
}
if (b > (0x1F / BRIGHTNESS_VAL)) { //and the blue channel
c_dark |= (b - 0x1F / BRIGHTNESS_VAL) << 0;
}
//Assign the calculated shadows to out parameters
if (light_shadow != NULL) {
*light_shadow = c_light;
}
if (dark_shadow != NULL) {
*dark_shadow = c_dark;
}
}
//Callback which is called when the user touches the touch-area we created for the button
void buttons_cb(void* touchArea, TOUCH_ACTION triggeredAction)
{
TOUCH_AREA_STRUCT* area = (TOUCH_AREA_STRUCT*)touchArea;
BUTTON_STRUCT* button = (BUTTON_STRUCT*)touchArea;
uint16_t c_light, c_dark; //c_light and c_dark will be filled with a lighter and a darker color as the background color (for the shadows)
calculate_shadows(button->bgcolor, &c_light, &c_dark);
switch (triggeredAction) {
case PEN_DOWN: //If the user touches the area for the "first time"
area->hookedActions = PEN_UP | PEN_LEAVE; //for the future we only want PEN_UP and PEN_LEAVE events
//Draw shadows
tft_draw_line(button->base.x1 + 1, button->base.y1, button->base.x2 - 1, button->base.y1, c_dark); //North
tft_draw_line(button->base.x1, button->base.y1 + 1, button->base.x1, button->base.y2 - 1, c_dark); //West
tft_draw_line(button->base.x1 + 1, button->base.y2, button->base.x2 - 1, button->base.y2, c_light); //South
tft_draw_line(button->base.x2, button->base.y1 + 1, button->base.x2, button->base.y2 - 1, c_light); //East
break;
case PEN_UP: //If the user took the pen away, while in the area (=button pressed!)
case PEN_LEAVE: //or the user "slided out" of the area
area->hookedActions = PEN_DOWN; //for the future we only want PEN_DOWN events
//Draw inverse shadows
tft_draw_line(button->base.x1 + 1, button->base.y1, button->base.x2 - 1, button->base.y1, c_light); //North
tft_draw_line(button->base.x1, button->base.y1 + 1, button->base.x1, button->base.y2 - 1, c_light); //West
tft_draw_line(button->base.x1 + 1, button->base.y2, button->base.x2 - 1, button->base.y2, c_dark); //South
tft_draw_line(button->base.x2, button->base.y1 + 1, button->base.x2, button->base.y2 - 1, c_dark); //East
if (triggeredAction == PEN_UP && button->callback != NULL) { //If the button got "pressed" instead of left, and the user provided a callback
button->callback(button); //execute the user callback
}
break;
default:
break;
}
}
bool gui_button_add(BUTTON_STRUCT* button)
{
if (touch_have_empty(1)) { //Check if the touch module can handle one additional area
//Calculate width and height of the button text
unsigned int strwidth = tft_font_width(button->font) * strlen(button->text);
unsigned char strheight = tft_font_height(button->font);
button->base.hookedActions = PEN_DOWN; //At first we are interested in PEN_DOWN events
button->base.callback = buttons_cb; //Use our own callback for the touch area events
if (button->base.x2 == AUTO) { //The user wants us to calculate the button width automatically
//Use string width + half of a character width as button width
button->base.x2 = button->base.x1 - 1 + strwidth + (tft_font_width(button->font) / 2);
} else if ((button->base.x2 - button->base.x1 + 1) < (strwidth + 2)) { //the provided width is too small to fit the entire text
return false; //report error
}
if (button->base.y2 == AUTO) { //The user wants us to calculate the button height automatically
//Use one and a half character heights as button height
button->base.y2 = button->base.y1 - 1 + strheight + (strheight / 2);
} else if ((button->base.y2 - button->base.y1 + 1) < (strheight + 2)) { //the provided height is too small to fit the text
return false;
}
gui_button_redraw(button); //call the redraw method, which will take care of drawing the entire button
return touch_register_area(&button->base); //Register the touch area and receive events for this button, from now on
}
return false; //no more touch areas left
}
void gui_button_redraw(BUTTON_STRUCT* button)
{
//Calculate text dimensions and shadow colors
unsigned int strwidth = tft_font_width(button->font) * strlen(button->text);
unsigned char strheight = tft_font_height(button->font);
uint16_t c_light, c_dark;
calculate_shadows(button->bgcolor, &c_light, &c_dark);
//Draw the background and the 4 lines (shadow colors)
tft_fill_rectangle(button->base.x1 + 1, button->base.y1 + 1, button->base.x2 - 1, button->base.y2 - 1, button->bgcolor);
tft_draw_line(button->base.x1 + 1, button->base.y1, button->base.x2 - 1, button->base.y1, c_light); //North
tft_draw_line(button->base.x1, button->base.y1 + 1, button->base.x1, button->base.y2 - 1, c_light); //West
tft_draw_line(button->base.x1 + 1, button->base.y2, button->base.x2 - 1, button->base.y2, c_dark); //South
tft_draw_line(button->base.x2, button->base.y1 + 1, button->base.x2, button->base.y2 - 1, c_dark); //East
//Draw the text
tft_print_line(button->base.x1 + (button->base.x2 - button->base.x1 + 1 - strwidth) / 2, button->base.y1 + (button->base.y2 - button->base.y1 + 1 - strheight) / 2, button->txtcolor, button->bgcolor, button->font, button->text);
}
void gui_button_remove(BUTTON_STRUCT* button)
{
//We only need to unregister the touch area, as we have not allocated anything else
touch_unregister_area((TOUCH_AREA_STRUCT*)button);
}

View File

@@ -1,71 +1,89 @@
#ifndef BUTTON_H
#define BUTTON_H
#include "touch.h"
/**
* @defgroup gui Gui
* The Gui Module
*/
/*@{*/
/**
* @defgroup button Button
* The Button Gui-Element is a clickable, rectangular box with a label inside.
* When it is pressed and released you will be notified via the provided callback.
*/
/*@}*/
/**
* @addtogroup button
*/
/*@{*/
/**
* Prototype for Event Listeners (called when the button is pressed)
* \note You should NOT execute long running things in this callback nor should you update the gui. But you can call gui_screen_navigate() for instance.
* @param button The pointer to the BUTTON_STRUCT where to corresponding Button was pressed
*/
typedef void (*BUTTON_CALLBACK)(void *button);
/**
* Structure to configure the Button
*/
typedef struct {
TOUCH_AREA_STRUCT base; //!< Basic geometry of the button. You only need to set the x1, y1, x2, y2 members of this struct.
uint16_t bgcolor; //!< The 16-bit background color of the button
BUTTON_CALLBACK callback; //!< Callback which is executed when the button is pressed
uint16_t txtcolor; //!< The 16-bit text color
uint8_t font; //!< The number of the font to use
const char *text; //!< The label of the button
} BUTTON_STRUCT;
#define AUTO 0 //!< Use this value instead of x2, y2 in the BUTTON_STRUCT to autocalculate the button width/height
/**
* Adds a button. Your Callback will be called from now on, if the button was pressed
* @param button A Pointer to the preinitialized BUTTON_STRUCT
* @return true on success
*/
bool gui_button_add(BUTTON_STRUCT* button);
/**
* Removes the button. You will no longer receive events for this button. This function will not overdraw the region where the button was located.
* @param button A Pointer to the BUTTON_STRUCT
*/
void gui_button_remove(BUTTON_STRUCT* button);
/**
* Redraws the button. Call this method if you have to redraw the entire screen or if you want to draw a button on top of an image.
* @param button A Pointer to the BUTTON_STRUCT
*/
void gui_button_redraw(BUTTON_STRUCT* button);
/*@}*/
#endif /* BUTTON_H */
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/gui/button.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com 7c9eabc Added button support.
* 2015-04-27 timolang@gmail.com cf72baa Introduced a Screen (sub) module and divided app into multiple screens.
* 2015-05-11 timolang@gmail.com 08d9fe0 More work on doxygen module structure
* 2015-05-12 timolang@gmail.com 1402598 Added doxygen stuff for button module and some minor changes to touch, screen_main and tft module.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
* 2015-05-17 timolang@gmail.com 2d46336 Improved comments in implementation of button, checkbox, numupdown, tft, touch and screen modules/submodules.
*
**************************************************************************************************************************************/
#ifndef BUTTON_H
#define BUTTON_H
#include "touch.h"
/**
* @defgroup gui Gui
* The Gui Module
*/
/*@{*/
/**
* @defgroup button Button
* The Button Gui-Element is a clickable, rectangular box with a label inside.
* When it is pressed and released you will be notified via the provided callback.
*/
/*@}*/
/**
* @addtogroup button
*/
/*@{*/
/**
* Prototype for Event Listeners (called when the button is pressed)
* \note You should NOT execute long running things in this callback nor should you update the gui. But you can call gui_screen_navigate() for instance.
* @param button The pointer to the BUTTON_STRUCT where to corresponding Button was pressed
*/
typedef void (*BUTTON_CALLBACK)(void* button);
/**
* Structure to configure the Button
*/
typedef struct {
TOUCH_AREA_STRUCT base; //!< Basic geometry of the button. You only need to set the x1, y1, x2, y2 members of this struct.
uint16_t bgcolor; //!< The 16-bit background color of the button
BUTTON_CALLBACK callback; //!< Callback which is executed when the button is pressed
uint16_t txtcolor; //!< The 16-bit text color
uint8_t font; //!< The number of the font to use
const char* text; //!< The label of the button
} BUTTON_STRUCT;
#define AUTO 0 //!< Use this value instead of x2, y2 in the BUTTON_STRUCT to autocalculate the button width/height
/**
* Adds a button. Your Callback will be called from now on, if the button was pressed
* @param button A Pointer to the preinitialized BUTTON_STRUCT
* @return true on success
*/
bool gui_button_add(BUTTON_STRUCT* button);
/**
* Removes the button. You will no longer receive events for this button. This function will not overdraw the region where the button was located.
* @param button A Pointer to the BUTTON_STRUCT
*/
void gui_button_remove(BUTTON_STRUCT* button);
/**
* Redraws the button. Call this method if you have to redraw the entire screen or if you want to draw a button on top of an image.
* @param button A Pointer to the BUTTON_STRUCT
*/
void gui_button_redraw(BUTTON_STRUCT* button);
/*@}*/
#endif /* BUTTON_H */

View File

@@ -1,121 +1,144 @@
#include "tft.h"
#include "touch.h"
#include "checkbox.h"
#include <stdio.h>
/* The idea is as follows:
* When the user creates a checkbox we create a touch area for that region and wait for PEN_DOWN events.
* Once the user puts the pen down in this area we'll redraw the checkbox with different shadows (feedback)
* and we'll now wait on PEN_UP or PEN_LEAVE events.
* If the user takes the pen away while in the area (PEN_UP), we toggle the checkbox and we call the provided user callback
* Otherwise (PEN_LEAVE) we only restore the initial shadows
*/
#define ACTIVE_COLOR RGB(251,208,123) //shadow color (inside of border)
#define BORDER_COLOR RGB(29,82,129) //1px border color
#define BACKGROUND_COLOR WHITE //Background color
//Callback which is called when the user touches the touch-area we created for the checkbox
void checkboxes_cb(void* touchArea, TOUCH_ACTION triggeredAction)
{
TOUCH_AREA_STRUCT * area = (TOUCH_AREA_STRUCT*)touchArea;
CHECKBOX_STRUCT* checkbox = (CHECKBOX_STRUCT*)touchArea;
switch(triggeredAction)
{
case PEN_DOWN: //If the user touches the area for the "first time"
area->hookedActions=PEN_UP|PEN_LEAVE; //for the future we only want PEN_UP and PEN_LEAVE events
//Draw active shadows
tft_draw_rectangle(checkbox->base.x1+1,checkbox->base.y1+1,checkbox->base.x2-1,checkbox->base.y2-1,ACTIVE_COLOR);
tft_draw_rectangle(checkbox->base.x1+2,checkbox->base.y1+2,checkbox->base.x2-2,checkbox->base.y2-2,ACTIVE_COLOR);
break;
case PEN_UP: //If the user took the pen away, while in the area (=toggle checkbox!)
checkbox->checked=!checkbox->checked; //Toggle checkbox state
gui_checkbox_update(checkbox); //redraw/overdraw tickmark
if(checkbox->callback!=NULL) { //The user provided a callback
checkbox->callback(checkbox,checkbox->checked); //Call the provided callback with the new checked state
}
// no break statement here!
case PEN_LEAVE: //if the user "slided out" of the area
area->hookedActions=PEN_DOWN; //for the future we only want PEN_DOWN events
//Draw inactive shadows
tft_draw_rectangle(checkbox->base.x1+1,checkbox->base.y1+1,checkbox->base.x2-1,checkbox->base.y2-1,BACKGROUND_COLOR);
tft_draw_rectangle(checkbox->base.x1+2,checkbox->base.y1+2,checkbox->base.x2-2,checkbox->base.y2-2,BACKGROUND_COLOR);
break;
default:break;
}
}
bool gui_checkbox_add(CHECKBOX_STRUCT* checkbox)
{
if(touch_have_empty(1)) //Check if the touch module can handle one additional area
{
unsigned char size=0;
checkbox->base.hookedActions=PEN_DOWN; //At first we are interested in PEN_DOWN events
checkbox->base.callback = checkboxes_cb; //Use our own callback for the touch area events
//Check the size of the checkbox
if(checkbox->base.x2>checkbox->base.x1)
size = checkbox->base.x2 - checkbox->base.x1; //use width a as size
if(checkbox->base.y2>checkbox->base.y1)
{
if((checkbox->base.y2 - checkbox->base.y1)>size) //height is larger than size
size = checkbox->base.y2 - checkbox->base.y1; //use height as size
}
if(size==0) { //no size found (maybe swap x2 and x1 or y2 and y1 ?)
return false; //signal error
}
if((size&0x01)) //the size is an odd number
size++; //make size an even number
//Correct x2,y2 so that the checkbox is quadratic
checkbox->base.x2 = checkbox->base.x1 + size;
checkbox->base.y2 = checkbox->base.y1 + size;
gui_checkbox_redraw(checkbox);//Call redraw method, which will take care of the drawing of the entire checkbox
return touch_register_area(&checkbox->base); //Register the touch area and receive events for this checkbox, from now on
}
return false; //no more touch areas left
}
void gui_checkbox_redraw(CHECKBOX_STRUCT* checkbox)
{
//Draw background and border
tft_fill_rectangle(checkbox->base.x1+1,checkbox->base.y1+1,checkbox->base.x2-1,checkbox->base.y2-1,BACKGROUND_COLOR);
tft_draw_rectangle(checkbox->base.x1,checkbox->base.y1,checkbox->base.x2,checkbox->base.y2,BORDER_COLOR);
if(checkbox->checked) { //checkbox is currently checked
gui_checkbox_update(checkbox); //Call update method which will draw the tickmark
}
}
void gui_checkbox_remove(CHECKBOX_STRUCT* checkbox)
{
//We only need to unregister the touch area, as we have not allocated anything else
touch_unregister_area((TOUCH_AREA_STRUCT*)checkbox);
}
void gui_checkbox_update(CHECKBOX_STRUCT* checkbox)
{
unsigned int c = (checkbox->checked)? checkbox->fgcolor:BACKGROUND_COLOR; //color to use for the tickmark
//helper points inside the checkbox
unsigned int xcent = checkbox->base.x1+(checkbox->base.x2-checkbox->base.x1)*6/14;
unsigned int yleft = checkbox->base.y2 - (xcent- checkbox->base.x1) - 1 ;
unsigned int yright = checkbox->base.y2 - (checkbox->base.x2 - xcent) - 1 ;
unsigned int ybot = checkbox->base.y2 - 4;
//Draw tickmark as a 3pixel wide line
tft_draw_line(checkbox->base.x1+3,yleft-1,xcent,ybot -1,c);
tft_draw_line(checkbox->base.x1+3,yleft,xcent,ybot ,c);
tft_draw_line(checkbox->base.x1+3,yleft+1,xcent,ybot + 1,c);
xcent++;
ybot--;
tft_draw_line(xcent,ybot-1,checkbox->base.x2-3,yright-1,c);
tft_draw_line(xcent,ybot,checkbox->base.x2-3,yright+0,c);
tft_draw_line(xcent,ybot+1,checkbox->base.x2-3,yright+1,c);
}
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/gui/checkbox.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com b300ac5 Added Checkbox support
* 2015-05-17 timolang@gmail.com 2d46336 Improved comments in implementation of button, checkbox, numupdown, tft, touch and screen modules/submodules.
*
**************************************************************************************************************************************/
#include "tft.h"
#include "touch.h"
#include "checkbox.h"
#include <stdio.h>
/* The idea is as follows:
* When the user creates a checkbox we create a touch area for that region and wait for PEN_DOWN events.
* Once the user puts the pen down in this area we'll redraw the checkbox with different shadows (feedback)
* and we'll now wait on PEN_UP or PEN_LEAVE events.
* If the user takes the pen away while in the area (PEN_UP), we toggle the checkbox and we call the provided user callback
* Otherwise (PEN_LEAVE) we only restore the initial shadows
*/
#define ACTIVE_COLOR RGB(251,208,123) //shadow color (inside of border)
#define BORDER_COLOR RGB(29,82,129) //1px border color
#define BACKGROUND_COLOR WHITE //Background color
//Callback which is called when the user touches the touch-area we created for the checkbox
void checkboxes_cb(void* touchArea, TOUCH_ACTION triggeredAction)
{
TOUCH_AREA_STRUCT* area = (TOUCH_AREA_STRUCT*)touchArea;
CHECKBOX_STRUCT* checkbox = (CHECKBOX_STRUCT*)touchArea;
switch (triggeredAction) {
case PEN_DOWN: //If the user touches the area for the "first time"
area->hookedActions = PEN_UP | PEN_LEAVE; //for the future we only want PEN_UP and PEN_LEAVE events
//Draw active shadows
tft_draw_rectangle(checkbox->base.x1 + 1, checkbox->base.y1 + 1, checkbox->base.x2 - 1, checkbox->base.y2 - 1, ACTIVE_COLOR);
tft_draw_rectangle(checkbox->base.x1 + 2, checkbox->base.y1 + 2, checkbox->base.x2 - 2, checkbox->base.y2 - 2, ACTIVE_COLOR);
break;
case PEN_UP: //If the user took the pen away, while in the area (=toggle checkbox!)
checkbox->checked = !checkbox->checked; //Toggle checkbox state
gui_checkbox_update(checkbox); //redraw/overdraw tickmark
if (checkbox->callback != NULL) { //The user provided a callback
checkbox->callback(checkbox, checkbox->checked); //Call the provided callback with the new checked state
}
// no break statement here!
case PEN_LEAVE: //if the user "slided out" of the area
area->hookedActions = PEN_DOWN; //for the future we only want PEN_DOWN events
//Draw inactive shadows
tft_draw_rectangle(checkbox->base.x1 + 1, checkbox->base.y1 + 1, checkbox->base.x2 - 1, checkbox->base.y2 - 1, BACKGROUND_COLOR);
tft_draw_rectangle(checkbox->base.x1 + 2, checkbox->base.y1 + 2, checkbox->base.x2 - 2, checkbox->base.y2 - 2, BACKGROUND_COLOR);
break;
default:
break;
}
}
bool gui_checkbox_add(CHECKBOX_STRUCT* checkbox)
{
if (touch_have_empty(1)) { //Check if the touch module can handle one additional area
unsigned char size = 0;
checkbox->base.hookedActions = PEN_DOWN; //At first we are interested in PEN_DOWN events
checkbox->base.callback = checkboxes_cb; //Use our own callback for the touch area events
//Check the size of the checkbox
if (checkbox->base.x2 > checkbox->base.x1) {
size = checkbox->base.x2 - checkbox->base.x1; //use width a as size
}
if (checkbox->base.y2 > checkbox->base.y1) {
if ((checkbox->base.y2 - checkbox->base.y1) > size) { //height is larger than size
size = checkbox->base.y2 - checkbox->base.y1; //use height as size
}
}
if (size == 0) { //no size found (maybe swap x2 and x1 or y2 and y1 ?)
return false; //signal error
}
if ((size & 0x01)) { //the size is an odd number
size++; //make size an even number
}
//Correct x2,y2 so that the checkbox is quadratic
checkbox->base.x2 = checkbox->base.x1 + size;
checkbox->base.y2 = checkbox->base.y1 + size;
gui_checkbox_redraw(checkbox);//Call redraw method, which will take care of the drawing of the entire checkbox
return touch_register_area(&checkbox->base); //Register the touch area and receive events for this checkbox, from now on
}
return false; //no more touch areas left
}
void gui_checkbox_redraw(CHECKBOX_STRUCT* checkbox)
{
//Draw background and border
tft_fill_rectangle(checkbox->base.x1 + 1, checkbox->base.y1 + 1, checkbox->base.x2 - 1, checkbox->base.y2 - 1, BACKGROUND_COLOR);
tft_draw_rectangle(checkbox->base.x1, checkbox->base.y1, checkbox->base.x2, checkbox->base.y2, BORDER_COLOR);
if (checkbox->checked) { //checkbox is currently checked
gui_checkbox_update(checkbox); //Call update method which will draw the tickmark
}
}
void gui_checkbox_remove(CHECKBOX_STRUCT* checkbox)
{
//We only need to unregister the touch area, as we have not allocated anything else
touch_unregister_area((TOUCH_AREA_STRUCT*)checkbox);
}
void gui_checkbox_update(CHECKBOX_STRUCT* checkbox)
{
unsigned int c = (checkbox->checked) ? checkbox->fgcolor : BACKGROUND_COLOR; //color to use for the tickmark
//helper points inside the checkbox
unsigned int xcent = checkbox->base.x1 + (checkbox->base.x2 - checkbox->base.x1) * 6 / 14;
unsigned int yleft = checkbox->base.y2 - (xcent - checkbox->base.x1) - 1 ;
unsigned int yright = checkbox->base.y2 - (checkbox->base.x2 - xcent) - 1 ;
unsigned int ybot = checkbox->base.y2 - 4;
//Draw tickmark as a 3pixel wide line
tft_draw_line(checkbox->base.x1 + 3, yleft - 1, xcent, ybot - 1, c);
tft_draw_line(checkbox->base.x1 + 3, yleft, xcent, ybot , c);
tft_draw_line(checkbox->base.x1 + 3, yleft + 1, xcent, ybot + 1, c);
xcent++;
ybot--;
tft_draw_line(xcent, ybot - 1, checkbox->base.x2 - 3, yright - 1, c);
tft_draw_line(xcent, ybot, checkbox->base.x2 - 3, yright + 0, c);
tft_draw_line(xcent, ybot + 1, checkbox->base.x2 - 3, yright + 1, c);
}

View File

@@ -1,70 +1,86 @@
#ifndef CHECKBOX_H
#define CHECKBOX_H
#include "touch.h"
/**
* @addtogroup gui
*/
/*@{*/
/**
* @defgroup checkbox Checkbox
* The Checkbox Gui-Element is a clickable, rectangular box with an optional tickmark inside of it.
* When the checkbox is pressed and released it's tick state changes and you will be notified via the provided callback.
*/
/*@}*/
/**
* @addtogroup checkbox
*/
/*@{*/
/**
* Prototype for Event Listeners (called when the checkbox state has changed)
* \note You should NOT execute long running things in this callback nor should you update the gui. But you can call gui_screen_navigate() for instance.
* @param checkbox The pointer to the CHECKBOX_STRUCT where to corresponding Checkbox has changed the state
* @param checked A boolean which indicates whether the checkbox is now checked or not.
*/
typedef void (*CHECKBOX_CALLBACK)(void *checkbox, bool checked);
/**
* Structure to configure the Checkbox
*/
typedef struct {
TOUCH_AREA_STRUCT base; //!< Basic geometry of the Checkbox. You only need to set the x1, y1, x2, y2 members of this struct.
uint16_t fgcolor; //!< The 16-bit color of the tickmark
bool checked; //!< A boolean which indicates whether or not the checkbox is currently checked.
CHECKBOX_CALLBACK callback; //!< Callback which is executed when the checkbox changes state
} CHECKBOX_STRUCT;
/**
* Adds a checkbox. Your Callback will be called from now on, if the checkbox changes state
* @param checkbox A Pointer to the preinitialized CHECKBOX_STRUCT
* @return true on success
*/
bool gui_checkbox_add(CHECKBOX_STRUCT* checkbox);
/**
* Removes the checkbox. You will no longer receive events for this checkbox. This function will not overdraw the region where the checkbox was located.
* @param checkbox A Pointer to the CHECKBOX_STRUCT
*/
void gui_checkbox_remove(CHECKBOX_STRUCT* checkbox);
/**
* Updates the checkbox. Call this function when you change the state of the checkbox through code.
* @param checkbox A Pointer to the CHECKBOX_STRUCT
*/
void gui_checkbox_update(CHECKBOX_STRUCT* checkbox);
/**
* Redraws the checkbox. Call this method if you have to redraw the entire screen or if you want to draw a checkbox on top of an image.
* @param checkbox A Pointer to the CHECKBOX_STRUCT
*/
void gui_checkbox_redraw(CHECKBOX_STRUCT* checkbox);
#define CHECKBOX_WIN_FG_COLOR RGB(32,161,34)
/*@}*/
#endif /* CHECKBOX_H */
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/gui/checkbox.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com b300ac5 Added Checkbox support
* 2015-05-11 timolang@gmail.com 08d9fe0 More work on doxygen module structure
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
* 2015-05-17 timolang@gmail.com 2d46336 Improved comments in implementation of button, checkbox, numupdown, tft, touch and screen modules/submodules.
*
**************************************************************************************************************************************/
#ifndef CHECKBOX_H
#define CHECKBOX_H
#include "touch.h"
/**
* @addtogroup gui
*/
/*@{*/
/**
* @defgroup checkbox Checkbox
* The Checkbox Gui-Element is a clickable, rectangular box with an optional tickmark inside of it.
* When the checkbox is pressed and released it's tick state changes and you will be notified via the provided callback.
*/
/*@}*/
/**
* @addtogroup checkbox
*/
/*@{*/
/**
* Prototype for Event Listeners (called when the checkbox state has changed)
* \note You should NOT execute long running things in this callback nor should you update the gui. But you can call gui_screen_navigate() for instance.
* @param checkbox The pointer to the CHECKBOX_STRUCT where to corresponding Checkbox has changed the state
* @param checked A boolean which indicates whether the checkbox is now checked or not.
*/
typedef void (*CHECKBOX_CALLBACK)(void* checkbox, bool checked);
/**
* Structure to configure the Checkbox
*/
typedef struct {
TOUCH_AREA_STRUCT base; //!< Basic geometry of the Checkbox. You only need to set the x1, y1, x2, y2 members of this struct.
uint16_t fgcolor; //!< The 16-bit color of the tickmark
bool checked; //!< A boolean which indicates whether or not the checkbox is currently checked.
CHECKBOX_CALLBACK callback; //!< Callback which is executed when the checkbox changes state
} CHECKBOX_STRUCT;
/**
* Adds a checkbox. Your Callback will be called from now on, if the checkbox changes state
* @param checkbox A Pointer to the preinitialized CHECKBOX_STRUCT
* @return true on success
*/
bool gui_checkbox_add(CHECKBOX_STRUCT* checkbox);
/**
* Removes the checkbox. You will no longer receive events for this checkbox. This function will not overdraw the region where the checkbox was located.
* @param checkbox A Pointer to the CHECKBOX_STRUCT
*/
void gui_checkbox_remove(CHECKBOX_STRUCT* checkbox);
/**
* Updates the checkbox. Call this function when you change the state of the checkbox through code.
* @param checkbox A Pointer to the CHECKBOX_STRUCT
*/
void gui_checkbox_update(CHECKBOX_STRUCT* checkbox);
/**
* Redraws the checkbox. Call this method if you have to redraw the entire screen or if you want to draw a checkbox on top of an image.
* @param checkbox A Pointer to the CHECKBOX_STRUCT
*/
void gui_checkbox_redraw(CHECKBOX_STRUCT* checkbox);
#define CHECKBOX_WIN_FG_COLOR RGB(32,161,34)
/*@}*/
#endif /* CHECKBOX_H */

View File

@@ -1,143 +1,169 @@
#include "tft.h"
#include "touch.h"
#include "button.h"
#include "numupdown.h"
#include <stdio.h> //for sprintf
#include <stddef.h> //for offsetof macro
#include <stdlib.h> //for abs
/* The idea is as follows:
* When the user add's a numupdown we create two buttons, one with a plus and one with a minus sign in it
* When the user presses one of the buttons we check and increase the value and execute the provided user callback
*/
#define BASE_COLOR RGB(90,90,90) //Background color for the whole element
//Callback which is called when the user presses the "plus" button
void button_up_cb(void* button)
{
//Get the pointer to the numupdown: subtract the offset of the buttonUp member in the struct from the button pointer
NUMUPDOWN_STRUCT* element = button-offsetof(NUMUPDOWN_STRUCT,buttonUp);
if(element->value<element->max) { //old value lies below the maximum
element->value++; //let's increase the value
gui_numupdown_update(element); //and redraw everything
if(element->callback!=NULL) { //the user provided a callback
element->callback(element,element->value); //Call the user callback with the new value
}
}
}
//Callback which is called when the user presses the "minus" button
void button_down_cb(void* button)
{
//Get the pointer to the numupdown: subtract the offset of the buttonDown member in the struct from the button pointer
NUMUPDOWN_STRUCT* element = button-offsetof(NUMUPDOWN_STRUCT,buttonDown);
if(element->value>element->min) { //old value lies above the minimum
element->value--; //let's decrease the value
gui_numupdown_update(element); //and redraw everything
if(element->callback!=NULL) { //the user provided a callback
element->callback(element,element->value); //Call the user callback with the new value
}
}
}
//Method to calculate the number of characters needed to print the provided number in decimal notation (with optional sign)
static uint8_t calc_text_width(int16_t val) {
uint8_t width = 1 + (val<0); //1 if positive, 2 if negative (to let space for sign)
val=abs(val); //Make the number positive
while(val>=10) { //while we have two or more digits
val/=10; //remove one digit
width++; //add one character
}
return width;
}
bool gui_numupdown_add(NUMUPDOWN_STRUCT* numupdown)
{
if(touch_have_empty(2)) //Check if the touch module can handle two additional areas
{
if(numupdown->min > numupdown->max) { //min is bigger than max?
return false; //invalid parameter
}
if(numupdown->value < numupdown->min) { //value is smaller than min?
numupdown->value = numupdown->min; //normalize value
} else if(numupdown->value > numupdown->max) { //value is bigger than max?
numupdown->value = numupdown->max; //normalize value
}
uint8_t tw1 = calc_text_width(numupdown->max); //Calculate character width to render maximum value
uint8_t tw2 = calc_text_width(numupdown->min); //Calculate character width to render minimum value
if(tw2 > tw1) tw1 = tw2; //ensure tw1 contains the larger number of the two
uint8_t width= tft_font_width(0)*(tw1+1); //Calculate width of the number area
//Add "minus" button to the left side of the number area
numupdown->buttonDown.base.x1=numupdown->x;
numupdown->buttonDown.base.y1=numupdown->y;
numupdown->buttonDown.base.x2=AUTO;
numupdown->buttonDown.base.y2=numupdown->y+tft_font_height(0)*2;
numupdown->buttonDown.text="-";
numupdown->buttonDown.font=0;
numupdown->buttonDown.bgcolor=BASE_COLOR;
numupdown->buttonDown.txtcolor=WHITE;
numupdown->buttonDown.callback = button_down_cb;
gui_button_add(&numupdown->buttonDown);
//Add "plus" button to the right side of the number area
numupdown->buttonUp.base.x1=numupdown->buttonDown.base.x2+width+2;
numupdown->buttonUp.base.y1=numupdown->y;
numupdown->buttonUp.base.x2=AUTO;
numupdown->buttonUp.base.y2=numupdown->y +tft_font_height(0)*2;
numupdown->buttonUp.text="+";
numupdown->buttonUp.font=0;
numupdown->buttonUp.bgcolor=BASE_COLOR;
numupdown->buttonUp.txtcolor=WHITE;
numupdown->buttonUp.callback = button_up_cb;
gui_button_add(&numupdown->buttonUp);
//Draw background and label of the number area
tft_fill_rectangle(numupdown->buttonDown.base.x2+2,numupdown->y,numupdown->buttonDown.base.x2+width,numupdown->buttonUp.base.y2,BASE_COLOR);
tft_print_formatted(numupdown->buttonDown.base.x2+2+tft_font_width(0)/2,numupdown->y+tft_font_height(0)/2,numupdown->fgcolor,BASE_COLOR,0,"%*d",tw1,numupdown->value);
return true;
}
return false; //not enough touch areas left
}
void gui_numupdown_remove(NUMUPDOWN_STRUCT* numupdown)
{
//remove the two buttons, we have no other allocated resources
gui_button_remove(&numupdown->buttonUp);
gui_button_remove(&numupdown->buttonDown);
}
void gui_numupdown_redraw(NUMUPDOWN_STRUCT* numupdown)
{
//redraw the two buttons
gui_button_redraw(&numupdown->buttonUp);
gui_button_redraw(&numupdown->buttonDown);
//call update method which will take care of the number-area rendering
gui_numupdown_update(numupdown);
}
void gui_numupdown_update(NUMUPDOWN_STRUCT* numupdown)
{
//Calculate the number area width again (see above)
uint8_t tw1 = calc_text_width(numupdown->max);
uint8_t tw2 = calc_text_width(numupdown->min);
if(tw2 > tw1) tw1 = tw2;
uint8_t width= tft_font_width(0)*(tw1+1);
//Draw background and label of the number area
tft_fill_rectangle(numupdown->buttonDown.base.x2+2,numupdown->y,numupdown->buttonDown.base.x2+width,numupdown->buttonUp.base.y2,BASE_COLOR);
tft_print_formatted(numupdown->buttonDown.base.x2+2+tft_font_width(0)/2,numupdown->y+tft_font_height(0)/2,numupdown->fgcolor,BASE_COLOR,0,"%*d",tw1,numupdown->value);
}
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/gui/numupdown.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-30 timolang@gmail.com 76ea9d8 Added num up down support.
* 2015-04-30 timolang@gmail.com b491b78 Made numupdown horizontal
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
* 2015-05-17 timolang@gmail.com 2d46336 Improved comments in implementation of button, checkbox, numupdown, tft, touch and screen modules/submodules.
*
**************************************************************************************************************************************/
#include "tft.h"
#include "touch.h"
#include "button.h"
#include "numupdown.h"
#include <stdio.h> //for sprintf
#include <stddef.h> //for offsetof macro
#include <stdlib.h> //for abs
/* The idea is as follows:
* When the user add's a numupdown we create two buttons, one with a plus and one with a minus sign in it
* When the user presses one of the buttons we check and increase the value and execute the provided user callback
*/
#define BASE_COLOR RGB(90,90,90) //Background color for the whole element
//Callback which is called when the user presses the "plus" button
void button_up_cb(void* button)
{
//Get the pointer to the numupdown: subtract the offset of the buttonUp member in the struct from the button pointer
NUMUPDOWN_STRUCT* element = button - offsetof(NUMUPDOWN_STRUCT, buttonUp);
if (element->value < element->max) { //old value lies below the maximum
element->value++; //let's increase the value
gui_numupdown_update(element); //and redraw everything
if (element->callback != NULL) { //the user provided a callback
element->callback(element, element->value); //Call the user callback with the new value
}
}
}
//Callback which is called when the user presses the "minus" button
void button_down_cb(void* button)
{
//Get the pointer to the numupdown: subtract the offset of the buttonDown member in the struct from the button pointer
NUMUPDOWN_STRUCT* element = button - offsetof(NUMUPDOWN_STRUCT, buttonDown);
if (element->value > element->min) { //old value lies above the minimum
element->value--; //let's decrease the value
gui_numupdown_update(element); //and redraw everything
if (element->callback != NULL) { //the user provided a callback
element->callback(element, element->value); //Call the user callback with the new value
}
}
}
//Method to calculate the number of characters needed to print the provided number in decimal notation (with optional sign)
static uint8_t calc_text_width(int16_t val)
{
uint8_t width = 1 + (val < 0); //1 if positive, 2 if negative (to let space for sign)
val = abs(val); //Make the number positive
while (val >= 10) { //while we have two or more digits
val /= 10; //remove one digit
width++; //add one character
}
return width;
}
bool gui_numupdown_add(NUMUPDOWN_STRUCT* numupdown)
{
if (touch_have_empty(2)) { //Check if the touch module can handle two additional areas
if (numupdown->min > numupdown->max) { //min is bigger than max?
return false; //invalid parameter
}
if (numupdown->value < numupdown->min) { //value is smaller than min?
numupdown->value = numupdown->min; //normalize value
} else if (numupdown->value > numupdown->max) { //value is bigger than max?
numupdown->value = numupdown->max; //normalize value
}
uint8_t tw1 = calc_text_width(numupdown->max); //Calculate character width to render maximum value
uint8_t tw2 = calc_text_width(numupdown->min); //Calculate character width to render minimum value
if (tw2 > tw1) {
tw1 = tw2; //ensure tw1 contains the larger number of the two
}
uint8_t width = tft_font_width(0) * (tw1 + 1); //Calculate width of the number area
//Add "minus" button to the left side of the number area
numupdown->buttonDown.base.x1 = numupdown->x;
numupdown->buttonDown.base.y1 = numupdown->y;
numupdown->buttonDown.base.x2 = AUTO;
numupdown->buttonDown.base.y2 = numupdown->y + tft_font_height(0) * 2;
numupdown->buttonDown.text = "-";
numupdown->buttonDown.font = 0;
numupdown->buttonDown.bgcolor = BASE_COLOR;
numupdown->buttonDown.txtcolor = WHITE;
numupdown->buttonDown.callback = button_down_cb;
gui_button_add(&numupdown->buttonDown);
//Add "plus" button to the right side of the number area
numupdown->buttonUp.base.x1 = numupdown->buttonDown.base.x2 + width + 2;
numupdown->buttonUp.base.y1 = numupdown->y;
numupdown->buttonUp.base.x2 = AUTO;
numupdown->buttonUp.base.y2 = numupdown->y + tft_font_height(0) * 2;
numupdown->buttonUp.text = "+";
numupdown->buttonUp.font = 0;
numupdown->buttonUp.bgcolor = BASE_COLOR;
numupdown->buttonUp.txtcolor = WHITE;
numupdown->buttonUp.callback = button_up_cb;
gui_button_add(&numupdown->buttonUp);
//Draw background and label of the number area
tft_fill_rectangle(numupdown->buttonDown.base.x2 + 2, numupdown->y, numupdown->buttonDown.base.x2 + width, numupdown->buttonUp.base.y2, BASE_COLOR);
tft_print_formatted(numupdown->buttonDown.base.x2 + 2 + tft_font_width(0) / 2, numupdown->y + tft_font_height(0) / 2, numupdown->fgcolor, BASE_COLOR, 0, "%*d", tw1, numupdown->value);
return true;
}
return false; //not enough touch areas left
}
void gui_numupdown_remove(NUMUPDOWN_STRUCT* numupdown)
{
//remove the two buttons, we have no other allocated resources
gui_button_remove(&numupdown->buttonUp);
gui_button_remove(&numupdown->buttonDown);
}
void gui_numupdown_redraw(NUMUPDOWN_STRUCT* numupdown)
{
//redraw the two buttons
gui_button_redraw(&numupdown->buttonUp);
gui_button_redraw(&numupdown->buttonDown);
//call update method which will take care of the number-area rendering
gui_numupdown_update(numupdown);
}
void gui_numupdown_update(NUMUPDOWN_STRUCT* numupdown)
{
//Calculate the number area width again (see above)
uint8_t tw1 = calc_text_width(numupdown->max);
uint8_t tw2 = calc_text_width(numupdown->min);
if (tw2 > tw1) {
tw1 = tw2;
}
uint8_t width = tft_font_width(0) * (tw1 + 1);
//Draw background and label of the number area
tft_fill_rectangle(numupdown->buttonDown.base.x2 + 2, numupdown->y, numupdown->buttonDown.base.x2 + width, numupdown->buttonUp.base.y2, BASE_COLOR);
tft_print_formatted(numupdown->buttonDown.base.x2 + 2 + tft_font_width(0) / 2, numupdown->y + tft_font_height(0) / 2, numupdown->fgcolor, BASE_COLOR, 0, "%*d", tw1, numupdown->value);
}

View File

@@ -1,73 +1,88 @@
#ifndef NUMUPDOWN_H
#define NUMUPDOWN_H
#include "button.h"
/**
* @addtogroup gui
*/
/*@{*/
/**
* @defgroup numupdown NummericUpDown
* The NummericUpDown Gui Element
*/
/*@}*/
/**
* @addtogroup numupdown
*/
/*@{*/
/**
* Prototype for Event Listeners (called when the NummericUpDown value has changed)
* \note You should NOT execute long running things in this callback nor should you update the gui. But you can call gui_screen_navigate() for instance.
* @param numupdown The pointer to the NUMUPDOWN_STRUCT where to corresponding NummericUpDown has changed it's value
* @param value The new value of the NummericUpDown
*/
typedef void (*NUMUPDOWN_CALLBACK)(void *numupdown, int16_t value);
/**
* Structure to configure the NummericUpDown
*/
typedef struct {
uint16_t x; //!< The x-Coordinate of the Top-Left Starting Point.
uint16_t y; //!< The y-Coordinate of the Top-Left Starting Point.
uint16_t fgcolor; //!< The 16-bit color of the value-text
int16_t value; //!< The current/default value
int16_t min; //!< The minimum possible value (inclusive)
int16_t max; //!< The maximum possible value (inclusive)
NUMUPDOWN_CALLBACK callback; //!< Callback which is executed when the value changes
BUTTON_STRUCT buttonUp; //!< For internal use, don't change, don't initialize
BUTTON_STRUCT buttonDown; //!< For internal use, don't change, don't initialize
} NUMUPDOWN_STRUCT;
/**
* Adds a NummericUpDown. Your Callback will be called from now on, if the numupdown's value changes
* @param numupdown A Pointer to the preinitialized NUMUPDOWN_STRUCT
* @return true on success
*/
bool gui_numupdown_add(NUMUPDOWN_STRUCT* numupdown);
/**
* Removes the NummericUpDown. You will no longer receive events for this numupdown. This function will not overdraw the region where the numupdown was located.
* @param numupdown A Pointer to the NUMUPDOWN_STRUCT
*/
void gui_numupdown_remove(NUMUPDOWN_STRUCT* numupdown);
/**
* Updates the NummericUpDown. Call this function when you change the value/min/max of the numupdown through code.
* @param numupdown A Pointer to the NUMUPDOWN_STRUCT
*/
void gui_numupdown_update(NUMUPDOWN_STRUCT* numupdown);
/**
* Redraws the NummericUpDown. Call this method if you have to redraw the entire screen or if you want to draw a numupdown on top of an image.
* @param numupdown A Pointer to the NUMUPDOWN_STRUCT
*/
void gui_numupdown_redraw(NUMUPDOWN_STRUCT* numupdown);
/*@}*/
#endif /* NUMUPDOWN_H */
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/gui/numupdown.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-30 timolang@gmail.com 76ea9d8 Added num up down support.
* 2015-05-11 timolang@gmail.com 08d9fe0 More work on doxygen module structure
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
*
**************************************************************************************************************************************/
#ifndef NUMUPDOWN_H
#define NUMUPDOWN_H
#include "button.h"
/**
* @addtogroup gui
*/
/*@{*/
/**
* @defgroup numupdown NummericUpDown
* The NummericUpDown Gui Element
*/
/*@}*/
/**
* @addtogroup numupdown
*/
/*@{*/
/**
* Prototype for Event Listeners (called when the NummericUpDown value has changed)
* \note You should NOT execute long running things in this callback nor should you update the gui. But you can call gui_screen_navigate() for instance.
* @param numupdown The pointer to the NUMUPDOWN_STRUCT where to corresponding NummericUpDown has changed it's value
* @param value The new value of the NummericUpDown
*/
typedef void (*NUMUPDOWN_CALLBACK)(void* numupdown, int16_t value);
/**
* Structure to configure the NummericUpDown
*/
typedef struct {
uint16_t x; //!< The x-Coordinate of the Top-Left Starting Point.
uint16_t y; //!< The y-Coordinate of the Top-Left Starting Point.
uint16_t fgcolor; //!< The 16-bit color of the value-text
int16_t value; //!< The current/default value
int16_t min; //!< The minimum possible value (inclusive)
int16_t max; //!< The maximum possible value (inclusive)
NUMUPDOWN_CALLBACK callback; //!< Callback which is executed when the value changes
BUTTON_STRUCT buttonUp; //!< For internal use, don't change, don't initialize
BUTTON_STRUCT buttonDown; //!< For internal use, don't change, don't initialize
} NUMUPDOWN_STRUCT;
/**
* Adds a NummericUpDown. Your Callback will be called from now on, if the numupdown's value changes
* @param numupdown A Pointer to the preinitialized NUMUPDOWN_STRUCT
* @return true on success
*/
bool gui_numupdown_add(NUMUPDOWN_STRUCT* numupdown);
/**
* Removes the NummericUpDown. You will no longer receive events for this numupdown. This function will not overdraw the region where the numupdown was located.
* @param numupdown A Pointer to the NUMUPDOWN_STRUCT
*/
void gui_numupdown_remove(NUMUPDOWN_STRUCT* numupdown);
/**
* Updates the NummericUpDown. Call this function when you change the value/min/max of the numupdown through code.
* @param numupdown A Pointer to the NUMUPDOWN_STRUCT
*/
void gui_numupdown_update(NUMUPDOWN_STRUCT* numupdown);
/**
* Redraws the NummericUpDown. Call this method if you have to redraw the entire screen or if you want to draw a numupdown on top of an image.
* @param numupdown A Pointer to the NUMUPDOWN_STRUCT
*/
void gui_numupdown_redraw(NUMUPDOWN_STRUCT* numupdown);
/*@}*/
#endif /* NUMUPDOWN_H */

View File

@@ -1,3 +1,21 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/gui/screen.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com cf72baa Introduced a Screen (sub) module and divided app into multiple screens.
* 2015-04-27 timolang@gmail.com 77e6d0e Fixed screen implementation.
* 2015-05-10 timolang@gmail.com b6ab7c8 Fixed compiler warning in tft and screen module.
* 2015-05-17 timolang@gmail.com 2d46336 Improved comments in implementation of button, checkbox, numupdown, tft, touch and screen modules/submodules.
* 2015-06-01 timolang@gmail.com eb573bc Finalized calibration. Fixed a bug in screen module.
* 2015-06-06 timolang@gmail.com c06661d Fixed some outdated comments in source code. Documented Gui Module in docu.
*
**************************************************************************************************************************************/
#include "screen.h"
/* The idea is as follows:
@@ -6,66 +24,87 @@
* This makes it safe to change the screen from an touch interrupt (e.g. button callback)
*/
/* Possible Improvements:
* Ensure that you can not navigate to a screen which is already in the history (because it will corrupt the list)
*/
static SCREEN_STRUCT* screen_list = NULL; //Head of the linked list which stores the screen history.
static SCREEN_STRUCT* screen_current = NULL; //Pointer to the current screen (= tail of the list)
static volatile SCREEN_STRUCT* screen_goto = NULL; //Screen we should navigate to once we enter the gui_screen_update() method again
SCREEN_STRUCT* gui_screen_get_current() {
return screen_current;
SCREEN_STRUCT* gui_screen_get_current()
{
return screen_current;
}
void gui_screen_update() {
if(screen_goto!=NULL) { //we received the task to switch the screen
SCREEN_STRUCT* go = (SCREEN_STRUCT*) screen_goto; //Backup volatile variable
screen_goto=NULL; //reset the "goto instruction", since we're processing it now
if(go->next!=NULL) { //The screen is not the last in the list, so we're going back
if(go->next!=screen_current) { //this condition should always be false
return; //list corrupted?
}
screen_current->on_leave(screen_current); //let the current screen free/unregister it's resources
go->next=NULL; //remove the current screen from the list
} else { //we're going forward (to a new screen)
if(screen_current!=NULL) { //this is not the first screen
screen_current->on_leave(screen_current); //let the current screen free/unregister it's resources
screen_current->next = go; //append the new screen to the end of the list
} else { //first screen ever seen
screen_list=go; //set the new screen as list-head
}
}
go->on_enter(go); //let the new screen allocate/register it's resources
screen_current = go; //the new screen is now the current screen. Transition done
}
void gui_screen_update()
{
if (screen_goto != NULL) { //we received the task to switch the screen
SCREEN_STRUCT* go = (SCREEN_STRUCT*) screen_goto; //Backup volatile variable
screen_goto = NULL; //reset the "goto instruction", since we're processing it now
if(screen_current!=NULL) { //A screen has been set
screen_current->on_update(screen_current); //Update current screen
}
if (go->next != NULL) { //The screen is not the last in the list, so we're going back
if (go->next != screen_current) { //this condition should always be false
return; //list corrupted?
}
screen_current->on_leave(screen_current); //let the current screen free/unregister it's resources
go->next = NULL; //remove the current screen from the list
} else { //we're going forward (to a new screen)
if (screen_current != NULL) { //this is not the first screen
screen_current->on_leave(screen_current); //let the current screen free/unregister it's resources
screen_current->next = go; //append the new screen to the end of the list
} else { //first screen ever seen
screen_list = go; //set the new screen as list-head
}
}
go->on_enter(go); //let the new screen allocate/register it's resources
screen_current = go; //the new screen is now the current screen. Transition done
}
if (screen_current != NULL) { //A screen has been set
screen_current->on_update(screen_current); //Update current screen
}
}
bool gui_screen_navigate(SCREEN_STRUCT* screen) {
if(screen==NULL || screen==screen_current || screen==screen_goto) { //invalid argument passed
return false;
}
screen->next = NULL; //this will become the new tail of the list, so the next pointer must be NULL
screen_goto=screen; //"send message" to main loop, to switch the screen
return true;
bool gui_screen_navigate(SCREEN_STRUCT* screen)
{
if (screen == NULL || screen == screen_current || screen == screen_goto) { //invalid argument passed
return false;
}
screen->next = NULL; //this will become the new tail of the list, so the next pointer must be NULL
screen_goto = screen; //"send message" to main loop, to switch the screen
return true;
}
bool gui_screen_back() {
if(screen_list==NULL) { //the list head is emtpy, nothing to go back to
return false;
}
SCREEN_STRUCT* current = screen_list;
SCREEN_STRUCT* last = NULL;
//Find second last element in list
while(current->next != NULL) {
last = current;
current = current->next;
}
if(last==NULL) return false; //There's only a single screen, there's no going back here
if(current!=screen_current) return false; //The last entry in the list is not the current screen. List corrupted?
screen_goto=last; //"send message" to main loop, to switch the screen
return true;
bool gui_screen_back()
{
if (screen_list == NULL) { //the list head is emtpy, nothing to go back to
return false;
}
SCREEN_STRUCT* current = screen_list;
SCREEN_STRUCT* last = NULL;
//Find second last element in list
while (current->next != NULL) {
last = current;
current = current->next;
}
if (last == NULL) {
return false; //There's only a single screen, there's no going back here
}
if (current != screen_current) {
return false; //The last entry in the list is not the current screen. List corrupted?
}
screen_goto = last; //"send message" to main loop, to switch the screen
return true;
}

View File

@@ -1,3 +1,21 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/gui/screen.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com cf72baa Introduced a Screen (sub) module and divided app into multiple screens.
* 2015-04-27 timolang@gmail.com 77e6d0e Fixed screen implementation.
* 2015-05-11 timolang@gmail.com 08d9fe0 More work on doxygen module structure
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
* 2015-05-17 timolang@gmail.com 2d46336 Improved comments in implementation of button, checkbox, numupdown, tft, touch and screen modules/submodules.
* 2015-06-06 timolang@gmail.com c06661d Fixed some outdated comments in source code. Documented Gui Module in docu.
*
**************************************************************************************************************************************/
#ifndef SCREEN_H
#define SCREEN_H
@@ -31,12 +49,12 @@ typedef void (*SCREEN_CALLBACK)(void* screen);
/**
* Structure to configure the Screen
*/
typedef struct SCREEN_S{
SCREEN_CALLBACK on_enter; //!< The Callback which is called when the screen is entered. Add/Register all UI-Elements here
SCREEN_CALLBACK on_leave; //!< The Callback which is called when the screen is left. Remove/Unregister all UI-Elements here
SCREEN_CALLBACK on_update; //!< The Callback which is called repeatedly when the screen should be updated. Update/Redraw all UI-Elements here
typedef struct SCREEN_S {
SCREEN_CALLBACK on_enter; //!< The Callback which is called when the screen is entered. Add/Register all UI-Elements here
SCREEN_CALLBACK on_leave; //!< The Callback which is called when the screen is left. Remove/Unregister all UI-Elements here
SCREEN_CALLBACK on_update; //!< The Callback which is called repeatedly when the screen should be updated. Update/Redraw all UI-Elements here
struct SCREEN_S* next; //!< Used internally. do not modify, do not initialize
struct SCREEN_S* next; //!< Used internally. do not modify, do not initialize
} SCREEN_STRUCT;
@@ -44,6 +62,7 @@ typedef struct SCREEN_S{
/**
* Navigate to the given screen as soon as the app enters the main loop again (and gui_screen_update() is called)
* It's safe to call this method from an interrupt
* @note Do not pass a screen which is already in your history of screens!
* @param screen A Pointer to the preinitialized SCREEN_STRUCT
* @return true on success
*/

View File

@@ -1,3 +1,17 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/lowlevel/ll_filesystem.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-10 timolang@gmail.com e2bce8f Added filesystem module, tests and implementation for it in emulator.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
*
**************************************************************************************************************************************/
#include "filesystem.h"
/**

View File

@@ -1,3 +1,21 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/lowlevel/ll_system.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
* 2015-04-03 timolang@gmail.com cab8609 Integrated pixy into emulator. Pixy is no longer in the common/libs folder but in emulator/libs and discovery/libs
* 2015-04-03 timolang@gmail.com 9a1d12a Refactored discovery, to use new project structure. Almost ready.
* 2015-04-25 timolang@gmail.com 3d1e4b2 Simplified code a bit. Emulator does not work stable when replugging pixy.
* 2015-04-25 timolang@gmail.com 0858b0d Fixed some bugs when receiving large data.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
*
**************************************************************************************************************************************/
#include <stdbool.h>
#include <stdint.h>

View File

@@ -1,3 +1,24 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/lowlevel/ll_tft.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
* 2015-04-03 timolang@gmail.com 9a1d12a Refactored discovery, to use new project structure. Almost ready.
* 2015-04-03 timolang@gmail.com 1aa9194 Fixed Drawing of rects in Emulator. Got frames from pixy to emulator. Slooooow.
* 2015-04-27 aaron@duckpond.ch aed90ef Drawcircle added (emulator)
* 2015-04-27 timolang@gmail.com e249fb2 Added font support
* 2015-04-27 aaron@duckpond.ch f0a6c3b Implemented init functions for gpio, fsmc and display
* 2015-04-27 aaron@duckpond.ch 0b61f21 Fixed misplacement of prototypes in ll_tft.h and implemented a propper init function.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
*
**************************************************************************************************************************************/
#include <stdint.h>
#include <stdbool.h>
@@ -24,10 +45,10 @@ bool ll_tft_init();
// draw functions
void ll_tft_clear(uint16_t color);
void ll_tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void ll_tft_draw_pixel(uint16_t x,uint16_t y,uint16_t color);
void ll_tft_draw_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color);
void ll_tft_fill_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color);
void ll_tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t *dat);
void ll_tft_draw_pixel(uint16_t x, uint16_t y, uint16_t color);
void ll_tft_draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void ll_tft_fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void ll_tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat);
void ll_tft_draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color);
@@ -37,5 +58,3 @@ uint8_t ll_tft_font_width(uint8_t fontnum);
void ll_tft_draw_char(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, char c);
/*@}*/

View File

@@ -1,3 +1,17 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/lowlevel/ll_touch.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com 259d446 Added touch support to emulator. Implemented basic touch function.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
*
**************************************************************************************************************************************/
#include <stdint.h>
#include <stdbool.h>

View File

@@ -1,19 +1,39 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/system/system.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
* 2015-04-03 timolang@gmail.com cab8609 Integrated pixy into emulator. Pixy is no longer in the common/libs folder but in emulator/libs and discovery/libs
* 2015-04-25 timolang@gmail.com 3d1e4b2 Simplified code a bit. Emulator does not work stable when replugging pixy.
* 2015-04-25 timolang@gmail.com 0858b0d Fixed some bugs when receiving large data.
*
**************************************************************************************************************************************/
#include "system.h"
#include "ll_system.h"
bool system_init() {
return ll_system_init();
bool system_init()
{
return ll_system_init();
}
void system_delay(uint32_t msec) {
ll_system_delay(msec);
void system_delay(uint32_t msec)
{
ll_system_delay(msec);
}
void system_process() {
ll_system_process();
void system_process()
{
ll_system_process();
}
void system_toggle_led() {
ll_system_toggle_led();
void system_toggle_led()
{
ll_system_toggle_led();
}

View File

@@ -1,3 +1,21 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/system/system.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
* 2015-04-03 timolang@gmail.com cab8609 Integrated pixy into emulator. Pixy is no longer in the common/libs folder but in emulator/libs and discovery/libs
* 2015-04-25 timolang@gmail.com 3d1e4b2 Simplified code a bit. Emulator does not work stable when replugging pixy.
* 2015-04-25 timolang@gmail.com 0858b0d Fixed some bugs when receiving large data.
* 2015-05-11 timolang@gmail.com 08d9fe0 More work on doxygen module structure
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
*
**************************************************************************************************************************************/
#ifndef SYSTEM_H
#define SYSTEM_H

View File

@@ -1,3 +1,24 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/tft/tft.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
* 2015-04-03 timolang@gmail.com 1aa9194 Fixed Drawing of rects in Emulator. Got frames from pixy to emulator. Slooooow.
* 2015-04-27 aaron@duckpond.ch aed90ef Drawcircle added (emulator)
* 2015-04-27 timolang@gmail.com e249fb2 Added font support
* 2015-04-30 timolang@gmail.com 76ea9d8 Added num up down support.
* 2015-05-10 timolang@gmail.com b6ab7c8 Fixed compiler warning in tft and screen module.
* 2015-05-15 timolang@gmail.com b08a897 Added tft method to draw a bmp from filesystem. Added another font to emulator.
* 2015-05-17 timolang@gmail.com 2d46336 Improved comments in implementation of button, checkbox, numupdown, tft, touch and screen modules/submodules.
*
**************************************************************************************************************************************/
#include "tft.h"
#include "ll_tft.h"
#include <string.h>
@@ -15,129 +36,148 @@
* For formatted printing implement putchar, instead of writing into a buffer and drawing that buffer afterwards
*/
bool tft_init() {
return ll_tft_init();
bool tft_init()
{
return ll_tft_init();
}
void tft_clear(uint16_t color) {
ll_tft_clear(color);
void tft_clear(uint16_t color)
{
ll_tft_clear(color);
}
void tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) {
ll_tft_draw_line(x1,y1,x2,y2,color);
void tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
ll_tft_draw_line(x1, y1, x2, y2, color);
}
void tft_draw_pixel(uint16_t x,uint16_t y,uint16_t color) {
ll_tft_draw_pixel(x,y,color);
void tft_draw_pixel(uint16_t x, uint16_t y, uint16_t color)
{
ll_tft_draw_pixel(x, y, color);
}
void tft_draw_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color) {
//could be implemented with 4 lines instead of introducing a ll func
ll_tft_draw_rectangle(x1,y1,x2,y2,color);
void tft_draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
//could be implemented with 4 lines instead of introducing a ll func
ll_tft_draw_rectangle(x1, y1, x2, y2, color);
}
void tft_fill_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color) {
ll_tft_fill_rectangle(x1,y1,x2,y2,color);
void tft_fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
ll_tft_fill_rectangle(x1, y1, x2, y2, color);
}
void tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat) {
ll_tft_draw_bitmap_unscaled(x,y,width,height,dat);
void tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat)
{
ll_tft_draw_bitmap_unscaled(x, y, width, height, dat);
}
void tft_draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color) {
void tft_draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color)
{
ll_tft_draw_circle(x, y, r, color);
}
uint8_t tft_num_fonts() {
return ll_tft_num_fonts();
uint8_t tft_num_fonts()
{
return ll_tft_num_fonts();
}
uint8_t tft_font_height(uint8_t fontnum) {
return ll_tft_font_height(fontnum);
uint8_t tft_font_height(uint8_t fontnum)
{
return ll_tft_font_height(fontnum);
}
uint8_t tft_font_width(uint8_t fontnum) {
return ll_tft_font_width(fontnum);
uint8_t tft_font_width(uint8_t fontnum)
{
return ll_tft_font_width(fontnum);
}
//Print line can be done with multiple calls to draw_char
void tft_print_line(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, const char* text) {
if(font>=ll_tft_num_fonts()) return; //invalid font index
for(int i=0; i<strlen(text); i++) { //for each char in the line
ll_tft_draw_char(x,y,color,bgcolor, font, text[i]); //draw the char
x+=ll_tft_font_width(font); //and increase the x position
}
void tft_print_line(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, const char* text)
{
if (font >= ll_tft_num_fonts()) {
return; //invalid font index
}
for (int i = 0; i < strlen(text); i++) { //for each char in the line
ll_tft_draw_char(x, y, color, bgcolor, font, text[i]); //draw the char
x += ll_tft_font_width(font); //and increase the x position
}
}
//Printing a formatted line can be done by printing the line in a buffer using "sprintf" and then calling print_line
void tft_print_formatted(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, const char* format, ...) {
static char buffer[128]; //buffer to save the formatted text into
void tft_print_formatted(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, const char* format, ...)
{
static char buffer[128]; //buffer to save the formatted text into
//Since we have variable arguments, we need to forward them. We have to use vsprintf instead of sprintf for that.
va_list args;
va_start (args, format); //start the varg-list
vsprintf(buffer,format,args); //let vsprintf render the formatted string
tft_print_line(x,y,color,bgcolor,font,buffer); //print the string as normal text
va_end(args); //end the varg-list
//Since we have variable arguments, we need to forward them. We have to use vsprintf instead of sprintf for that.
va_list args;
va_start(args, format); //start the varg-list
vsprintf(buffer, format, args); //let vsprintf render the formatted string
tft_print_line(x, y, color, bgcolor, font, buffer); //print the string as normal text
va_end(args); //end the varg-list
}
bool tft_draw_bitmap_file_unscaled(uint16_t x, uint16_t y, const char* filename) {
//This method reads a .bmp file from the filesystem and tries to draw it.
//Note: The bmp implementation is not complete, it has some limitations and it makes assumptions. See doxygen comment for this method.
//Source Copied and adapted from: http://stackoverflow.com/a/17040962/2606757
bool tft_draw_bitmap_file_unscaled(uint16_t x, uint16_t y, const char* filename)
{
//This method reads a .bmp file from the filesystem and tries to draw it.
//Note: The bmp implementation is not complete, it has some limitations and it makes assumptions. See doxygen comment for this method.
//Source Copied and adapted from: http://stackoverflow.com/a/17040962/2606757
FILE_HANDLE* file = filesystem_file_open(filename); //try to open the file
if(file==NULL) { //file opening failed
return false;
}
FILE_HANDLE* file = filesystem_file_open(filename); //try to open the file
unsigned char info[54];
if(filesystem_file_read(file,info,54)!=F_OK) { //try to read the 54 byte header
filesystem_file_close(file);
return false; //reading the header failed
}
if (file == NULL) { //file opening failed
return false;
}
// extract image height and width from header
uint32_t width = *(uint32_t*)&info[18]; //width in pixel
uint32_t height = *(uint32_t*)&info[22]; //height in pixel
uint16_t depth = *(uint16_t*)&info[28]; //bit's per pixel (color depth)
depth/=8; //we want the number of bytes per pixel
unsigned char info[54];
filesystem_file_seek(file,*(uint32_t*)&info[10]); //seek to the place where img data begins
if (filesystem_file_read(file, info, 54) != F_OK) { //try to read the 54 byte header
filesystem_file_close(file);
return false; //reading the header failed
}
uint32_t row_padded = (width*depth + 3) & (~3); //row size must be aligned to 4 bytes
// extract image height and width from header
uint32_t width = *(uint32_t*)&info[18]; //width in pixel
uint32_t height = *(uint32_t*)&info[22]; //height in pixel
uint16_t depth = *(uint16_t*)&info[28]; //bit's per pixel (color depth)
depth /= 8; //we want the number of bytes per pixel
unsigned char data [row_padded]; //allocate space for one row (incl. padding)
filesystem_file_seek(file, *(uint32_t*)&info[10]); //seek to the place where img data begins
for(int i = 0; i < height; i++) //for each row
{
filesystem_file_read(file,data,row_padded); //read row into buffer
for(int j = 0; j < width*depth; j += depth) //for each pixel
{
unsigned char a,r,g,b;
if(depth==4) { //a,r,g,b 8bit each
a = data[j];
r = data[j+1];
g = data[j+2];
b = data[j+3];
} else if (depth==3) { // b,g,r, 8bit each
a = 255;
r = data[j+2];
g = data[j+1];
b = data[j];
}
uint32_t row_padded = (width * depth + 3) & (~3); //row size must be aligned to 4 bytes
if(a!=0) {
//bmp's are stored "bottom-up", so we start drawing at the bottom
tft_draw_pixel(x+j/depth,y+height-1-i,RGB(r,g,b));
}
}
}
unsigned char data [row_padded]; //allocate space for one row (incl. padding)
filesystem_file_close(file);
for (int i = 0; i < height; i++) { //for each row
filesystem_file_read(file, data, row_padded); //read row into buffer
return true;
for (int j = 0; j < width * depth; j += depth) { //for each pixel
unsigned char a, r, g, b;
if (depth == 4) { //a,r,g,b 8bit each
a = data[j];
r = data[j + 1];
g = data[j + 2];
b = data[j + 3];
} else if (depth == 3) { // b,g,r, 8bit each
a = 255;
r = data[j + 2];
g = data[j + 1];
b = data[j];
}
if (a != 0) {
//bmp's are stored "bottom-up", so we start drawing at the bottom
tft_draw_pixel(x + j / depth, y + height - 1 - i, RGB(r, g, b));
}
}
}
filesystem_file_close(file);
return true;
}

View File

@@ -1,3 +1,28 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/tft/tft.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
* 2015-04-03 timolang@gmail.com 1aa9194 Fixed Drawing of rects in Emulator. Got frames from pixy to emulator. Slooooow.
* 2015-04-27 aaron@duckpond.ch aed90ef Drawcircle added (emulator)
* 2015-04-27 timolang@gmail.com e249fb2 Added font support
* 2015-04-30 timolang@gmail.com 76ea9d8 Added num up down support.
* 2015-05-04 aaron@duckpond.ch c224d40 Changed display init
* 2015-05-10 timolang@gmail.com 21edc56 Added doxyfile (doxygen) for the common folder. Started with doxygen comments for app and tft module.
* 2015-05-11 timolang@gmail.com a175a2f Added doxygen docu for touch module
* 2015-05-11 timolang@gmail.com 08d9fe0 More work on doxygen module structure
* 2015-05-12 timolang@gmail.com 1402598 Added doxygen stuff for button module and some minor changes to touch, screen_main and tft module.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
* 2015-05-15 timolang@gmail.com b08a897 Added tft method to draw a bmp from filesystem. Added another font to emulator.
*
**************************************************************************************************************************************/
#ifndef TFT_H
#define TFT_H
@@ -69,7 +94,7 @@ void tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t
* @param y The y-Coordinate of the pixel
* @param color The 16-bit color to draw the pixel with
*/
void tft_draw_pixel(uint16_t x,uint16_t y,uint16_t color);
void tft_draw_pixel(uint16_t x, uint16_t y, uint16_t color);
/**
* Draws the outline of a rectangle onto the display.
@@ -80,7 +105,7 @@ void tft_draw_pixel(uint16_t x,uint16_t y,uint16_t color);
* @param y2 The y-Coordinate of the end-point
* @param color The 16-bit color to draw the pixel with
*/
void tft_draw_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color);
void tft_draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
/**
* Draws a filled rectangle onto the display. The start,end points are inclusive
@@ -90,7 +115,7 @@ void tft_draw_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_
* @param y2 The y-Coordinate of the end-point
* @param color The 16-bit color to draw the pixel with
*/
void tft_fill_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color);
void tft_fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
/**
* Draws a bitmap onto the display without scaling/cropping.

View File

@@ -1,3 +1,17 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/touch/screen_calibrate.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-06-01 timolang@gmail.com 06227da Added calibrate screen (WIP). fixed bug in emulator drawing.
* 2015-06-01 timolang@gmail.com eb573bc Finalized calibration. Fixed a bug in screen module.
*
**************************************************************************************************************************************/
#include "screen_calibrate.h"
#include "tft.h"
#include "touch.h"
@@ -6,90 +20,102 @@
extern volatile bool calibration; //from touch.c
static void enter(void* screen) {
tft_clear(BLACK);
static void enter(void* screen)
{
tft_clear(BLACK);
}
static void leave(void* screen) {
static void leave(void* screen)
{
}
static void update(void* screen) {
int x1,y1,x2,y2,dx,dy;
static void update(void* screen)
{
int x1, y1, x2, y2, dx, dy;
tft_print_line(50,50,WHITE,BLACK,1,"Calibration:");
tft_print_line(50,120,WHITE,BLACK,0,"Hit the markers exactly!");
//-----------------First Point--------------------
tft_draw_line(CCENTER,CBEGIN,CCENTER,CEND,WHITE); //Draw Cross
tft_draw_line(CBEGIN,CCENTER,CEND,CCENTER,WHITE); //Draw Cross
calibration=1; //TouchX + TouchY Values will not be converted to Pixels
while(calibration); //Wait on PenUp
POINT_STRUCT p1 = touch_get_last_point();
x1=p1.x;
y1=p1.y;
tft_fill_rectangle(CBEGIN,CBEGIN,CEND,CEND,BLACK); //Clear Cross
tft_print_line(50, 50, WHITE, BLACK, 1, "Calibration:");
tft_print_line(50, 120, WHITE, BLACK, 0, "Hit the markers exactly!");
//-----------------First Point--------------------
tft_draw_line(CCENTER, CBEGIN, CCENTER, CEND, WHITE); //Draw Cross
tft_draw_line(CBEGIN, CCENTER, CEND, CCENTER, WHITE); //Draw Cross
calibration = 1; //TouchX + TouchY Values will not be converted to Pixels
//-----------------Second Point-------------------
tft_draw_line(DWIDTH-CCENTER,DHEIGHT-CBEGIN,DWIDTH-CCENTER,DHEIGHT-CEND,WHITE);
tft_draw_line(DWIDTH-CBEGIN,DHEIGHT-CCENTER,DWIDTH-CEND,DHEIGHT-CCENTER,WHITE);
calibration=1;
while(calibration);
POINT_STRUCT p2 = touch_get_last_point();
x2=p2.x;
y2=p2.y;
tft_fill_rectangle(DWIDTH-CBEGIN,DHEIGHT-CBEGIN,DWIDTH-CEND,DHEIGHT-CEND,BLACK);
while (calibration); //Wait on PenUp
//-----------------Third Point--------------------
tft_draw_line(CCENTER,DHEIGHT-CBEGIN,CCENTER,DHEIGHT-CEND,WHITE);
tft_draw_line(CBEGIN,DHEIGHT-CCENTER,CEND,DHEIGHT-CCENTER,WHITE);
calibration=1;
while(calibration);
POINT_STRUCT p3 = touch_get_last_point();
x1+=p3.x; //Add(!) values. We'll build the average later
y2+=p3.y;
tft_fill_rectangle(CBEGIN,DHEIGHT-CBEGIN,CEND,DHEIGHT-CEND,BLACK);
POINT_STRUCT p1 = touch_get_last_point();
x1 = p1.x;
y1 = p1.y;
tft_fill_rectangle(CBEGIN, CBEGIN, CEND, CEND, BLACK); //Clear Cross
//------------------4. Point---------------------
tft_draw_line(DWIDTH-CCENTER,CBEGIN,DWIDTH-CCENTER,CEND,WHITE);
tft_draw_line(DWIDTH-CBEGIN,CCENTER,DWIDTH-CEND,CCENTER,WHITE);
calibration=1;
while(calibration);
POINT_STRUCT p4 = touch_get_last_point();
x2+=p4.x;
y1+=p4.y;
tft_fill_rectangle(DWIDTH-CBEGIN,CBEGIN,DWIDTH-CEND,CEND,BLACK);
//-------------------Calculation---------------------
x1++; //Add 1 and divide by 2 later = +0.5 (for correct rounding)
y1++;
x2++;
y2++;
x1>>=1; //Divide by 2
y1>>=1;
x2>>=1;
y2>>=1;
dx = (x2-x1); //Build the Difference
dy = (y2-y1);
//-----------------Second Point-------------------
tft_draw_line(DWIDTH - CCENTER, DHEIGHT - CBEGIN, DWIDTH - CCENTER, DHEIGHT - CEND, WHITE);
tft_draw_line(DWIDTH - CBEGIN, DHEIGHT - CCENTER, DWIDTH - CEND, DHEIGHT - CCENTER, WHITE);
calibration = 1;
touch_set_calibration_values(x1,dx,y1,dy);
tft_print_line(50,120,WHITE,BLACK,0,"Calibration Done. Press anywhere");
while (calibration);
calibration=1;
while(calibration);
gui_screen_back();
POINT_STRUCT p2 = touch_get_last_point();
x2 = p2.x;
y2 = p2.y;
tft_fill_rectangle(DWIDTH - CBEGIN, DHEIGHT - CBEGIN, DWIDTH - CEND, DHEIGHT - CEND, BLACK);
//-----------------Third Point--------------------
tft_draw_line(CCENTER, DHEIGHT - CBEGIN, CCENTER, DHEIGHT - CEND, WHITE);
tft_draw_line(CBEGIN, DHEIGHT - CCENTER, CEND, DHEIGHT - CCENTER, WHITE);
calibration = 1;
while (calibration);
POINT_STRUCT p3 = touch_get_last_point();
x1 += p3.x; //Add(!) values. We'll build the average later
y2 += p3.y;
tft_fill_rectangle(CBEGIN, DHEIGHT - CBEGIN, CEND, DHEIGHT - CEND, BLACK);
//------------------4. Point---------------------
tft_draw_line(DWIDTH - CCENTER, CBEGIN, DWIDTH - CCENTER, CEND, WHITE);
tft_draw_line(DWIDTH - CBEGIN, CCENTER, DWIDTH - CEND, CCENTER, WHITE);
calibration = 1;
while (calibration);
POINT_STRUCT p4 = touch_get_last_point();
x2 += p4.x;
y1 += p4.y;
tft_fill_rectangle(DWIDTH - CBEGIN, CBEGIN, DWIDTH - CEND, CEND, BLACK);
//-------------------Calculation---------------------
x1++; //Add 1 and divide by 2 later = +0.5 (for correct rounding)
y1++;
x2++;
y2++;
x1 >>= 1; //Divide by 2
y1 >>= 1;
x2 >>= 1;
y2 >>= 1;
dx = (x2 - x1); //Build the Difference
dy = (y2 - y1);
touch_set_calibration_values(x1, dx, y1, dy);
tft_print_line(50, 120, WHITE, BLACK, 0, "Calibration Done. Press anywhere");
calibration = 1;
while (calibration);
gui_screen_back();
}
static SCREEN_STRUCT screen = {
enter,
leave,
update
enter,
leave,
update
};
SCREEN_STRUCT* get_screen_calibrate() {
return &screen;
SCREEN_STRUCT* get_screen_calibrate()
{
return &screen;
}

View File

@@ -1,3 +1,17 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/touch/screen_calibrate.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-06-01 timolang@gmail.com 06227da Added calibrate screen (WIP). fixed bug in emulator drawing.
* 2015-06-01 timolang@gmail.com eb573bc Finalized calibration. Fixed a bug in screen module.
*
**************************************************************************************************************************************/
#include "screen.h"
/**

View File

@@ -1,3 +1,21 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/touch/touch.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com 259d446 Added touch support to emulator. Implemented basic touch function.
* 2015-05-02 timolang@gmail.com 3281616 Added some more touch functions. Improved pixy test. Drag the Image around!
* 2015-05-17 timolang@gmail.com 2d46336 Improved comments in implementation of button, checkbox, numupdown, tft, touch and screen modules/submodules.
* 2015-06-01 timolang@gmail.com 06227da Added calibrate screen (WIP). fixed bug in emulator drawing.
* 2015-06-01 timolang@gmail.com eb573bc Finalized calibration. Fixed a bug in screen module.
* 2015-06-06 timolang@gmail.com c06661d Fixed some outdated comments in source code. Documented Gui Module in docu.
*
**************************************************************************************************************************************/
#include "touch.h"
#include "ll_touch.h"
#include "screen_calibrate.h"
@@ -12,191 +30,185 @@
/* Possible improvements:
* Exchange pointer-list "areas" with a linked list. This would ensure that we can always accept new regions
* Implement calibration stuff, and calculate the real coordinates out of the data provided in touch_add_raw_event()
*/
#define NUM_AREAS 50 //Number of Touch Areas we can manage
TOUCH_AREA_STRUCT* areas[NUM_AREAS] = {NULL}; //list with pointers to all managed touch area's
volatile POINT_STRUCT pos; //the last touch point
volatile TOUCH_STATE oldState=TOUCH_UP; //the last touch state
volatile TOUCH_STATE oldState = TOUCH_UP; //the last touch state
volatile bool calibration = false; //whether or not we're currently calibrating
bool use_calibration=false; //Whether or not the current platform needs calibration and recalc of the values
bool use_calibration = false; //Whether or not the current platform needs calibration and recalc of the values
//Calibration parameters (dummy values).
int cal_xs=10;
int cal_dx=100;
int cal_ys=10;
int cal_dy=100;
int cal_xs = 10;
int cal_dx = 100;
int cal_ys = 10;
int cal_dy = 100;
void touch_set_calibration_values(int xs, int dx, int ys, int dy) {
cal_xs = xs;
cal_ys = ys;
cal_dx = dx;
cal_dy = dy;
void touch_set_calibration_values(int xs, int dx, int ys, int dy)
{
cal_xs = xs;
cal_ys = ys;
cal_dx = dx;
cal_dy = dy;
}
bool touch_init() {
return ll_touch_init();
bool touch_init()
{
return ll_touch_init();
}
void touch_set_value_convert_mode(bool uc) {
use_calibration=uc;
void touch_set_value_convert_mode(bool uc)
{
use_calibration = uc;
}
bool touch_add_raw_event(uint16_t touchX, uint16_t touchY, TOUCH_STATE state) {
//Update current and old position/state
bool penDown = (state==TOUCH_DOWN);
bool oldPenDown = (oldState==TOUCH_DOWN);
oldState=state;
bool touch_add_raw_event(uint16_t touchX, uint16_t touchY, TOUCH_STATE state)
{
//Update current and old position/state
bool penDown = (state == TOUCH_DOWN);
bool oldPenDown = (oldState == TOUCH_DOWN);
oldState = state;
if(calibration) //If in Calibration mode
{
if(penDown)
{
pos.x=touchX;
pos.y=touchY;
}
else
{
if(oldPenDown) //Run only if we got at least one pen down
calibration=0; //Calibration finish (Touch X and Y are the values from the last measure, where the pen was down)
}
return true;
}
if (calibration) { //If in Calibration mode
if (penDown) {
pos.x = touchX;
pos.y = touchY;
} else {
if (oldPenDown) { //Run only if we got at least one pen down
calibration = 0; //Calibration finish (Touch X and Y are the values from the last measure, where the pen was down)
}
}
//If we reach this point we're not in calibration mode and we need to process the event and call the registred handlers..
return true;
}
if(use_calibration) { //the underlying touch hardware uses calibration
//Calculate the real touch position out of the passed ones, and the calibration values
pos.x=touchX=(((long)(DWIDTH-2*CCENTER)*2*(long)((long)touchX-cal_xs)/cal_dx+1)>>1)+CCENTER;
pos.y=touchY=(((long)(DHEIGHT-2*CCENTER)*2*(long)((long)touchY-cal_ys)/cal_dy+1)>>1)+CCENTER;
} else { //no conversion needed for the underlying hardware
pos.x=touchX;
pos.y=touchY;
}
//If we reach this point we're not in calibration mode and we need to process the event and call the registred handlers..
if(penDown) //pen is down now
{
//tft_draw_pixel(touchX,touchY,WHITE);
if(!oldPenDown) //pen wasn't down before (positive edge) => First Touch
{
for(int z=0; z < NUM_AREAS; z++) // For every touch area
{
//Check if pos is inside area
if(areas[z]!=NULL && touchX >= areas[z]->x1 && touchX <= areas[z]->x2 && touchY >= areas[z]->y1 && touchY <= areas[z]->y2 )
{
areas[z]->flags=1; //Save PenInside=1
if(areas[z]->hookedActions & PEN_DOWN) //The user wants to receive pen down events
areas[z]->callback(areas[z],PEN_DOWN); //Send event to user callback
}
}
}
else //Pen was down before => Second, Third event in row
{
for(int z=0; z < NUM_AREAS; z++) // For every touch area
{
if(areas[z]!=NULL )
{
//Check if pos is inside area
if(touchX >= areas[z]->x1 && touchX <= areas[z]->x2 && touchY >= areas[z]->y1 && touchY <= areas[z]->y2)
{
if(areas[z]->flags==0) //Pen was not inside before (PenInside==0)
{
areas[z]->flags=1; //Pen is inside now (PenInside=1)
if(areas[z]->hookedActions & PEN_ENTER) //The user wants to receive pen enter events
areas[z]->callback(areas[z],PEN_ENTER);
}
}
else if(areas[z]->flags) //Pos not inside area, but it was before (PenInside==1)
{
areas[z]->flags=0; //Pen is no longer inside (PenInside=0)
if(areas[z]->hookedActions & PEN_LEAVE) //The user wants to receive pen leave events
areas[z]->callback(areas[z],PEN_LEAVE);
}
}
}
}
for(int z=0; z < NUM_AREAS; z++) // For every touch area
{
if(areas[z]!=NULL && (areas[z]->hookedActions&PEN_MOVE)) //User want's to receive pen move events
{
//Check if pos is inside area
if(touchX >= areas[z]->x1 && touchX <= areas[z]->x2 && touchY >= areas[z]->y1 && touchY <= areas[z]->y2)
{
areas[z]->callback(areas[z],PEN_MOVE);
}
}
}
}
else //pen is not down now
{
if(oldPenDown) //but it was down before (negative edge)
{
for(int z=0; z < NUM_AREAS; z++) // For every touch area
{
//Check if pos is inside area
if(areas[z]!=NULL && touchX >= areas[z]->x1 && touchX <= areas[z]->x2 && touchY >= areas[z]->y1 && touchY <= areas[z]->y2 )
{
areas[z]->flags=0; //The pen is no longer inside (PenInside = 0);
if(areas[z]->hookedActions & PEN_UP) //user want's to receive pen up events
areas[z]->callback(areas[z],PEN_UP);
}
}
}
}
return true;
if (use_calibration) { //the underlying touch hardware uses calibration
//Calculate the real touch position out of the passed ones, and the calibration values
pos.x = touchX = (((long)(DWIDTH - 2 * CCENTER) * 2 * (long)((long)touchX - cal_xs) / cal_dx + 1) >> 1) + CCENTER;
pos.y = touchY = (((long)(DHEIGHT - 2 * CCENTER) * 2 * (long)((long)touchY - cal_ys) / cal_dy + 1) >> 1) + CCENTER;
} else { //no conversion needed for the underlying hardware
pos.x = touchX;
pos.y = touchY;
}
if (penDown) { //pen is down now
//tft_draw_pixel(touchX,touchY,WHITE);
if (!oldPenDown) { //pen wasn't down before (positive edge) => First Touch
for (int z = 0; z < NUM_AREAS; z++) { // For every touch area
//Check if pos is inside area
if (areas[z] != NULL && touchX >= areas[z]->x1 && touchX <= areas[z]->x2 && touchY >= areas[z]->y1 && touchY <= areas[z]->y2) {
areas[z]->flags = 1; //Save PenInside=1
if (areas[z]->hookedActions & PEN_DOWN) { //The user wants to receive pen down events
areas[z]->callback(areas[z], PEN_DOWN); //Send event to user callback
}
}
}
} else { //Pen was down before => Second, Third event in row
for (int z = 0; z < NUM_AREAS; z++) { // For every touch area
if (areas[z] != NULL) {
//Check if pos is inside area
if (touchX >= areas[z]->x1 && touchX <= areas[z]->x2 && touchY >= areas[z]->y1 && touchY <= areas[z]->y2) {
if (areas[z]->flags == 0) { //Pen was not inside before (PenInside==0)
areas[z]->flags = 1; //Pen is inside now (PenInside=1)
if (areas[z]->hookedActions & PEN_ENTER) { //The user wants to receive pen enter events
areas[z]->callback(areas[z], PEN_ENTER);
}
}
} else if (areas[z]->flags) { //Pos not inside area, but it was before (PenInside==1)
areas[z]->flags = 0; //Pen is no longer inside (PenInside=0)
if (areas[z]->hookedActions & PEN_LEAVE) { //The user wants to receive pen leave events
areas[z]->callback(areas[z], PEN_LEAVE);
}
}
}
}
}
for (int z = 0; z < NUM_AREAS; z++) { // For every touch area
if (areas[z] != NULL && (areas[z]->hookedActions & PEN_MOVE)) { //User want's to receive pen move events
//Check if pos is inside area
if (touchX >= areas[z]->x1 && touchX <= areas[z]->x2 && touchY >= areas[z]->y1 && touchY <= areas[z]->y2) {
areas[z]->callback(areas[z], PEN_MOVE);
}
}
}
} else { //pen is not down now
if (oldPenDown) { //but it was down before (negative edge)
for (int z = 0; z < NUM_AREAS; z++) { // For every touch area
//Check if pos is inside area
if (areas[z] != NULL && touchX >= areas[z]->x1 && touchX <= areas[z]->x2 && touchY >= areas[z]->y1 && touchY <= areas[z]->y2) {
areas[z]->flags = 0; //The pen is no longer inside (PenInside = 0);
if (areas[z]->hookedActions & PEN_UP) { //user want's to receive pen up events
areas[z]->callback(areas[z], PEN_UP);
}
}
}
}
}
return true;
}
bool touch_have_empty(unsigned char num)
{
//go through pointer array and check for free spaces
for(unsigned char i=0; i<NUM_AREAS; i++)
{
if(areas[i]==NULL) num--; //a free space was found, we need one less
if(num==0) return true; //enough free spaces found
}
return false; //not enough free spaces found
//go through pointer array and check for free spaces
for (unsigned char i = 0; i < NUM_AREAS; i++) {
if (areas[i] == NULL) {
num--; //a free space was found, we need one less
}
if (num == 0) {
return true; //enough free spaces found
}
}
return false; //not enough free spaces found
}
bool touch_register_area(TOUCH_AREA_STRUCT* area)
{
//go through pointer array and check for free space
for(unsigned char i=0; i<NUM_AREAS; i++)
{
if(areas[i]==NULL) //free space found
{
area->flags=0; //we start with empty flags (PenInside=0)
areas[i]=area; //save pointer into list
return true;
}
}
return false; //no free space found
//go through pointer array and check for free space
for (unsigned char i = 0; i < NUM_AREAS; i++) {
if (areas[i] == NULL) { //free space found
area->flags = 0; //we start with empty flags (PenInside=0)
areas[i] = area; //save pointer into list
return true;
}
}
return false; //no free space found
}
void touch_unregister_area(TOUCH_AREA_STRUCT* area)
{
if(area==NULL) return;
if (area == NULL) {
return;
}
//go through pointer array and find the area to remove
for(unsigned char i=0; i<NUM_AREAS; i++)
{
if(areas[i]==area) //area found in pointer array at pos i
{
areas[i]=NULL; //set pointer in list to NULL again
break;
}
}
//go through pointer array and find the area to remove
for (unsigned char i = 0; i < NUM_AREAS; i++) {
if (areas[i] == area) { //area found in pointer array at pos i
areas[i] = NULL; //set pointer in list to NULL again
break;
}
}
}
POINT_STRUCT touch_get_last_point() {
return pos;
POINT_STRUCT touch_get_last_point()
{
return pos;
}

View File

@@ -1,3 +1,25 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: common/touch/touch.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
* 2015-04-27 timolang@gmail.com 259d446 Added touch support to emulator. Implemented basic touch function.
* 2015-04-27 timolang@gmail.com cf72baa Introduced a Screen (sub) module and divided app into multiple screens.
* 2015-05-02 timolang@gmail.com 3281616 Added some more touch functions. Improved pixy test. Drag the Image around!
* 2015-05-11 timolang@gmail.com a175a2f Added doxygen docu for touch module
* 2015-05-11 timolang@gmail.com 08d9fe0 More work on doxygen module structure
* 2015-05-12 timolang@gmail.com 1402598 Added doxygen stuff for button module and some minor changes to touch, screen_main and tft module.
* 2015-05-15 timolang@gmail.com 9a16865 Added doxgen comments to filesyste, checkbox, numupdown and screen module. And some minor changes to the other modules.
* 2015-06-01 timolang@gmail.com 06227da Added calibrate screen (WIP). fixed bug in emulator drawing.
* 2015-06-01 timolang@gmail.com eb573bc Finalized calibration. Fixed a bug in screen module.
*
**************************************************************************************************************************************/
#ifndef TOUCH_H
#define TOUCH_H
@@ -19,8 +41,8 @@
Enum to describe the current Touch State. \sa touch_add_raw_event
*/
typedef enum {
TOUCH_UP, //!< The display is currently not touched
TOUCH_DOWN //!< The display is currently touched at some point
TOUCH_UP, //!< The display is currently not touched
TOUCH_DOWN //!< The display is currently touched at some point
} TOUCH_STATE ;
/**
@@ -28,12 +50,12 @@ typedef enum {
* You can OR-combine them. \sa touch_register_area
*/
typedef enum {
NONE=0x00, //!< Do not receive any events
PEN_DOWN=0x01, //!< Receive an event when the pen goes down inside the region
PEN_UP=0x02, //!< Receive an event when the pen goes up inside the region
PEN_ENTER=0x04, //!< Receive an event when the pen enters the region (pen was down before)
PEN_LEAVE=0x08, //!< Receive an event when the pen leaves the region (pen was inside region before)
PEN_MOVE=0x10 //!< Receive an event when the pen moves inside the region (pen is down)
NONE = 0x00, //!< Do not receive any events
PEN_DOWN = 0x01, //!< Receive an event when the pen goes down inside the region
PEN_UP = 0x02, //!< Receive an event when the pen goes up inside the region
PEN_ENTER = 0x04, //!< Receive an event when the pen enters the region (pen was down before)
PEN_LEAVE = 0x08, //!< Receive an event when the pen leaves the region (pen was inside region before)
PEN_MOVE = 0x10 //!< Receive an event when the pen moves inside the region (pen is down)
} TOUCH_ACTION;
/**
@@ -48,13 +70,13 @@ typedef void (*TOUCH_CALLBACK)(void* touchArea, TOUCH_ACTION triggeredAction);
* Structure to configure a Touch Area
*/
typedef struct {
TOUCH_ACTION hookedActions; //!< Actions to listen to
uint16_t x1; //!< Top Left X-Coordinate of Area
uint16_t y1; //!< Top Left Y-Coordinate of Area
uint16_t x2; //!< Bottom Right X-Coordinate of Area
uint16_t y2; //!< Bottom Right Y-Coordinate of Area
TOUCH_CALLBACK callback; //!< Callback which is executed when an event occurred in this Area.
uint8_t flags; //!< For internal use, don't change, don't initialize
TOUCH_ACTION hookedActions; //!< Actions to listen to
uint16_t x1; //!< Top Left X-Coordinate of Area
uint16_t y1; //!< Top Left Y-Coordinate of Area
uint16_t x2; //!< Bottom Right X-Coordinate of Area
uint16_t y2; //!< Bottom Right Y-Coordinate of Area
TOUCH_CALLBACK callback; //!< Callback which is executed when an event occurred in this Area.
uint8_t flags; //!< For internal use, don't change, don't initialize
} TOUCH_AREA_STRUCT;
@@ -62,8 +84,8 @@ typedef struct {
* Struct which represents a 2D point on the display
*/
typedef struct {
uint16_t x; //!< The X-Coordinate of the point
uint16_t y; //!< The Y-Coordinate of the point
uint16_t x; //!< The X-Coordinate of the point
uint16_t y; //!< The Y-Coordinate of the point
} POINT_STRUCT;
/**
@@ -82,7 +104,7 @@ bool touch_init();
* @param state Whether the pen is up or down
* @return True on success
*/
bool touch_add_raw_event(uint16_t x, uint16_t y,TOUCH_STATE state);
bool touch_add_raw_event(uint16_t x, uint16_t y, TOUCH_STATE state);
/**
* Checks whether or not we have memory to manage and track additional \p num TOUCH_AREA_STRUCT%s

77
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View File

@@ -1,243 +1,256 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/font.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-11 aaron@duckpond.ch 21fddc3 Implemented new functions
*
**************************************************************************************************************************************/
#include<stdint.h>
// SmallFont.c
// SmallFont.c
// Font Size : 8x12
// Memory usage : 1216 bytes
// # characters : 101
const char small_font[1216] = {
0x08,0x0C,0x20,0x65,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // <Space>
0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x20,0x00,0x20,0x00,0x00, // !
0x00,0x28,0x50,0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // "
0x00,0x00,0x28,0x28,0xFC,0x28,0x50,0xFC,0x50,0x50,0x00,0x00, // #
0x00,0x20,0x78,0xA8,0xA0,0x60,0x30,0x28,0xA8,0xF0,0x20,0x00, // $
0x00,0x00,0x48,0xA8,0xB0,0x50,0x28,0x34,0x54,0x48,0x00,0x00, // %
0x00,0x00,0x20,0x50,0x50,0x78,0xA8,0xA8,0x90,0x6C,0x00,0x00, // &
0x00,0x40,0x40,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '
0x00,0x04,0x08,0x10,0x10,0x10,0x10,0x10,0x10,0x08,0x04,0x00, // (
0x00,0x40,0x20,0x10,0x10,0x10,0x10,0x10,0x10,0x20,0x40,0x00, // )
0x00,0x00,0x00,0x20,0xA8,0x70,0x70,0xA8,0x20,0x00,0x00,0x00, // *
0x00,0x00,0x20,0x20,0x20,0xF8,0x20,0x20,0x20,0x00,0x00,0x00, // +
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x40,0x80, // ,
0x00,0x00,0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00, // -
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00, // .
0x00,0x08,0x10,0x10,0x10,0x20,0x20,0x40,0x40,0x40,0x80,0x00, // /
0x00,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 0
0x00,0x00,0x20,0x60,0x20,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 1
0x00,0x00,0x70,0x88,0x88,0x10,0x20,0x40,0x80,0xF8,0x00,0x00, // 2
0x00,0x00,0x70,0x88,0x08,0x30,0x08,0x08,0x88,0x70,0x00,0x00, // 3
0x00,0x00,0x10,0x30,0x50,0x50,0x90,0x78,0x10,0x18,0x00,0x00, // 4
0x00,0x00,0xF8,0x80,0x80,0xF0,0x08,0x08,0x88,0x70,0x00,0x00, // 5
0x00,0x00,0x70,0x90,0x80,0xF0,0x88,0x88,0x88,0x70,0x00,0x00, // 6
0x00,0x00,0xF8,0x90,0x10,0x20,0x20,0x20,0x20,0x20,0x00,0x00, // 7
0x00,0x00,0x70,0x88,0x88,0x70,0x88,0x88,0x88,0x70,0x00,0x00, // 8
0x00,0x00,0x70,0x88,0x88,0x88,0x78,0x08,0x48,0x70,0x00,0x00, // 9
0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x20,0x00,0x00, // :
0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x20,0x20,0x00, // ;
0x00,0x04,0x08,0x10,0x20,0x40,0x20,0x10,0x08,0x04,0x00,0x00, // <
0x00,0x00,0x00,0x00,0xF8,0x00,0x00,0xF8,0x00,0x00,0x00,0x00, // =
0x00,0x40,0x20,0x10,0x08,0x04,0x08,0x10,0x20,0x40,0x00,0x00, // >
0x00,0x00,0x70,0x88,0x88,0x10,0x20,0x20,0x00,0x20,0x00,0x00, // ?
0x00,0x00,0x70,0x88,0x98,0xA8,0xA8,0xB8,0x80,0x78,0x00,0x00, // @
0x00,0x00,0x20,0x20,0x30,0x50,0x50,0x78,0x48,0xCC,0x00,0x00, // A
0x00,0x00,0xF0,0x48,0x48,0x70,0x48,0x48,0x48,0xF0,0x00,0x00, // B
0x00,0x00,0x78,0x88,0x80,0x80,0x80,0x80,0x88,0x70,0x00,0x00, // C
0x00,0x00,0xF0,0x48,0x48,0x48,0x48,0x48,0x48,0xF0,0x00,0x00, // D
0x00,0x00,0xF8,0x48,0x50,0x70,0x50,0x40,0x48,0xF8,0x00,0x00, // E
0x00,0x00,0xF8,0x48,0x50,0x70,0x50,0x40,0x40,0xE0,0x00,0x00, // F
0x00,0x00,0x38,0x48,0x80,0x80,0x9C,0x88,0x48,0x30,0x00,0x00, // G
0x00,0x00,0xCC,0x48,0x48,0x78,0x48,0x48,0x48,0xCC,0x00,0x00, // H
0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x20,0x20,0xF8,0x00,0x00, // I
0x00,0x00,0x7C,0x10,0x10,0x10,0x10,0x10,0x10,0x90,0xE0,0x00, // J
0x00,0x00,0xEC,0x48,0x50,0x60,0x50,0x50,0x48,0xEC,0x00,0x00, // K
0x00,0x00,0xE0,0x40,0x40,0x40,0x40,0x40,0x44,0xFC,0x00,0x00, // L
0x00,0x00,0xD8,0xD8,0xD8,0xD8,0xA8,0xA8,0xA8,0xA8,0x00,0x00, // M
0x00,0x00,0xDC,0x48,0x68,0x68,0x58,0x58,0x48,0xE8,0x00,0x00, // N
0x00,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // O
0x00,0x00,0xF0,0x48,0x48,0x70,0x40,0x40,0x40,0xE0,0x00,0x00, // P
0x00,0x00,0x70,0x88,0x88,0x88,0x88,0xE8,0x98,0x70,0x18,0x00, // Q
0x00,0x00,0xF0,0x48,0x48,0x70,0x50,0x48,0x48,0xEC,0x00,0x00, // R
0x00,0x00,0x78,0x88,0x80,0x60,0x10,0x08,0x88,0xF0,0x00,0x00, // S
0x00,0x00,0xF8,0xA8,0x20,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // T
0x00,0x00,0xCC,0x48,0x48,0x48,0x48,0x48,0x48,0x30,0x00,0x00, // U
0x00,0x00,0xCC,0x48,0x48,0x50,0x50,0x30,0x20,0x20,0x00,0x00, // V
0x00,0x00,0xA8,0xA8,0xA8,0x70,0x50,0x50,0x50,0x50,0x00,0x00, // W
0x00,0x00,0xD8,0x50,0x50,0x20,0x20,0x50,0x50,0xD8,0x00,0x00, // X
0x00,0x00,0xD8,0x50,0x50,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // Y
0x00,0x00,0xF8,0x90,0x10,0x20,0x20,0x40,0x48,0xF8,0x00,0x00, // Z
0x00,0x38,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x38,0x00, // [
0x00,0x40,0x40,0x40,0x20,0x20,0x10,0x10,0x10,0x08,0x00,0x00, // <Backslash>
0x00,0x70,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x70,0x00, // ]
0x00,0x20,0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ^
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFC, // _
0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '
0x00,0x00,0x00,0x00,0x00,0x30,0x48,0x38,0x48,0x3C,0x00,0x00, // a
0x00,0x00,0xC0,0x40,0x40,0x70,0x48,0x48,0x48,0x70,0x00,0x00, // b
0x00,0x00,0x00,0x00,0x00,0x38,0x48,0x40,0x40,0x38,0x00,0x00, // c
0x00,0x00,0x18,0x08,0x08,0x38,0x48,0x48,0x48,0x3C,0x00,0x00, // d
0x00,0x00,0x00,0x00,0x00,0x30,0x48,0x78,0x40,0x38,0x00,0x00, // e
0x00,0x00,0x1C,0x20,0x20,0x78,0x20,0x20,0x20,0x78,0x00,0x00, // f
0x00,0x00,0x00,0x00,0x00,0x3C,0x48,0x30,0x40,0x78,0x44,0x38, // g
0x00,0x00,0xC0,0x40,0x40,0x70,0x48,0x48,0x48,0xEC,0x00,0x00, // h
0x00,0x00,0x20,0x00,0x00,0x60,0x20,0x20,0x20,0x70,0x00,0x00, // i
0x00,0x00,0x10,0x00,0x00,0x30,0x10,0x10,0x10,0x10,0x10,0xE0, // j
0x00,0x00,0xC0,0x40,0x40,0x5C,0x50,0x70,0x48,0xEC,0x00,0x00, // k
0x00,0x00,0xE0,0x20,0x20,0x20,0x20,0x20,0x20,0xF8,0x00,0x00, // l
0x00,0x00,0x00,0x00,0x00,0xF0,0xA8,0xA8,0xA8,0xA8,0x00,0x00, // m
0x00,0x00,0x00,0x00,0x00,0xF0,0x48,0x48,0x48,0xEC,0x00,0x00, // n
0x00,0x00,0x00,0x00,0x00,0x30,0x48,0x48,0x48,0x30,0x00,0x00, // o
0x00,0x00,0x00,0x00,0x00,0xF0,0x48,0x48,0x48,0x70,0x40,0xE0, // p
0x00,0x00,0x00,0x00,0x00,0x38,0x48,0x48,0x48,0x38,0x08,0x1C, // q
0x00,0x00,0x00,0x00,0x00,0xD8,0x60,0x40,0x40,0xE0,0x00,0x00, // r
0x00,0x00,0x00,0x00,0x00,0x78,0x40,0x30,0x08,0x78,0x00,0x00, // s
0x00,0x00,0x00,0x20,0x20,0x70,0x20,0x20,0x20,0x18,0x00,0x00, // t
0x00,0x00,0x00,0x00,0x00,0xD8,0x48,0x48,0x48,0x3C,0x00,0x00, // u
0x00,0x00,0x00,0x00,0x00,0xEC,0x48,0x50,0x30,0x20,0x00,0x00, // v
0x00,0x00,0x00,0x00,0x00,0xA8,0xA8,0x70,0x50,0x50,0x00,0x00, // w
0x00,0x00,0x00,0x00,0x00,0xD8,0x50,0x20,0x50,0xD8,0x00,0x00, // x
0x00,0x00,0x00,0x00,0x00,0xEC,0x48,0x50,0x30,0x20,0x20,0xC0, // y
0x00,0x00,0x00,0x00,0x00,0x78,0x10,0x20,0x20,0x78,0x00,0x00, // z
0x00,0x18,0x10,0x10,0x10,0x20,0x10,0x10,0x10,0x10,0x18,0x00, // {
0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10, // |
0x00,0x60,0x20,0x20,0x20,0x10,0x20,0x20,0x20,0x20,0x60,0x00, // }
0x40,0xA4,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ~
0x50,0x00,0x20,0x20,0x30,0x50,0x50,0x78,0x48,0xCC,0x00,0x00, // Ä
0x50,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // Ö
0x48,0x00,0xCC,0x48,0x48,0x48,0x48,0x48,0x48,0x30,0x00,0x00, // Ü
0x00,0x00,0x00,0x48,0x00,0x30,0x48,0x38,0x48,0x3C,0x00,0x00, // ä
0x00,0x00,0x00,0x48,0x00,0x30,0x48,0x48,0x48,0x30,0x00,0x00, // ö
0x00,0x00,0x00,0x48,0x00,0xD8,0x48,0x48,0x48,0x3C,0x00,0x00 // ü
};
const char small_font[1216] = {
0x08, 0x0C, 0x20, 0x65,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // <Space>
0x00, 0x00, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x20, 0x00, 0x00, // !
0x00, 0x28, 0x50, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // "
0x00, 0x00, 0x28, 0x28, 0xFC, 0x28, 0x50, 0xFC, 0x50, 0x50, 0x00, 0x00, // #
0x00, 0x20, 0x78, 0xA8, 0xA0, 0x60, 0x30, 0x28, 0xA8, 0xF0, 0x20, 0x00, // $
0x00, 0x00, 0x48, 0xA8, 0xB0, 0x50, 0x28, 0x34, 0x54, 0x48, 0x00, 0x00, // %
0x00, 0x00, 0x20, 0x50, 0x50, 0x78, 0xA8, 0xA8, 0x90, 0x6C, 0x00, 0x00, // &
0x00, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // '
0x00, 0x04, 0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x08, 0x04, 0x00, // (
0x00, 0x40, 0x20, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x20, 0x40, 0x00, // )
0x00, 0x00, 0x00, 0x20, 0xA8, 0x70, 0x70, 0xA8, 0x20, 0x00, 0x00, 0x00, // *
0x00, 0x00, 0x20, 0x20, 0x20, 0xF8, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, // +
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x80, // ,
0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // -
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, // .
0x00, 0x08, 0x10, 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x40, 0x80, 0x00, // /
0x00, 0x00, 0x70, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x70, 0x00, 0x00, // 0
0x00, 0x00, 0x20, 0x60, 0x20, 0x20, 0x20, 0x20, 0x20, 0x70, 0x00, 0x00, // 1
0x00, 0x00, 0x70, 0x88, 0x88, 0x10, 0x20, 0x40, 0x80, 0xF8, 0x00, 0x00, // 2
0x00, 0x00, 0x70, 0x88, 0x08, 0x30, 0x08, 0x08, 0x88, 0x70, 0x00, 0x00, // 3
0x00, 0x00, 0x10, 0x30, 0x50, 0x50, 0x90, 0x78, 0x10, 0x18, 0x00, 0x00, // 4
0x00, 0x00, 0xF8, 0x80, 0x80, 0xF0, 0x08, 0x08, 0x88, 0x70, 0x00, 0x00, // 5
0x00, 0x00, 0x70, 0x90, 0x80, 0xF0, 0x88, 0x88, 0x88, 0x70, 0x00, 0x00, // 6
0x00, 0x00, 0xF8, 0x90, 0x10, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, // 7
0x00, 0x00, 0x70, 0x88, 0x88, 0x70, 0x88, 0x88, 0x88, 0x70, 0x00, 0x00, // 8
0x00, 0x00, 0x70, 0x88, 0x88, 0x88, 0x78, 0x08, 0x48, 0x70, 0x00, 0x00, // 9
0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, // :
0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x20, 0x20, 0x00, // ;
0x00, 0x04, 0x08, 0x10, 0x20, 0x40, 0x20, 0x10, 0x08, 0x04, 0x00, 0x00, // <
0x00, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, // =
0x00, 0x40, 0x20, 0x10, 0x08, 0x04, 0x08, 0x10, 0x20, 0x40, 0x00, 0x00, // >
0x00, 0x00, 0x70, 0x88, 0x88, 0x10, 0x20, 0x20, 0x00, 0x20, 0x00, 0x00, // ?
0x00, 0x00, 0x70, 0x88, 0x98, 0xA8, 0xA8, 0xB8, 0x80, 0x78, 0x00, 0x00, // @
0x00, 0x00, 0x20, 0x20, 0x30, 0x50, 0x50, 0x78, 0x48, 0xCC, 0x00, 0x00, // A
0x00, 0x00, 0xF0, 0x48, 0x48, 0x70, 0x48, 0x48, 0x48, 0xF0, 0x00, 0x00, // B
0x00, 0x00, 0x78, 0x88, 0x80, 0x80, 0x80, 0x80, 0x88, 0x70, 0x00, 0x00, // C
0x00, 0x00, 0xF0, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0xF0, 0x00, 0x00, // D
0x00, 0x00, 0xF8, 0x48, 0x50, 0x70, 0x50, 0x40, 0x48, 0xF8, 0x00, 0x00, // E
0x00, 0x00, 0xF8, 0x48, 0x50, 0x70, 0x50, 0x40, 0x40, 0xE0, 0x00, 0x00, // F
0x00, 0x00, 0x38, 0x48, 0x80, 0x80, 0x9C, 0x88, 0x48, 0x30, 0x00, 0x00, // G
0x00, 0x00, 0xCC, 0x48, 0x48, 0x78, 0x48, 0x48, 0x48, 0xCC, 0x00, 0x00, // H
0x00, 0x00, 0xF8, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0xF8, 0x00, 0x00, // I
0x00, 0x00, 0x7C, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x90, 0xE0, 0x00, // J
0x00, 0x00, 0xEC, 0x48, 0x50, 0x60, 0x50, 0x50, 0x48, 0xEC, 0x00, 0x00, // K
0x00, 0x00, 0xE0, 0x40, 0x40, 0x40, 0x40, 0x40, 0x44, 0xFC, 0x00, 0x00, // L
0x00, 0x00, 0xD8, 0xD8, 0xD8, 0xD8, 0xA8, 0xA8, 0xA8, 0xA8, 0x00, 0x00, // M
0x00, 0x00, 0xDC, 0x48, 0x68, 0x68, 0x58, 0x58, 0x48, 0xE8, 0x00, 0x00, // N
0x00, 0x00, 0x70, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x70, 0x00, 0x00, // O
0x00, 0x00, 0xF0, 0x48, 0x48, 0x70, 0x40, 0x40, 0x40, 0xE0, 0x00, 0x00, // P
0x00, 0x00, 0x70, 0x88, 0x88, 0x88, 0x88, 0xE8, 0x98, 0x70, 0x18, 0x00, // Q
0x00, 0x00, 0xF0, 0x48, 0x48, 0x70, 0x50, 0x48, 0x48, 0xEC, 0x00, 0x00, // R
0x00, 0x00, 0x78, 0x88, 0x80, 0x60, 0x10, 0x08, 0x88, 0xF0, 0x00, 0x00, // S
0x00, 0x00, 0xF8, 0xA8, 0x20, 0x20, 0x20, 0x20, 0x20, 0x70, 0x00, 0x00, // T
0x00, 0x00, 0xCC, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x30, 0x00, 0x00, // U
0x00, 0x00, 0xCC, 0x48, 0x48, 0x50, 0x50, 0x30, 0x20, 0x20, 0x00, 0x00, // V
0x00, 0x00, 0xA8, 0xA8, 0xA8, 0x70, 0x50, 0x50, 0x50, 0x50, 0x00, 0x00, // W
0x00, 0x00, 0xD8, 0x50, 0x50, 0x20, 0x20, 0x50, 0x50, 0xD8, 0x00, 0x00, // X
0x00, 0x00, 0xD8, 0x50, 0x50, 0x20, 0x20, 0x20, 0x20, 0x70, 0x00, 0x00, // Y
0x00, 0x00, 0xF8, 0x90, 0x10, 0x20, 0x20, 0x40, 0x48, 0xF8, 0x00, 0x00, // Z
0x00, 0x38, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x38, 0x00, // [
0x00, 0x40, 0x40, 0x40, 0x20, 0x20, 0x10, 0x10, 0x10, 0x08, 0x00, 0x00, // <Backslash>
0x00, 0x70, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x70, 0x00, // ]
0x00, 0x20, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ^
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, // _
0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // '
0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x48, 0x38, 0x48, 0x3C, 0x00, 0x00, // a
0x00, 0x00, 0xC0, 0x40, 0x40, 0x70, 0x48, 0x48, 0x48, 0x70, 0x00, 0x00, // b
0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x48, 0x40, 0x40, 0x38, 0x00, 0x00, // c
0x00, 0x00, 0x18, 0x08, 0x08, 0x38, 0x48, 0x48, 0x48, 0x3C, 0x00, 0x00, // d
0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x48, 0x78, 0x40, 0x38, 0x00, 0x00, // e
0x00, 0x00, 0x1C, 0x20, 0x20, 0x78, 0x20, 0x20, 0x20, 0x78, 0x00, 0x00, // f
0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x48, 0x30, 0x40, 0x78, 0x44, 0x38, // g
0x00, 0x00, 0xC0, 0x40, 0x40, 0x70, 0x48, 0x48, 0x48, 0xEC, 0x00, 0x00, // h
0x00, 0x00, 0x20, 0x00, 0x00, 0x60, 0x20, 0x20, 0x20, 0x70, 0x00, 0x00, // i
0x00, 0x00, 0x10, 0x00, 0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, 0xE0, // j
0x00, 0x00, 0xC0, 0x40, 0x40, 0x5C, 0x50, 0x70, 0x48, 0xEC, 0x00, 0x00, // k
0x00, 0x00, 0xE0, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0xF8, 0x00, 0x00, // l
0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0xA8, 0xA8, 0xA8, 0xA8, 0x00, 0x00, // m
0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x48, 0x48, 0x48, 0xEC, 0x00, 0x00, // n
0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x48, 0x48, 0x48, 0x30, 0x00, 0x00, // o
0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x48, 0x48, 0x48, 0x70, 0x40, 0xE0, // p
0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x48, 0x48, 0x48, 0x38, 0x08, 0x1C, // q
0x00, 0x00, 0x00, 0x00, 0x00, 0xD8, 0x60, 0x40, 0x40, 0xE0, 0x00, 0x00, // r
0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x40, 0x30, 0x08, 0x78, 0x00, 0x00, // s
0x00, 0x00, 0x00, 0x20, 0x20, 0x70, 0x20, 0x20, 0x20, 0x18, 0x00, 0x00, // t
0x00, 0x00, 0x00, 0x00, 0x00, 0xD8, 0x48, 0x48, 0x48, 0x3C, 0x00, 0x00, // u
0x00, 0x00, 0x00, 0x00, 0x00, 0xEC, 0x48, 0x50, 0x30, 0x20, 0x00, 0x00, // v
0x00, 0x00, 0x00, 0x00, 0x00, 0xA8, 0xA8, 0x70, 0x50, 0x50, 0x00, 0x00, // w
0x00, 0x00, 0x00, 0x00, 0x00, 0xD8, 0x50, 0x20, 0x50, 0xD8, 0x00, 0x00, // x
0x00, 0x00, 0x00, 0x00, 0x00, 0xEC, 0x48, 0x50, 0x30, 0x20, 0x20, 0xC0, // y
0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x10, 0x20, 0x20, 0x78, 0x00, 0x00, // z
0x00, 0x18, 0x10, 0x10, 0x10, 0x20, 0x10, 0x10, 0x10, 0x10, 0x18, 0x00, // {
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, // |
0x00, 0x60, 0x20, 0x20, 0x20, 0x10, 0x20, 0x20, 0x20, 0x20, 0x60, 0x00, // }
0x40, 0xA4, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ~
0x50, 0x00, 0x20, 0x20, 0x30, 0x50, 0x50, 0x78, 0x48, 0xCC, 0x00, 0x00, // Ä
0x50, 0x00, 0x70, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x70, 0x00, 0x00, // Ö
0x48, 0x00, 0xCC, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x30, 0x00, 0x00, // Ü
0x00, 0x00, 0x00, 0x48, 0x00, 0x30, 0x48, 0x38, 0x48, 0x3C, 0x00, 0x00, // ä
0x00, 0x00, 0x00, 0x48, 0x00, 0x30, 0x48, 0x48, 0x48, 0x30, 0x00, 0x00, // ö
0x00, 0x00, 0x00, 0x48, 0x00, 0xD8, 0x48, 0x48, 0x48, 0x3C, 0x00, 0x00 // ü
};
// BigFont.c (C)2010 by Henning Karlsen
// Font Size : 16x16
// Memory usage : 3236 bytes
// # characters : 101
const char big_font[3236] = {
0x10,0x10,0x20,0x65,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // <Space>
0x00,0x00,0x00,0x00,0x07,0x00,0x0F,0x80,0x0F,0x80,0x0F,0x80,0x0F,0x80,0x0F,0x80,0x07,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x00,0x00, // !
0x00,0x00,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x06,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // "
0x00,0x00,0x0C,0x30,0x0C,0x30,0x0C,0x30,0x7F,0xFE,0x7F,0xFE,0x0C,0x30,0x0C,0x30,0x0C,0x30,0x0C,0x30,0x7F,0xFE,0x7F,0xFE,0x0C,0x30,0x0C,0x30,0x0C,0x30,0x00,0x00, // #
0x00,0x00,0x02,0x40,0x02,0x40,0x0F,0xF8,0x1F,0xF8,0x1A,0x40,0x1A,0x40,0x1F,0xF0,0x0F,0xF8,0x02,0x58,0x02,0x58,0x1F,0xF8,0x1F,0xF0,0x02,0x40,0x02,0x40,0x00,0x00, // $
0x00,0x00,0x00,0x00,0x00,0x00,0x0E,0x10,0x0E,0x30,0x0E,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x70,0x0C,0x70,0x08,0x70,0x00,0x00,0x00,0x00,0x00,0x00, // %
0x00,0x00,0x00,0x00,0x0F,0x00,0x19,0x80,0x19,0x80,0x19,0x80,0x0F,0x00,0x0F,0x08,0x0F,0x98,0x19,0xF8,0x18,0xF0,0x18,0xE0,0x19,0xF0,0x0F,0x98,0x00,0x00,0x00,0x00, // &
0x00,0x00,0x00,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '
0x00,0x00,0x00,0x00,0x00,0xF0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x07,0x00,0x03,0x80,0x01,0xC0,0x00,0xF0,0x00,0x00,0x00,0x00, // (
0x00,0x00,0x00,0x00,0x0F,0x00,0x03,0x80,0x01,0xC0,0x00,0xE0,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x0F,0x00,0x00,0x00,0x00,0x00, // )
0x00,0x00,0x00,0x00,0x01,0x80,0x11,0x88,0x09,0x90,0x07,0xE0,0x07,0xE0,0x3F,0xFC,0x3F,0xFC,0x07,0xE0,0x07,0xE0,0x09,0x90,0x11,0x88,0x01,0x80,0x00,0x00,0x00,0x00, // *
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x80,0x01,0x80,0x01,0x80,0x0F,0xF0,0x0F,0xF0,0x01,0x80,0x01,0x80,0x01,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // +
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x0E,0x00,0x00,0x00, // ,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xF8,0x1F,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x00,0x00,0x00,0x00, // ,
0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x06,0x00,0x0E,0x00,0x1C,0x00,0x38,0x00,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x00,0x1C,0x00,0x00,0x00,0x00,0x00, // /
const char big_font[3236] = {
0x10, 0x10, 0x20, 0x65,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // <Space>
0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x0F, 0x80, 0x0F, 0x80, 0x0F, 0x80, 0x0F, 0x80, 0x0F, 0x80, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, // !
0x00, 0x00, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x06, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // "
0x00, 0x00, 0x0C, 0x30, 0x0C, 0x30, 0x0C, 0x30, 0x7F, 0xFE, 0x7F, 0xFE, 0x0C, 0x30, 0x0C, 0x30, 0x0C, 0x30, 0x0C, 0x30, 0x7F, 0xFE, 0x7F, 0xFE, 0x0C, 0x30, 0x0C, 0x30, 0x0C, 0x30, 0x00, 0x00, // #
0x00, 0x00, 0x02, 0x40, 0x02, 0x40, 0x0F, 0xF8, 0x1F, 0xF8, 0x1A, 0x40, 0x1A, 0x40, 0x1F, 0xF0, 0x0F, 0xF8, 0x02, 0x58, 0x02, 0x58, 0x1F, 0xF8, 0x1F, 0xF0, 0x02, 0x40, 0x02, 0x40, 0x00, 0x00, // $
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x10, 0x0E, 0x30, 0x0E, 0x70, 0x00, 0xE0, 0x01, 0xC0, 0x03, 0x80, 0x07, 0x00, 0x0E, 0x70, 0x0C, 0x70, 0x08, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // %
0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x19, 0x80, 0x19, 0x80, 0x19, 0x80, 0x0F, 0x00, 0x0F, 0x08, 0x0F, 0x98, 0x19, 0xF8, 0x18, 0xF0, 0x18, 0xE0, 0x19, 0xF0, 0x0F, 0x98, 0x00, 0x00, 0x00, 0x00, // &
0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // '
0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x01, 0xC0, 0x03, 0x80, 0x07, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x07, 0x00, 0x03, 0x80, 0x01, 0xC0, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x00, // (
0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x03, 0x80, 0x01, 0xC0, 0x00, 0xE0, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0xE0, 0x01, 0xC0, 0x03, 0x80, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, // )
0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x11, 0x88, 0x09, 0x90, 0x07, 0xE0, 0x07, 0xE0, 0x3F, 0xFC, 0x3F, 0xFC, 0x07, 0xE0, 0x07, 0xE0, 0x09, 0x90, 0x11, 0x88, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, // *
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x0F, 0xF0, 0x0F, 0xF0, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // +
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x0E, 0x00, 0x00, 0x00, // ,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0xF8, 0x1F, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // -
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, // ,
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x06, 0x00, 0x0E, 0x00, 0x1C, 0x00, 0x38, 0x00, 0x70, 0x00, 0xE0, 0x01, 0xC0, 0x03, 0x80, 0x07, 0x00, 0x0E, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, // /
0x00,0x00,0x00,0x00,0x0F,0xF0,0x1C,0x38,0x1C,0x78,0x1C,0xF8,0x1C,0xF8,0x1D,0xB8,0x1D,0xB8,0x1F,0x38,0x1F,0x38,0x1E,0x38,0x1C,0x38,0x0F,0xF0,0x00,0x00,0x00,0x00, // 0
0x00,0x00,0x00,0x00,0x01,0x80,0x01,0x80,0x03,0x80,0x1F,0x80,0x1F,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x1F,0xF0,0x00,0x00,0x00,0x00, // 1
0x00,0x00,0x00,0x00,0x0F,0xE0,0x1C,0x70,0x1C,0x38,0x00,0x38,0x00,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x38,0x1C,0x38,0x1F,0xF8,0x00,0x00,0x00,0x00, // 2
0x00,0x00,0x00,0x00,0x0F,0xE0,0x1C,0x70,0x1C,0x38,0x00,0x38,0x00,0x70,0x03,0xC0,0x03,0xC0,0x00,0x70,0x00,0x38,0x1C,0x38,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // 3
0x00,0x00,0x00,0x00,0x00,0xE0,0x01,0xE0,0x03,0xE0,0x06,0xE0,0x0C,0xE0,0x18,0xE0,0x1F,0xF8,0x1F,0xF8,0x00,0xE0,0x00,0xE0,0x00,0xE0,0x03,0xF8,0x00,0x00,0x00,0x00, // 4
0x00,0x00,0x00,0x00,0x1F,0xF8,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1F,0xE0,0x1F,0xF0,0x00,0x78,0x00,0x38,0x1C,0x38,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // 5
0x00,0x00,0x00,0x00,0x03,0xE0,0x07,0x00,0x0E,0x00,0x1C,0x00,0x1C,0x00,0x1F,0xF0,0x1F,0xF8,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x0F,0xF0,0x00,0x00,0x00,0x00, // 6
0x00,0x00,0x00,0x00,0x1F,0xFC,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x00,0x1C,0x00,0x38,0x00,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x03,0x80,0x03,0x80,0x00,0x00,0x00,0x00, // 7
0x00,0x00,0x00,0x00,0x0F,0xF0,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1F,0x38,0x07,0xE0,0x07,0xE0,0x1C,0xF8,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x0F,0xF0,0x00,0x00,0x00,0x00, // 8
0x00,0x00,0x00,0x00,0x0F,0xF0,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1F,0xF8,0x0F,0xF8,0x00,0x38,0x00,0x38,0x00,0x70,0x00,0xE0,0x07,0xC0,0x00,0x00,0x00,0x00, // 9
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x80,0x03,0x80,0x03,0x80,0x00,0x00,0x00,0x00,0x03,0x80,0x03,0x80,0x03,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // :
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x80,0x03,0x80,0x03,0x80,0x00,0x00,0x00,0x00,0x03,0x80,0x03,0x80,0x03,0x80,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ;
0x00,0x00,0x00,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x00,0x1C,0x00,0x1C,0x00,0x0E,0x00,0x07,0x00,0x03,0x80,0x01,0xC0,0x00,0xE0,0x00,0x70,0x00,0x00, // <
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFC,0x3F,0xFC,0x00,0x00,0x00,0x00,0x3F,0xFC,0x3F,0xFC,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // =
0x00,0x00,0x1C,0x00,0x0E,0x00,0x07,0x00,0x03,0x80,0x01,0xC0,0x00,0xE0,0x00,0x70,0x00,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x00,0x1C,0x00,0x00,0x00, // >
0x00,0x00,0x03,0xC0,0x0F,0xF0,0x1E,0x78,0x18,0x38,0x00,0x38,0x00,0x70,0x00,0xE0,0x01,0xC0,0x01,0xC0,0x00,0x00,0x00,0x00,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x00,0x00, // ?
0x00, 0x00, 0x00, 0x00, 0x0F, 0xF0, 0x1C, 0x38, 0x1C, 0x78, 0x1C, 0xF8, 0x1C, 0xF8, 0x1D, 0xB8, 0x1D, 0xB8, 0x1F, 0x38, 0x1F, 0x38, 0x1E, 0x38, 0x1C, 0x38, 0x0F, 0xF0, 0x00, 0x00, 0x00, 0x00, // 0
0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x03, 0x80, 0x1F, 0x80, 0x1F, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x1F, 0xF0, 0x00, 0x00, 0x00, 0x00, // 1
0x00, 0x00, 0x00, 0x00, 0x0F, 0xE0, 0x1C, 0x70, 0x1C, 0x38, 0x00, 0x38, 0x00, 0x70, 0x00, 0xE0, 0x01, 0xC0, 0x03, 0x80, 0x07, 0x00, 0x0E, 0x38, 0x1C, 0x38, 0x1F, 0xF8, 0x00, 0x00, 0x00, 0x00, // 2
0x00, 0x00, 0x00, 0x00, 0x0F, 0xE0, 0x1C, 0x70, 0x1C, 0x38, 0x00, 0x38, 0x00, 0x70, 0x03, 0xC0, 0x03, 0xC0, 0x00, 0x70, 0x00, 0x38, 0x1C, 0x38, 0x1C, 0x70, 0x0F, 0xE0, 0x00, 0x00, 0x00, 0x00, // 3
0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x01, 0xE0, 0x03, 0xE0, 0x06, 0xE0, 0x0C, 0xE0, 0x18, 0xE0, 0x1F, 0xF8, 0x1F, 0xF8, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0xE0, 0x03, 0xF8, 0x00, 0x00, 0x00, 0x00, // 4
0x00, 0x00, 0x00, 0x00, 0x1F, 0xF8, 0x1C, 0x00, 0x1C, 0x00, 0x1C, 0x00, 0x1C, 0x00, 0x1F, 0xE0, 0x1F, 0xF0, 0x00, 0x78, 0x00, 0x38, 0x1C, 0x38, 0x1C, 0x70, 0x0F, 0xE0, 0x00, 0x00, 0x00, 0x00, // 5
0x00, 0x00, 0x00, 0x00, 0x03, 0xE0, 0x07, 0x00, 0x0E, 0x00, 0x1C, 0x00, 0x1C, 0x00, 0x1F, 0xF0, 0x1F, 0xF8, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x0F, 0xF0, 0x00, 0x00, 0x00, 0x00, // 6
0x00, 0x00, 0x00, 0x00, 0x1F, 0xFC, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x00, 0x1C, 0x00, 0x38, 0x00, 0x70, 0x00, 0xE0, 0x01, 0xC0, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, // 7
0x00, 0x00, 0x00, 0x00, 0x0F, 0xF0, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1F, 0x38, 0x07, 0xE0, 0x07, 0xE0, 0x1C, 0xF8, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x0F, 0xF0, 0x00, 0x00, 0x00, 0x00, // 8
0x00, 0x00, 0x00, 0x00, 0x0F, 0xF0, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1F, 0xF8, 0x0F, 0xF8, 0x00, 0x38, 0x00, 0x38, 0x00, 0x70, 0x00, 0xE0, 0x07, 0xC0, 0x00, 0x00, 0x00, 0x00, // 9
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // :
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ;
0x00, 0x00, 0x00, 0x70, 0x00, 0xE0, 0x01, 0xC0, 0x03, 0x80, 0x07, 0x00, 0x0E, 0x00, 0x1C, 0x00, 0x1C, 0x00, 0x0E, 0x00, 0x07, 0x00, 0x03, 0x80, 0x01, 0xC0, 0x00, 0xE0, 0x00, 0x70, 0x00, 0x00, // <
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xFC, 0x3F, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xFC, 0x3F, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // =
0x00, 0x00, 0x1C, 0x00, 0x0E, 0x00, 0x07, 0x00, 0x03, 0x80, 0x01, 0xC0, 0x00, 0xE0, 0x00, 0x70, 0x00, 0x70, 0x00, 0xE0, 0x01, 0xC0, 0x03, 0x80, 0x07, 0x00, 0x0E, 0x00, 0x1C, 0x00, 0x00, 0x00, // >
0x00, 0x00, 0x03, 0xC0, 0x0F, 0xF0, 0x1E, 0x78, 0x18, 0x38, 0x00, 0x38, 0x00, 0x70, 0x00, 0xE0, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x00, // ?
0x00,0x00,0x0F,0xF8,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0xFC,0x1C,0xFC,0x1C,0xFC,0x1C,0xFC,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1F,0xF0,0x07,0xF8,0x00,0x00, // @
0x00,0x00,0x00,0x00,0x03,0xC0,0x07,0xE0,0x0E,0x70,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1F,0xF8,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x00,0x00,0x00,0x00, // A
0x00,0x00,0x00,0x00,0x1F,0xF0,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0F,0xF0,0x0F,0xF0,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x1F,0xF0,0x00,0x00,0x00,0x00, // B
0x00,0x00,0x00,0x00,0x07,0xF0,0x0E,0x38,0x1C,0x38,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1C,0x38,0x0E,0x38,0x07,0xF0,0x00,0x00,0x00,0x00, // C
0x00,0x00,0x00,0x00,0x1F,0xE0,0x0E,0x70,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x70,0x1F,0xE0,0x00,0x00,0x00,0x00, // D
0x00,0x00,0x00,0x00,0x1F,0xF8,0x0E,0x18,0x0E,0x08,0x0E,0x00,0x0E,0x30,0x0F,0xF0,0x0F,0xF0,0x0E,0x30,0x0E,0x00,0x0E,0x08,0x0E,0x18,0x1F,0xF8,0x00,0x00,0x00,0x00, // E
0x00,0x00,0x00,0x00,0x1F,0xF8,0x0E,0x18,0x0E,0x08,0x0E,0x00,0x0E,0x30,0x0F,0xF0,0x0F,0xF0,0x0E,0x30,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x1F,0x00,0x00,0x00,0x00,0x00, // F
0x00,0x00,0x00,0x00,0x07,0xF0,0x0E,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x00,0x1C,0x00,0x1C,0x00,0x1C,0xF8,0x1C,0x38,0x1C,0x38,0x0E,0x38,0x07,0xF8,0x00,0x00,0x00,0x00, // G
0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1F,0xF0,0x1F,0xF0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x00,0x00,0x00,0x00, // H
0x00,0x00,0x00,0x00,0x0F,0xE0,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x0F,0xE0,0x00,0x00,0x00,0x00, // I
0x00,0x00,0x00,0x00,0x01,0xFC,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x38,0x70,0x38,0x70,0x38,0x70,0x38,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // J
0x00,0x00,0x00,0x00,0x1E,0x38,0x0E,0x38,0x0E,0x70,0x0E,0xE0,0x0F,0xC0,0x0F,0x80,0x0F,0x80,0x0F,0xC0,0x0E,0xE0,0x0E,0x70,0x0E,0x38,0x1E,0x38,0x00,0x00,0x00,0x00, // K
0x00,0x00,0x00,0x00,0x1F,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x08,0x0E,0x18,0x0E,0x38,0x1F,0xF8,0x00,0x00,0x00,0x00, // L
0x00,0x00,0x00,0x00,0x1C,0x1C,0x1E,0x3C,0x1F,0x7C,0x1F,0xFC,0x1F,0xFC,0x1D,0xDC,0x1C,0x9C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x00,0x00,0x00,0x00, // M
0x00,0x00,0x00,0x00,0x1C,0x1C,0x1C,0x1C,0x1E,0x1C,0x1F,0x1C,0x1F,0x9C,0x1D,0xDC,0x1C,0xFC,0x1C,0x7C,0x1C,0x3C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x00,0x00,0x00,0x00, // N
0x00,0x00,0x00,0x00,0x03,0xE0,0x07,0xF0,0x0E,0x38,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x0E,0x38,0x07,0xF0,0x03,0xE0,0x00,0x00,0x00,0x00, // O
0x00, 0x00, 0x0F, 0xF8, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0xFC, 0x1C, 0xFC, 0x1C, 0xFC, 0x1C, 0xFC, 0x1C, 0x00, 0x1C, 0x00, 0x1C, 0x00, 0x1F, 0xF0, 0x07, 0xF8, 0x00, 0x00, // @
0x00, 0x00, 0x00, 0x00, 0x03, 0xC0, 0x07, 0xE0, 0x0E, 0x70, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1F, 0xF8, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x00, 0x00, 0x00, 0x00, // A
0x00, 0x00, 0x00, 0x00, 0x1F, 0xF0, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0F, 0xF0, 0x0F, 0xF0, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x1F, 0xF0, 0x00, 0x00, 0x00, 0x00, // B
0x00, 0x00, 0x00, 0x00, 0x07, 0xF0, 0x0E, 0x38, 0x1C, 0x38, 0x1C, 0x00, 0x1C, 0x00, 0x1C, 0x00, 0x1C, 0x00, 0x1C, 0x00, 0x1C, 0x00, 0x1C, 0x38, 0x0E, 0x38, 0x07, 0xF0, 0x00, 0x00, 0x00, 0x00, // C
0x00, 0x00, 0x00, 0x00, 0x1F, 0xE0, 0x0E, 0x70, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x70, 0x1F, 0xE0, 0x00, 0x00, 0x00, 0x00, // D
0x00, 0x00, 0x00, 0x00, 0x1F, 0xF8, 0x0E, 0x18, 0x0E, 0x08, 0x0E, 0x00, 0x0E, 0x30, 0x0F, 0xF0, 0x0F, 0xF0, 0x0E, 0x30, 0x0E, 0x00, 0x0E, 0x08, 0x0E, 0x18, 0x1F, 0xF8, 0x00, 0x00, 0x00, 0x00, // E
0x00, 0x00, 0x00, 0x00, 0x1F, 0xF8, 0x0E, 0x18, 0x0E, 0x08, 0x0E, 0x00, 0x0E, 0x30, 0x0F, 0xF0, 0x0F, 0xF0, 0x0E, 0x30, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, // F
0x00, 0x00, 0x00, 0x00, 0x07, 0xF0, 0x0E, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x00, 0x1C, 0x00, 0x1C, 0x00, 0x1C, 0xF8, 0x1C, 0x38, 0x1C, 0x38, 0x0E, 0x38, 0x07, 0xF8, 0x00, 0x00, 0x00, 0x00, // G
0x00, 0x00, 0x00, 0x00, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1F, 0xF0, 0x1F, 0xF0, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x00, 0x00, 0x00, 0x00, // H
0x00, 0x00, 0x00, 0x00, 0x0F, 0xE0, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x0F, 0xE0, 0x00, 0x00, 0x00, 0x00, // I
0x00, 0x00, 0x00, 0x00, 0x01, 0xFC, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x38, 0x70, 0x38, 0x70, 0x38, 0x70, 0x38, 0x70, 0x0F, 0xE0, 0x00, 0x00, 0x00, 0x00, // J
0x00, 0x00, 0x00, 0x00, 0x1E, 0x38, 0x0E, 0x38, 0x0E, 0x70, 0x0E, 0xE0, 0x0F, 0xC0, 0x0F, 0x80, 0x0F, 0x80, 0x0F, 0xC0, 0x0E, 0xE0, 0x0E, 0x70, 0x0E, 0x38, 0x1E, 0x38, 0x00, 0x00, 0x00, 0x00, // K
0x00, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x08, 0x0E, 0x18, 0x0E, 0x38, 0x1F, 0xF8, 0x00, 0x00, 0x00, 0x00, // L
0x00, 0x00, 0x00, 0x00, 0x1C, 0x1C, 0x1E, 0x3C, 0x1F, 0x7C, 0x1F, 0xFC, 0x1F, 0xFC, 0x1D, 0xDC, 0x1C, 0x9C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x00, 0x00, 0x00, 0x00, // M
0x00, 0x00, 0x00, 0x00, 0x1C, 0x1C, 0x1C, 0x1C, 0x1E, 0x1C, 0x1F, 0x1C, 0x1F, 0x9C, 0x1D, 0xDC, 0x1C, 0xFC, 0x1C, 0x7C, 0x1C, 0x3C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x00, 0x00, 0x00, 0x00, // N
0x00, 0x00, 0x00, 0x00, 0x03, 0xE0, 0x07, 0xF0, 0x0E, 0x38, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x0E, 0x38, 0x07, 0xF0, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00, // O
0x00,0x00,0x00,0x00,0x1F,0xF0,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0F,0xF0,0x0F,0xF0,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x1F,0x00,0x00,0x00,0x00,0x00, // P
0x00,0x00,0x00,0x00,0x03,0xE0,0x0F,0x78,0x0E,0x38,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x7C,0x1C,0xFC,0x0F,0xF8,0x0F,0xF8,0x00,0x38,0x00,0xFC,0x00,0x00, // Q
0x00,0x00,0x00,0x00,0x1F,0xF0,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0F,0xF0,0x0F,0xF0,0x0E,0x70,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x1E,0x38,0x00,0x00,0x00,0x00, // R
0x00,0x00,0x00,0x00,0x0F,0xF0,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x00,0x0F,0xE0,0x07,0xF0,0x00,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x0F,0xF0,0x00,0x00,0x00,0x00, // S
0x00,0x00,0x00,0x00,0x1F,0xFC,0x19,0xCC,0x11,0xC4,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x07,0xF0,0x00,0x00,0x00,0x00, // T
0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // U
0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0E,0xE0,0x07,0xC0,0x03,0x80,0x00,0x00,0x00,0x00, // V
0x00,0x00,0x00,0x00,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x9C,0x1C,0x9C,0x1C,0x9C,0x0F,0xF8,0x0F,0xF8,0x07,0x70,0x07,0x70,0x00,0x00,0x00,0x00, // W
0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0E,0xE0,0x07,0xC0,0x03,0x80,0x03,0x80,0x07,0xC0,0x0E,0xE0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x00,0x00,0x00,0x00, // X
0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0E,0xE0,0x07,0xC0,0x03,0x80,0x03,0x80,0x03,0x80,0x03,0x80,0x0F,0xE0,0x00,0x00,0x00,0x00, // Y
0x00,0x00,0x00,0x00,0x1F,0xF8,0x1C,0x38,0x18,0x38,0x10,0x70,0x00,0xE0,0x01,0xC0,0x03,0x80,0x07,0x00,0x0E,0x08,0x1C,0x18,0x1C,0x38,0x1F,0xF8,0x00,0x00,0x00,0x00, // Z
0x00,0x00,0x00,0x00,0x07,0xF0,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0xF0,0x00,0x00,0x00,0x00, // [
0x00,0x00,0x00,0x00,0x10,0x00,0x18,0x00,0x1C,0x00,0x0E,0x00,0x07,0x00,0x03,0x80,0x01,0xC0,0x00,0xE0,0x00,0x70,0x00,0x38,0x00,0x1C,0x00,0x07,0x00,0x00,0x00,0x00, // <Backslash>
0x00,0x00,0x00,0x00,0x07,0xF0,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x07,0xF0,0x00,0x00,0x00,0x00, // ]
0x00,0x00,0x01,0x80,0x03,0xC0,0x07,0xE0,0x0E,0x70,0x1C,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ^
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0x7F,0xFF, // _
0x00, 0x00, 0x00, 0x00, 0x1F, 0xF0, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0F, 0xF0, 0x0F, 0xF0, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, // P
0x00, 0x00, 0x00, 0x00, 0x03, 0xE0, 0x0F, 0x78, 0x0E, 0x38, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x7C, 0x1C, 0xFC, 0x0F, 0xF8, 0x0F, 0xF8, 0x00, 0x38, 0x00, 0xFC, 0x00, 0x00, // Q
0x00, 0x00, 0x00, 0x00, 0x1F, 0xF0, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0F, 0xF0, 0x0F, 0xF0, 0x0E, 0x70, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x1E, 0x38, 0x00, 0x00, 0x00, 0x00, // R
0x00, 0x00, 0x00, 0x00, 0x0F, 0xF0, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x00, 0x0F, 0xE0, 0x07, 0xF0, 0x00, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x0F, 0xF0, 0x00, 0x00, 0x00, 0x00, // S
0x00, 0x00, 0x00, 0x00, 0x1F, 0xFC, 0x19, 0xCC, 0x11, 0xC4, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x07, 0xF0, 0x00, 0x00, 0x00, 0x00, // T
0x00, 0x00, 0x00, 0x00, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0F, 0xE0, 0x00, 0x00, 0x00, 0x00, // U
0x00, 0x00, 0x00, 0x00, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0E, 0xE0, 0x07, 0xC0, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, // V
0x00, 0x00, 0x00, 0x00, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x9C, 0x1C, 0x9C, 0x1C, 0x9C, 0x0F, 0xF8, 0x0F, 0xF8, 0x07, 0x70, 0x07, 0x70, 0x00, 0x00, 0x00, 0x00, // W
0x00, 0x00, 0x00, 0x00, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0E, 0xE0, 0x07, 0xC0, 0x03, 0x80, 0x03, 0x80, 0x07, 0xC0, 0x0E, 0xE0, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x00, 0x00, 0x00, 0x00, // X
0x00, 0x00, 0x00, 0x00, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0E, 0xE0, 0x07, 0xC0, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x0F, 0xE0, 0x00, 0x00, 0x00, 0x00, // Y
0x00, 0x00, 0x00, 0x00, 0x1F, 0xF8, 0x1C, 0x38, 0x18, 0x38, 0x10, 0x70, 0x00, 0xE0, 0x01, 0xC0, 0x03, 0x80, 0x07, 0x00, 0x0E, 0x08, 0x1C, 0x18, 0x1C, 0x38, 0x1F, 0xF8, 0x00, 0x00, 0x00, 0x00, // Z
0x00, 0x00, 0x00, 0x00, 0x07, 0xF0, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0xF0, 0x00, 0x00, 0x00, 0x00, // [
0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x18, 0x00, 0x1C, 0x00, 0x0E, 0x00, 0x07, 0x00, 0x03, 0x80, 0x01, 0xC0, 0x00, 0xE0, 0x00, 0x70, 0x00, 0x38, 0x00, 0x1C, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, // <Backslash>
0x00, 0x00, 0x00, 0x00, 0x07, 0xF0, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x07, 0xF0, 0x00, 0x00, 0x00, 0x00, // ]
0x00, 0x00, 0x01, 0x80, 0x03, 0xC0, 0x07, 0xE0, 0x0E, 0x70, 0x1C, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ^
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xFF, 0x7F, 0xFF, // _
0x00,0x00,0x00,0x00,0x1C,0x00,0x1C,0x00,0x07,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xE0,0x00,0x70,0x00,0x70,0x0F,0xF0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xD8,0x00,0x00,0x00,0x00, // a
0x00,0x00,0x00,0x00,0x1E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0F,0xF0,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x1B,0xF0,0x00,0x00,0x00,0x00, // b
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xE0,0x1C,0x70,0x1C,0x70,0x1C,0x00,0x1C,0x00,0x1C,0x70,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // c
0x00,0x00,0x00,0x00,0x00,0xF8,0x00,0x70,0x00,0x70,0x00,0x70,0x0F,0xF0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xD8,0x00,0x00,0x00,0x00, // d
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xE0,0x1C,0x70,0x1C,0x70,0x1F,0xF0,0x1C,0x00,0x1C,0x70,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // e
0x00,0x00,0x00,0x00,0x03,0xE0,0x07,0x70,0x07,0x70,0x07,0x00,0x07,0x00,0x1F,0xE0,0x1F,0xE0,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x1F,0xC0,0x00,0x00,0x00,0x00, // f
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xD8,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xF0,0x07,0xF0,0x00,0x70,0x1C,0x70,0x0F,0xE0, // g
0x00,0x00,0x00,0x00,0x1E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0xF0,0x0F,0x38,0x0F,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x1E,0x38,0x00,0x00,0x00,0x00, // h
0x00,0x00,0x00,0x00,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x00,0x00,0x0F,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x0F,0xF8,0x00,0x00,0x00,0x00, // i
0x00,0x00,0x00,0x00,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x00,0x03,0xF0,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x1C,0x70,0x0C,0xF0,0x07,0xE0, // j
0x00,0x00,0x00,0x00,0x1E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x38,0x0E,0x70,0x0E,0xE0,0x0F,0xC0,0x0E,0xE0,0x0E,0x70,0x0E,0x38,0x1E,0x38,0x00,0x00,0x00,0x00, // k
0x00,0x00,0x00,0x00,0x0F,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x0F,0xF8,0x00,0x00,0x00,0x00, // l
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xF8,0x1C,0x9C,0x1C,0x9C,0x1C,0x9C,0x1C,0x9C,0x1C,0x9C,0x1C,0x9C,0x1C,0x9C,0x00,0x00,0x00,0x00, // m
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xE0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x00,0x00,0x00,0x00, // n
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xE0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // o
0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x1C, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // '
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xE0, 0x00, 0x70, 0x00, 0x70, 0x0F, 0xF0, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0F, 0xD8, 0x00, 0x00, 0x00, 0x00, // a
0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0F, 0xF0, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x1B, 0xF0, 0x00, 0x00, 0x00, 0x00, // b
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xE0, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x00, 0x1C, 0x00, 0x1C, 0x70, 0x1C, 0x70, 0x0F, 0xE0, 0x00, 0x00, 0x00, 0x00, // c
0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x0F, 0xF0, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0F, 0xD8, 0x00, 0x00, 0x00, 0x00, // d
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xE0, 0x1C, 0x70, 0x1C, 0x70, 0x1F, 0xF0, 0x1C, 0x00, 0x1C, 0x70, 0x1C, 0x70, 0x0F, 0xE0, 0x00, 0x00, 0x00, 0x00, // e
0x00, 0x00, 0x00, 0x00, 0x03, 0xE0, 0x07, 0x70, 0x07, 0x70, 0x07, 0x00, 0x07, 0x00, 0x1F, 0xE0, 0x1F, 0xE0, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x1F, 0xC0, 0x00, 0x00, 0x00, 0x00, // f
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xD8, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0F, 0xF0, 0x07, 0xF0, 0x00, 0x70, 0x1C, 0x70, 0x0F, 0xE0, // g
0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0xF0, 0x0F, 0x38, 0x0F, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x1E, 0x38, 0x00, 0x00, 0x00, 0x00, // h
0x00, 0x00, 0x00, 0x00, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x00, 0x0F, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x0F, 0xF8, 0x00, 0x00, 0x00, 0x00, // i
0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x00, 0x03, 0xF0, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x1C, 0x70, 0x0C, 0xF0, 0x07, 0xE0, // j
0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x38, 0x0E, 0x70, 0x0E, 0xE0, 0x0F, 0xC0, 0x0E, 0xE0, 0x0E, 0x70, 0x0E, 0x38, 0x1E, 0x38, 0x00, 0x00, 0x00, 0x00, // k
0x00, 0x00, 0x00, 0x00, 0x0F, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x0F, 0xF8, 0x00, 0x00, 0x00, 0x00, // l
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0xF8, 0x1C, 0x9C, 0x1C, 0x9C, 0x1C, 0x9C, 0x1C, 0x9C, 0x1C, 0x9C, 0x1C, 0x9C, 0x1C, 0x9C, 0x00, 0x00, 0x00, 0x00, // m
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0xE0, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x00, 0x00, 0x00, 0x00, // n
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xE0, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0F, 0xE0, 0x00, 0x00, 0x00, 0x00, // o
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1B,0xF0,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0F,0xF0,0x0E,0x00,0x0E,0x00,0x1F,0x00, // p
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xB0,0x38,0xE0,0x38,0xE0,0x38,0xE0,0x38,0xE0,0x38,0xE0,0x1F,0xE0,0x00,0xE0,0x00,0xE0,0x01,0xF0, // q
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1E,0xF0,0x0F,0xF8,0x0F,0x38,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x1F,0x00,0x00,0x00,0x00,0x00, // r
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xE0,0x1C,0x30,0x1C,0x30,0x0F,0x80,0x03,0xE0,0x18,0x70,0x18,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // s
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x03,0x00,0x07,0x00,0x1F,0xF0,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x00,0x07,0x70,0x07,0x70,0x03,0xE0,0x00,0x00,0x00,0x00, // t
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xD8,0x00,0x00,0x00,0x00, // u
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0E,0xE0,0x07,0xC0,0x03,0x80,0x00,0x00,0x00,0x00, // v
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x9C,0x1C,0x9C,0x0F,0xF8,0x07,0x70,0x07,0x70,0x00,0x00,0x00,0x00, // w
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0xE0,0x1C,0xE0,0x0F,0xC0,0x07,0x80,0x07,0x80,0x0F,0xC0,0x1C,0xE0,0x1C,0xE0,0x00,0x00,0x00,0x00, // x
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x0E,0x38,0x07,0xF0,0x03,0xE0,0x00,0xE0,0x01,0xC0,0x1F,0x80, // y
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xE0,0x18,0xE0,0x11,0xC0,0x03,0x80,0x07,0x00,0x0E,0x20,0x1C,0x60,0x1F,0xE0,0x00,0x00,0x00,0x00, // z
0x00,0x00,0x00,0x00,0x01,0xF8,0x03,0x80,0x03,0x80,0x03,0x80,0x07,0x00,0x1C,0x00,0x1C,0x00,0x07,0x00,0x03,0x80,0x03,0x80,0x03,0x80,0x01,0xF8,0x00,0x00,0x00,0x00, // {
0x00,0x00,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x00,0x00, // |
0x00,0x00,0x00,0x00,0x1F,0x80,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x00,0xE0,0x00,0x38,0x00,0x38,0x00,0xE0,0x01,0xC0,0x01,0xC0,0x01,0xC0,0x1F,0x80,0x00,0x00,0x00,0x00, // }
0x00,0x00,0x00,0x00,0x1F,0x1C,0x3B,0x9C,0x39,0xDC,0x38,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ~
0x0C,0x30,0x0C,0x30,0x03,0xC0,0x07,0xE0,0x0E,0x70,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1F,0xF8,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x1C,0x38,0x00,0x00,0x00,0x00, // Ä
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1B, 0xF0, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0F, 0xF0, 0x0E, 0x00, 0x0E, 0x00, 0x1F, 0x00, // p
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0xB0, 0x38, 0xE0, 0x38, 0xE0, 0x38, 0xE0, 0x38, 0xE0, 0x38, 0xE0, 0x1F, 0xE0, 0x00, 0xE0, 0x00, 0xE0, 0x01, 0xF0, // q
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1E, 0xF0, 0x0F, 0xF8, 0x0F, 0x38, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x0E, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, // r
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xE0, 0x1C, 0x30, 0x1C, 0x30, 0x0F, 0x80, 0x03, 0xE0, 0x18, 0x70, 0x18, 0x70, 0x0F, 0xE0, 0x00, 0x00, 0x00, 0x00, // s
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x03, 0x00, 0x07, 0x00, 0x1F, 0xF0, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x00, 0x07, 0x70, 0x07, 0x70, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00, // t
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0F, 0xD8, 0x00, 0x00, 0x00, 0x00, // u
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0E, 0xE0, 0x07, 0xC0, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, // v
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x9C, 0x1C, 0x9C, 0x0F, 0xF8, 0x07, 0x70, 0x07, 0x70, 0x00, 0x00, 0x00, 0x00, // w
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0xE0, 0x1C, 0xE0, 0x0F, 0xC0, 0x07, 0x80, 0x07, 0x80, 0x0F, 0xC0, 0x1C, 0xE0, 0x1C, 0xE0, 0x00, 0x00, 0x00, 0x00, // x
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x07, 0xF0, 0x03, 0xE0, 0x00, 0xE0, 0x01, 0xC0, 0x1F, 0x80, // y
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0xE0, 0x18, 0xE0, 0x11, 0xC0, 0x03, 0x80, 0x07, 0x00, 0x0E, 0x20, 0x1C, 0x60, 0x1F, 0xE0, 0x00, 0x00, 0x00, 0x00, // z
0x00, 0x00, 0x00, 0x00, 0x01, 0xF8, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x07, 0x00, 0x1C, 0x00, 0x1C, 0x00, 0x07, 0x00, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x01, 0xF8, 0x00, 0x00, 0x00, 0x00, // {
0x00, 0x00, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x00, // |
0x00, 0x00, 0x00, 0x00, 0x1F, 0x80, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0xE0, 0x00, 0x38, 0x00, 0x38, 0x00, 0xE0, 0x01, 0xC0, 0x01, 0xC0, 0x01, 0xC0, 0x1F, 0x80, 0x00, 0x00, 0x00, 0x00, // }
0x00, 0x00, 0x00, 0x00, 0x1F, 0x1C, 0x3B, 0x9C, 0x39, 0xDC, 0x38, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ~
0x0C, 0x30, 0x0C, 0x30, 0x03, 0xC0, 0x07, 0xE0, 0x0E, 0x70, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1F, 0xF8, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x1C, 0x38, 0x00, 0x00, 0x00, 0x00, // Ä
0x0C,0x18,0x0C,0x18,0x03,0xE0,0x07,0xF0,0x0E,0x38,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x0E,0x38,0x07,0xF0,0x03,0xE0,0x00,0x00,0x00,0x00, // Ö
0x0C,0x60,0x0C,0x60,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // Ü
0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x60,0x0C,0x60,0x00,0x00,0x0F,0xE0,0x00,0x70,0x00,0x70,0x0F,0xF0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xD8,0x00,0x00,0x00,0x00, // ä
0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x60,0x0C,0x60,0x00,0x00,0x0F,0xE0,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xE0,0x00,0x00,0x00,0x00, // o
0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x60,0x0C,0x60,0x00,0x00,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x1C,0x70,0x0F,0xD8,0x00,0x00,0x00,0x00 // u
};
0x0C, 0x18, 0x0C, 0x18, 0x03, 0xE0, 0x07, 0xF0, 0x0E, 0x38, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x0E, 0x38, 0x07, 0xF0, 0x03, 0xE0, 0x00, 0x00, 0x00, 0x00, // Ö
0x0C, 0x60, 0x0C, 0x60, 0x00, 0x00, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0F, 0xE0, 0x00, 0x00, 0x00, 0x00, // Ü
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x60, 0x0C, 0x60, 0x00, 0x00, 0x0F, 0xE0, 0x00, 0x70, 0x00, 0x70, 0x0F, 0xF0, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0F, 0xD8, 0x00, 0x00, 0x00, 0x00, // ä
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x60, 0x0C, 0x60, 0x00, 0x00, 0x0F, 0xE0, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0F, 0xE0, 0x00, 0x00, 0x00, 0x00, // o
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x60, 0x0C, 0x60, 0x00, 0x00, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x1C, 0x70, 0x0F, 0xD8, 0x00, 0x00, 0x00, 0x00 // u
};
// SevenSegNumFont.c
// Font Size : 32x50
// Memory usage : 2004 bytes
// # characters : 10
const char seven_seg_num_font[2004] = {
0x20,0x32,0x30,0x0A,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x60,0x0C,0xFF,0xFE,0xF0,0x1E,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3E,0x00,0x00,0x78,0x38,0x00,0x00,0x18,0x20,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x38,0x00,0x00,0x18,0x3E,0x00,0x00,0x78,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x1E,0x00,0x00,0xF0,0x0C,0xFF,0xFE,0x60,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 0
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0xF0,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 1
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x60,0x00,0xFF,0xFE,0xF0,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0x78,0x01,0xFF,0xFE,0x18,0x03,0xFF,0xFF,0x88,0x0F,0xFF,0xFF,0xE0,0x27,0xFF,0xFF,0xC0,0x39,0xFF,0xFF,0x00,0x3E,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x1E,0x00,0x00,0x00,0x0C,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 2
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x60,0x00,0xFF,0xFE,0xF0,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0x78,0x01,0xFF,0xFE,0x18,0x03,0xFF,0xFF,0x88,0x0F,0xFF,0xFF,0xE0,0x07,0xFF,0xFF,0xC0,0x01,0xFF,0xFF,0x18,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0xF0,0x00,0xFF,0xFE,0x60,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 3
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x0C,0x00,0x00,0xF0,0x1E,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3E,0x00,0x00,0x78,0x39,0xFF,0xFE,0x18,0x23,0xFF,0xFF,0x88,0x0F,0xFF,0xFF,0xE0,0x07,0xFF,0xFF,0xC0,0x01,0xFF,0xFF,0x18,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 4
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x0C,0xFF,0xFE,0x00,0x1E,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3E,0x00,0x00,0x00,0x39,0xFF,0xFE,0x00,0x23,0xFF,0xFF,0x80,0x0F,0xFF,0xFF,0xE0,0x07,0xFF,0xFF,0xC0,0x01,0xFF,0xFF,0x18,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0xF0,0x00,0xFF,0xFE,0x60,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 5
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x0C,0xFF,0xFE,0x00,0x1E,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x3E,0x00,0x00,0x00,0x39,0xFF,0xFE,0x00,0x23,0xFF,0xFF,0x80,0x0F,0xFF,0xFF,0xE0,0x27,0xFF,0xFF,0xC0,0x39,0xFF,0xFF,0x18,0x3E,0x00,0x00,0x78,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x1E,0x00,0x00,0xF0,0x0C,0xFF,0xFE,0x60,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 6
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x60,0x00,0xFF,0xFE,0xF0,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 7
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x60,0x0C,0xFF,0xFE,0xF0,0x1E,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3E,0x00,0x00,0x78,0x39,0xFF,0xFE,0x18,0x23,0xFF,0xFF,0x88,0x0F,0xFF,0xFF,0xE0,0x27,0xFF,0xFF,0xC0,0x39,0xFF,0xFF,0x18,0x3E,0x00,0x00,0x78,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x1E,0x00,0x00,0xF0,0x0C,0xFF,0xFE,0x60,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 8
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFE,0x00,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x60,0x0C,0xFF,0xFE,0xF0,0x1E,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3F,0x00,0x01,0xF8,0x3E,0x00,0x00,0x78,0x39,0xFF,0xFE,0x18,0x23,0xFF,0xFF,0x88,0x0F,0xFF,0xFF,0xE0,0x07,0xFF,0xFF,0xC0,0x01,0xFF,0xFF,0x18,0x00,0x00,0x00,0x78,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x01,0xF8,0x00,0x00,0x00,0xF0,0x00,0xFF,0xFE,0x60,0x01,0xFF,0xFF,0x00,0x03,0xFF,0xFF,0x80,0x01,0xFF,0xFF,0x00,0x00,0xFF,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 9
const char seven_seg_num_font[2004] = {
0x20, 0x32, 0x30, 0x0A,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x60, 0x0C, 0xFF, 0xFE, 0xF0, 0x1E, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3E, 0x00, 0x00, 0x78, 0x38, 0x00, 0x00, 0x18, 0x20, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x18, 0x3E, 0x00, 0x00, 0x78, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x1E, 0x00, 0x00, 0xF0, 0x0C, 0xFF, 0xFE, 0x60, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 1
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x60, 0x00, 0xFF, 0xFE, 0xF0, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x00, 0x78, 0x01, 0xFF, 0xFE, 0x18, 0x03, 0xFF, 0xFF, 0x88, 0x0F, 0xFF, 0xFF, 0xE0, 0x27, 0xFF, 0xFF, 0xC0, 0x39, 0xFF, 0xFF, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x0C, 0xFF, 0xFE, 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 2
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x60, 0x00, 0xFF, 0xFE, 0xF0, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x00, 0x78, 0x01, 0xFF, 0xFE, 0x18, 0x03, 0xFF, 0xFF, 0x88, 0x0F, 0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF, 0xC0, 0x01, 0xFF, 0xFF, 0x18, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x00, 0xF0, 0x00, 0xFF, 0xFE, 0x60, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 3
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x0C, 0x00, 0x00, 0xF0, 0x1E, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3E, 0x00, 0x00, 0x78, 0x39, 0xFF, 0xFE, 0x18, 0x23, 0xFF, 0xFF, 0x88, 0x0F, 0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF, 0xC0, 0x01, 0xFF, 0xFF, 0x18, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 4
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x00, 0x0C, 0xFF, 0xFE, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x39, 0xFF, 0xFE, 0x00, 0x23, 0xFF, 0xFF, 0x80, 0x0F, 0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF, 0xC0, 0x01, 0xFF, 0xFF, 0x18, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x00, 0xF0, 0x00, 0xFF, 0xFE, 0x60, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 5
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x00, 0x0C, 0xFF, 0xFE, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x39, 0xFF, 0xFE, 0x00, 0x23, 0xFF, 0xFF, 0x80, 0x0F, 0xFF, 0xFF, 0xE0, 0x27, 0xFF, 0xFF, 0xC0, 0x39, 0xFF, 0xFF, 0x18, 0x3E, 0x00, 0x00, 0x78, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x1E, 0x00, 0x00, 0xF0, 0x0C, 0xFF, 0xFE, 0x60, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 6
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x60, 0x00, 0xFF, 0xFE, 0xF0, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 7
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x60, 0x0C, 0xFF, 0xFE, 0xF0, 0x1E, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3E, 0x00, 0x00, 0x78, 0x39, 0xFF, 0xFE, 0x18, 0x23, 0xFF, 0xFF, 0x88, 0x0F, 0xFF, 0xFF, 0xE0, 0x27, 0xFF, 0xFF, 0xC0, 0x39, 0xFF, 0xFF, 0x18, 0x3E, 0x00, 0x00, 0x78, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x1E, 0x00, 0x00, 0xF0, 0x0C, 0xFF, 0xFE, 0x60, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 8
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x60, 0x0C, 0xFF, 0xFE, 0xF0, 0x1E, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3F, 0x00, 0x01, 0xF8, 0x3E, 0x00, 0x00, 0x78, 0x39, 0xFF, 0xFE, 0x18, 0x23, 0xFF, 0xFF, 0x88, 0x0F, 0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF, 0xC0, 0x01, 0xFF, 0xFF, 0x18, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x01, 0xF8, 0x00, 0x00, 0x00, 0xF0, 0x00, 0xFF, 0xFE, 0x60, 0x01, 0xFF, 0xFF, 0x00, 0x03, 0xFF, 0xFF, 0x80, 0x01, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 9
};

View File

@@ -1,3 +1,16 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/font.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-11 aaron@duckpond.ch 21fddc3 Implemented new functions
*
**************************************************************************************************************************************/
const char small_font[1216];
const char big_font[3236];
const char seven_seg_num_font[2004];

View File

@@ -1,38 +1,56 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/ll_filesystem.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-10 timolang@gmail.com e2bce8f Added filesystem module, tests and implementation for it in emulator.
*
**************************************************************************************************************************************/
#include "ll_filesystem.h"
#include <stdio.h>
bool ll_filesystem_init() {
return false;
bool ll_filesystem_init()
{
return false;
}
DIRECTORY_STRUCT* ll_filesystem_dir_open(const char* path) {
return NULL;
DIRECTORY_STRUCT* ll_filesystem_dir_open(const char* path)
{
return NULL;
}
void ll_filesystem_dir_close(DIRECTORY_STRUCT* dir) {
void ll_filesystem_dir_close(DIRECTORY_STRUCT* dir)
{
}
FILE_HANDLE* ll_filesystem_file_open(const char* filename) {
return NULL;
FILE_HANDLE* ll_filesystem_file_open(const char* filename)
{
return NULL;
}
void ll_filesystem_file_close(FILE_HANDLE* handle) {
void ll_filesystem_file_close(FILE_HANDLE* handle)
{
}
FILE_STATUS ll_filesystem_file_seek(FILE_HANDLE* handle, uint32_t offset) {
return F_DISKERROR;
FILE_STATUS ll_filesystem_file_seek(FILE_HANDLE* handle, uint32_t offset)
{
return F_DISKERROR;
}
FILE_STATUS ll_filesystem_file_read(FILE_HANDLE* handle, uint8_t* buf, uint32_t size) {
return F_DISKERROR;
FILE_STATUS ll_filesystem_file_read(FILE_HANDLE* handle, uint8_t* buf, uint32_t size)
{
return F_DISKERROR;
}
FILE_STATUS ll_filesystem_file_write(FILE_HANDLE* handle, uint8_t* buf, uint32_t size) {
return F_DISKERROR;
FILE_STATUS ll_filesystem_file_write(FILE_HANDLE* handle, uint8_t* buf, uint32_t size)
{
return F_DISKERROR;
}

View File

@@ -1,60 +1,80 @@
#include "ll_system.h"
#include "stm32f4xx.h"
#include "stm32f4_discovery.h"
#include <stdio.h>
#include "usb_hcd_int.h"
#include "usbh_usr.h"
#include "usbh_core.h"
#include "usbh_msc_core.h"
USB_OTG_CORE_HANDLE USB_OTG_Core;
USBH_HOST USB_Host;
RCC_ClocksTypeDef RCC_Clocks;
void SysTick_Handler(void)
{
USBH_LL_systick();
}
void TIM2_IRQHandler(void)
{
USB_OTG_BSP_TimerIRQ();
}
void OTG_FS_IRQHandler(void)
{
USBH_OTG_ISR_Handler(&USB_OTG_Core);
}
bool ll_system_init(void)
{
/* Initialize LEDS */
STM_EVAL_LEDInit(LED3);
STM_EVAL_LEDInit(LED4);
//LED5 and LED6 can not be used because of pin conflict. See docu
STM_EVAL_PBInit(BUTTON_USER, BUTTON_MODE_GPIO);
/* SysTick end of count event each 1ms */
RCC_GetClocksFreq(&RCC_Clocks); //we run at 168mhz :)
SysTick_Config(RCC_Clocks.HCLK_Frequency / 1000);
/* Init Host Library */
USBH_Init(&USB_OTG_Core, USB_OTG_FS_CORE_ID, &USB_Host, &USBH_MSC_cb, &USR_Callbacks);
return true;
}
void ll_system_process() {
USBH_Process(&USB_OTG_Core, &USB_Host);
}
void ll_system_delay(uint32_t msec) {
USB_OTG_BSP_mDelay(msec);
}
void ll_system_toggle_led() {
//no led's free :(
}
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/ll_system.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 9a1d12a Refactored discovery, to use new project structure. Almost ready.
* 2015-04-25 timolang@gmail.com 3d1e4b2 Simplified code a bit. Emulator does not work stable when replugging pixy.
* 2015-04-25 timolang@gmail.com 0858b0d Fixed some bugs when receiving large data.
* 2015-04-27 aaron@duckpond.ch 0b61f21 Fixed misplacement of prototypes in ll_tft.h and implemented a propper init function.
* 2015-06-02 timolang@gmail.com 16bfdad Removed conflicting led usage from usb code.
*
**************************************************************************************************************************************/
#include "ll_system.h"
#include "stm32f4xx.h"
#include "stm32f4_discovery.h"
#include <stdio.h>
#include "usb_hcd_int.h"
#include "usbh_usr.h"
#include "usbh_core.h"
#include "usbh_msc_core.h"
USB_OTG_CORE_HANDLE USB_OTG_Core;
USBH_HOST USB_Host;
RCC_ClocksTypeDef RCC_Clocks;
void SysTick_Handler(void)
{
USBH_LL_systick();
}
void TIM2_IRQHandler(void)
{
USB_OTG_BSP_TimerIRQ();
}
void OTG_FS_IRQHandler(void)
{
USBH_OTG_ISR_Handler(&USB_OTG_Core);
}
bool ll_system_init(void)
{
/* Initialize LEDS */
STM_EVAL_LEDInit(LED3);
STM_EVAL_LEDInit(LED4);
//LED5 and LED6 can not be used because of pin conflict. See docu
STM_EVAL_PBInit(BUTTON_USER, BUTTON_MODE_GPIO);
/* SysTick end of count event each 1ms */
RCC_GetClocksFreq(&RCC_Clocks); //we run at 168mhz :)
SysTick_Config(RCC_Clocks.HCLK_Frequency / 1000);
/* Init Host Library */
USBH_Init(&USB_OTG_Core, USB_OTG_FS_CORE_ID, &USB_Host, &USBH_MSC_cb, &USR_Callbacks);
return true;
}
void ll_system_process()
{
USBH_Process(&USB_OTG_Core, &USB_Host);
}
void ll_system_delay(uint32_t msec)
{
USB_OTG_BSP_mDelay(msec);
}
void ll_system_toggle_led()
{
//no led's free :(
}

View File

@@ -1,5 +1,31 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/ll_tft.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 9a1d12a Refactored discovery, to use new project structure. Almost ready.
* 2015-04-03 timolang@gmail.com 1aa9194 Fixed Drawing of rects in Emulator. Got frames from pixy to emulator. Slooooow.
* 2015-04-27 aaron@duckpond.ch aed90ef Drawcircle added (emulator)
* 2015-04-27 timolang@gmail.com e249fb2 Added font support
* 2015-04-27 aaron@duckpond.ch f0a6c3b Implemented init functions for gpio, fsmc and display
* 2015-04-27 aaron@duckpond.ch 0b61f21 Fixed misplacement of prototypes in ll_tft.h and implemented a propper init function.
* 2015-04-28 aaron@duckpond.ch a413591 Implemented ll_tft_fill_rectange and ll_tft_set_window
* 2015-05-04 aaron@duckpond.ch c224d40 Changed display init
* 2015-05-11 aaron@duckpond.ch 21fddc3 Implemented new functions
* 2015-05-12 aaron@duckpond.ch aec62d4 Added datasheets, updated touchsupport.
* 2015-06-01 aaron@duckpond.ch caa7b5c Added IRQ for user button, fixed some touchproblems.
* 2015-06-01 timolang@gmail.com 60c2895 Fixed lowlevel tft discovery functions for draw_char and fill_rect.
* 2015-06-02 timolang@gmail.com da34bce Fixed all printf related problems on discovery using workarounds and newlib nano-instead of newlib
* 2015-06-06 aaron@duckpond.ch a04cda9 Refactured comments and implemented a bugfix for the PID controller
*
**************************************************************************************************************************************/
/* TFT lowlevel functions
*
*
* Pinout:
* ----------------------------------------
* PB0 -> LCD_Backlight PE3 -> LCD_RS
@@ -42,17 +68,18 @@ static void tft_set_backlight(bool state);
static void tft_reset(bool state);
static void tft_write_reg(uint8_t reg_adr, uint16_t reg_value);
static uint16_t tft_read_reg(uint8_t reg_adr);
static void tft_set_window(uint16_t xstart, uint16_t ystart, uint16_t xend, uint16_t yend);void tft_reset_window();
static void tft_set_window(uint16_t xstart, uint16_t ystart, uint16_t xend, uint16_t yend);
void tft_reset_window();
/* draw functions */
void ll_tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void ll_tft_draw_pixel(uint16_t x,uint16_t y,uint16_t color);
void ll_tft_draw_pixel(uint16_t x, uint16_t y, uint16_t color);
void ll_tft_draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void ll_tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat);
void ll_tft_draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color);
/* font functions */
static const char *get_font(uint8_t font);
static const char* get_font(uint8_t font);
uint8_t ll_tft_num_fonts();
uint8_t ll_tft_font_height(uint8_t fontnum);
uint8_t ll_tft_font_width(uint8_t fontnum);
@@ -73,7 +100,7 @@ void ll_tft_draw_char(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolo
#define DISPLAY_COLOR_YELLOW 0xFFE0
#define DISPLAY_COLOR_GREY 0xF7DE
// FSMC adresses
// FSMC adresses
#define TFT_REG (*((volatile unsigned short *) 0x60000000)) // RS = 0
#define TFT_RAM (*((volatile unsigned short *) 0x60100000)) // RS = 1
#define TFT_RAM_ADR 0x60100000 // RAM adress
@@ -115,105 +142,105 @@ bool ll_tft_init()
fsmc = fsmc_init(); // init fsmc
system_delay(TFT_INIT_TIMEOUT); // delay
display = display_init(); // init display
return (gpio & fsmc & display);
}
static bool display_init()
static bool display_init()
{
tft_reset(true); // toggle reset
system_delay(TFT_INIT_TIMEOUT);
tft_reset(false);
tft_write_reg(0x0007,0x0021);
tft_write_reg(0x0007, 0x0021);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0000,0x0001);
tft_write_reg(0x0000, 0x0001);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0007,0x0023);
tft_write_reg(0x0007, 0x0023);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0010,0x0000);
tft_write_reg(0x0010, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0007,0x0033);
tft_write_reg(0x0007, 0x0033);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(TFT_SSD1289_REG_11,0x6018); // set mode (landscape, portrait)
tft_write_reg(TFT_SSD1289_REG_11, 0x6018); // set mode (landscape, portrait)
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0002,0x0600);
tft_write_reg(0x0002, 0x0600);
system_delay(TFT_INIT_TIMEOUT);
//tft_write_reg(0x0012,0x6CEB);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0003,0xA8A4);
tft_write_reg(0x0003, 0xA8A4);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x000C,0x0000);
tft_write_reg(0x000C, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x000D,0x080C);
tft_write_reg(0x000D, 0x080C);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x000E,0x2B00);
tft_write_reg(0x000E, 0x2B00);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x001E,0x00B0);
tft_write_reg(0x001E, 0x00B0);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0001,0x2b3F);
tft_write_reg(0x0001, 0x2b3F);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0005,0x0000);
tft_write_reg(0x0005, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0006,0x0000);
tft_write_reg(0x0006, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0016,0xEF1C);
tft_write_reg(0x0016, 0xEF1C);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0017,0x0103);
tft_write_reg(0x0017, 0x0103);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x000B,0x0000);
tft_write_reg(0x000B, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x000F,0x0000);
tft_write_reg(0x000F, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0041,0x0000);
tft_write_reg(0x0041, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0042,0x0000);
tft_write_reg(0x0042, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0048,0x0000);
tft_write_reg(0x0048, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0049,0x013F);
tft_write_reg(0x0049, 0x013F);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x004A,0x0000);
tft_write_reg(0x004A, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x004B,0x0000);
tft_write_reg(0x004B, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0044,0xEF00); // horizontal start and end
tft_write_reg(0x0044, 0xEF00); // horizontal start and end
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0045,0x0000); // vertical start
tft_write_reg(0x0045, 0x0000); // vertical start
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0046,0x013F); // vertical end
tft_write_reg(0x0046, 0x013F); // vertical end
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0030,0x0707);
tft_write_reg(0x0030, 0x0707);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0031,0x0204);
tft_write_reg(0x0031, 0x0204);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0032,0x0204);
tft_write_reg(0x0032, 0x0204);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0033,0x0502);
tft_write_reg(0x0033, 0x0502);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0034,0x0507);
tft_write_reg(0x0034, 0x0507);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0035,0x0204);
tft_write_reg(0x0035, 0x0204);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0036,0x0204);
tft_write_reg(0x0036, 0x0204);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0037,0x0502);
tft_write_reg(0x0037, 0x0502);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x003A,0x0302);
tft_write_reg(0x003A, 0x0302);
system_delay(TFT_INIT_TIMEOUT);
//tft_write_reg(0x002F,0x12BE);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x003B,0x0302);
tft_write_reg(0x003B, 0x0302);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0023,0x0000);
tft_write_reg(0x0023, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0024,0x0000);
tft_write_reg(0x0024, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x0025,0x8000);
tft_write_reg(0x0025, 0x8000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x004f,0x0000);
tft_write_reg(0x004f, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
tft_write_reg(0x004e,0x0000);
tft_write_reg(0x004e, 0x0000);
system_delay(TFT_INIT_TIMEOUT);
TFT_REG = TFT_SSD1289_REG_22;
@@ -225,11 +252,11 @@ static bool fsmc_init()
// generate init structures
FSMC_NORSRAMInitTypeDef FSMC_NORSRAMInitStructure;
FSMC_NORSRAMTimingInitTypeDef FSMC_NORSRAMTimingInitStructure;
// clock enable
RCC_AHB3PeriphClockCmd(RCC_AHB3Periph_FSMC, ENABLE);
// prepare timing struct
// clock enable
RCC_AHB3PeriphClockCmd(RCC_AHB3Periph_FSMC, ENABLE);
// prepare timing struct
FSMC_NORSRAMTimingInitStructure.FSMC_AddressSetupTime = TFT_SSD1289_FSMC_AST;
FSMC_NORSRAMTimingInitStructure.FSMC_AddressHoldTime = 1;
FSMC_NORSRAMTimingInitStructure.FSMC_DataSetupTime = TFT_SSD1289_FSMC_DST;
@@ -237,26 +264,26 @@ static bool fsmc_init()
FSMC_NORSRAMTimingInitStructure.FSMC_CLKDivision = 0;
FSMC_NORSRAMTimingInitStructure.FSMC_DataLatency = 0;
FSMC_NORSRAMTimingInitStructure.FSMC_AccessMode = FSMC_AccessMode_A;
// bank-1 / PSRAM-1
FSMC_NORSRAMInitStructure.FSMC_Bank = FSMC_Bank1_NORSRAM1;
FSMC_NORSRAMInitStructure.FSMC_DataAddressMux = FSMC_DataAddressMux_Disable;
FSMC_NORSRAMInitStructure.FSMC_MemoryType = FSMC_MemoryType_SRAM;
FSMC_NORSRAMInitStructure.FSMC_MemoryDataWidth = FSMC_MemoryDataWidth_16b;
FSMC_NORSRAMInitStructure.FSMC_BurstAccessMode = FSMC_BurstAccessMode_Disable;
FSMC_NORSRAMInitStructure.FSMC_AsynchronousWait = FSMC_AsynchronousWait_Disable;
FSMC_NORSRAMInitStructure.FSMC_WaitSignalPolarity = FSMC_WaitSignalPolarity_Low;
FSMC_NORSRAMInitStructure.FSMC_WrapMode = FSMC_WrapMode_Disable;
FSMC_NORSRAMInitStructure.FSMC_WaitSignalActive = FSMC_WaitSignalActive_BeforeWaitState;
FSMC_NORSRAMInitStructure.FSMC_WriteOperation = FSMC_WriteOperation_Enable;
FSMC_NORSRAMInitStructure.FSMC_WaitSignal = FSMC_WaitSignal_Disable;
FSMC_NORSRAMInitStructure.FSMC_ExtendedMode = FSMC_ExtendedMode_Disable;
FSMC_NORSRAMInitStructure.FSMC_WriteBurst = FSMC_WriteBurst_Disable;
FSMC_NORSRAMInitStructure.FSMC_ReadWriteTimingStruct = &FSMC_NORSRAMTimingInitStructure;
FSMC_NORSRAMInitStructure.FSMC_AsynchronousWait = FSMC_AsynchronousWait_Disable;
FSMC_NORSRAMInitStructure.FSMC_WaitSignalPolarity = FSMC_WaitSignalPolarity_Low;
FSMC_NORSRAMInitStructure.FSMC_WrapMode = FSMC_WrapMode_Disable;
FSMC_NORSRAMInitStructure.FSMC_WaitSignalActive = FSMC_WaitSignalActive_BeforeWaitState;
FSMC_NORSRAMInitStructure.FSMC_WriteOperation = FSMC_WriteOperation_Enable;
FSMC_NORSRAMInitStructure.FSMC_WaitSignal = FSMC_WaitSignal_Disable;
FSMC_NORSRAMInitStructure.FSMC_ExtendedMode = FSMC_ExtendedMode_Disable;
FSMC_NORSRAMInitStructure.FSMC_WriteBurst = FSMC_WriteBurst_Disable;
FSMC_NORSRAMInitStructure.FSMC_ReadWriteTimingStruct = &FSMC_NORSRAMTimingInitStructure;
FSMC_NORSRAMInitStructure.FSMC_WriteTimingStruct = &FSMC_NORSRAMTimingInitStructure;
// config FSMC
FSMC_NORSRAMInit(&FSMC_NORSRAMInitStructure);
FSMC_NORSRAMInit(&FSMC_NORSRAMInitStructure);
// enable Bank-1 / PSRAM-1
FSMC_NORSRAMCmd(FSMC_Bank1_NORSRAM1, ENABLE);
@@ -269,20 +296,20 @@ static bool gpio_init()
GPIO_InitTypeDef GPIO_InitStructure;
// clock enable PORT_B, PORT_D, PORT_E
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOB,ENABLE);
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOD,ENABLE);
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOE,ENABLE);
// PORT_B init -------------------------------------------------------------------------------------
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_0;
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOB, ENABLE);
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOD, ENABLE);
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOE, ENABLE);
// PORT_B init
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_0;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_OUT;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_UP;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
// configure PORT_B
GPIO_Init(GPIOB, &GPIO_InitStructure);
// PORT_D init -------------------------------------------------------------------------------------
GPIO_Init(GPIOB, &GPIO_InitStructure);
// PORT_D init
GPIO_PinAFConfig(GPIOD, GPIO_PinSource0, GPIO_AF_FSMC); // PD0=FSMC_D2 -> DB2
GPIO_PinAFConfig(GPIOD, GPIO_PinSource1, GPIO_AF_FSMC); // PD1=FSMC_D3 -> DB3
GPIO_PinAFConfig(GPIOD, GPIO_PinSource4, GPIO_AF_FSMC); // PD4=FSMC_NOE -> RD
@@ -290,25 +317,25 @@ static bool gpio_init()
GPIO_PinAFConfig(GPIOD, GPIO_PinSource7, GPIO_AF_FSMC); // PD7=FSMC_NE1 -> CS
GPIO_PinAFConfig(GPIOD, GPIO_PinSource8, GPIO_AF_FSMC); // PD8=FSMC_D13 -> DB15
GPIO_PinAFConfig(GPIOD, GPIO_PinSource9, GPIO_AF_FSMC); // PD9=FSMC_D14 -> DB16
GPIO_PinAFConfig(GPIOD, GPIO_PinSource10, GPIO_AF_FSMC); // PD10=FSMC_D15 -> DB17
GPIO_PinAFConfig(GPIOD, GPIO_PinSource10, GPIO_AF_FSMC); // PD10=FSMC_D15 -> DB17
GPIO_PinAFConfig(GPIOD, GPIO_PinSource14, GPIO_AF_FSMC); // PD14=FSMC_D0 -> DB0
GPIO_PinAFConfig(GPIOD, GPIO_PinSource15, GPIO_AF_FSMC); // PD15=FSMC_D1 -> DB1
// PORT_D struct
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_0 | GPIO_Pin_1 | GPIO_Pin_4 | GPIO_Pin_5 |
GPIO_Pin_7 | GPIO_Pin_8 | GPIO_Pin_9 | GPIO_Pin_10 |
GPIO_Pin_14 | GPIO_Pin_15;
GPIO_Pin_7 | GPIO_Pin_8 | GPIO_Pin_9 | GPIO_Pin_10 |
GPIO_Pin_14 | GPIO_Pin_15;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL;
// configure PORT_D
GPIO_Init(GPIOD, &GPIO_InitStructure);
// PORT_E init --------------------------------------------------------------------------------------
GPIO_Init(GPIOD, &GPIO_InitStructure);
// PORT_E init
GPIO_PinAFConfig(GPIOE, GPIO_PinSource3, GPIO_AF_FSMC); // PE3=FSMC_A19 -> RS
GPIO_PinAFConfig(GPIOE, GPIO_PinSource7, GPIO_AF_FSMC); // PE7=FSMC_D4 -> DB4
GPIO_PinAFConfig(GPIOE, GPIO_PinSource8, GPIO_AF_FSMC); // PE8=FSMC_D5 -> DB5
GPIO_PinAFConfig(GPIOE, GPIO_PinSource8, GPIO_AF_FSMC); // PE8=FSMC_D5 -> DB5
GPIO_PinAFConfig(GPIOE, GPIO_PinSource9, GPIO_AF_FSMC); // PE9=FSMC_D6 -> DB6
GPIO_PinAFConfig(GPIOE, GPIO_PinSource10, GPIO_AF_FSMC); // PE10=FSMC_D7 -> DB7
GPIO_PinAFConfig(GPIOE, GPIO_PinSource11, GPIO_AF_FSMC); // PE11=FSMC_D8 -> DB10
@@ -316,15 +343,17 @@ static bool gpio_init()
GPIO_PinAFConfig(GPIOE, GPIO_PinSource13, GPIO_AF_FSMC); // PE13=FSMC_D10 -> DB12
GPIO_PinAFConfig(GPIOE, GPIO_PinSource14, GPIO_AF_FSMC); // PE14=FSMC_D11 -> DB13
GPIO_PinAFConfig(GPIOE, GPIO_PinSource15, GPIO_AF_FSMC); // PE15=FSMC_D12 -> DB14
// PORT_E struct
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_3 | GPIO_Pin_7 | GPIO_Pin_8 | GPIO_Pin_9 |
GPIO_Pin_10 | GPIO_Pin_11 | GPIO_Pin_12 | GPIO_Pin_13 |
GPIO_Pin_14 | GPIO_Pin_15;
GPIO_Pin_10 | GPIO_Pin_11 | GPIO_Pin_12 | GPIO_Pin_13 |
GPIO_Pin_14 | GPIO_Pin_15;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL;
// configure PORT_E
GPIO_Init(GPIOE, &GPIO_InitStructure);
@@ -334,152 +363,150 @@ static bool gpio_init()
/*
* ---------------------- display control functions -------------------------------------------------------
*/
void ll_tft_clear(uint16_t color)
// Clear the whole screen by filling it with a specifig color
void ll_tft_clear(uint16_t color)
{
uint32_t n = 0;
// set cursor to 0
tft_set_cursor(0,0);
for(n = 0; n < TFT_PIXEL; n++) {
tft_set_cursor(0, 0);
for (n = 0; n < TFT_PIXEL; n++) {
TFT_RAM = color;
}
}
// Set the cursorposition
static void tft_set_cursor(uint16_t xpos, uint16_t ypos)
{
// set cursor
tft_write_reg(TFT_SSD1289_REG_4E, ypos);
tft_write_reg(TFT_SSD1289_REG_4F, 319-xpos);
tft_write_reg(TFT_SSD1289_REG_4F, 319 - xpos);
TFT_REG = TFT_SSD1289_REG_22;
}
static void tft_set_backlight(bool state)
// Enable / Disable the backlight
static void tft_set_backlight(bool state)
{
if(state){
GPIOB->BSRRH = GPIO_Pin_0;
} else {
GPIOB->BSRRL = GPIO_Pin_0;
if (state) { // if state is true
GPIOB->BSRRH = GPIO_Pin_0; // set the backlight output
} else { // else
GPIOB->BSRRL = GPIO_Pin_0; // reset the backlight
}
}
static void tft_reset(bool state)
// Port operations on the screen RS PIN
static void tft_reset(bool state)
{
if(state){
GPIOB->BSRRH = GPIO_Pin_0;
} else {
GPIOB->BSRRL = GPIO_Pin_0;
if (state) { // if state is ture
GPIOB->BSRRH = GPIO_Pin_0; // Set the reset pin
} else { // else
GPIOB->BSRRL = GPIO_Pin_0; // reset the reset pin
}
}
// Send a single command to the display controller
static void tft_write_reg(uint8_t reg_adr, uint16_t reg_value)
{
TFT_REG = reg_adr;
TFT_RAM = reg_value;
TFT_REG = reg_adr; // set adress
TFT_RAM = reg_value; // send command
}
// Read a register value of the display controller
static uint16_t tft_read_reg(uint8_t reg_adr)
{
TFT_REG = reg_adr;
return TFT_RAM;
TFT_REG = reg_adr; // set adress
return TFT_RAM; // return value
}
// This sets a window for current draw functions
static void tft_set_window(uint16_t xstart, uint16_t ystart, uint16_t xend, uint16_t yend)
{
uint16_t start,end;
uint16_t start, end;
uint16_t ystart_end;
start = (ystart & 0x00FF);
end = ((yend & 0x00FF) << 8);
ystart_end = (start | end);
start = (ystart & 0x00FF); // Start adress of the window
end = ((yend & 0x00FF) << 8); // End adress of the window
ystart_end = (start | end); // Calculate y endpoint
tft_write_reg(TFT_SSD1289_REG_44, ystart_end);
tft_write_reg(TFT_SSD1289_REG_45, 319-xend);
tft_write_reg(TFT_SSD1289_REG_46, 319-xstart);
tft_write_reg(TFT_SSD1289_REG_44, ystart_end); // Send y size
tft_write_reg(TFT_SSD1289_REG_45, 319 - xend); // Send x start
tft_write_reg(TFT_SSD1289_REG_46, 319 - xstart); // Send x end
}
// Reset a Window
void tft_reset_window()
{
tft_write_reg(0x44,239<<8);
tft_write_reg(0x45,0);
tft_write_reg(0x46,319);
// Commands according to the datasheet
tft_write_reg(0x44, 239 << 8);
tft_write_reg(0x45, 0);
tft_write_reg(0x46, 319);
}
/*
* ---------------------- draw functions -----------------------------------------------------------
*/
void ll_tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
// Draw a line on the given coordinates
void ll_tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
if(abs(x2-x1) > abs(y2-y1)) //line has more distance in x than y => iterate over x distance
{
if (abs(x2 - x1) > abs(y2 - y1)) { //line has more distance in x than y => iterate over x distance
//Without floating point!
int deltax = ((int)x2-(int)x1);
int deltay = ((int)y2-(int)y1)<<1;
int deltax = ((int)x2 - (int)x1);
int deltay = ((int)y2 - (int)y1) << 1;
int x = 0;
if (x1>x2)
{
do
{
tft_set_cursor(x1+x,y1+ (((long)deltay*(long)x/deltax+1)>>1));
if (x1 > x2) {
do {
tft_set_cursor(x1 + x, y1 + (((long)deltay * (long)x / deltax + 1) >> 1));
TFT_RAM = color;
}
while(x--!=deltax);
} while (x-- != deltax);
} else {
do {
tft_set_cursor(x1 + x, y1 + (((long)deltay * (long)x / deltax + 1) >> 1));
TFT_RAM = color;
} while (x++ != deltax);
}
else
{
do
{
tft_set_cursor(x1+x,y1+ (((long)deltay*(long)x/deltax+1)>>1));
} else { // => iterate over y distance
int deltax = ((int)x2 - (int)x1) << 1;
int deltay = ((int)y2 - (int)y1);
int y = 0;
if (y1 > y2) {
do {
tft_set_cursor(x1 + (((long)deltax * (long)y / deltay + 1) >> 1), y1 + y);
TFT_RAM = color;
}
while(x++!=deltax);
} while (y-- != deltay);
} else {
do {
tft_set_cursor(x1 + (((long)deltax * (long)y / deltay + 1) >> 1), y1 + y);
TFT_RAM = color;
} while (y++ != deltay);
}
}
else // => iterate over y distance
{
int deltax = ((int)x2-(int)x1)<<1;
int deltay = ((int)y2-(int)y1);
int y = 0;
if (y1>y2)
{
do
{
tft_set_cursor(x1+ (((long)deltax*(long)y/deltay+1)>>1),y1+ y);
TFT_RAM = color;
}
while(y--!=deltay);
}
else
{
do
{
tft_set_cursor(x1+ (((long)deltax*(long)y/deltay+1)>>1),y1+ y);
TFT_RAM = color;
}
while(y++!=deltay);
}
}
}
void ll_tft_draw_pixel(uint16_t x,uint16_t y,uint16_t color)
// Draw a single pixel on (x,y) with the given color
void ll_tft_draw_pixel(uint16_t x, uint16_t y, uint16_t color)
{
tft_set_cursor(x,y);
TFT_RAM = color;
tft_set_cursor(x, y); // Set the cursor position
TFT_RAM = color; // Draw the pixel
}
void ll_tft_draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
// Draw a rectangle at the given coordinates with the given color
void ll_tft_draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
unsigned int tmp;
unsigned int i;
if(x1 > x2){
if (x1 > x2) {
tmp = x1;
x1 = x2;
x2 = tmp;
}
if(y1 > y2){
if (y1 > y2) {
tmp = y1;
y1 = y2;
y2 = tmp;
@@ -488,13 +515,20 @@ void ll_tft_draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, u
i = x1;
//Drawing the two horizontal lines
tft_set_cursor(x1, y1);
while(i++ != x2) TFT_RAM = color;
tft_set_cursor(x1,y2);
while(i-- != x1) TFT_RAM = color;
while (i++ != x2) {
TFT_RAM = color;
}
tft_set_cursor(x1, y2);
while (i-- != x1) {
TFT_RAM = color;
}
/*
//uncommented because tft_write_reg seems to fail sometimes so it's safer to use draw line instead (below)
//uncommented because tft_write_reg seems to fail sometimes so it's safer to use draw line instead (below)
i = y1;
tft_write_reg(0x11,0x6030); // Change adresspointer direction
tft_set_cursor(x2, y1);
@@ -503,41 +537,42 @@ void ll_tft_draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, u
while(i-- != y1) TFT_RAM = color;
tft_write_reg(0x11,0x6018); // Set adresspointer direction normal again
*/
tft_draw_line(x1,y1,x1,y2,color);
tft_draw_line(x2,y1,x2,y2,color);
tft_draw_line(x1, y1, x1, y2, color);
tft_draw_line(x2, y1, x2, y2, color);
}
void ll_tft_fill_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color)
// Draw a filled rectangle at the given coordinates with the given color
void ll_tft_fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
uint16_t area;
uint32_t n;
unsigned int tmp;
if(x1 > x2){
if (x1 > x2) {
tmp = x1;
x1 = x2;
x2 = tmp;
}
if(y1 > y2){
if (y1 > y2) {
tmp = y1;
y1 = y2;
y2 = tmp;
}
}
// set window
// set window
tft_set_window(x1, y1, x2, y2);
tft_set_cursor(x1, y1);
// calculate area
area = (x2 - x1 + 1) * (y2 - y1 + 1);
area = (x2 - x1 + 1) * (y2 - y1 + 1);
// fill area
for(n = 0; n < area; n++) {
for (n = 0; n < area; n++) {
TFT_RAM = color;
}
tft_reset_window();
}
@@ -555,77 +590,82 @@ void ll_tft_draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color)
* ---------------------- font functions -----------------------------------------------------------
*/
static const char *get_font(uint8_t font)
static const char* get_font(uint8_t font)
{
switch(font){
case 0: return small_font;
case 1: return big_font;
case 2: return seven_seg_num_font;
switch (font) {
case 0:
return small_font;
case 1:
return big_font;
case 2:
return seven_seg_num_font;
}
}
uint8_t ll_tft_num_fonts()
uint8_t ll_tft_num_fonts()
{
return 3;
return 3;
}
uint8_t ll_tft_font_height(uint8_t fontnum)
uint8_t ll_tft_font_height(uint8_t fontnum)
{
const char *font = get_font(fontnum);
const char* font = get_font(fontnum);
return (uint8_t) font[1];
}
uint8_t ll_tft_font_width(uint8_t fontnum)
uint8_t ll_tft_font_width(uint8_t fontnum)
{
const char *font = get_font(fontnum);
const char* font = get_font(fontnum);
return (uint8_t) font[0];
}
void ll_tft_draw_char(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t fontnum, char c)
void ll_tft_draw_char(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t fontnum, char c)
{
const char *font = get_font(fontnum);
const char* font = get_font(fontnum);
unsigned char width = (uint8_t) font[0];
unsigned char height = (uint8_t) font[1];
unsigned char offset = (uint8_t) font[2];
unsigned int ind = ((c-offset) * ((width / 8) * height)) + 4;
unsigned int ind = ((c - offset) * ((width / 8) * height)) + 4;
unsigned int cnt = 0;
unsigned char bitm = 0;
bool bgIsTrans = (bgcolor == TRANSPARENT);
unsigned char xadd=0;
unsigned char yadd=0;
unsigned char xadd = 0;
unsigned char yadd = 0;
tft_set_window(x, y, x + width - 1, y + height - 1);
tft_set_cursor(x, y);
for(cnt = (width / 8) * height; cnt > 0; cnt--){
for(bitm = 0x80; bitm > 0; bitm >>= 1){
if((font[ind]) & bitm){
if(bgIsTrans) {
tft_set_cursor(x+xadd,y+yadd);
tft_set_cursor(x, y);
for (cnt = (width / 8) * height; cnt > 0; cnt--) {
for (bitm = 0x80; bitm > 0; bitm >>= 1) {
if ((font[ind]) & bitm) {
if (bgIsTrans) {
tft_set_cursor(x + xadd, y + yadd);
}
TFT_RAM = color;
} else {
if(!bgIsTrans) {
if (!bgIsTrans) {
TFT_RAM = bgcolor;
}
}
}
if (bgIsTrans) {
xadd++;
if (xadd == width) {
xadd = 0;
yadd++;
}
}
if(bgIsTrans)
{
xadd++;
if(xadd==width)
{
xadd=0;
yadd++;
}
}
}
ind++;
}
tft_reset_window();
}

View File

@@ -1,3 +1,28 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/ll_touch.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com 259d446 Added touch support to emulator. Implemented basic touch function.
* 2015-05-12 aaron@duckpond.ch 3b2ef30 Added PID source code and Pinmap
* 2015-05-12 aaron@duckpond.ch 5e374f4 Added datasheet and touch template
* 2015-05-12 aaron@duckpond.ch aec62d4 Added datasheets, updated touchsupport.
* 2015-05-13 aaron@duckpond.ch 1396d24 Working touchcontroller communication
* 2015-05-28 aaron@duckpond.ch 5bda699 implemented functions to get x and y coordinates and a test function
* 2015-05-28 aaron@duckpond.ch 9b1020c Working PENIRQ
* 2015-05-28 aaron@duckpond.ch 30197bf recent changes
* 2015-05-29 aaron@duckpond.ch 7d2d1a1 Implemented basic sampling and averaging of touch coordinates using timer7
* 2015-06-01 aaron@duckpond.ch dff2e76 Touch recognition working
* 2015-06-01 aaron@duckpond.ch caa7b5c Added IRQ for user button, fixed some touchproblems.
* 2015-06-01 timolang@gmail.com eb573bc Finalized calibration. Fixed a bug in screen module.
* 2015-06-03 timolang@gmail.com 74aa186 Made pixy_test screen working again. Had to disable pixy_service. Recalibrated initial touch values.
*
**************************************************************************************************************************************/
#include "ll_touch.h"
#include "screen.h"
#include "screen_calibrate.h"
@@ -22,8 +47,8 @@
/* Globals ----------------------------------------------------------- */
volatile bool pen_state = false; // PenDown = True; PenUp = False;
volatile bool tim_flag = false;
volatile uint16_t x_samples[NSAMPLE-1];
volatile uint16_t y_samples[NSAMPLE-1];
volatile uint16_t x_samples[NSAMPLE - 1];
volatile uint16_t y_samples[NSAMPLE - 1];
volatile int i;
/* Prototypes -------------------------------------------------------- */
@@ -42,11 +67,11 @@ static uint16_t avg_vals(volatile uint16_t samples[], uint16_t len)
uint16_t j = 0;
uint32_t tmp = 0;
for(j = 0; j < len; j++){
tmp += samples[j];
for (j = 0; j < len; j++) {
tmp += samples[j];
}
return (uint16_t)(tmp/len);
return (uint16_t)(tmp / len);
}
static uint16_t touch_get_x_coord()
@@ -54,8 +79,8 @@ static uint16_t touch_get_x_coord()
uint16_t buf_x = 0;
CLEAR_CS; // clear chipselect
touch_send(REQ_X_COORD); // request x coordinate
buf_x = ((uint16_t) touch_send(REQ_1_DATAB)) << 5;
buf_x = ((uint16_t) touch_send(REQ_1_DATAB)) << 5;
buf_x |= touch_send(REQ_1_DATAB) >> 3;
SET_CS; // set chipselect
@@ -69,7 +94,7 @@ static uint16_t touch_get_y_coord()
CLEAR_CS; // clear chipselect
touch_send(REQ_Y_COORD); // request y coordinate
buf_y = ((uint16_t) touch_send(REQ_1_DATAB)) << 5;
buf_y |= touch_send(REQ_1_DATAB) >> 3;
@@ -80,10 +105,13 @@ static uint16_t touch_get_y_coord()
static uint8_t touch_send(uint8_t dat)
{
SPI_I2S_SendData(SPI2, dat);
while(SPI_I2S_GetFlagStatus(SPI2, SPI_I2S_FLAG_BSY) != RESET);
while(SPI_I2S_GetFlagStatus(SPI2, SPI_I2S_FLAG_RXNE) == RESET);
return SPI_I2S_ReceiveData(SPI2);
SPI_I2S_SendData(SPI2, dat);
while (SPI_I2S_GetFlagStatus(SPI2, SPI_I2S_FLAG_BSY) != RESET);
while (SPI_I2S_GetFlagStatus(SPI2, SPI_I2S_FLAG_RXNE) == RESET);
return SPI_I2S_ReceiveData(SPI2);
}
void touch_test(uint16_t x, uint16_t y)
@@ -100,12 +128,12 @@ void touch_test(uint16_t x, uint16_t y)
tft_print_line(10, 30, WHITE, TRANSPARENT, 0, (const char*)ys);
}
bool ll_touch_init()
bool ll_touch_init()
{
touch_set_value_convert_mode(true); //Tell the touch module that we need converted values and display calibration
touch_set_calibration_values(526, 2922, 588, 2736); //set calibration values (copied from memory using the debugger)
//We have a ADS7843 Touch controller
//Datasheet: http://www.ti.com/lit/ds/symlink/ads7843.pdf
@@ -124,13 +152,13 @@ bool ll_touch_init()
GPIO_SPI2_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_SPI2_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL;
GPIO_Init(GPIOB, &GPIO_SPI2_InitStructure);
SET_CS; // set chip select
/* fill gpio init struct and init gpio */
GPIO_StructInit(&GPIO_SPI2_InitStructure);
GPIO_SPI2_InitStructure.GPIO_Pin = GPIO_Pin_9; // 9 = SPI2_CS
GPIO_SPI2_InitStructure.GPIO_Mode = GPIO_Mode_OUT;
GPIO_SPI2_InitStructure.GPIO_Mode = GPIO_Mode_OUT;
GPIO_SPI2_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_SPI2_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_Init(GPIOB, &GPIO_SPI2_InitStructure);
@@ -139,7 +167,7 @@ bool ll_touch_init()
GPIO_PinAFConfig(GPIOB, GPIO_PinSource10, GPIO_AF_SPI2);
GPIO_PinAFConfig(GPIOB, GPIO_PinSource14, GPIO_AF_SPI2);
GPIO_PinAFConfig(GPIOB, GPIO_PinSource15, GPIO_AF_SPI2);
SPI_I2S_DeInit(SPI2); // Clear spi initialisation
/* fill spi init structure */
@@ -184,9 +212,9 @@ static void init_exti()
gpio.GPIO_PuPd = GPIO_PuPd_UP;
gpio.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_Init(GPIOC, &gpio);
SYSCFG_EXTILineConfig(EXTI_PortSourceGPIOC, EXTI_PinSource1); // Bind Exti_line1 to PC1
/* Set GPIOA0 as input */
gpio.GPIO_Mode = GPIO_Mode_IN;
gpio.GPIO_OType = GPIO_OType_OD;
@@ -201,10 +229,10 @@ static void init_exti()
EXTI_StructInit(&exti);
exti.EXTI_Line = EXTI_Line1;
exti.EXTI_Mode = EXTI_Mode_Interrupt;
exti.EXTI_Trigger = EXTI_Trigger_Falling; // Trigger on falling edge (PENIRQ)
exti.EXTI_Trigger = EXTI_Trigger_Falling; // Trigger on falling edge (PENIRQ)
exti.EXTI_LineCmd = ENABLE;
EXTI_Init(&exti);
/* EXTI on PA0 */
EXTI_StructInit(&exti);
exti.EXTI_Line = EXTI_Line0;
@@ -219,7 +247,7 @@ static void init_exti()
nvic.NVIC_IRQChannelSubPriority = 0x00; // Set sub priority
nvic.NVIC_IRQChannelCmd = ENABLE; // Enable interrupt
NVIC_Init(&nvic); // Config NVIC
/* Add IRQ vector to NVIC */
nvic.NVIC_IRQChannel = EXTI0_IRQn; // PA0 -> EXTI_Line0 -> EXTI0_IRQn vector
nvic.NVIC_IRQChannelPreemptionPriority = 0x00; // Set priority
@@ -232,7 +260,7 @@ static void init_timer()
{
TIM_TimeBaseInitTypeDef t;
const int APB1_CLK = 42E6;
RCC_APB1PeriphClockCmd(RCC_APB1Periph_TIM7, ENABLE); // Enable clock for TIM6
/* Timer 7 configuration */
@@ -263,16 +291,16 @@ void EXTI1_IRQHandler()
void TIM7_IRQHandler()
{
if(TIM_GetFlagStatus(TIM7, TIM_IT_Update) == SET){ // Make sure the interrupt flag is set
if (TIM_GetFlagStatus(TIM7, TIM_IT_Update) == SET) { // Make sure the interrupt flag is set
TIM_Cmd(TIM7, DISABLE); // Disable the timer during the measuring
if(PENIRQ){ // Only do this if the PENIRQ line is still low
for(i = 0; i < (NSAMPLE-1); i++){ // Sample 16 times
if (PENIRQ) { // Only do this if the PENIRQ line is still low
for (i = 0; i < (NSAMPLE - 1); i++) { // Sample 16 times
x_samples[i] = touch_get_x_coord();
y_samples[i] = touch_get_y_coord();
}
touch_add_raw_event(avg_vals(x_samples, NSAMPLE), avg_vals(y_samples, NSAMPLE), TOUCH_DOWN); // Update position
//tft_draw_pixel(avg_vals(x_samples, NSAMPLE), avg_vals(y_samples, NSAMPLE), RED);
TIM_Cmd(TIM7, ENABLE); // Reenable timer
@@ -281,8 +309,8 @@ void TIM7_IRQHandler()
touch_add_raw_event(avg_vals(x_samples, NSAMPLE), avg_vals(y_samples, NSAMPLE), TOUCH_UP); // Update position one last time
//tft_draw_pixel(avg_vals(x_samples, NSAMPLE), avg_vals(y_samples, NSAMPLE), RED);
TIM_Cmd(TIM7, DISABLE); // Disable timer
}
}
TIM_ClearFlag(TIM7, TIM_IT_Update); // Clear timer interrupt flag
}
}
}

View File

@@ -1,12 +1,27 @@
#include "app.h"
int main(void)
{
app_init();
while (1)
{
app_process();
}
}
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/main.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 21dd1e2 Starting to integrate usb branch. Optimized Makefiles
* 2015-04-03 timolang@gmail.com 9a1d12a Refactored discovery, to use new project structure. Almost ready.
* 2015-04-25 timolang@gmail.com 416883c Pixy&Usb work with the new folder structure now.
* 2015-04-25 timolang@gmail.com 3d1e4b2 Simplified code a bit. Emulator does not work stable when replugging pixy.
*
**************************************************************************************************************************************/
#include "app.h"
int main(void)
{
app_init();
while (1) {
app_process();
}
}

View File

@@ -1,3 +1,16 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/newlib_stubs.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 21dd1e2 Starting to integrate usb branch. Optimized Makefiles
*
**************************************************************************************************************************************/
/*
* newlib_stubs.c
*
@@ -32,26 +45,30 @@ extern int errno;
A pointer to a list of environment variables and their values.
For a minimal environment, this empty list is adequate:
*/
char *__env[1] = { 0 };
char **environ = __env;
char* __env[1] = { 0 };
char** environ = __env;
int _write(int file, char *ptr, int len);
int _write(int file, char* ptr, int len);
void _exit(int status) {
void _exit(int status)
{
_write(1, "exit", 4);
while (1) {
;
}
}
int _close(int file) {
int _close(int file)
{
return -1;
}
/*
execve
Transfer control to a new process. Minimal implementation (for a system without processes):
*/
int _execve(char *name, char **argv, char **env) {
int _execve(char* name, char** argv, char** env)
{
errno = ENOMEM;
return -1;
}
@@ -60,7 +77,8 @@ int _execve(char *name, char **argv, char **env) {
Create a new process. Minimal implementation (for a system without processes):
*/
int _fork() {
int _fork()
{
errno = EAGAIN;
return -1;
}
@@ -70,7 +88,8 @@ int _fork() {
all files are regarded as character special devices.
The `sys/stat.h' header file required is distributed in the `include' subdirectory for this C library.
*/
int _fstat(int file, struct stat *st) {
int _fstat(int file, struct stat* st)
{
st->st_mode = S_IFCHR;
return 0;
}
@@ -80,7 +99,8 @@ int _fstat(int file, struct stat *st) {
Process-ID; this is sometimes used to generate strings unlikely to conflict with other processes. Minimal implementation, for a system without processes:
*/
int _getpid() {
int _getpid()
{
return 1;
}
@@ -88,12 +108,14 @@ int _getpid() {
isatty
Query whether output stream is a terminal. For consistency with the other minimal implementations,
*/
int _isatty(int file) {
switch (file){
int _isatty(int file)
{
switch (file) {
case STDOUT_FILENO:
case STDERR_FILENO:
case STDIN_FILENO:
return 1;
default:
//errno = ENOTTY;
errno = EBADF;
@@ -106,7 +128,8 @@ int _isatty(int file) {
kill
Send a signal. Minimal implementation:
*/
int _kill(int pid, int sig) {
int _kill(int pid, int sig)
{
errno = EINVAL;
return (-1);
}
@@ -116,7 +139,8 @@ int _kill(int pid, int sig) {
Establish a new name for an existing file. Minimal implementation:
*/
int _link(char *old, char *new) {
int _link(char* old, char* new)
{
errno = EMLINK;
return -1;
}
@@ -125,7 +149,8 @@ int _link(char *old, char *new) {
lseek
Set position in a file. Minimal implementation:
*/
int _lseek(int file, int ptr, int dir) {
int _lseek(int file, int ptr, int dir)
{
return 0;
}
@@ -134,25 +159,27 @@ int _lseek(int file, int ptr, int dir) {
Increase program data space.
Malloc and related functions depend on this
*/
caddr_t _sbrk(int incr) {
caddr_t _sbrk(int incr)
{
extern char _ebss; // Defined by the linker
static char *heap_end;
char *prev_heap_end;
static char* heap_end;
char* prev_heap_end;
if (heap_end == 0) {
heap_end = &_ebss;
}
prev_heap_end = heap_end;
char * stack = (char*) __get_MSP();
if (heap_end + incr > stack)
{
_write (STDERR_FILENO, "Heap and stack collision\n", 25);
errno = ENOMEM;
return (caddr_t) -1;
//abort ();
}
char* stack = (char*) __get_MSP();
if (heap_end + incr > stack) {
_write(STDERR_FILENO, "Heap and stack collision\n", 25);
errno = ENOMEM;
return (caddr_t) - 1;
//abort ();
}
heap_end += incr;
return (caddr_t) prev_heap_end;
@@ -161,10 +188,10 @@ char * stack = (char*) __get_MSP();
int _open(char *path, int flags, ...)
int _open(char* path, int flags, ...)
{
/* Pretend like we always fail */
return -1;
/* Pretend like we always fail */
return -1;
}
/*
@@ -174,30 +201,33 @@ int _open(char *path, int flags, ...)
*/
int _read(int file, char *ptr, int len) {
int _read(int file, char* ptr, int len)
{
int n;
int num = 0;
switch (file) {
/*case STDIN_FILENO:
for (n = 0; n < len; n++) {
#if STDIN_USART == 1
while ((USART1->SR & USART_FLAG_RXNE) == (uint16_t)RESET) {}
char c = (char)(USART1->DR & (uint16_t)0x01FF);
#elif STDIN_USART == 2
while ((USART2->SR & USART_FLAG_RXNE) == (uint16_t) RESET) {}
char c = (char) (USART2->DR & (uint16_t) 0x01FF);
#elif STDIN_USART == 3
while ((USART3->SR & USART_FLAG_RXNE) == (uint16_t)RESET) {}
char c = (char)(USART3->DR & (uint16_t)0x01FF);
#endif
*ptr++ = c;
num++;
}
break;
default:*/
/*case STDIN_FILENO:
for (n = 0; n < len; n++) {
#if STDIN_USART == 1
while ((USART1->SR & USART_FLAG_RXNE) == (uint16_t)RESET) {}
char c = (char)(USART1->DR & (uint16_t)0x01FF);
#elif STDIN_USART == 2
while ((USART2->SR & USART_FLAG_RXNE) == (uint16_t) RESET) {}
char c = (char) (USART2->DR & (uint16_t) 0x01FF);
#elif STDIN_USART == 3
while ((USART3->SR & USART_FLAG_RXNE) == (uint16_t)RESET) {}
char c = (char)(USART3->DR & (uint16_t)0x01FF);
#endif
*ptr++ = c;
num++;
}
break;
default:*/
errno = EBADF;
return -1;
}
return num;
}
@@ -207,7 +237,8 @@ int _read(int file, char *ptr, int len) {
int _EXFUN(stat,( const char *__path, struct stat *__sbuf ));
*/
int _stat(const char *filepath, struct stat *st) {
int _stat(const char* filepath, struct stat* st)
{
st->st_mode = S_IFCHR;
return 0;
}
@@ -217,7 +248,8 @@ int _stat(const char *filepath, struct stat *st) {
Timing information for current process. Minimal implementation:
*/
clock_t _times(struct tms *buf) {
clock_t _times(struct tms* buf)
{
return -1;
}
@@ -225,7 +257,8 @@ clock_t _times(struct tms *buf) {
unlink
Remove a file's directory entry. Minimal implementation:
*/
int _unlink(char *name) {
int _unlink(char* name)
{
errno = ENOENT;
return -1;
}
@@ -234,7 +267,8 @@ int _unlink(char *name) {
wait
Wait for a child process. Minimal implementation:
*/
int _wait(int *status) {
int _wait(int* status)
{
errno = ECHILD;
return -1;
}
@@ -244,42 +278,61 @@ int _wait(int *status) {
Write a character to a file. `libc' subroutines will use this system routine for output to all files, including stdout
Returns -1 on error or number of bytes sent
*/
int _write(int file, char *ptr, int len) {
int _write(int file, char* ptr, int len)
{
int n;
switch (file) {
case STDOUT_FILENO: /*stdout*/
for (n = 0; n < len; n++) {
#if STDOUT_USART == 1
while ((USART1->SR & USART_FLAG_TC) == (uint16_t)RESET) {}
USART1->DR = (*ptr++ & (uint16_t)0x01FF);
#elif STDOUT_USART == 2
while ((USART2->SR & USART_FLAG_TC) == (uint16_t) RESET) {
}
USART2->DR = (*ptr++ & (uint16_t) 0x01FF);
#elif STDOUT_USART == 3
while ((USART3->SR & USART_FLAG_TC) == (uint16_t)RESET) {}
USART3->DR = (*ptr++ & (uint16_t)0x01FF);
#endif
}
break;
case STDERR_FILENO: /* stderr */
for (n = 0; n < len; n++) {
#if STDERR_USART == 1
while ((USART1->SR & USART_FLAG_TC) == (uint16_t)RESET) {}
USART1->DR = (*ptr++ & (uint16_t)0x01FF);
#elif STDERR_USART == 2
while ((USART2->SR & USART_FLAG_TC) == (uint16_t) RESET) {
}
USART2->DR = (*ptr++ & (uint16_t) 0x01FF);
#elif STDERR_USART == 3
while ((USART3->SR & USART_FLAG_TC) == (uint16_t)RESET) {}
USART3->DR = (*ptr++ & (uint16_t)0x01FF);
#endif
}
break;
default:
errno = EBADF;
return -1;
}
return len;
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,460 +1,468 @@
/* Includes ------------------------------------------------------------------*/
#include "usb_bsp.h"
#include "stm32f4_discovery.h"
#define USE_ACCURATE_TIME
#define TIM_MSEC_DELAY 0x01
#define TIM_USEC_DELAY 0x02
#define HOST_OVRCURR_PORT GPIOD
#define HOST_OVRCURR_LINE GPIO_Pin_5
#define HOST_OVRCURR_PORT_SOURCE GPIO_PortSourceGPIOD
#define HOST_OVRCURR_PIN_SOURCE GPIO_PinSourceD
#define HOST_OVRCURR_PORT_RCC RCC_APB2Periph_GPIOD
#define HOST_OVRCURR_EXTI_LINE EXTI_Line5
#define HOST_OVRCURR_IRQn EXTI9_5_IRQn
#define HOST_POWERSW_PORT_RCC RCC_AHB1Periph_GPIOC
#define HOST_POWERSW_PORT GPIOC
#define HOST_POWERSW_VBUS GPIO_Pin_0
/* Private macros ------------------------------------------------------------*/
/* Private variables ---------------------------------------------------------*/
ErrorStatus HSEStartUpStatus;
#ifdef USE_ACCURATE_TIME
__IO uint32_t BSP_delay = 0;
#endif
/* Private function prototypes -----------------------------------------------*/
/* Private functions ---------------------------------------------------------*/
#ifdef USE_ACCURATE_TIME
static void BSP_SetTime(uint8_t Unit);
static void BSP_Delay(uint32_t nTime, uint8_t Unit);
static void USB_OTG_BSP_TimeInit ( void );
#endif
/**
* @brief BSP_Init
* board user initializations
* @param None
* @retval None
*/
void BSP_Init(void)
{
/* Configure PA0 pin: User Key pin */
}
/**
* @brief USB_OTG_BSP_Init
* Initilizes BSP configurations
* @param None
* @retval None
*/
void USB_OTG_BSP_Init(USB_OTG_CORE_HANDLE *pdev)
{
/* Note: On STM32F4-Discovery board only USB OTG FS core is supported. */
GPIO_InitTypeDef GPIO_InitStructure;
#ifdef USE_USB_OTG_FS
RCC_AHB1PeriphClockCmd( RCC_AHB1Periph_GPIOA , ENABLE);
/* Configure SOF VBUS ID DM DP Pins */
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_9 |
GPIO_Pin_11 |
GPIO_Pin_12;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL ;
GPIO_Init(GPIOA, &GPIO_InitStructure);
GPIO_PinAFConfig(GPIOA,GPIO_PinSource9,GPIO_AF_OTG1_FS) ;
GPIO_PinAFConfig(GPIOA,GPIO_PinSource11,GPIO_AF_OTG1_FS) ;
GPIO_PinAFConfig(GPIOA,GPIO_PinSource12,GPIO_AF_OTG1_FS) ;
/* this for ID line debug */
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_10;
GPIO_InitStructure.GPIO_OType = GPIO_OType_OD;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_UP ;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_Init(GPIOA, &GPIO_InitStructure);
GPIO_PinAFConfig(GPIOA,GPIO_PinSource10,GPIO_AF_OTG1_FS) ;
RCC_APB2PeriphClockCmd(RCC_APB2Periph_SYSCFG, ENABLE);
RCC_AHB2PeriphClockCmd(RCC_AHB2Periph_OTG_FS, ENABLE) ;
#else // USE_USB_OTG_HS
#ifdef USE_ULPI_PHY // ULPI
RCC_AHB1PeriphClockCmd( RCC_AHB1Periph_GPIOA | RCC_AHB1Periph_GPIOB |
RCC_AHB1Periph_GPIOC | RCC_AHB1Periph_GPIOH |
RCC_AHB1Periph_GPIOI, ENABLE);
GPIO_PinAFConfig(GPIOA,GPIO_PinSource3, GPIO_AF_OTG2_HS) ; // D0
GPIO_PinAFConfig(GPIOA,GPIO_PinSource5, GPIO_AF_OTG2_HS) ; // CLK
GPIO_PinAFConfig(GPIOB,GPIO_PinSource0, GPIO_AF_OTG2_HS) ; // D1
GPIO_PinAFConfig(GPIOB,GPIO_PinSource1, GPIO_AF_OTG2_HS) ; // D2
GPIO_PinAFConfig(GPIOB,GPIO_PinSource5, GPIO_AF_OTG2_HS) ; // D7
GPIO_PinAFConfig(GPIOB,GPIO_PinSource10,GPIO_AF_OTG2_HS) ; // D3
GPIO_PinAFConfig(GPIOB,GPIO_PinSource11,GPIO_AF_OTG2_HS) ; // D4
GPIO_PinAFConfig(GPIOB,GPIO_PinSource12,GPIO_AF_OTG2_HS) ; // D5
GPIO_PinAFConfig(GPIOB,GPIO_PinSource13,GPIO_AF_OTG2_HS) ; // D6
GPIO_PinAFConfig(GPIOH,GPIO_PinSource4, GPIO_AF_OTG2_HS) ; // NXT
GPIO_PinAFConfig(GPIOI,GPIO_PinSource11,GPIO_AF_OTG2_HS) ; // DIR
GPIO_PinAFConfig(GPIOC,GPIO_PinSource0, GPIO_AF_OTG2_HS) ; // STP
// CLK
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_5 ;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_Init(GPIOA, &GPIO_InitStructure);
// D0
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_3 ;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL ;
GPIO_Init(GPIOA, &GPIO_InitStructure);
// D1 D2 D3 D4 D5 D6 D7
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_0 | GPIO_Pin_1 |
GPIO_Pin_5 | GPIO_Pin_10 |
GPIO_Pin_11| GPIO_Pin_12 |
GPIO_Pin_13 ;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL ;
GPIO_Init(GPIOB, &GPIO_InitStructure);
// STP
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_0 ;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_Init(GPIOC, &GPIO_InitStructure);
//NXT
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_4;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_Init(GPIOH, &GPIO_InitStructure);
//DIR
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_11 ;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_Init(GPIOI, &GPIO_InitStructure);
RCC_AHB1PeriphClockCmd( RCC_AHB1Periph_OTG_HS |
RCC_AHB1Periph_OTG_HS_ULPI, ENABLE) ;
#else
#ifdef USE_I2C_PHY
RCC_AHB1PeriphClockCmd( RCC_AHB1Periph_GPIOB , ENABLE);
/* Configure RESET INTN SCL SDA (Phy/I2C) Pins */
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_0 |
GPIO_Pin_1 |
GPIO_Pin_10 |
GPIO_Pin_11;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_Init(GPIOB, &GPIO_InitStructure);
GPIO_PinAFConfig(GPIOB,GPIO_PinSource0,GPIO_AF_OTG2_FS) ;
GPIO_PinAFConfig(GPIOB,GPIO_PinSource1,GPIO_AF_OTG2_FS) ;
GPIO_PinAFConfig(GPIOB,GPIO_PinSource10,GPIO_AF_OTG2_FS) ;
GPIO_PinAFConfig(GPIOB,GPIO_PinSource11,GPIO_AF_OTG2_FS);
RCC_AHB1PeriphClockCmd( RCC_AHB1Periph_OTG_HS, ENABLE) ;
#else
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOB , ENABLE);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_12 |
GPIO_Pin_13 |
GPIO_Pin_14 |
GPIO_Pin_15;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_Init(GPIOB, &GPIO_InitStructure);
GPIO_PinAFConfig(GPIOB,GPIO_PinSource12, GPIO_AF_OTG2_FS) ;
GPIO_PinAFConfig(GPIOB,GPIO_PinSource13,GPIO_AF_OTG2_FS) ;
GPIO_PinAFConfig(GPIOB,GPIO_PinSource14,GPIO_AF_OTG2_FS) ;
GPIO_PinAFConfig(GPIOB,GPIO_PinSource15,GPIO_AF_OTG2_FS) ;
RCC_AHB1PeriphClockCmd( RCC_AHB1Periph_OTG_HS, ENABLE) ;
#endif
#endif
#endif //USB_OTG_HS
/* Intialize Timer for delay function */
USB_OTG_BSP_TimeInit();
}
/**
* @brief USB_OTG_BSP_EnableInterrupt
* Configures USB Global interrupt
* @param None
* @retval None
*/
void USB_OTG_BSP_EnableInterrupt(USB_OTG_CORE_HANDLE *pdev)
{
NVIC_InitTypeDef NVIC_InitStructure;
/* Enable USB Interrupt */
NVIC_PriorityGroupConfig(NVIC_PriorityGroup_1);
NVIC_InitStructure.NVIC_IRQChannel = OTG_FS_IRQn;
NVIC_InitStructure.NVIC_IRQChannelPreemptionPriority = 1;
NVIC_InitStructure.NVIC_IRQChannelSubPriority = 1;
NVIC_InitStructure.NVIC_IRQChannelCmd = ENABLE;
NVIC_Init(&NVIC_InitStructure);
/* Enable the Overcurrent Interrupt */
NVIC_InitStructure.NVIC_IRQChannel = HOST_OVRCURR_IRQn;
NVIC_InitStructure.NVIC_IRQChannelPreemptionPriority = 1;
NVIC_InitStructure.NVIC_IRQChannelSubPriority = 2;
NVIC_InitStructure.NVIC_IRQChannelCmd = ENABLE;
NVIC_Init(&NVIC_InitStructure);
}
/**
* @brief BSP_Drive_VBUS
* Drives the Vbus signal through IO
* @param state : VBUS states
* @retval None
*/
void USB_OTG_BSP_DriveVBUS(USB_OTG_CORE_HANDLE *pdev, uint8_t state)
{
/*
On-chip 5 V VBUS generation is not supported. For this reason, a charge pump
or, if 5 V are available on the application board, a basic power switch, must
be added externally to drive the 5 V VBUS line. The external charge pump can
be driven by any GPIO output. When the application decides to power on VBUS
using the chosen GPIO, it must also set the port power bit in the host port
control and status register (PPWR bit in OTG_FS_HPRT).
Bit 12 PPWR: Port power
The application uses this field to control power to this port, and the core
clears this bit on an overcurrent condition.
*/
if (0 == state)
{
/* DISABLE is needed on output of the Power Switch */
GPIO_SetBits(HOST_POWERSW_PORT, HOST_POWERSW_VBUS);
}
else
{
/*ENABLE the Power Switch by driving the Enable LOW */
GPIO_ResetBits(HOST_POWERSW_PORT, HOST_POWERSW_VBUS);
}
}
/**
* @brief USB_OTG_BSP_ConfigVBUS
* Configures the IO for the Vbus and OverCurrent
* @param None
* @retval None
*/
void USB_OTG_BSP_ConfigVBUS(USB_OTG_CORE_HANDLE *pdev)
{
GPIO_InitTypeDef GPIO_InitStructure;
RCC_AHB1PeriphClockCmd(HOST_POWERSW_PORT_RCC, ENABLE);
/* Configure Power Switch Vbus Pin */
GPIO_InitStructure.GPIO_Pin = HOST_POWERSW_VBUS;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_OUT;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL;
GPIO_Init(HOST_POWERSW_PORT, &GPIO_InitStructure);
/* By Default, DISABLE is needed on output of the Power Switch */
GPIO_SetBits(HOST_POWERSW_PORT, HOST_POWERSW_VBUS);
USB_OTG_BSP_mDelay(200); /* Delay is need for stabilising the Vbus Low
in Reset Condition, when Vbus=1 and Reset-button is pressed by user */
}
/**
* @brief USB_OTG_BSP_TimeInit
* Initializes delay unit using Timer2
* @param None
* @retval None
*/
static void USB_OTG_BSP_TimeInit (void)
{
#ifdef USE_ACCURATE_TIME
NVIC_InitTypeDef NVIC_InitStructure;
/* Set the Vector Table base address at 0x08000000 */
// NVIC_SetVectorTable(NVIC_VectTab_FLASH, 0x00);
/* Configure the Priority Group to 2 bits */
NVIC_PriorityGroupConfig(NVIC_PriorityGroup_2);
/* Enable the TIM2 gloabal Interrupt */
NVIC_InitStructure.NVIC_IRQChannel = TIM2_IRQn;
NVIC_InitStructure.NVIC_IRQChannelPreemptionPriority = 0;
NVIC_InitStructure.NVIC_IRQChannelSubPriority = 1;
NVIC_InitStructure.NVIC_IRQChannelCmd = ENABLE;
NVIC_Init(&NVIC_InitStructure);
RCC_APB1PeriphClockCmd(RCC_APB1Periph_TIM2, ENABLE);
#endif
}
/**
* @brief USB_OTG_BSP_uDelay
* This function provides delay time in micro sec
* @param usec : Value of delay required in micro sec
* @retval None
*/
void USB_OTG_BSP_uDelay (const uint32_t usec)
{
#ifdef USE_ACCURATE_TIME
BSP_Delay(usec, TIM_USEC_DELAY);
#else
__IO uint32_t count = 0;
const uint32_t utime = (120 * usec / 7);
do
{
if ( ++count > utime )
{
return ;
}
}
while (1);
#endif
}
/**
* @brief USB_OTG_BSP_mDelay
* This function provides delay time in milli sec
* @param msec : Value of delay required in milli sec
* @retval None
*/
void USB_OTG_BSP_mDelay (const uint32_t msec)
{
#ifdef USE_ACCURATE_TIME
BSP_Delay(msec, TIM_MSEC_DELAY);
#else
USB_OTG_BSP_uDelay(msec * 1000);
#endif
}
/**
* @brief USB_OTG_BSP_TimerIRQ
* Time base IRQ
* @param None
* @retval None
*/
void USB_OTG_BSP_TimerIRQ (void)
{
#ifdef USE_ACCURATE_TIME
if (TIM_GetITStatus(TIM2, TIM_IT_Update) != RESET)
{
TIM_ClearITPendingBit(TIM2, TIM_IT_Update);
if (BSP_delay > 0x00)
{
BSP_delay--;
}
else
{
TIM_Cmd(TIM2, DISABLE);
}
}
#endif
}
#ifdef USE_ACCURATE_TIME
/**
* @brief BSP_Delay
* Delay routine based on TIM2
* @param nTime : Delay Time
* @param unit : Delay Time unit : mili sec / micro sec
* @retval None
*/
static void BSP_Delay(uint32_t nTime, uint8_t unit)
{
BSP_delay = nTime;
BSP_SetTime(unit);
while (BSP_delay != 0);
TIM_Cmd(TIM2, DISABLE);
}
/**
* @brief BSP_SetTime
* Configures TIM2 for delay routine based on TIM2
* @param unit : msec /usec
* @retval None
*/
static void BSP_SetTime(uint8_t unit)
{
TIM_TimeBaseInitTypeDef TIM_TimeBaseStructure;
TIM_Cmd(TIM2, DISABLE);
TIM_ITConfig(TIM2, TIM_IT_Update, DISABLE);
if (unit == TIM_USEC_DELAY)
{
TIM_TimeBaseStructure.TIM_Period = 11;
}
else if (unit == TIM_MSEC_DELAY)
{
TIM_TimeBaseStructure.TIM_Period = 11999;
}
TIM_TimeBaseStructure.TIM_Prescaler = 5;
TIM_TimeBaseStructure.TIM_ClockDivision = 0;
TIM_TimeBaseStructure.TIM_CounterMode = TIM_CounterMode_Up;
TIM_TimeBaseInit(TIM2, &TIM_TimeBaseStructure);
TIM_ClearITPendingBit(TIM2, TIM_IT_Update);
TIM_ARRPreloadConfig(TIM2, ENABLE);
/* TIM IT enable */
TIM_ITConfig(TIM2, TIM_IT_Update, ENABLE);
/* TIM2 enable counter */
TIM_Cmd(TIM2, ENABLE);
}
#endif
/**
* @}
*/
/******************* (C) COPYRIGHT 2011 STMicroelectronics *****END OF FILE****/
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/usb_bsp.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 21dd1e2 Starting to integrate usb branch. Optimized Makefiles
*
**************************************************************************************************************************************/
/* Includes ------------------------------------------------------------------*/
#include "usb_bsp.h"
#include "stm32f4_discovery.h"
#define USE_ACCURATE_TIME
#define TIM_MSEC_DELAY 0x01
#define TIM_USEC_DELAY 0x02
#define HOST_OVRCURR_PORT GPIOD
#define HOST_OVRCURR_LINE GPIO_Pin_5
#define HOST_OVRCURR_PORT_SOURCE GPIO_PortSourceGPIOD
#define HOST_OVRCURR_PIN_SOURCE GPIO_PinSourceD
#define HOST_OVRCURR_PORT_RCC RCC_APB2Periph_GPIOD
#define HOST_OVRCURR_EXTI_LINE EXTI_Line5
#define HOST_OVRCURR_IRQn EXTI9_5_IRQn
#define HOST_POWERSW_PORT_RCC RCC_AHB1Periph_GPIOC
#define HOST_POWERSW_PORT GPIOC
#define HOST_POWERSW_VBUS GPIO_Pin_0
/* Private macros ------------------------------------------------------------*/
/* Private variables ---------------------------------------------------------*/
ErrorStatus HSEStartUpStatus;
#ifdef USE_ACCURATE_TIME
__IO uint32_t BSP_delay = 0;
#endif
/* Private function prototypes -----------------------------------------------*/
/* Private functions ---------------------------------------------------------*/
#ifdef USE_ACCURATE_TIME
static void BSP_SetTime(uint8_t Unit);
static void BSP_Delay(uint32_t nTime, uint8_t Unit);
static void USB_OTG_BSP_TimeInit(void);
#endif
/**
* @brief BSP_Init
* board user initializations
* @param None
* @retval None
*/
void BSP_Init(void)
{
/* Configure PA0 pin: User Key pin */
}
/**
* @brief USB_OTG_BSP_Init
* Initilizes BSP configurations
* @param None
* @retval None
*/
void USB_OTG_BSP_Init(USB_OTG_CORE_HANDLE* pdev)
{
/* Note: On STM32F4-Discovery board only USB OTG FS core is supported. */
GPIO_InitTypeDef GPIO_InitStructure;
#ifdef USE_USB_OTG_FS
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOA , ENABLE);
/* Configure SOF VBUS ID DM DP Pins */
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_9 |
GPIO_Pin_11 |
GPIO_Pin_12;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL ;
GPIO_Init(GPIOA, &GPIO_InitStructure);
GPIO_PinAFConfig(GPIOA, GPIO_PinSource9, GPIO_AF_OTG1_FS) ;
GPIO_PinAFConfig(GPIOA, GPIO_PinSource11, GPIO_AF_OTG1_FS) ;
GPIO_PinAFConfig(GPIOA, GPIO_PinSource12, GPIO_AF_OTG1_FS) ;
/* this for ID line debug */
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_10;
GPIO_InitStructure.GPIO_OType = GPIO_OType_OD;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_UP ;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_Init(GPIOA, &GPIO_InitStructure);
GPIO_PinAFConfig(GPIOA, GPIO_PinSource10, GPIO_AF_OTG1_FS) ;
RCC_APB2PeriphClockCmd(RCC_APB2Periph_SYSCFG, ENABLE);
RCC_AHB2PeriphClockCmd(RCC_AHB2Periph_OTG_FS, ENABLE) ;
#else // USE_USB_OTG_HS
#ifdef USE_ULPI_PHY // ULPI
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOA | RCC_AHB1Periph_GPIOB |
RCC_AHB1Periph_GPIOC | RCC_AHB1Periph_GPIOH |
RCC_AHB1Periph_GPIOI, ENABLE);
GPIO_PinAFConfig(GPIOA, GPIO_PinSource3, GPIO_AF_OTG2_HS) ; // D0
GPIO_PinAFConfig(GPIOA, GPIO_PinSource5, GPIO_AF_OTG2_HS) ; // CLK
GPIO_PinAFConfig(GPIOB, GPIO_PinSource0, GPIO_AF_OTG2_HS) ; // D1
GPIO_PinAFConfig(GPIOB, GPIO_PinSource1, GPIO_AF_OTG2_HS) ; // D2
GPIO_PinAFConfig(GPIOB, GPIO_PinSource5, GPIO_AF_OTG2_HS) ; // D7
GPIO_PinAFConfig(GPIOB, GPIO_PinSource10, GPIO_AF_OTG2_HS) ; // D3
GPIO_PinAFConfig(GPIOB, GPIO_PinSource11, GPIO_AF_OTG2_HS) ; // D4
GPIO_PinAFConfig(GPIOB, GPIO_PinSource12, GPIO_AF_OTG2_HS) ; // D5
GPIO_PinAFConfig(GPIOB, GPIO_PinSource13, GPIO_AF_OTG2_HS) ; // D6
GPIO_PinAFConfig(GPIOH, GPIO_PinSource4, GPIO_AF_OTG2_HS) ; // NXT
GPIO_PinAFConfig(GPIOI, GPIO_PinSource11, GPIO_AF_OTG2_HS) ; // DIR
GPIO_PinAFConfig(GPIOC, GPIO_PinSource0, GPIO_AF_OTG2_HS) ; // STP
// CLK
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_5 ;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_Init(GPIOA, &GPIO_InitStructure);
// D0
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_3 ;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL ;
GPIO_Init(GPIOA, &GPIO_InitStructure);
// D1 D2 D3 D4 D5 D6 D7
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_0 | GPIO_Pin_1 |
GPIO_Pin_5 | GPIO_Pin_10 |
GPIO_Pin_11 | GPIO_Pin_12 |
GPIO_Pin_13 ;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL ;
GPIO_Init(GPIOB, &GPIO_InitStructure);
// STP
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_0 ;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_Init(GPIOC, &GPIO_InitStructure);
//NXT
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_4;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_Init(GPIOH, &GPIO_InitStructure);
//DIR
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_11 ;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_Init(GPIOI, &GPIO_InitStructure);
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_OTG_HS |
RCC_AHB1Periph_OTG_HS_ULPI, ENABLE) ;
#else
#ifdef USE_I2C_PHY
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOB , ENABLE);
/* Configure RESET INTN SCL SDA (Phy/I2C) Pins */
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_0 |
GPIO_Pin_1 |
GPIO_Pin_10 |
GPIO_Pin_11;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_Init(GPIOB, &GPIO_InitStructure);
GPIO_PinAFConfig(GPIOB, GPIO_PinSource0, GPIO_AF_OTG2_FS) ;
GPIO_PinAFConfig(GPIOB, GPIO_PinSource1, GPIO_AF_OTG2_FS) ;
GPIO_PinAFConfig(GPIOB, GPIO_PinSource10, GPIO_AF_OTG2_FS) ;
GPIO_PinAFConfig(GPIOB, GPIO_PinSource11, GPIO_AF_OTG2_FS);
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_OTG_HS, ENABLE) ;
#else
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOB , ENABLE);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_12 |
GPIO_Pin_13 |
GPIO_Pin_14 |
GPIO_Pin_15;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_100MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_Init(GPIOB, &GPIO_InitStructure);
GPIO_PinAFConfig(GPIOB, GPIO_PinSource12, GPIO_AF_OTG2_FS) ;
GPIO_PinAFConfig(GPIOB, GPIO_PinSource13, GPIO_AF_OTG2_FS) ;
GPIO_PinAFConfig(GPIOB, GPIO_PinSource14, GPIO_AF_OTG2_FS) ;
GPIO_PinAFConfig(GPIOB, GPIO_PinSource15, GPIO_AF_OTG2_FS) ;
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_OTG_HS, ENABLE) ;
#endif
#endif
#endif //USB_OTG_HS
/* Intialize Timer for delay function */
USB_OTG_BSP_TimeInit();
}
/**
* @brief USB_OTG_BSP_EnableInterrupt
* Configures USB Global interrupt
* @param None
* @retval None
*/
void USB_OTG_BSP_EnableInterrupt(USB_OTG_CORE_HANDLE* pdev)
{
NVIC_InitTypeDef NVIC_InitStructure;
/* Enable USB Interrupt */
NVIC_PriorityGroupConfig(NVIC_PriorityGroup_1);
NVIC_InitStructure.NVIC_IRQChannel = OTG_FS_IRQn;
NVIC_InitStructure.NVIC_IRQChannelPreemptionPriority = 1;
NVIC_InitStructure.NVIC_IRQChannelSubPriority = 1;
NVIC_InitStructure.NVIC_IRQChannelCmd = ENABLE;
NVIC_Init(&NVIC_InitStructure);
/* Enable the Overcurrent Interrupt */
NVIC_InitStructure.NVIC_IRQChannel = HOST_OVRCURR_IRQn;
NVIC_InitStructure.NVIC_IRQChannelPreemptionPriority = 1;
NVIC_InitStructure.NVIC_IRQChannelSubPriority = 2;
NVIC_InitStructure.NVIC_IRQChannelCmd = ENABLE;
NVIC_Init(&NVIC_InitStructure);
}
/**
* @brief BSP_Drive_VBUS
* Drives the Vbus signal through IO
* @param state : VBUS states
* @retval None
*/
void USB_OTG_BSP_DriveVBUS(USB_OTG_CORE_HANDLE* pdev, uint8_t state)
{
/*
On-chip 5 V VBUS generation is not supported. For this reason, a charge pump
or, if 5 V are available on the application board, a basic power switch, must
be added externally to drive the 5 V VBUS line. The external charge pump can
be driven by any GPIO output. When the application decides to power on VBUS
using the chosen GPIO, it must also set the port power bit in the host port
control and status register (PPWR bit in OTG_FS_HPRT).
Bit 12 PPWR: Port power
The application uses this field to control power to this port, and the core
clears this bit on an overcurrent condition.
*/
if (0 == state) {
/* DISABLE is needed on output of the Power Switch */
GPIO_SetBits(HOST_POWERSW_PORT, HOST_POWERSW_VBUS);
} else {
/*ENABLE the Power Switch by driving the Enable LOW */
GPIO_ResetBits(HOST_POWERSW_PORT, HOST_POWERSW_VBUS);
}
}
/**
* @brief USB_OTG_BSP_ConfigVBUS
* Configures the IO for the Vbus and OverCurrent
* @param None
* @retval None
*/
void USB_OTG_BSP_ConfigVBUS(USB_OTG_CORE_HANDLE* pdev)
{
GPIO_InitTypeDef GPIO_InitStructure;
RCC_AHB1PeriphClockCmd(HOST_POWERSW_PORT_RCC, ENABLE);
/* Configure Power Switch Vbus Pin */
GPIO_InitStructure.GPIO_Pin = HOST_POWERSW_VBUS;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_OUT;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_NOPULL;
GPIO_Init(HOST_POWERSW_PORT, &GPIO_InitStructure);
/* By Default, DISABLE is needed on output of the Power Switch */
GPIO_SetBits(HOST_POWERSW_PORT, HOST_POWERSW_VBUS);
USB_OTG_BSP_mDelay(200); /* Delay is need for stabilising the Vbus Low
in Reset Condition, when Vbus=1 and Reset-button is pressed by user */
}
/**
* @brief USB_OTG_BSP_TimeInit
* Initializes delay unit using Timer2
* @param None
* @retval None
*/
static void USB_OTG_BSP_TimeInit(void)
{
#ifdef USE_ACCURATE_TIME
NVIC_InitTypeDef NVIC_InitStructure;
/* Set the Vector Table base address at 0x08000000 */
// NVIC_SetVectorTable(NVIC_VectTab_FLASH, 0x00);
/* Configure the Priority Group to 2 bits */
NVIC_PriorityGroupConfig(NVIC_PriorityGroup_2);
/* Enable the TIM2 gloabal Interrupt */
NVIC_InitStructure.NVIC_IRQChannel = TIM2_IRQn;
NVIC_InitStructure.NVIC_IRQChannelPreemptionPriority = 0;
NVIC_InitStructure.NVIC_IRQChannelSubPriority = 1;
NVIC_InitStructure.NVIC_IRQChannelCmd = ENABLE;
NVIC_Init(&NVIC_InitStructure);
RCC_APB1PeriphClockCmd(RCC_APB1Periph_TIM2, ENABLE);
#endif
}
/**
* @brief USB_OTG_BSP_uDelay
* This function provides delay time in micro sec
* @param usec : Value of delay required in micro sec
* @retval None
*/
void USB_OTG_BSP_uDelay(const uint32_t usec)
{
#ifdef USE_ACCURATE_TIME
BSP_Delay(usec, TIM_USEC_DELAY);
#else
__IO uint32_t count = 0;
const uint32_t utime = (120 * usec / 7);
do {
if (++count > utime) {
return ;
}
} while (1);
#endif
}
/**
* @brief USB_OTG_BSP_mDelay
* This function provides delay time in milli sec
* @param msec : Value of delay required in milli sec
* @retval None
*/
void USB_OTG_BSP_mDelay(const uint32_t msec)
{
#ifdef USE_ACCURATE_TIME
BSP_Delay(msec, TIM_MSEC_DELAY);
#else
USB_OTG_BSP_uDelay(msec * 1000);
#endif
}
/**
* @brief USB_OTG_BSP_TimerIRQ
* Time base IRQ
* @param None
* @retval None
*/
void USB_OTG_BSP_TimerIRQ(void)
{
#ifdef USE_ACCURATE_TIME
if (TIM_GetITStatus(TIM2, TIM_IT_Update) != RESET) {
TIM_ClearITPendingBit(TIM2, TIM_IT_Update);
if (BSP_delay > 0x00) {
BSP_delay--;
} else {
TIM_Cmd(TIM2, DISABLE);
}
}
#endif
}
#ifdef USE_ACCURATE_TIME
/**
* @brief BSP_Delay
* Delay routine based on TIM2
* @param nTime : Delay Time
* @param unit : Delay Time unit : mili sec / micro sec
* @retval None
*/
static void BSP_Delay(uint32_t nTime, uint8_t unit)
{
BSP_delay = nTime;
BSP_SetTime(unit);
while (BSP_delay != 0);
TIM_Cmd(TIM2, DISABLE);
}
/**
* @brief BSP_SetTime
* Configures TIM2 for delay routine based on TIM2
* @param unit : msec /usec
* @retval None
*/
static void BSP_SetTime(uint8_t unit)
{
TIM_TimeBaseInitTypeDef TIM_TimeBaseStructure;
TIM_Cmd(TIM2, DISABLE);
TIM_ITConfig(TIM2, TIM_IT_Update, DISABLE);
if (unit == TIM_USEC_DELAY) {
TIM_TimeBaseStructure.TIM_Period = 11;
} else if (unit == TIM_MSEC_DELAY) {
TIM_TimeBaseStructure.TIM_Period = 11999;
}
TIM_TimeBaseStructure.TIM_Prescaler = 5;
TIM_TimeBaseStructure.TIM_ClockDivision = 0;
TIM_TimeBaseStructure.TIM_CounterMode = TIM_CounterMode_Up;
TIM_TimeBaseInit(TIM2, &TIM_TimeBaseStructure);
TIM_ClearITPendingBit(TIM2, TIM_IT_Update);
TIM_ARRPreloadConfig(TIM2, ENABLE);
/* TIM IT enable */
TIM_ITConfig(TIM2, TIM_IT_Update, ENABLE);
/* TIM2 enable counter */
TIM_Cmd(TIM2, ENABLE);
}
#endif
/**
* @}
*/
/******************* (C) COPYRIGHT 2011 STMicroelectronics *****END OF FILE****/

View File

@@ -1,250 +1,276 @@
#include "usbh_msc_core.h"
#include "usbh_core.h"
static USBH_Status USBH_MSC_InterfaceInit (USB_OTG_CORE_HANDLE *pdev ,
void *phost);
static void USBH_MSC_InterfaceDeInit (USB_OTG_CORE_HANDLE *pdev ,
void *phost);
static USBH_Status USBH_MSC_Handle(USB_OTG_CORE_HANDLE *pdev ,
void *phost);
static USBH_Status USBH_MSC_ClassRequest(USB_OTG_CORE_HANDLE *pdev ,
void *phost);
extern USB_OTG_CORE_HANDLE USB_OTG_Core;
extern USBH_HOST USB_Host;
USBH_Class_cb_TypeDef USBH_MSC_cb =
{
USBH_MSC_InterfaceInit,
USBH_MSC_InterfaceDeInit,
USBH_MSC_ClassRequest,
USBH_MSC_Handle,
};
typedef struct
{
uint8_t hc_num_in;
uint8_t hc_num_out;
uint8_t MSBulkOutEp;
uint8_t MSBulkInEp;
uint16_t MSBulkInEpSize;
uint16_t MSBulkOutEpSize;
}
MSC_Machine_TypeDef;
MSC_Machine_TypeDef MSC_Machine;
static USBH_Status USBH_MSC_InterfaceInit ( USB_OTG_CORE_HANDLE *pdev,
void *phost)
{
USBH_HOST *pphost = phost;
if((pphost->device_prop.Itf_Desc[1].bInterfaceClass == 255) &&
(pphost->device_prop.Itf_Desc[1].bInterfaceProtocol == 0) &&
(pphost->device_prop.Itf_Desc[1].bInterfaceSubClass == 1))
{
if(pphost->device_prop.Ep_Desc[0][0].bEndpointAddress & 0x80)
{
MSC_Machine.MSBulkInEp = (pphost->device_prop.Ep_Desc[0][0].bEndpointAddress);
MSC_Machine.MSBulkInEpSize = pphost->device_prop.Ep_Desc[0][0].wMaxPacketSize;
}
else
{
MSC_Machine.MSBulkOutEp = (pphost->device_prop.Ep_Desc[0][0].bEndpointAddress);
MSC_Machine.MSBulkOutEpSize = pphost->device_prop.Ep_Desc[0][0].wMaxPacketSize;
}
if(pphost->device_prop.Ep_Desc[0][1].bEndpointAddress & 0x80)
{
MSC_Machine.MSBulkInEp = (pphost->device_prop.Ep_Desc[0][1].bEndpointAddress);
MSC_Machine.MSBulkInEpSize = pphost->device_prop.Ep_Desc[0][1].wMaxPacketSize;
}
else
{
MSC_Machine.MSBulkOutEp = (pphost->device_prop.Ep_Desc[0][1].bEndpointAddress);
MSC_Machine.MSBulkOutEpSize = pphost->device_prop.Ep_Desc[0][1].wMaxPacketSize;
}
MSC_Machine.hc_num_out = USBH_Alloc_Channel(pdev,MSC_Machine.MSBulkOutEp);
MSC_Machine.hc_num_in = USBH_Alloc_Channel(pdev,MSC_Machine.MSBulkInEp);
USBH_Open_Channel (pdev,
MSC_Machine.hc_num_out,
pphost->device_prop.address,
pphost->device_prop.speed,
EP_TYPE_BULK,
MSC_Machine.MSBulkOutEpSize);
USBH_Open_Channel (pdev,
MSC_Machine.hc_num_in,
pphost->device_prop.address,
pphost->device_prop.speed,
EP_TYPE_BULK,
MSC_Machine.MSBulkInEpSize);
}
else
{
pphost->usr_cb->USBH_USR_DeviceNotSupported();
}
return USBH_OK ;
}
void USBH_MSC_InterfaceDeInit ( USB_OTG_CORE_HANDLE *pdev,
void *phost)
{
if ( MSC_Machine.hc_num_out)
{
USB_OTG_HC_Halt(pdev, MSC_Machine.hc_num_out);
USBH_Free_Channel (pdev, MSC_Machine.hc_num_out);
MSC_Machine.hc_num_out = 0;
}
if ( MSC_Machine.hc_num_in)
{
USB_OTG_HC_Halt(pdev, MSC_Machine.hc_num_in);
USBH_Free_Channel (pdev, MSC_Machine.hc_num_in);
MSC_Machine.hc_num_in = 0;
}
}
static USBH_Status USBH_MSC_ClassRequest(USB_OTG_CORE_HANDLE *pdev ,
void *phost)
{
USBH_Status status = USBH_OK ;
return status;
}
static USBH_Status USBH_MSC_Handle(USB_OTG_CORE_HANDLE *pdev ,
void *phost)
{
USBH_HOST *pphost = phost;
USBH_Status status = USBH_BUSY;
if(HCD_IsDeviceConnected(pdev))
{
int appliStatus = pphost->usr_cb->USBH_USR_MSC_Application();
if(appliStatus != 0)
{
status = USBH_APPLY_DEINIT;
}
}
return status;
}
volatile uint32_t cnt;
volatile uint32_t cnt_int;
void USBH_LL_systick() {
cnt++;
cnt_int++;
}
void USBH_LL_setTimer() {
cnt=0;
}
uint32_t USBH_LL_getTimer() {
return cnt;
}
int USBH_LL_open() {
int timeoutDetect=100;
int timeoutStartup=3000;
cnt_int=0; //reset timer
while(USB_Host.gState!=HOST_CLASS && cnt_int < timeoutDetect) {
USBH_Process(&USB_OTG_Core, &USB_Host);
}
if(USB_Host.gState!=HOST_CLASS) {
return -5; // = LIBUSB_ERROR_NOT_FOUND
}
cnt_int=0;
while(cnt_int<timeoutStartup) { //let pixy's led flashing pass
USBH_Process(&USB_OTG_Core, &USB_Host);
}
return 0; //ok
}
int USBH_LL_close() {
USBH_Process(&USB_OTG_Core, &USB_Host);
return 0;
}
int USBH_LL_send(const uint8_t *data, uint32_t len, uint16_t timeoutMs) {
USB_OTG_CORE_HANDLE *pdev = &USB_OTG_Core;
if(!HCD_IsDeviceConnected(pdev)) return -1;
USBH_BulkSendData (pdev,
(uint8_t*)data,
len ,
MSC_Machine.hc_num_out);
URB_STATE state;
cnt_int=0; //reset timer
if(timeoutMs==0) timeoutMs=1000; //Force 1s timeout (testwise)
while((state=HCD_GetURB_State(pdev , MSC_Machine.hc_num_out)) == URB_IDLE &&
(timeoutMs==0 || cnt_int < timeoutMs));
if(state!=URB_DONE) {
if(timeoutMs>0 && cnt_int>=timeoutMs) {
STM_EVAL_LEDOn(LED3);
return -7; //timeout (error code like with libusb)
}
return -1;
}
return len;
}
int USBH_LL_receive(uint8_t *data, uint32_t len, uint16_t timeoutMs) {
USB_OTG_CORE_HANDLE *pdev = &USB_OTG_Core;
if(!HCD_IsDeviceConnected(pdev)) return -1;
USBH_BulkReceiveData (pdev,
data,
len ,
MSC_Machine.hc_num_in);
URB_STATE state;
cnt_int=0; //reset timer
if(timeoutMs==0) timeoutMs=1000; //Force 1s timeout (testwise)
while((state=HCD_GetURB_State(pdev , MSC_Machine.hc_num_in)) == URB_IDLE &&
(timeoutMs==0 || cnt_int < timeoutMs));
if(state!=URB_DONE) {
if(timeoutMs>0 && cnt_int>=timeoutMs) {
STM_EVAL_LEDOn(LED3);
return -7; //timeout (error code like with libusb)
}
return -1;
}
return len;
}
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/usbh_msc_core.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 21dd1e2 Starting to integrate usb branch. Optimized Makefiles
* 2015-04-25 timolang@gmail.com 416883c Pixy&Usb work with the new folder structure now.
* 2015-04-25 timolang@gmail.com 3d1e4b2 Simplified code a bit. Emulator does not work stable when replugging pixy.
*
**************************************************************************************************************************************/
#include "usbh_msc_core.h"
#include "usbh_core.h"
static USBH_Status USBH_MSC_InterfaceInit(USB_OTG_CORE_HANDLE* pdev ,
void* phost);
static void USBH_MSC_InterfaceDeInit(USB_OTG_CORE_HANDLE* pdev ,
void* phost);
static USBH_Status USBH_MSC_Handle(USB_OTG_CORE_HANDLE* pdev ,
void* phost);
static USBH_Status USBH_MSC_ClassRequest(USB_OTG_CORE_HANDLE* pdev ,
void* phost);
extern USB_OTG_CORE_HANDLE USB_OTG_Core;
extern USBH_HOST USB_Host;
USBH_Class_cb_TypeDef USBH_MSC_cb = {
USBH_MSC_InterfaceInit,
USBH_MSC_InterfaceDeInit,
USBH_MSC_ClassRequest,
USBH_MSC_Handle,
};
typedef struct {
uint8_t hc_num_in;
uint8_t hc_num_out;
uint8_t MSBulkOutEp;
uint8_t MSBulkInEp;
uint16_t MSBulkInEpSize;
uint16_t MSBulkOutEpSize;
}
MSC_Machine_TypeDef;
MSC_Machine_TypeDef MSC_Machine;
static USBH_Status USBH_MSC_InterfaceInit(USB_OTG_CORE_HANDLE* pdev,
void* phost)
{
USBH_HOST* pphost = phost;
if ((pphost->device_prop.Itf_Desc[1].bInterfaceClass == 255) &&
(pphost->device_prop.Itf_Desc[1].bInterfaceProtocol == 0) &&
(pphost->device_prop.Itf_Desc[1].bInterfaceSubClass == 1)) {
if (pphost->device_prop.Ep_Desc[0][0].bEndpointAddress & 0x80) {
MSC_Machine.MSBulkInEp = (pphost->device_prop.Ep_Desc[0][0].bEndpointAddress);
MSC_Machine.MSBulkInEpSize = pphost->device_prop.Ep_Desc[0][0].wMaxPacketSize;
} else {
MSC_Machine.MSBulkOutEp = (pphost->device_prop.Ep_Desc[0][0].bEndpointAddress);
MSC_Machine.MSBulkOutEpSize = pphost->device_prop.Ep_Desc[0][0].wMaxPacketSize;
}
if (pphost->device_prop.Ep_Desc[0][1].bEndpointAddress & 0x80) {
MSC_Machine.MSBulkInEp = (pphost->device_prop.Ep_Desc[0][1].bEndpointAddress);
MSC_Machine.MSBulkInEpSize = pphost->device_prop.Ep_Desc[0][1].wMaxPacketSize;
} else {
MSC_Machine.MSBulkOutEp = (pphost->device_prop.Ep_Desc[0][1].bEndpointAddress);
MSC_Machine.MSBulkOutEpSize = pphost->device_prop.Ep_Desc[0][1].wMaxPacketSize;
}
MSC_Machine.hc_num_out = USBH_Alloc_Channel(pdev, MSC_Machine.MSBulkOutEp);
MSC_Machine.hc_num_in = USBH_Alloc_Channel(pdev, MSC_Machine.MSBulkInEp);
USBH_Open_Channel(pdev,
MSC_Machine.hc_num_out,
pphost->device_prop.address,
pphost->device_prop.speed,
EP_TYPE_BULK,
MSC_Machine.MSBulkOutEpSize);
USBH_Open_Channel(pdev,
MSC_Machine.hc_num_in,
pphost->device_prop.address,
pphost->device_prop.speed,
EP_TYPE_BULK,
MSC_Machine.MSBulkInEpSize);
}
else {
pphost->usr_cb->USBH_USR_DeviceNotSupported();
}
return USBH_OK ;
}
void USBH_MSC_InterfaceDeInit(USB_OTG_CORE_HANDLE* pdev,
void* phost)
{
if (MSC_Machine.hc_num_out) {
USB_OTG_HC_Halt(pdev, MSC_Machine.hc_num_out);
USBH_Free_Channel(pdev, MSC_Machine.hc_num_out);
MSC_Machine.hc_num_out = 0;
}
if (MSC_Machine.hc_num_in) {
USB_OTG_HC_Halt(pdev, MSC_Machine.hc_num_in);
USBH_Free_Channel(pdev, MSC_Machine.hc_num_in);
MSC_Machine.hc_num_in = 0;
}
}
static USBH_Status USBH_MSC_ClassRequest(USB_OTG_CORE_HANDLE* pdev ,
void* phost)
{
USBH_Status status = USBH_OK ;
return status;
}
static USBH_Status USBH_MSC_Handle(USB_OTG_CORE_HANDLE* pdev ,
void* phost)
{
USBH_HOST* pphost = phost;
USBH_Status status = USBH_BUSY;
if (HCD_IsDeviceConnected(pdev)) {
int appliStatus = pphost->usr_cb->USBH_USR_MSC_Application();
if (appliStatus != 0) {
status = USBH_APPLY_DEINIT;
}
}
return status;
}
volatile uint32_t cnt;
volatile uint32_t cnt_int;
void USBH_LL_systick()
{
cnt++;
cnt_int++;
}
void USBH_LL_setTimer()
{
cnt = 0;
}
uint32_t USBH_LL_getTimer()
{
return cnt;
}
int USBH_LL_open()
{
int timeoutDetect = 100;
int timeoutStartup = 3000;
cnt_int = 0; //reset timer
while (USB_Host.gState != HOST_CLASS && cnt_int < timeoutDetect) {
USBH_Process(&USB_OTG_Core, &USB_Host);
}
if (USB_Host.gState != HOST_CLASS) {
return -5; // = LIBUSB_ERROR_NOT_FOUND
}
cnt_int = 0;
while (cnt_int < timeoutStartup) { //let pixy's led flashing pass
USBH_Process(&USB_OTG_Core, &USB_Host);
}
return 0; //ok
}
int USBH_LL_close()
{
USBH_Process(&USB_OTG_Core, &USB_Host);
return 0;
}
int USBH_LL_send(const uint8_t* data, uint32_t len, uint16_t timeoutMs)
{
USB_OTG_CORE_HANDLE* pdev = &USB_OTG_Core;
if (!HCD_IsDeviceConnected(pdev)) {
return -1;
}
USBH_BulkSendData(pdev,
(uint8_t*)data,
len ,
MSC_Machine.hc_num_out);
URB_STATE state;
cnt_int = 0; //reset timer
if (timeoutMs == 0) {
timeoutMs = 1000; //Force 1s timeout (testwise)
}
while ((state = HCD_GetURB_State(pdev , MSC_Machine.hc_num_out)) == URB_IDLE &&
(timeoutMs == 0 || cnt_int < timeoutMs));
if (state != URB_DONE) {
if (timeoutMs > 0 && cnt_int >= timeoutMs) {
STM_EVAL_LEDOn(LED3);
return -7; //timeout (error code like with libusb)
}
return -1;
}
return len;
}
int USBH_LL_receive(uint8_t* data, uint32_t len, uint16_t timeoutMs)
{
USB_OTG_CORE_HANDLE* pdev = &USB_OTG_Core;
if (!HCD_IsDeviceConnected(pdev)) {
return -1;
}
USBH_BulkReceiveData(pdev,
data,
len ,
MSC_Machine.hc_num_in);
URB_STATE state;
cnt_int = 0; //reset timer
if (timeoutMs == 0) {
timeoutMs = 1000; //Force 1s timeout (testwise)
}
while ((state = HCD_GetURB_State(pdev , MSC_Machine.hc_num_in)) == URB_IDLE &&
(timeoutMs == 0 || cnt_int < timeoutMs));
if (state != URB_DONE) {
if (timeoutMs > 0 && cnt_int >= timeoutMs) {
STM_EVAL_LEDOn(LED3);
return -7; //timeout (error code like with libusb)
}
return -1;
}
return len;
}

View File

@@ -1,27 +1,38 @@
/* Define to prevent recursive ----------------------------------------------*/
#ifndef __USBH_MSC_CORE_H
#define __USBH_MSC_CORE_H
/* Includes ------------------------------------------------------------------*/
#include "usbh_core.h"
#include "usbh_stdreq.h"
#include "usb_bsp.h"
#include "usbh_ioreq.h"
#include "usbh_hcs.h"
extern USBH_Class_cb_TypeDef USBH_MSC_cb;
void USBH_LL_systick();
int USBH_LL_open();
int USBH_LL_close();
int USBH_LL_send(const uint8_t *data, uint32_t len, uint16_t timeoutMs);
int USBH_LL_receive(uint8_t *data, uint32_t len, uint16_t timeoutMs);
void USBH_LL_setTimer();
uint32_t USBH_LL_getTimer();
#endif /* __USBH_MSC_CORE_H */
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/usbh_msc_core.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 21dd1e2 Starting to integrate usb branch. Optimized Makefiles
*
**************************************************************************************************************************************/
/* Define to prevent recursive ----------------------------------------------*/
#ifndef __USBH_MSC_CORE_H
#define __USBH_MSC_CORE_H
/* Includes ------------------------------------------------------------------*/
#include "usbh_core.h"
#include "usbh_stdreq.h"
#include "usb_bsp.h"
#include "usbh_ioreq.h"
#include "usbh_hcs.h"
extern USBH_Class_cb_TypeDef USBH_MSC_cb;
void USBH_LL_systick();
int USBH_LL_open();
int USBH_LL_close();
int USBH_LL_send(const uint8_t* data, uint32_t len, uint16_t timeoutMs);
int USBH_LL_receive(uint8_t* data, uint32_t len, uint16_t timeoutMs);
void USBH_LL_setTimer();
uint32_t USBH_LL_getTimer();
#endif /* __USBH_MSC_CORE_H */

View File

@@ -1,229 +1,245 @@
#include "usbh_usr.h"
#include <stdbool.h>
#include <string.h>
USBH_Usr_cb_TypeDef USR_Callbacks =
{
USBH_USR_Init,
USBH_USR_DeInit,
USBH_USR_DeviceAttached,
USBH_USR_ResetDevice,
USBH_USR_DeviceDisconnected,
USBH_USR_OverCurrentDetected,
USBH_USR_DeviceSpeedDetected,
USBH_USR_Device_DescAvailable,
USBH_USR_DeviceAddressAssigned,
USBH_USR_Configuration_DescAvailable,
USBH_USR_Manufacturer_String,
USBH_USR_Product_String,
USBH_USR_SerialNum_String,
USBH_USR_EnumerationDone,
USBH_USR_UserInput,
USBH_USR_MSC_Application,
USBH_USR_DeviceNotSupported,
USBH_USR_UnrecoveredError
};
/* Private function prototypes -----------------------------------------------*/
/* Private functions ---------------------------------------------------------*/
bool manufacturer_ok;
bool product_ok;
bool serial_ok;
/**
* @brief USBH_USR_Init
* @param None
* @retval None
*/
void USBH_USR_Init(void)
{
}
/**
* @brief USBH_USR_DeviceAttached
* @param None
* @retval None
*/
void USBH_USR_DeviceAttached(void)
{
manufacturer_ok=false;
product_ok= false;
serial_ok=false;
STM_EVAL_LEDOff(LED3);
STM_EVAL_LEDOn(LED4);
}
/**
* @brief USBH_USR_UnrecoveredError
* @param None
* @retval None
*/
void USBH_USR_UnrecoveredError (void)
{
}
/**
* @brief USBH_DisconnectEvent
* Device disconnect event
* @param None
* @retval Staus
*/
void USBH_USR_DeviceDisconnected (void)
{
STM_EVAL_LEDOff(LED4);
}
/**
* @brief USBH_USR_ResetUSBDevice
* @param None
* @retval None
*/
void USBH_USR_ResetDevice(void)
{
/* callback for USB-Reset */
}
/**
* @brief USBH_USR_DeviceSpeedDetected
* Displays the message on LCD for device speed
* @param Device speed:
* @retval None
*/
void USBH_USR_DeviceSpeedDetected(uint8_t DeviceSpeed)
{
}
/**
* @brief USBH_USR_Device_DescAvailable
* @param device descriptor
* @retval None
*/
void USBH_USR_Device_DescAvailable(void *DeviceDesc)
{
/* callback for device descriptor */
}
/**
* @brief USBH_USR_DeviceAddressAssigned
* USB device is successfully assigned the Address
* @param None
* @retval None
*/
void USBH_USR_DeviceAddressAssigned(void)
{
/* callback for device successfully assigned the Address */
}
/**
* @brief USBH_USR_Conf_Desc
* @param Configuration descriptor
* @retval None
*/
void USBH_USR_Configuration_DescAvailable(USBH_CfgDesc_TypeDef * cfgDesc,
USBH_InterfaceDesc_TypeDef *itfDesc,
USBH_EpDesc_TypeDef *epDesc)
{
/* callback for configuration descriptor */
}
/**
* @brief USBH_USR_Manufacturer_String
* @param Manufacturer String
* @retval None
*/
void USBH_USR_Manufacturer_String(void *ManufacturerString)
{
manufacturer_ok = strcmp((char*)ManufacturerString,"Charmed Labs") == 0;
}
/**
* @brief USBH_USR_Product_String
* @param Product String
* @retval None
*/
void USBH_USR_Product_String(void *ProductString)
{
product_ok = strcmp((char*)ProductString,"Pixy") == 0;
}
/**
* @brief USBH_USR_SerialNum_String
* @param SerialNum_String
* @retval None
*/
void USBH_USR_SerialNum_String(void *SerialNumString)
{
serial_ok = strcmp((char*)SerialNumString,"DEMO 0.0") == 0;
}
/**
* @brief EnumerationDone
* User response request is displayed to ask application jump to class
* @param None
* @retval None
*/
void USBH_USR_EnumerationDone(void)
{
}
/**
* @brief USBH_USR_DeviceNotSupported
* Device is not supported
* @param None
* @retval None
*/
void USBH_USR_DeviceNotSupported(void)
{
}
/**
* @brief USBH_USR_UserInput
* User Action for application state entry
* @param None
* @retval USBH_USR_Status : User response for key button
*/
USBH_USR_Status USBH_USR_UserInput(void)
{
if(product_ok&&manufacturer_ok&&serial_ok) {
return USBH_USR_RESP_OK;
}
return USBH_USR_NO_RESP;
}
/**
* @brief USBH_USR_OverCurrentDetected
* Over Current Detected on VBUS
* @param None
* @retval None
*/
void USBH_USR_OverCurrentDetected (void)
{
}
/**
* @brief USBH_USR_MSC_Application
* @param None
* @retval Staus
*/
int USBH_USR_MSC_Application(void)
{
return 0;
}
/**
* @brief USBH_USR_DeInit
* Deint User state and associated variables
* @param None
* @retval None
*/
void USBH_USR_DeInit(void)
{
}
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/usbh_usr.c
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 21dd1e2 Starting to integrate usb branch. Optimized Makefiles
* 2015-04-03 timolang@gmail.com 9a1d12a Refactored discovery, to use new project structure. Almost ready.
* 2015-04-25 timolang@gmail.com 416883c Pixy&Usb work with the new folder structure now.
* 2015-04-25 timolang@gmail.com 3d1e4b2 Simplified code a bit. Emulator does not work stable when replugging pixy.
* 2015-06-02 timolang@gmail.com 16bfdad Removed conflicting led usage from usb code.
*
**************************************************************************************************************************************/
#include "usbh_usr.h"
#include <stdbool.h>
#include <string.h>
USBH_Usr_cb_TypeDef USR_Callbacks = {
USBH_USR_Init,
USBH_USR_DeInit,
USBH_USR_DeviceAttached,
USBH_USR_ResetDevice,
USBH_USR_DeviceDisconnected,
USBH_USR_OverCurrentDetected,
USBH_USR_DeviceSpeedDetected,
USBH_USR_Device_DescAvailable,
USBH_USR_DeviceAddressAssigned,
USBH_USR_Configuration_DescAvailable,
USBH_USR_Manufacturer_String,
USBH_USR_Product_String,
USBH_USR_SerialNum_String,
USBH_USR_EnumerationDone,
USBH_USR_UserInput,
USBH_USR_MSC_Application,
USBH_USR_DeviceNotSupported,
USBH_USR_UnrecoveredError
};
/* Private function prototypes -----------------------------------------------*/
/* Private functions ---------------------------------------------------------*/
bool manufacturer_ok;
bool product_ok;
bool serial_ok;
/**
* @brief USBH_USR_Init
* @param None
* @retval None
*/
void USBH_USR_Init(void)
{
}
/**
* @brief USBH_USR_DeviceAttached
* @param None
* @retval None
*/
void USBH_USR_DeviceAttached(void)
{
manufacturer_ok = false;
product_ok = false;
serial_ok = false;
STM_EVAL_LEDOff(LED3);
STM_EVAL_LEDOn(LED4);
}
/**
* @brief USBH_USR_UnrecoveredError
* @param None
* @retval None
*/
void USBH_USR_UnrecoveredError(void)
{
}
/**
* @brief USBH_DisconnectEvent
* Device disconnect event
* @param None
* @retval Staus
*/
void USBH_USR_DeviceDisconnected(void)
{
STM_EVAL_LEDOff(LED4);
}
/**
* @brief USBH_USR_ResetUSBDevice
* @param None
* @retval None
*/
void USBH_USR_ResetDevice(void)
{
/* callback for USB-Reset */
}
/**
* @brief USBH_USR_DeviceSpeedDetected
* Displays the message on LCD for device speed
* @param Device speed:
* @retval None
*/
void USBH_USR_DeviceSpeedDetected(uint8_t DeviceSpeed)
{
}
/**
* @brief USBH_USR_Device_DescAvailable
* @param device descriptor
* @retval None
*/
void USBH_USR_Device_DescAvailable(void* DeviceDesc)
{
/* callback for device descriptor */
}
/**
* @brief USBH_USR_DeviceAddressAssigned
* USB device is successfully assigned the Address
* @param None
* @retval None
*/
void USBH_USR_DeviceAddressAssigned(void)
{
/* callback for device successfully assigned the Address */
}
/**
* @brief USBH_USR_Conf_Desc
* @param Configuration descriptor
* @retval None
*/
void USBH_USR_Configuration_DescAvailable(USBH_CfgDesc_TypeDef* cfgDesc,
USBH_InterfaceDesc_TypeDef* itfDesc,
USBH_EpDesc_TypeDef* epDesc)
{
/* callback for configuration descriptor */
}
/**
* @brief USBH_USR_Manufacturer_String
* @param Manufacturer String
* @retval None
*/
void USBH_USR_Manufacturer_String(void* ManufacturerString)
{
manufacturer_ok = strcmp((char*)ManufacturerString, "Charmed Labs") == 0;
}
/**
* @brief USBH_USR_Product_String
* @param Product String
* @retval None
*/
void USBH_USR_Product_String(void* ProductString)
{
product_ok = strcmp((char*)ProductString, "Pixy") == 0;
}
/**
* @brief USBH_USR_SerialNum_String
* @param SerialNum_String
* @retval None
*/
void USBH_USR_SerialNum_String(void* SerialNumString)
{
serial_ok = strcmp((char*)SerialNumString, "DEMO 0.0") == 0;
}
/**
* @brief EnumerationDone
* User response request is displayed to ask application jump to class
* @param None
* @retval None
*/
void USBH_USR_EnumerationDone(void)
{
}
/**
* @brief USBH_USR_DeviceNotSupported
* Device is not supported
* @param None
* @retval None
*/
void USBH_USR_DeviceNotSupported(void)
{
}
/**
* @brief USBH_USR_UserInput
* User Action for application state entry
* @param None
* @retval USBH_USR_Status : User response for key button
*/
USBH_USR_Status USBH_USR_UserInput(void)
{
if (product_ok && manufacturer_ok && serial_ok) {
return USBH_USR_RESP_OK;
}
return USBH_USR_NO_RESP;
}
/**
* @brief USBH_USR_OverCurrentDetected
* Over Current Detected on VBUS
* @param None
* @retval None
*/
void USBH_USR_OverCurrentDetected(void)
{
}
/**
* @brief USBH_USR_MSC_Application
* @param None
* @retval Staus
*/
int USBH_USR_MSC_Application(void)
{
return 0;
}
/**
* @brief USBH_USR_DeInit
* Deint User state and associated variables
* @param None
* @retval None
*/
void USBH_USR_DeInit(void)
{
}

View File

@@ -1,51 +1,60 @@
/* Define to prevent recursive inclusion -------------------------------------*/
#ifndef __USH_USR_H__
#define __USH_USR_H__
#ifdef __cplusplus
extern "C" {
#endif
/* Includes ------------------------------------------------------------------*/
#include "stm32f4_discovery.h"
#include "usbh_core.h"
#include <stdio.h>
/* Exported macros -----------------------------------------------------------*/
/* Exported variables --------------------------------------------------------*/
extern USBH_Usr_cb_TypeDef USR_Callbacks;
/* Exported functions ------------------------------------------------------- */
void USBH_USR_Init(void);
void USBH_USR_DeviceAttached(void);
void USBH_USR_ResetDevice(void);
void USBH_USR_DeviceDisconnected (void);
void USBH_USR_OverCurrentDetected (void);
void USBH_USR_DeviceSpeedDetected(uint8_t DeviceSpeed);
void USBH_USR_Device_DescAvailable(void *);
void USBH_USR_DeviceAddressAssigned(void);
void USBH_USR_Configuration_DescAvailable(USBH_CfgDesc_TypeDef * cfgDesc,
USBH_InterfaceDesc_TypeDef *itfDesc,
USBH_EpDesc_TypeDef *epDesc);
void USBH_USR_Manufacturer_String(void *);
void USBH_USR_Product_String(void *);
void USBH_USR_SerialNum_String(void *);
void USBH_USR_EnumerationDone(void);
USBH_USR_Status USBH_USR_UserInput(void);
int USBH_USR_MSC_Application(void);
void USBH_USR_DeInit(void);
void USBH_USR_DeviceNotSupported(void);
void USBH_USR_UnrecoveredError(void);
#ifdef __cplusplus
}
#endif
#endif /*__USH_USR_H__*/
/******************* (C) COPYRIGHT 2011 STMicroelectronics *****END OF FILE****/
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: discovery/src/usbh_usr.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 21dd1e2 Starting to integrate usb branch. Optimized Makefiles
*
**************************************************************************************************************************************/
/* Define to prevent recursive inclusion -------------------------------------*/
#ifndef __USH_USR_H__
#define __USH_USR_H__
#ifdef __cplusplus
extern "C" {
#endif
/* Includes ------------------------------------------------------------------*/
#include "stm32f4_discovery.h"
#include "usbh_core.h"
#include <stdio.h>
/* Exported macros -----------------------------------------------------------*/
/* Exported variables --------------------------------------------------------*/
extern USBH_Usr_cb_TypeDef USR_Callbacks;
/* Exported functions ------------------------------------------------------- */
void USBH_USR_Init(void);
void USBH_USR_DeviceAttached(void);
void USBH_USR_ResetDevice(void);
void USBH_USR_DeviceDisconnected(void);
void USBH_USR_OverCurrentDetected(void);
void USBH_USR_DeviceSpeedDetected(uint8_t DeviceSpeed);
void USBH_USR_Device_DescAvailable(void*);
void USBH_USR_DeviceAddressAssigned(void);
void USBH_USR_Configuration_DescAvailable(USBH_CfgDesc_TypeDef* cfgDesc,
USBH_InterfaceDesc_TypeDef* itfDesc,
USBH_EpDesc_TypeDef* epDesc);
void USBH_USR_Manufacturer_String(void*);
void USBH_USR_Product_String(void*);
void USBH_USR_SerialNum_String(void*);
void USBH_USR_EnumerationDone(void);
USBH_USR_Status USBH_USR_UserInput(void);
int USBH_USR_MSC_Application(void);
void USBH_USR_DeInit(void);
void USBH_USR_DeviceNotSupported(void);
void USBH_USR_UnrecoveredError(void);
#ifdef __cplusplus
}
#endif
#endif /*__USH_USR_H__*/
/******************* (C) COPYRIGHT 2011 STMicroelectronics *****END OF FILE****/

View File

@@ -33,11 +33,11 @@
<intAttribute key="org.eclipse.cdt.launch.ATTR_BUILD_BEFORE_LAUNCH_ATTR" value="1"/>
<stringAttribute key="org.eclipse.cdt.launch.COREFILE_PATH" value=""/>
<stringAttribute key="org.eclipse.cdt.launch.PROGRAM_NAME" value="build/discoverpixy.elf"/>
<stringAttribute key="org.eclipse.cdt.launch.PROJECT_ATTR" value="discoverpixy"/>
<stringAttribute key="org.eclipse.cdt.launch.PROJECT_ATTR" value="discoverpixy discovery"/>
<booleanAttribute key="org.eclipse.cdt.launch.PROJECT_BUILD_CONFIG_AUTO_ATTR" value="true"/>
<stringAttribute key="org.eclipse.cdt.launch.PROJECT_BUILD_CONFIG_ID_ATTR" value="cdt.managedbuild.toolchain.gnu.cross.base.1368576398"/>
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_PATHS">
<listEntry value="/discoverpixy"/>
<listEntry value="/discoverpixy discovery"/>
</listAttribute>
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_TYPES">
<listEntry value="4"/>

1
doc/.gitignore vendored
View File

@@ -1,2 +1,3 @@
*.*~
html/
latex/

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View File

@@ -26,7 +26,7 @@ QT_LIB=$(QT_DIR)/libemulatorqt.a
CPPFLAGS= -march=x86-64 -mtune=generic #-fPIC
CPPFLAGS+= $(INCLUDES)
CFLAGS= -O0 -g -std=c99
CFLAGS= -O0 -g -std=c99 -mwindows
LIBS= emulatorqt pixy usb-1.0

View File

@@ -1,5 +1,19 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: emulator/qt/ll_filesystem.cpp
*
* Version History:
* Date Autor Email SHA Changes
* 2015-05-10 timolang@gmail.com e2bce8f Added filesystem module, tests and implementation for it in emulator.
* 2015-06-07 timolang@gmail.com 4b5768c Improved Comments in whole emulator. Finalized emulator section in docu.
*
**************************************************************************************************************************************/
extern "C" {
#include "ll_filesystem.h"
#include "ll_filesystem.h"
}
#include <QFile>
#include <QDir>
@@ -7,175 +21,212 @@ extern "C" {
#include <QFileInfoList>
#include <QDateTime>
QDir rootdir ("./emulated");
QDir rootdir("./emulated"); //Create a QDir which points to the "root" of the emulated filesystem
bool ll_filesystem_init() {
if(!rootdir.exists()) {
bool ll_filesystem_init()
{
if (!rootdir.exists()) { //if our root dir is nonexistent
qWarning() << "Filesystem can not be emulated because the 'emulated' folder does not exist";
return false;
return false; //mark an error
}
return true;
}
DIRECTORY_STRUCT* ll_filesystem_dir_open(const char* path) {
QDir d(rootdir);
d.cd(path);
if(!d.exists()) {
return NULL;
DIRECTORY_STRUCT* ll_filesystem_dir_open(const char* path)
{
QDir d(rootdir); //Make a copy of the rootdir QDir instance
d.cd(path); //Change the directory to the passed path
if (!d.exists()) {
return NULL; //mark an error
}
DIRECTORY_STRUCT* directory = new DIRECTORY_STRUCT();
QFileInfoList entries = d.entryInfoList(QDir::NoDotAndDotDot|QDir::Files|QDir::Dirs|QDir::Readable|QDir::Writable|QDir::Hidden|QDir::System);
//get all files and directories which are important to us. Filter out . and .. symlinks (linux)
QFileInfoList entries = d.entryInfoList(QDir::NoDotAndDotDot | QDir::Files | QDir::Dirs | QDir::Readable | QDir::Writable | QDir::Hidden | QDir::System);
//Fill the directory structure for the user
directory->path = path;
directory->num_files = entries.count();
directory->files = new FILE_STRUCT[directory->num_files];
directory->files = new FILE_STRUCT[directory->num_files]; //allocate array of file structs
for(int i=0; i<entries.count(); i++){
for (int i = 0; i < entries.count(); i++) { //foreach file that we found
QFileInfo fi = entries.at(i);
FILE_STRUCT* entry = &(directory->files[i]);
FILE_STRUCT* entry = &(directory->files[i]); //get the pointer to the current filestruct (which should be filled)
entry->fattrib = 0;
entry->fname = new char[fi.fileName().length()+1];
strcpy(entry->fname,fi.fileName().toStdString().c_str());
if(fi.isDir()) {
entry->fattrib|=F_DIR;
entry->fname = new char[fi.fileName().length() + 1]; //reserve memory for filename
strcpy(entry->fname, fi.fileName().toStdString().c_str()); //copy filename into struct
if (fi.isDir()) { //it's a direcory
entry->fattrib |= F_DIR; //set directory attribute
entry->fsize = 0;
} else {
entry->fsize = fi.size();
}
if(fi.isHidden()) {
entry->fattrib|=F_HID;
}
if(!fi.isWritable()) {
entry->fattrib|=F_RDO;
} else { //it's a file
entry->fsize = fi.size(); //set filesize
}
if (fi.isHidden()) { //the file is hidden
entry->fattrib |= F_HID;
}
if (!fi.isWritable()) { //the file is not writable
entry->fattrib |= F_RDO; //set readonly attribue
}
//Set date & time of file in structure
QDateTime dt = fi.lastModified();
entry->fdate.year = dt.date().year()-1980;
entry->fdate.year = dt.date().year() - 1980; //year is realtive to 1980
entry->fdate.month = dt.date().month();
entry->fdate.day = dt.date().day();
entry->ftime.hour = dt.time().hour();
entry->ftime.min = dt.time().minute();
entry->ftime.sec = dt.time().second()/2;
entry->ftime.sec = dt.time().second() / 2;
}
return directory;
return directory; //return filled directory struct
}
void ll_filesystem_dir_close(DIRECTORY_STRUCT* dir) {
if(dir!=NULL) {
for(int i=0; i<dir->num_files; i++) {
delete dir->files[i].fname;
void ll_filesystem_dir_close(DIRECTORY_STRUCT* dir)
{
if (dir != NULL) { //passed handle is valid
for (int i = 0; i < dir->num_files; i++) { //foreach file
delete dir->files[i].fname; //delete filename buffer
}
delete[] dir->files;
delete dir;
delete[] dir->files; //delete file array
delete dir; //delete structure itself
}
}
struct QT_FILE_HANDLE : FILE_HANDLE {
QFile* file;
//Struct that represents a file handle for the emulator
struct QT_FILE_HANDLE : FILE_HANDLE { //..derived from the FILE_HANDLE (of the Filesystem modul)
QFile* file; //Pointer to the open QFile* instance
};
FILE_HANDLE* ll_filesystem_file_open(const char* filename) {
if(!rootdir.exists()) {
return NULL;
}
QString filepath = rootdir.absoluteFilePath(filename);
QFile* f = new QFile(filepath);
if(!f->exists()) {
FILE_HANDLE* ll_filesystem_file_open(const char* filename)
{
if (!rootdir.exists()) {
return NULL;
}
if(!f->open(QFile::ReadWrite)) {
return NULL;
QString filepath = rootdir.absoluteFilePath(filename); //get the absolute path to the requested file
QFile* f = new QFile(filepath); //create a QFile instance to the requested file
if (!f->exists()) { //File does not exist
return NULL; //mark error
}
QT_FILE_HANDLE* fh = new QT_FILE_HANDLE();
if (!f->open(QFile::ReadWrite)) { //try to open the file, it it fails then ...
return NULL; //... mark error
}
//At this point we have a valid QFile instance, pointing to an existing file
QT_FILE_HANDLE* fh = new QT_FILE_HANDLE(); //Create Structure to return to user
fh->file = f;
fh->fname = filename;
fh->fpos =0;
fh->fpos = 0;
fh->fsize = f->size();
return fh;
}
void ll_filesystem_file_close(FILE_HANDLE* handle) {
if(handle!=NULL) {
QT_FILE_HANDLE* fh = static_cast<QT_FILE_HANDLE*>(handle);
if(fh->file->isOpen()) {
fh->file->close();
void ll_filesystem_file_close(FILE_HANDLE* handle)
{
if (handle != NULL) { //passed handle is valid
QT_FILE_HANDLE* fh = static_cast<QT_FILE_HANDLE*>(handle); //cast pointer to QT_FILE_HANDLE
if (fh->file->isOpen()) { //if the file is still open
fh->file->close(); //close the file
}
delete fh;
delete fh->file; //delete QFile instance
delete fh; //delete the fle
}
}
FILE_STATUS ll_filesystem_file_seek(FILE_HANDLE* handle, uint32_t offset) {
if(handle==NULL) {
return F_INVALIDPARAM;
}
QT_FILE_HANDLE* fh = static_cast<QT_FILE_HANDLE*>(handle);
if(!fh->file->isOpen()) {
return F_DISKERROR;
}
if(offset>=fh->file->size()) {
FILE_STATUS ll_filesystem_file_seek(FILE_HANDLE* handle, uint32_t offset)
{
if (handle == NULL) {
return F_INVALIDPARAM;
}
if(fh->file->seek(offset)) {
fh->fpos = offset;
QT_FILE_HANDLE* fh = static_cast<QT_FILE_HANDLE*>(handle); //cast pointer to QT_FILE_HANDLE
if (!fh->file->isOpen()) { //file is not open
return F_DISKERROR;
}
if (offset >= fh->file->size()) { //offset exeeds filesize
return F_INVALIDPARAM;
}
if (fh->file->seek(offset)) { //try to seek to desired offset
fh->fpos = offset; //update offset in FILE_HANDLE (for user)
return F_OK;
} else {
} else { //seek failed
return F_DISKERROR;
}
}
FILE_STATUS ll_filesystem_file_read(FILE_HANDLE* handle, uint8_t* buf, uint32_t size) {
if(handle==NULL || buf==NULL) {
FILE_STATUS ll_filesystem_file_read(FILE_HANDLE* handle, uint8_t* buf, uint32_t size)
{
if (handle == NULL || buf == NULL) {
return F_INVALIDPARAM;
}
QT_FILE_HANDLE* fh = static_cast<QT_FILE_HANDLE*>(handle);
if(!fh->file->isOpen()) {
QT_FILE_HANDLE* fh = static_cast<QT_FILE_HANDLE*>(handle); //cast pointer to QT_FILE_HANDLE
if (!fh->file->isOpen()) { //file is not open
return F_DISKERROR;
}
if(!fh->file->isReadable()) {
if (!fh->file->isReadable()) { //file is not readable
return F_EACCESS;
}
qint64 bytesRead = fh->file->read((char*)buf,size);
if(bytesRead<0) {
qint64 bytesRead = fh->file->read((char*)buf, size); //try to read desired amount of bytes
if (bytesRead < 0) { //read failed
return F_DISKERROR;
}
fh->fpos+=bytesRead;
if(bytesRead!=size) {
return F_EOF;
fh->fpos += bytesRead; //increase file position (for user)
if (bytesRead != size) { //we got less bytes than expected
return F_EOF; //we reached the end of the file
} else {
return F_OK;
}
}
FILE_STATUS ll_filesystem_file_write(FILE_HANDLE* handle, uint8_t* buf, uint32_t size) {
if(handle==NULL) {
FILE_STATUS ll_filesystem_file_write(FILE_HANDLE* handle, uint8_t* buf, uint32_t size)
{
if (handle == NULL) {
return F_INVALIDPARAM;
}
QT_FILE_HANDLE* fh = static_cast<QT_FILE_HANDLE*>(handle);
if(!fh->file->isOpen()) {
QT_FILE_HANDLE* fh = static_cast<QT_FILE_HANDLE*>(handle); //cast pointer to QT_FILE_HANDLE
if (!fh->file->isOpen()) { //file is not open
return F_DISKERROR;
}
if(!fh->file->isWritable()) {
if (!fh->file->isWritable()) { //file is not writable
return F_EACCESS;
}
qint64 bytesWritten = fh->file->write((char*)buf,size);
if(bytesWritten<0) {
qint64 bytesWritten = fh->file->write((char*)buf, size); //try to write desired amount of bytes
if (bytesWritten < 0) { //write failed
return F_DISKERROR;
}
fh->fpos+=bytesWritten;
if(bytesWritten!=size) {
return F_EOF;
fh->fpos += bytesWritten; //increase file position (for user)
if (bytesWritten != size) { //we wrote less bytes than expected
return F_EOF; //we reached the end of the file
} else {
return F_OK;
}
}

View File

@@ -1,3 +1,21 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: emulator/qt/ll_system.cpp
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
* 2015-04-03 timolang@gmail.com cab8609 Integrated pixy into emulator. Pixy is no longer in the common/libs folder but in emulator/libs and discovery/libs
* 2015-04-25 timolang@gmail.com 3d1e4b2 Simplified code a bit. Emulator does not work stable when replugging pixy.
* 2015-04-25 timolang@gmail.com 0858b0d Fixed some bugs when receiving large data.
* 2015-05-09 timolang@gmail.com c652b6b Improved Emulator Gui
* 2015-06-07 timolang@gmail.com 4b5768c Improved Comments in whole emulator. Finalized emulator section in docu.
*
**************************************************************************************************************************************/
#include <QThread>
#include <QApplication>
@@ -5,19 +23,23 @@ extern "C" {
#include "ll_system.h"
}
bool ll_system_init() {
return true;
bool ll_system_init()
{
return true; //nothing to initialize here, apart from the stuff which is done in the main method.
}
void ll_system_delay(uint32_t msec) {
QThread::msleep(msec);
void ll_system_delay(uint32_t msec)
{
QThread::msleep(msec); //Let the app_process() Thread sleep
}
void ll_system_process() {
QApplication::processEvents();
QThread::msleep(1);
void ll_system_process()
{
QApplication::processEvents(); //Process pending qt events
QThread::msleep(1); //Sleep for 1ms, to keep the cpu load down
}
void ll_system_toggle_led() {
void ll_system_toggle_led()
{
//No led emulated :(
}

View File

@@ -1,5 +1,23 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: emulator/qt/ll_tft.cpp
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
* 2015-04-03 timolang@gmail.com 1aa9194 Fixed Drawing of rects in Emulator. Got frames from pixy to emulator. Slooooow.
* 2015-04-27 aaron@duckpond.ch aed90ef Drawcircle added (emulator)
* 2015-04-27 timolang@gmail.com e249fb2 Added font support
* 2015-05-15 timolang@gmail.com b08a897 Added tft method to draw a bmp from filesystem. Added another font to emulator.
* 2015-06-07 timolang@gmail.com 4b5768c Improved Comments in whole emulator. Finalized emulator section in docu.
*
**************************************************************************************************************************************/
#include "mainwindow.h"
#include <QDebug>
extern "C" {
#include "ll_tft.h"
@@ -7,47 +25,60 @@ extern "C" {
MainWindow* mainwindow;
bool ll_tft_init() {
qDebug() << "tft init done";
mainwindow = new MainWindow();
mainwindow->show();
return true;
bool ll_tft_init()
{
mainwindow = new MainWindow(); //create the designed window
mainwindow->show(); //open it (non blocking)
return true;
}
void ll_tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) {
mainwindow->draw_line(x1,y1,x2,y2,color);
//the following functions redirect the call to the mainwindow, to a function with the same signature
void ll_tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
mainwindow->draw_line(x1, y1, x2, y2, color);
}
void ll_tft_clear(uint16_t color) {
void ll_tft_clear(uint16_t color)
{
mainwindow->clear(color);
}
void ll_tft_draw_pixel(uint16_t x,uint16_t y,uint16_t color) {
mainwindow->draw_pixel(x,y,color);
void ll_tft_draw_pixel(uint16_t x, uint16_t y, uint16_t color)
{
mainwindow->draw_pixel(x, y, color);
}
void ll_tft_draw_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color) {
mainwindow->draw_rectangle(x1,y1,x2,y2,color);
void ll_tft_draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
mainwindow->draw_rectangle(x1, y1, x2, y2, color);
}
void ll_tft_fill_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color) {
mainwindow->fill_rectangle(x1,y1,x2,y2,color);
void ll_tft_fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
mainwindow->fill_rectangle(x1, y1, x2, y2, color);
}
void ll_tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat) {
mainwindow->draw_bitmap_unscaled(x,y,width,height,dat);
void ll_tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat)
{
mainwindow->draw_bitmap_unscaled(x, y, width, height, dat);
}
void ll_tft_draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color) {
mainwindow->draw_circle(x,y,r,color);
void ll_tft_draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color)
{
mainwindow->draw_circle(x, y, r, color);
}
uint8_t ll_tft_num_fonts() {
return 2;
uint8_t ll_tft_num_fonts()
{
return 2; //we have two fonts (see below)
}
QFont get_font(uint8_t fontnum) {
//Helper function to get the QFont to the corresponding font number
//Note: only return monospaced fonts!!!
QFont get_font(uint8_t fontnum)
{
switch(fontnum) {
case 0:
return QFont("Courier New",8);
@@ -59,23 +90,37 @@ QFont get_font(uint8_t fontnum) {
}
uint8_t ll_tft_font_height(uint8_t fontnum) {
uint8_t ll_tft_font_height(uint8_t fontnum)
{
QFont f = get_font(fontnum);
if(f == QFont()) return -1;
QFontMetrics m(f);
if (f == QFont()) {
return -1;
}
QFontMetrics m(f); //use font metcris object to calculate height of font
return m.height();
}
uint8_t ll_tft_font_width(uint8_t fontnum) {
uint8_t ll_tft_font_width(uint8_t fontnum)
{
QFont f = get_font(fontnum);
if(f == QFont()) return -1;
QFontMetrics m(f);
if (f == QFont()) {
return -1;
}
QFontMetrics m(f); //use font metcris object to calculate width of font
return m.averageCharWidth();
}
void ll_tft_draw_char(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, char c) {
void ll_tft_draw_char(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, char c)
{
QFont f = get_font(font);
if(f == QFont()) return;
mainwindow->draw_char(x,y,color,bgcolor,f,c);
}
if (f == QFont()) {
return; //if the font is the default-font, we want to abort.
}
mainwindow->draw_char(x, y, color, bgcolor, f, c);
}

View File

@@ -1,10 +1,25 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: emulator/qt/ll_touch.cpp
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-27 timolang@gmail.com 259d446 Added touch support to emulator. Implemented basic touch function.
* 2015-06-01 timolang@gmail.com eb573bc Finalized calibration. Fixed a bug in screen module.
*
**************************************************************************************************************************************/
extern "C" {
#include "ll_touch.h"
#include "touch.h"
}
bool ll_touch_init() {
bool ll_touch_init()
{
touch_set_value_convert_mode(false); //tell the touch module that we don't need calibration or value conversion
return true;
}

View File

@@ -1,25 +1,42 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: emulator/qt/main.cpp
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
* 2015-04-03 timolang@gmail.com cab8609 Integrated pixy into emulator. Pixy is no longer in the common/libs folder but in emulator/libs and discovery/libs
* 2015-04-07 timolang@gmail.com 383fc86 Simplified Emulator (main)
* 2015-04-25 timolang@gmail.com 3d1e4b2 Simplified code a bit. Emulator does not work stable when replugging pixy.
* 2015-06-07 timolang@gmail.com 4b5768c Improved Comments in whole emulator. Finalized emulator section in docu.
*
**************************************************************************************************************************************/
#include <QApplication>
#include <QtConcurrent/QtConcurrent>
extern "C" {
//C Functions from the common folder
//Imported C Functions from the common folder
void app_init(); //Initializes the app
void app_process(); //Processes one eventloop of the app
}
void app_loop() {
while(!QApplication::closingDown()) {
app_process();
void app_loop()
{
while (!QApplication::closingDown()) { //as long as the application is not terminating
app_process(); //let the application process it's events
}
}
int main(int argc, char* argv[]) {
QApplication app(argc,argv);
app_init();
int main(int argc, char* argv[])
{
QApplication app(argc, argv); //Process qt-specific commandline arguments and create event loop
app_init(); //Let the application initialize it self
QtConcurrent::run(&app_loop);
return app.exec();
QtConcurrent::run(&app_loop); //Start a thread that executes app_loop
return app.exec(); //Run the event loop until the last window is closed.
}

View File

@@ -1,3 +1,29 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: emulator/qt/mainwindow.cpp
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
* 2015-04-03 timolang@gmail.com c570bda Fixed bug in color conversion
* 2015-04-03 timolang@gmail.com 867f766 Some gui changes.
* 2015-04-03 timolang@gmail.com 1aa9194 Fixed Drawing of rects in Emulator. Got frames from pixy to emulator. Slooooow.
* 2015-04-04 timolang@gmail.com 0636381 Improved tff_draw_bitmap_unscaled in emulator.
* 2015-04-27 timolang@gmail.com 259d446 Added touch support to emulator. Implemented basic touch function.
* 2015-04-27 aaron@duckpond.ch aed90ef Drawcircle added (emulator)
* 2015-04-27 timolang@gmail.com e249fb2 Added font support
* 2015-05-09 timolang@gmail.com c652b6b Improved Emulator Gui
* 2015-05-25 timolang@gmail.com 911760e Added "Mouse Position"-Label to Emulator.
* 2015-06-01 timolang@gmail.com 06227da Added calibrate screen (WIP). fixed bug in emulator drawing.
* 2015-06-07 timolang@gmail.com 4b5768c Improved Comments in whole emulator. Finalized emulator section in docu.
* 2015-06-07 timolang@gmail.com 8752356 Started with tests in docu. fixed a small bug in emulator when drawing a rectangle.
*
**************************************************************************************************************************************/
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QDebug>
@@ -6,183 +32,173 @@
#include <QMouseEvent>
extern "C" {
#include "touch.h"
#include "tft.h"
#include "touch.h"
#include "tft.h"
}
#define DISPLAY_WIDTH 320
#define DISPLAY_HEIGHT 240
QColor QColorFromRGB565(uint16_t color) {
int R8 = (int) floor( (color>>(5+6)) * 255.0 / 31.0 + 0.5);
int G8 = (int) floor( ((color>>5)&0x3F) * 255.0 / 63.0 + 0.5);
int B8 = (int) floor( (color&0x1F) * 255.0 / 31.0 + 0.5);
return QColor::fromRgb(R8,G8,B8);
//function to calculate QColor out of a RGB565 16bit color
QColor QColorFromRGB565(uint16_t color)
{
//interpolate colors
int R8 = (int) floor((color >> (5 + 6)) * 255.0 / 31.0 + 0.5);
int G8 = (int) floor(((color >> 5) & 0x3F) * 255.0 / 63.0 + 0.5);
int B8 = (int) floor((color & 0x1F) * 255.0 / 31.0 + 0.5);
return QColor::fromRgb(R8, G8, B8);
}
QRgb QRgbFromRGB565(uint16_t color) {
int R8 = (int) floor( (color>>(5+6)) * 255.0 / 31.0 + 0.5);
int G8 = (int) floor( ((color>>5)&0x3F) * 255.0 / 63.0 + 0.5);
int B8 = (int) floor( (color&0x1F) * 255.0 / 31.0 + 0.5);
return qRgb(R8,G8,B8);
//function to calculate QRgb out of a RGB565 16bit color
QRgb QRgbFromRGB565(uint16_t color)
{
//interpolate colors
int R8 = (int) floor((color >> (5 + 6)) * 255.0 / 31.0 + 0.5);
int G8 = (int) floor(((color >> 5) & 0x3F) * 255.0 / 63.0 + 0.5);
int B8 = (int) floor((color & 0x1F) * 255.0 / 31.0 + 0.5);
return qRgb(R8, G8, B8);
}
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), image(DISPLAY_WIDTH,DISPLAY_HEIGHT, QImage::Format_RGB16), ui(new Ui::MainWindow){
MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent), image(DISPLAY_WIDTH, DISPLAY_HEIGHT, QImage::Format_RGB16), ui(new Ui::MainWindow)
{
ui->setupUi(this);
image.fill(Qt::black);
currentScale = 1;
ui->widgetDisplay->setMouseTracking(true);
ui->widgetDisplay->installEventFilter(this);
image.fill(Qt::black); //clear display buffer
currentScale = 1; //start with scale factor 1
ui->widgetDisplay->setMouseTracking(true); //enable mouse move events, even when mouse is not pressed
ui->widgetDisplay->installEventFilter(this); //install event filter for "display" widget, so that we receive those events as well
}
void MainWindow::draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
//render_mutex.lock();
QPainter painter(&(image));
painter.setPen(QColorFromRGB565(color));
painter.drawLine(x1,y1,x2,y2);
//render_mutex.unlock();
painter.drawLine(x1, y1, x2, y2);
update();
}
void MainWindow::draw_pixel(uint16_t x, uint16_t y, uint16_t color)
{
//render_mutex.lock();
image.setPixel(x,y,QRgbFromRGB565(color));
//render_mutex.unlock();
image.setPixel(x, y, QRgbFromRGB565(color));
update();
}
void MainWindow::clear(uint16_t color)
{
//render_mutex.lock();
image.fill(QColorFromRGB565(color));
//render_mutex.unlock();
update();
}
void MainWindow::draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
//render_mutex.lock();
QPainter painter(&(image));
painter.setPen(QColorFromRGB565(color));
painter.drawRect(qMin(x1,x2),qMin(y1,y2),abs((int)x2-(int)x1)+1,abs((int)y2-(int)y1)+1);
//render_mutex.unlock();
painter.drawRect(qMin(x1, x2), qMin(y1, y2), abs((int)x2 - (int)x1), abs((int)y2 - (int)y1));
update();
}
void MainWindow::fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
//render_mutex.lock();
QPainter painter(&(image));
painter.fillRect(qMin(x1,x2),qMin(y1,y2),abs((int)x2-(int)x1)+1,abs((int)y2-(int)y1)+1,QColorFromRGB565(color));
//render_mutex.unlock();
painter.fillRect(qMin(x1, x2), qMin(y1, y2), abs((int)x2 - (int)x1) + 1, abs((int)y2 - (int)y1) + 1, QColorFromRGB565(color));
update();
}
void MainWindow::draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t *dat)
void MainWindow::draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat)
{
//Creating a new image and access it directly is faster than setPixel
QImage img(width,height,QImage::Format_RGB32);
QImage img(width, height, QImage::Format_RGB32); //create a new image
for(int yi=0; yi<height; yi++) {
uint32_t* line = (uint32_t*)img.scanLine(yi);
for(int xi=0; xi<width; xi++) {
*line++=QRgbFromRGB565(dat[yi*width+xi]);
for (int yi = 0; yi < height; yi++) { //for each line
uint32_t* line = (uint32_t*)img.scanLine(yi); //get the pointer to the imagedata of the current line
for (int xi = 0; xi < width; xi++) { //for each column
*line++ = QRgbFromRGB565(dat[yi * width + xi]); //set pixel
}
}
//render_mutex.lock();
QPainter p(&image);
p.drawImage(x,y,img);
//render_mutex.unlock();
p.drawImage(x, y, img); //draw created image
update();
}
void MainWindow::draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color)
{
//render_mutex.lock();
QPainter painter(&(image));
painter.setPen(QColorFromRGB565(color));
painter.drawEllipse(QPoint(x,y), r, r);
//render_mutex.unlock();
painter.drawEllipse(QPoint(x, y), r, r);
update();
}
void MainWindow::draw_char(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, QFont font, char c)
{
//render_mutex.lock();
QPainter painter(&(image));
painter.setFont(font);
if(bgcolor!=TRANSPARENT) {
painter.setBackgroundMode(Qt::OpaqueMode);
painter.setBackground(QColorFromRGB565(bgcolor));
if (bgcolor != TRANSPARENT) { //background color is not transparent
painter.setBackgroundMode(Qt::OpaqueMode);
painter.setBackground(QColorFromRGB565(bgcolor)); //set text background
}
painter.setPen(QColorFromRGB565(color));
y+=QFontMetrics(font).ascent(); //use y pos as highest point of char, instead of baseline
painter.drawText(QPoint(x,y), QString(QChar(c)));
//render_mutex.unlock();
painter.setPen(QColorFromRGB565(color)); //set fontcolor
y += QFontMetrics(font).ascent(); //use y pos as highest point of char, instead of baseline
painter.drawText(QPoint(x, y), QString(QChar(c))); //draw char
update();
}
void MainWindow::paintEvent(QPaintEvent *)
void MainWindow::paintEvent(QPaintEvent*)
{
//render_mutex.lock();
QPainter painter(this);
//this method is called whenever the window needs to be redrawn (or after update() is called)
QPainter painter(this);
QRectF imgRect (ui->widgetDisplay->geometry().topLeft(),QSizeF(DISPLAY_WIDTH*currentScale,DISPLAY_HEIGHT*currentScale));
//Create a QRectF which represents the rectangle to draw the buffered image to
QRectF imgRect(ui->widgetDisplay->geometry().topLeft(), QSizeF(DISPLAY_WIDTH * currentScale, DISPLAY_HEIGHT * currentScale));
painter.drawImage(imgRect,image);
painter.setPen(QPen(Qt::green,2));
painter.drawRect(imgRect.adjusted(-1,-1,1,1));
//render_mutex.unlock();
painter.drawImage(imgRect, image); //draw buffer
painter.setPen(QPen(Qt::green, 2)); //set border color
painter.drawRect(imgRect.adjusted(-1, -1, 1, 1)); //draw border
}
void MainWindow::mousePressEvent(QMouseEvent *evt)
void MainWindow::mousePressEvent(QMouseEvent* evt)
{
//qDebug() << "down" << evt->pos();
checkAndSendEvent(evt->pos(),true);
//the mouse was pressed
checkAndSendEvent(evt->pos(), true);
}
void MainWindow::mouseReleaseEvent(QMouseEvent *evt)
void MainWindow::mouseReleaseEvent(QMouseEvent* evt)
{
//qDebug() << "up" << evt->pos();
checkAndSendEvent(evt->pos(),false);
//the mouse was released
checkAndSendEvent(evt->pos(), false);
}
void MainWindow::mouseMoveEvent(QMouseEvent *evt)
void MainWindow::mouseMoveEvent(QMouseEvent* evt)
{
//qDebug() << "move" << evt->pos();
checkAndSendEvent(evt->pos(),true);
//the mouse was released
checkAndSendEvent(evt->pos(), true);
}
bool MainWindow::eventFilter(QObject *obj, QEvent *evt)
bool MainWindow::eventFilter(QObject* obj, QEvent* evt)
{
if(obj==ui->widgetDisplay) {
switch(evt->type()) {
case QEvent::MouseMove:
{
QMouseEvent* mouseEvent = static_cast<QMouseEvent*>(evt);
QPoint p = (mouseEvent->pos()-QPoint(1,1))/currentScale;
if(p.x()<DISPLAY_WIDTH && p.y()<DISPLAY_HEIGHT) {
ui->txtMousePos->setText(QString("Mouse Position: (%1,%2)").arg(p.x()).arg(p.y()));
}
if (obj == ui->widgetDisplay) { //we received a redirect event from the target rectangle
switch (evt->type()) {
case QEvent::MouseMove: { //it's a mouse move event
QMouseEvent* mouseEvent = static_cast<QMouseEvent*>(evt); //get mouse event
QPoint p = (mouseEvent->pos() - QPoint(1, 1)) / currentScale; //calculate correct corrdinates (undo scale)
if (p.x() < DISPLAY_WIDTH && p.y() < DISPLAY_HEIGHT) { //mouse position not out of bounds
//set mouse position text
ui->txtMousePos->setText(QString("Mouse Position: (%1,%2)").arg(p.x()).arg(p.y()));
}
break;
default: break;
}
}
break;
return false;
default:
break;
}
}
return false;
}
@@ -193,18 +209,19 @@ MainWindow::~MainWindow()
void MainWindow::checkAndSendEvent(QPoint pos, bool down)
{
QPoint p = pos - ui->widgetDisplay->geometry().topLeft();
p/=currentScale;
if(p.x()<0 || p.y()<0 || p.x() >= DISPLAY_WIDTH || p.y() >= DISPLAY_HEIGHT) return;
QPoint p = pos - ui->widgetDisplay->geometry().topLeft(); //make coordinate relative to target area (0,0)
p /= currentScale; //undo scaling
//qDebug() << down << p;
if (p.x() < 0 || p.y() < 0 || p.x() >= DISPLAY_WIDTH || p.y() >= DISPLAY_HEIGHT) {
return; //abort if out of bounds
}
touch_add_raw_event(p.x(),p.y(),down?TOUCH_DOWN:TOUCH_UP);
touch_add_raw_event(p.x(), p.y(), down ? TOUCH_DOWN : TOUCH_UP); //submit touch event to touch module (common)
}
void MainWindow::on_cboZoom_currentIndexChanged(int index)
{
currentScale=index+1;
update();
currentScale = index + 1; //zoom factor 1 is the 0th entry, zoom factor 2 is the 1st entry, zoom factor 3 is the 2nd entry
update(); //force redraw
}

View File

@@ -1,3 +1,24 @@
/**************************************************************************************************************************************
* Project: discoverpixy
* Website: https://github.com/t-moe/discoverpixy
* Authors: Aaron Schmocker, Timo Lang
* Institution: BFH Bern University of Applied Sciences
* File: emulator/qt/mainwindow.h
*
* Version History:
* Date Autor Email SHA Changes
* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
* 2015-04-03 timolang@gmail.com 1aa9194 Fixed Drawing of rects in Emulator. Got frames from pixy to emulator. Slooooow.
* 2015-04-27 timolang@gmail.com 259d446 Added touch support to emulator. Implemented basic touch function.
* 2015-04-27 aaron@duckpond.ch aed90ef Drawcircle added (emulator)
* 2015-04-27 timolang@gmail.com e249fb2 Added font support
* 2015-05-09 timolang@gmail.com c652b6b Improved Emulator Gui
* 2015-05-25 timolang@gmail.com 911760e Added "Mouse Position"-Label to Emulator.
* 2015-06-07 timolang@gmail.com 4b5768c Improved Comments in whole emulator. Finalized emulator section in docu.
*
**************************************************************************************************************************************/
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
@@ -5,7 +26,8 @@
#include <QMutex>
#include <stdint.h>
namespace Ui {
namespace Ui
{
class MainWindow;
}
@@ -14,34 +36,33 @@ class MainWindow : public QMainWindow
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
explicit MainWindow(QWidget* parent = 0);
void draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void draw_pixel(uint16_t x,uint16_t y,uint16_t color);
void draw_pixel(uint16_t x, uint16_t y, uint16_t color);
void clear(uint16_t color);
void draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t *dat);
void draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat);
void draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color);
void draw_char(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, QFont font, char c);
protected:
bool eventFilter(QObject * obj , QEvent * env);
void paintEvent(QPaintEvent * evt);
void mousePressEvent(QMouseEvent* evt);
void mouseReleaseEvent(QMouseEvent* evt);
void mouseMoveEvent(QMouseEvent* evt);
bool eventFilter(QObject* obj , QEvent* env);
void paintEvent(QPaintEvent* evt);
void mousePressEvent(QMouseEvent* evt);
void mouseReleaseEvent(QMouseEvent* evt);
void mouseMoveEvent(QMouseEvent* evt);
~MainWindow();
private slots:
void on_cboZoom_currentIndexChanged(int index);
void on_cboZoom_currentIndexChanged(int index); //slot that is called when the zoomlevel changed
private:
//QMutex render_mutex;
QImage image;
int currentScale;
QImage image; //Display buffer
int currentScale; //current scale factor
void checkAndSendEvent(QPoint pos, bool down);
Ui::MainWindow *ui;
Ui::MainWindow* ui;
};
#endif // MAINWINDOW_H

View File

@@ -0,0 +1,33 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<launchConfiguration type="org.eclipse.cdt.launch.applicationLaunchType">
<booleanAttribute key="org.eclipse.cdt.dsf.gdb.AUTO_SOLIB" value="true"/>
<listAttribute key="org.eclipse.cdt.dsf.gdb.AUTO_SOLIB_LIST"/>
<stringAttribute key="org.eclipse.cdt.dsf.gdb.DEBUG_NAME" value="gdb"/>
<booleanAttribute key="org.eclipse.cdt.dsf.gdb.DEBUG_ON_FORK" value="false"/>
<stringAttribute key="org.eclipse.cdt.dsf.gdb.GDB_INIT" value=".gdbinit"/>
<booleanAttribute key="org.eclipse.cdt.dsf.gdb.NON_STOP" value="false"/>
<booleanAttribute key="org.eclipse.cdt.dsf.gdb.REVERSE" value="false"/>
<listAttribute key="org.eclipse.cdt.dsf.gdb.SOLIB_PATH"/>
<stringAttribute key="org.eclipse.cdt.dsf.gdb.TRACEPOINT_MODE" value="TP_NORMAL_ONLY"/>
<booleanAttribute key="org.eclipse.cdt.dsf.gdb.UPDATE_THREADLIST_ON_SUSPEND" value="false"/>
<booleanAttribute key="org.eclipse.cdt.dsf.gdb.internal.ui.launching.LocalApplicationCDebuggerTab.DEFAULTS_SET" value="true"/>
<intAttribute key="org.eclipse.cdt.launch.ATTR_BUILD_BEFORE_LAUNCH_ATTR" value="2"/>
<stringAttribute key="org.eclipse.cdt.launch.COREFILE_PATH" value=""/>
<stringAttribute key="org.eclipse.cdt.launch.DEBUGGER_ID" value="gdb"/>
<stringAttribute key="org.eclipse.cdt.launch.DEBUGGER_START_MODE" value="run"/>
<booleanAttribute key="org.eclipse.cdt.launch.DEBUGGER_STOP_AT_MAIN" value="true"/>
<stringAttribute key="org.eclipse.cdt.launch.DEBUGGER_STOP_AT_MAIN_SYMBOL" value="main"/>
<stringAttribute key="org.eclipse.cdt.launch.PROGRAM_NAME" value="build/emulator"/>
<stringAttribute key="org.eclipse.cdt.launch.PROJECT_ATTR" value="discoverpixy emulator"/>
<booleanAttribute key="org.eclipse.cdt.launch.PROJECT_BUILD_CONFIG_AUTO_ATTR" value="true"/>
<stringAttribute key="org.eclipse.cdt.launch.PROJECT_BUILD_CONFIG_ID_ATTR" value="cdt.managedbuild.toolchain.gnu.base.1806077868"/>
<booleanAttribute key="org.eclipse.cdt.launch.use_terminal" value="true"/>
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_PATHS">
<listEntry value="/discoverpixy emulator"/>
</listAttribute>
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_TYPES">
<listEntry value="4"/>
</listAttribute>
<stringAttribute key="org.eclipse.dsf.launch.MEMORY_BLOCKS" value="&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot; standalone=&quot;no&quot;?&gt;&#10;&lt;memoryBlockExpressionList context=&quot;reserved-for-future-use&quot;/&gt;&#10;"/>
<stringAttribute key="process_factory_id" value="org.eclipse.cdt.dsf.gdb.GdbProcessFactory"/>
</launchConfiguration>

Binary file not shown.

View File

@@ -2,12 +2,13 @@
echo "/**************************************************************************************************************************************"
echo "* Project: discoverpixy"
echo "* Website: https://github.com/t-moe/discoverpixy"
echo "* Authors: Aaron Schmocker, Timo Lang"
echo "* Institution: BFH Bern University of Applied Sciences"
echo "* File: $1"
echo "*"
echo "* Version History:"
echo "* Date Autor Email SHA Changes"
echo "* Date Autor Email SHA Changes"
git log --pretty=format:"* %ad%x09%ae%x09%h%x09%s" --date=short --date-order --no-merges --reverse $1 | grep -v -i "fileheader"

16
utils/style.astylerc Normal file
View File

@@ -0,0 +1,16 @@
# general style
--style=1tbs
--indent=spaces=4 # default
--lineend=linux #only \r as line ending
# alignment
--align-pointer=type #put asterisks to the type. eg. char* a
--align-reference=type #put references to the type. eg. int& a
# padding
--break-blocks # insert empty lines between header blocks
--unpad-paren # remove extra padding around parens
--pad-oper # spaces around operators
--pad-header # insert space between header blocks and the following paren
--add-brackets # add brackets to one line conditionals

View File

@@ -3,14 +3,15 @@
FILES=`find common/ emulator/ discovery/ -name "*.c" -or -name "*.h" -or -name "*.cpp" | grep -v libs | grep -v /pixy/`
for FILE in $FILES; do
echo "Adding Header to $FILE"
#remove old header
CONTENT=$(perl -0777 -pe 's%^/\*.*?discoverpixy.*?\*/%%igs' $FILE)
#remove old header, and format file with astyle
CONTENT=$(perl -0777 -pe 's%^/\*.*?discoverpixy.*?\*/%%igs' $FILE | astyle --options=./utils/style.astylerc)
#add new header
./genheader.sh $FILE > $FILE
./utils/genheader.sh $FILE > $FILE
#append file content
echo "$CONTENT" >> $FILE