Files
discoverpixy/common/gui/numupdown.c

119 lines
3.8 KiB
C

#include "tft.h"
#include "touch.h"
#include "button.h"
#include "numupdown.h"
#include <stdio.h> //for sprintf
#include <stddef.h> //for offsetof macro
#include <stdlib.h> //for abs
#define BASE_COLOR RGB(90,90,90)
void button_up_cb(void* button)
{
NUMUPDOWN_STRUCT* element = button-offsetof(NUMUPDOWN_STRUCT,buttonUp);
if(element->value<element->max) {
element->value++;
gui_numupdown_update(element);
if(element->callback!=NULL) {
element->callback(element,element->value);
}
}
}
void button_down_cb(void* button)
{
NUMUPDOWN_STRUCT* element = button-offsetof(NUMUPDOWN_STRUCT,buttonDown);
if(element->value>element->min) {
element->value--;
gui_numupdown_update(element);
if(element->callback!=NULL) {
element->callback(element,element->value);
}
}
}
static uint8_t calc_text_width(int16_t val) {
uint8_t width = 1 + (val<0); //1 if positive, 2 if negative (to let space for sign)
val=abs(val);
while(val>=10) {
val/=10;
width++;
}
return width;
}
bool gui_numupdown_add(NUMUPDOWN_STRUCT* numupdown)
{
if(touch_have_empty(2)) //We require 2 TouchAreas (for Buttons)
{
if(numupdown->min > numupdown->max) return false;
if(numupdown->value > numupdown->max) {
numupdown->value = numupdown->max;
}
if(numupdown->value < numupdown->min) {
numupdown->value = numupdown->min;
} else if(numupdown->value > numupdown->max) {
numupdown->value = numupdown->max;
}
uint8_t tw1 = calc_text_width(numupdown->max);
uint8_t tw2 = calc_text_width(numupdown->min);
if(tw2 > tw1) tw1 = tw2;
uint8_t width= tft_font_width(0)*(tw1+1);
numupdown->buttonDown.base.x1=numupdown->x;
numupdown->buttonDown.base.y1=numupdown->y;
numupdown->buttonDown.base.x2=AUTO;
numupdown->buttonDown.base.y2=numupdown->y+tft_font_height(0)*2;
numupdown->buttonDown.text="-";
numupdown->buttonDown.font=0;
numupdown->buttonDown.bgcolor=BASE_COLOR;
numupdown->buttonDown.txtcolor=WHITE;
numupdown->buttonDown.callback = button_down_cb;
gui_button_add(&numupdown->buttonDown);
numupdown->buttonUp.base.x1=numupdown->buttonDown.base.x2+width+2;
numupdown->buttonUp.base.y1=numupdown->y;
numupdown->buttonUp.base.x2=AUTO;
numupdown->buttonUp.base.y2=numupdown->y +tft_font_height(0)*2;
numupdown->buttonUp.text="+";
numupdown->buttonUp.font=0;
numupdown->buttonUp.bgcolor=BASE_COLOR;
numupdown->buttonUp.txtcolor=WHITE;
numupdown->buttonUp.callback = button_up_cb;
gui_button_add(&numupdown->buttonUp);
tft_fill_rectangle(numupdown->buttonDown.base.x2+2,numupdown->y,numupdown->buttonDown.base.x2+width,numupdown->buttonUp.base.y2,BASE_COLOR);
tft_print_formatted(numupdown->buttonDown.base.x2+2+tft_font_width(0)/2,numupdown->y+tft_font_height(0)/2,numupdown->fgcolor,BASE_COLOR,0,"%*d",tw1,numupdown->value);
return true;
}
return false;
}
void gui_numupdown_remove(NUMUPDOWN_STRUCT* numupdown)
{
gui_button_remove(&numupdown->buttonUp);
gui_button_remove(&numupdown->buttonDown);
}
void gui_numupdown_update(NUMUPDOWN_STRUCT* numupdown)
{
uint8_t tw1 = calc_text_width(numupdown->max);
uint8_t tw2 = calc_text_width(numupdown->min);
if(tw2 > tw1) tw1 = tw2;
uint8_t width= tft_font_width(0)*(tw1+1);
tft_fill_rectangle(numupdown->buttonDown.base.x2+2,numupdown->y,numupdown->buttonDown.base.x2+width,numupdown->buttonUp.base.y2,BASE_COLOR);
tft_print_formatted(numupdown->buttonDown.base.x2+2+tft_font_width(0)/2,numupdown->y+tft_font_height(0)/2,numupdown->fgcolor,BASE_COLOR,0,"%*d",tw1,numupdown->value);
}
void gui_numupdown_redraw(NUMUPDOWN_STRUCT* numupdown)
{
gui_button_redraw(&numupdown->buttonUp);
gui_button_redraw(&numupdown->buttonDown);
gui_numupdown_update(numupdown);
}