/************************************************************************************************************************************** * Project: discoverpixy * Website: https://github.com/t-moe/discoverpixy * Authors: Aaron Schmocker, Timo Lang * Institution: BFH Bern University of Applied Sciences * File: emulator/qt/mainwindow.cpp * * Version History: * Date Autor Email SHA Changes * 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator * 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop. * 2015-04-03 timolang@gmail.com c570bda Fixed bug in color conversion * 2015-04-03 timolang@gmail.com 867f766 Some gui changes. * 2015-04-03 timolang@gmail.com 1aa9194 Fixed Drawing of rects in Emulator. Got frames from pixy to emulator. Slooooow. * 2015-04-04 timolang@gmail.com 0636381 Improved tff_draw_bitmap_unscaled in emulator. * 2015-04-27 timolang@gmail.com 259d446 Added touch support to emulator. Implemented basic touch function. * 2015-04-27 aaron@duckpond.ch aed90ef Drawcircle added (emulator) * 2015-04-27 timolang@gmail.com e249fb2 Added font support * 2015-05-09 timolang@gmail.com c652b6b Improved Emulator Gui * 2015-05-25 timolang@gmail.com 911760e Added "Mouse Position"-Label to Emulator. * 2015-06-01 timolang@gmail.com 06227da Added calibrate screen (WIP). fixed bug in emulator drawing. * 2015-06-07 timolang@gmail.com 4b5768c Improved Comments in whole emulator. Finalized emulator section in docu. * 2015-06-07 timolang@gmail.com 8752356 Started with tests in docu. fixed a small bug in emulator when drawing a rectangle. * **************************************************************************************************************************************/ #include "mainwindow.h" #include "ui_mainwindow.h" #include #include #include #include extern "C" { #include "touch.h" #include "tft.h" } #define DISPLAY_WIDTH 320 #define DISPLAY_HEIGHT 240 //function to calculate QColor out of a RGB565 16bit color QColor QColorFromRGB565(uint16_t color) { //interpolate colors int R8 = (int) floor((color >> (5 + 6)) * 255.0 / 31.0 + 0.5); int G8 = (int) floor(((color >> 5) & 0x3F) * 255.0 / 63.0 + 0.5); int B8 = (int) floor((color & 0x1F) * 255.0 / 31.0 + 0.5); return QColor::fromRgb(R8, G8, B8); } //function to calculate QRgb out of a RGB565 16bit color QRgb QRgbFromRGB565(uint16_t color) { //interpolate colors int R8 = (int) floor((color >> (5 + 6)) * 255.0 / 31.0 + 0.5); int G8 = (int) floor(((color >> 5) & 0x3F) * 255.0 / 63.0 + 0.5); int B8 = (int) floor((color & 0x1F) * 255.0 / 31.0 + 0.5); return qRgb(R8, G8, B8); } MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent), image(DISPLAY_WIDTH, DISPLAY_HEIGHT, QImage::Format_RGB16), ui(new Ui::MainWindow) { ui->setupUi(this); image.fill(Qt::black); //clear display buffer currentScale = 1; //start with scale factor 1 ui->widgetDisplay->setMouseTracking(true); //enable mouse move events, even when mouse is not pressed ui->widgetDisplay->installEventFilter(this); //install event filter for "display" widget, so that we receive those events as well } void MainWindow::draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) { QPainter painter(&(image)); painter.setPen(QColorFromRGB565(color)); painter.drawLine(x1, y1, x2, y2); update(); } void MainWindow::draw_pixel(uint16_t x, uint16_t y, uint16_t color) { image.setPixel(x, y, QRgbFromRGB565(color)); update(); } void MainWindow::clear(uint16_t color) { image.fill(QColorFromRGB565(color)); update(); } void MainWindow::draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) { QPainter painter(&(image)); painter.setPen(QColorFromRGB565(color)); painter.drawRect(qMin(x1, x2), qMin(y1, y2), abs((int)x2 - (int)x1), abs((int)y2 - (int)y1)); update(); } void MainWindow::fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) { QPainter painter(&(image)); painter.fillRect(qMin(x1, x2), qMin(y1, y2), abs((int)x2 - (int)x1) + 1, abs((int)y2 - (int)y1) + 1, QColorFromRGB565(color)); update(); } void MainWindow::draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat) { //Creating a new image and access it directly is faster than setPixel QImage img(width, height, QImage::Format_RGB32); //create a new image for (int yi = 0; yi < height; yi++) { //for each line uint32_t* line = (uint32_t*)img.scanLine(yi); //get the pointer to the imagedata of the current line for (int xi = 0; xi < width; xi++) { //for each column *line++ = QRgbFromRGB565(dat[yi * width + xi]); //set pixel } } QPainter p(&image); p.drawImage(x, y, img); //draw created image update(); } void MainWindow::draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color) { QPainter painter(&(image)); painter.setPen(QColorFromRGB565(color)); painter.drawEllipse(QPoint(x, y), r, r); update(); } void MainWindow::draw_char(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, QFont font, char c) { QPainter painter(&(image)); painter.setFont(font); if (bgcolor != TRANSPARENT) { //background color is not transparent painter.setBackgroundMode(Qt::OpaqueMode); painter.setBackground(QColorFromRGB565(bgcolor)); //set text background } painter.setPen(QColorFromRGB565(color)); //set fontcolor y += QFontMetrics(font).ascent(); //use y pos as highest point of char, instead of baseline painter.drawText(QPoint(x, y), QString(QChar(c))); //draw char update(); } void MainWindow::paintEvent(QPaintEvent*) { //this method is called whenever the window needs to be redrawn (or after update() is called) QPainter painter(this); //Create a QRectF which represents the rectangle to draw the buffered image to QRectF imgRect(ui->widgetDisplay->geometry().topLeft(), QSizeF(DISPLAY_WIDTH * currentScale, DISPLAY_HEIGHT * currentScale)); painter.drawImage(imgRect, image); //draw buffer painter.setPen(QPen(Qt::green, 2)); //set border color painter.drawRect(imgRect.adjusted(-1, -1, 1, 1)); //draw border } void MainWindow::mousePressEvent(QMouseEvent* evt) { //the mouse was pressed checkAndSendEvent(evt->pos(), true); } void MainWindow::mouseReleaseEvent(QMouseEvent* evt) { //the mouse was released checkAndSendEvent(evt->pos(), false); } void MainWindow::mouseMoveEvent(QMouseEvent* evt) { //the mouse was released checkAndSendEvent(evt->pos(), true); } bool MainWindow::eventFilter(QObject* obj, QEvent* evt) { if (obj == ui->widgetDisplay) { //we received a redirect event from the target rectangle switch (evt->type()) { case QEvent::MouseMove: { //it's a mouse move event QMouseEvent* mouseEvent = static_cast(evt); //get mouse event QPoint p = (mouseEvent->pos() - QPoint(1, 1)) / currentScale; //calculate correct corrdinates (undo scale) if (p.x() < DISPLAY_WIDTH && p.y() < DISPLAY_HEIGHT) { //mouse position not out of bounds //set mouse position text ui->txtMousePos->setText(QString("Mouse Position: (%1,%2)").arg(p.x()).arg(p.y())); } } break; default: break; } } return false; } MainWindow::~MainWindow() { delete ui; } void MainWindow::checkAndSendEvent(QPoint pos, bool down) { QPoint p = pos - ui->widgetDisplay->geometry().topLeft(); //make coordinate relative to target area (0,0) p /= currentScale; //undo scaling if (p.x() < 0 || p.y() < 0 || p.x() >= DISPLAY_WIDTH || p.y() >= DISPLAY_HEIGHT) { return; //abort if out of bounds } touch_add_raw_event(p.x(), p.y(), down ? TOUCH_DOWN : TOUCH_UP); //submit touch event to touch module (common) } void MainWindow::on_cboZoom_currentIndexChanged(int index) { currentScale = index + 1; //zoom factor 1 is the 0th entry, zoom factor 2 is the 1st entry, zoom factor 3 is the 2nd entry update(); //force redraw }