#include "screen_photomode.h" #include "screen_photomode_save.h" #include "button.h" #include "tft.h" #include "touch.h" #include "pixy.h" #include "system.h" #include "pixy_helper.h" static bool pixy_connected = false; //Whether or not the pixy cam is currently connected static BUTTON_STRUCT b_back; //Button to navigate back static BUTTON_STRUCT b_save; //Button to save the current image static TOUCH_AREA_STRUCT a_area; //Touch Area, where the frame is drawn. Used to drag the image around static bool subMenu=false; //Whether or not we left the current screen for a submenu //Callback for when the user presses the "back" button static void b_back_cb(void* button) { subMenu = false; //we're not entering a submenu gui_screen_back(); //navigate back to the previous screen } //Callback for when the user presses the "save" button static void b_save_cb(void* button) { subMenu = true; //we're entering a submenu gui_screen_navigate(get_screen_photomodesave()); //navigate to the save screen } static POINT_STRUCT pixy_pos; //The current position of pixy's servos static POINT_STRUCT old_pos; //The last touch position on the screen //Callback for when the user drags the image around static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) { POINT_STRUCT p = touch_get_last_point(); //get the last touched point switch(triggeredAction) { case PEN_ENTER: case PEN_DOWN: old_pos = p; //If the user "newly" enters the touch area, we set the "last" position to the current break; case PEN_MOVE: //the user is moving around, he entered the screen a while ago (old_pos is set) { int16_t deltaX = p.x - old_pos.x; //Calculate x difference between last and current touch int16_t deltaY = p.y - old_pos.y; //Calculate y difference between last and current touch old_pos=p; //store the current touch point for the next time //printf("%d %d\n",deltaX,deltaY); if(pixy_connected) { //Calculate new servo coordinates. 2 is just a proportional factor int16_t new_x = pixy_pos.x+deltaX*2; int16_t new_y = pixy_pos.y-deltaY*2; //check limits if(new_x<0) new_x=0; if(new_x>1000) new_x=1000; if(new_y<0) new_y=0; if(new_y>1000) new_y=1000; //set pixy_pos so that the main routine can send it to the servos pixy_pos.x = new_x; pixy_pos.y= new_y; } } break; case PEN_UP: case PEN_LEAVE: //printf("Leave/up\n"); break; default: break; } } //Callback for when the screen is entered/loaded static void enter(void* screen) { tft_clear(WHITE); tft_print_line(5,5,BLACK,TRANSPARENT,0,"Drag the image around and "); //Back button b_back.base.x1=5; //Start X of Button b_back.base.y1=19; //Start Y of Button b_back.base.x2=AUTO; //Auto Calculate X2 with String Width b_back.base.y2=AUTO; //Auto Calculate Y2 with String Height b_back.txtcolor=WHITE; //Set foreground color b_back.bgcolor=HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible) b_back.font=0; //Select Font b_back.text="Back"; //Set Text (For formatted strings take sprintf) b_back.callback=b_back_cb; //Call b_back_cb as Callback gui_button_add(&b_back); //Register Button (and run the callback from now on) //Save button b_save.base.x1=190; b_save.base.y1=3; b_save.base.x2=AUTO; b_save.base.y2=AUTO; b_save.txtcolor=WHITE; b_save.bgcolor=HEX(0x1010AE); b_save.font=0; b_save.text="Save it!"; b_save.callback=b_save_cb; gui_button_add(&b_save); //Frame Coordinates: topleft = (1,40); bottomright = (318,238) //Leave a 10px border for the area //Area to drag the image around a_area.hookedActions = PEN_DOWN | PEN_MOVE | PEN_ENTER | PEN_UP | PEN_LEAVE; a_area.x1 = 11; a_area.y1 = 50; a_area.x2 = 308; a_area.y2 = 228; a_area.callback = touchCB; touch_register_area(&a_area); //Pixy stuff pixy_connected = (pixy_init()==0); //try to connect to pixy if(pixy_connected && !subMenu) { //pixy is connected, but we are not coming from a submenu pixy_pos.x=pixy_pos.y=500; //reset servo positions to center } } //Callback for when the screen is left/unloaded static void leave(void* screen) { //remove buttons and touch area. gui_button_remove(&b_back); gui_button_remove(&b_save); touch_unregister_area(&a_area); } //Callback for when the screen should be updated //This is the main loop of the screen. This method will be called repeatedly static void update(void* screen) { //Note: The only way to detect that pixy has been disconnected is if a command fails. There's no pixy_is_connected method yet :'( if(!pixy_connected) { //Pixy not connected pixy_close(); //Ensure that all pixy resources are freed (failsafe) if(pixy_init()==0) { //try to connect to pixy pixy_connected=true; if(!subMenu) { //we're not coming from a submenu pixy_pos.x=pixy_pos.y=500; //reset servo positions to center } printf("pixy (re)initialized\n"); } } if(pixy_connected) { //If we are connected (now) pixy_service(); //Handle pending pixy events (e.g. color info retrival) pixy_render_full_frame(1,40); //render the pixy video at point (1,40) //set the servo positions to the coordinates form the touch interrupt pixy_rcs_set_position(0,pixy_pos.x); pixy_rcs_set_position(1,pixy_pos.y); } } //Declare screen callbacks static SCREEN_STRUCT screen = { enter, leave, update }; SCREEN_STRUCT* get_screen_photomode() { return &screen; }