#include "app.h" #include "tft.h" #include "system.h" #include "touch.h" #include "screen_main.h" #include "filesystem.h" void app_init() { system_init(); tft_init(); touch_init(); filesystem_init(); gui_screen_navigate(get_screen_main()); } //app event loop void app_process() { system_process(); //Let the system handle it's pending events gui_screen_update(); //update the currently active screen }