#include "screen_pixytest.h" #include "button.h" #include "numupdown.h" #include "tft.h" #include "touch.h" #include "pixy.h" #include "system.h" #include "pixy_frame.h" static volatile enum {detecting, idle,update_servos, update_ledcolor, update_ledcurrent} state; //Current state of the screen state machine static BUTTON_STRUCT b_back; static BUTTON_STRUCT b_servos_center; static BUTTON_STRUCT b_servos_topleft; static BUTTON_STRUCT b_servos_topright; static BUTTON_STRUCT b_servos_bottomleft; static BUTTON_STRUCT b_servos_bottomright; static uint16_t servo_x; static uint16_t servo_y; static BUTTON_STRUCT b_led_off; static BUTTON_STRUCT b_led_white; static BUTTON_STRUCT b_led_red; static BUTTON_STRUCT b_led_green; static BUTTON_STRUCT b_led_blue; static uint32_t led_color; static uint32_t led_maxcurrent; static NUMUPDOWN_STRUCT n_led_powerlimit; static void b_back_cb(void* button) { gui_screen_back(); } static void b_servos_center_cb(void* button) { if(state==idle) { servo_x=500; servo_y=500; state=update_servos; } } static void b_servos_topleft_cb(void* button) { if(state==idle) { servo_x=0; servo_y=0; state=update_servos; } } static void b_servos_topright_cb(void* button) { if(state==idle) { servo_x=1000; servo_y=0; state=update_servos; } } static void b_servos_bottomleft_cb(void* button) { if(state==idle) { servo_x=0; servo_y=1000; state=update_servos; } } static void b_servos_bottomright_cb(void* button) { if(state==idle) { servo_x=1000; servo_y=1000; state=update_servos; } } static void b_led_off_cb(void* button) { if(state==idle) { led_color=0x000000; state=update_ledcolor; } } static void b_led_white_cb(void* button) { if(state==idle) { led_color=0xFFFFFF; state=update_ledcolor; } } static void b_led_red_cb(void* button) { if(state==idle) { led_color=0xFF0000; state=update_ledcolor; } } static void b_led_green_cb(void* button) { if(state==idle) { led_color=0x00FF00; state=update_ledcolor; } } static void b_led_blue_cb(void* button) { if(state==idle) { led_color=0x0000FF; state=update_ledcolor; } } static void n_led_powerlimit_cb(void* numupdown, int16_t value) { if(state==idle) { led_maxcurrent=value; state=update_ledcurrent; } } static void enter(void* screen) { tft_clear(WHITE); //Back button b_back.base.x1=10; //Start X of Button b_back.base.y1=210; //Start Y of Button b_back.base.x2=AUTO; //Auto Calculate X2 with String Width b_back.base.y2=AUTO; //Auto Calculate Y2 with String Height b_back.txtcolor=WHITE; //Set foreground color b_back.bgcolor=HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible) b_back.font=0; //Select Font b_back.text="Back"; //Set Text (For formatted strings take sprintf) b_back.callback=b_back_cb; //Call b_back_cb as Callback gui_button_add(&b_back); //Register Button (and run the callback from now on) //Servo stuff #define SERVO_BUTTON_Y 10 #define SERVO_BUTTON_SPACING 5 tft_print_line(5,SERVO_BUTTON_Y,BLACK,TRANSPARENT,0,"Servos:"); b_servos_center.base.x1=55; b_servos_center.base.y1=SERVO_BUTTON_Y-3; b_servos_center.base.x2=AUTO; b_servos_center.base.y2=AUTO; b_servos_center.txtcolor=WHITE; b_servos_center.bgcolor=HEX(0xAE1010); b_servos_center.font=0; b_servos_center.text="Center"; b_servos_center.callback=b_servos_center_cb; gui_button_add(&b_servos_center); b_servos_topleft.base.x1=b_servos_center.base.x2+SERVO_BUTTON_SPACING; b_servos_topleft.base.y1=SERVO_BUTTON_Y-3; b_servos_topleft.base.x2=AUTO; b_servos_topleft.base.y2=AUTO; b_servos_topleft.txtcolor=WHITE; b_servos_topleft.bgcolor=HEX(0xAE1010); b_servos_topleft.font=0; b_servos_topleft.text="ToLe"; b_servos_topleft.callback=b_servos_topleft_cb; gui_button_add(&b_servos_topleft); b_servos_topright.base.x1=b_servos_topleft.base.x2+SERVO_BUTTON_SPACING; b_servos_topright.base.y1=SERVO_BUTTON_Y-3; b_servos_topright.base.x2=AUTO; b_servos_topright.base.y2=AUTO; b_servos_topright.txtcolor=WHITE; b_servos_topright.bgcolor=HEX(0xAE1010); b_servos_topright.font=0; b_servos_topright.text="ToRi"; b_servos_topright.callback=b_servos_topright_cb; gui_button_add(&b_servos_topright); b_servos_bottomleft.base.x1=b_servos_topright.base.x2+SERVO_BUTTON_SPACING; b_servos_bottomleft.base.y1=SERVO_BUTTON_Y-3; b_servos_bottomleft.base.x2=AUTO; b_servos_bottomleft.base.y2=AUTO; b_servos_bottomleft.txtcolor=WHITE; b_servos_bottomleft.bgcolor=HEX(0xAE1010); b_servos_bottomleft.font=0; b_servos_bottomleft.text="BoLe"; b_servos_bottomleft.callback=b_servos_bottomleft_cb; gui_button_add(&b_servos_bottomleft); b_servos_bottomright.base.x1=b_servos_bottomleft.base.x2+SERVO_BUTTON_SPACING; b_servos_bottomright.base.y1=SERVO_BUTTON_Y-3; b_servos_bottomright.base.x2=AUTO; b_servos_bottomright.base.y2=AUTO; b_servos_bottomright.txtcolor=WHITE; b_servos_bottomright.bgcolor=HEX(0xAE1010); b_servos_bottomright.font=0; b_servos_bottomright.text="BoRi"; b_servos_bottomright.callback=b_servos_bottomright_cb; gui_button_add(&b_servos_bottomright); //Led Color stuff #define LED_COLOR_BUTTON_Y 35 #define LED_COLOR_BUTTON_SPACING 5 tft_print_line(5,LED_COLOR_BUTTON_Y,BLACK,TRANSPARENT,0,"Led Color:"); b_led_off.base.x1=85; b_led_off.base.y1=LED_COLOR_BUTTON_Y-3; b_led_off.base.x2=AUTO; b_led_off.base.y2=AUTO; b_led_off.txtcolor=WHITE; b_led_off.bgcolor=BLACK; b_led_off.font=0; b_led_off.text="Off"; b_led_off.callback=b_led_off_cb; gui_button_add(&b_led_off); b_led_white.base.x1=b_led_off.base.x2+LED_COLOR_BUTTON_SPACING; b_led_white.base.y1=LED_COLOR_BUTTON_Y-3; b_led_white.base.x2=AUTO; b_led_white.base.y2=AUTO; b_led_white.txtcolor=BLACK; b_led_white.bgcolor=HEX(0xEEEEEE); b_led_white.font=0; b_led_white.text="White"; b_led_white.callback=b_led_white_cb; gui_button_add(&b_led_white); b_led_red.base.x1=b_led_white.base.x2+LED_COLOR_BUTTON_SPACING; b_led_red.base.y1=LED_COLOR_BUTTON_Y-3; b_led_red.base.x2=AUTO; b_led_red.base.y2=AUTO; b_led_red.txtcolor=WHITE; b_led_red.bgcolor=HEX(0xEE0000); b_led_red.font=0; b_led_red.text="Red"; b_led_red.callback=b_led_red_cb; gui_button_add(&b_led_red); b_led_green.base.x1=b_led_red.base.x2+LED_COLOR_BUTTON_SPACING; b_led_green.base.y1=LED_COLOR_BUTTON_Y-3; b_led_green.base.x2=AUTO; b_led_green.base.y2=AUTO; b_led_green.txtcolor=WHITE; b_led_green.bgcolor=HEX(0x00EE00); b_led_green.font=0; b_led_green.text="Green"; b_led_green.callback=b_led_green_cb; gui_button_add(&b_led_green); b_led_blue.base.x1=b_led_green.base.x2+LED_COLOR_BUTTON_SPACING; b_led_blue.base.y1=LED_COLOR_BUTTON_Y-3; b_led_blue.base.x2=AUTO; b_led_blue.base.y2=AUTO; b_led_blue.txtcolor=WHITE; b_led_blue.bgcolor=HEX(0x0000EE); b_led_blue.font=0; b_led_blue.text="Blue"; b_led_blue.callback=b_led_blue_cb; gui_button_add(&b_led_blue); //Led MaxPower stuff #define LED_POWER_BUTTON_Y 70 tft_print_line(5,LED_POWER_BUTTON_Y,BLACK,TRANSPARENT,0,"Led Maximum Current:"); //Num up down test n_led_powerlimit.x=160; n_led_powerlimit.y=LED_POWER_BUTTON_Y-7; n_led_powerlimit.fgcolor=WHITE; n_led_powerlimit.value = 10; n_led_powerlimit.max=40; n_led_powerlimit.min =0; n_led_powerlimit.callback=n_led_powerlimit_cb; gui_numupdown_add(&n_led_powerlimit); state=detecting; } static void leave(void* screen) { gui_button_remove(&b_back); gui_button_remove(&b_servos_center); gui_button_remove(&b_servos_topleft); gui_button_remove(&b_servos_topright); gui_button_remove(&b_servos_bottomleft); gui_button_remove(&b_servos_bottomright); gui_button_remove(&b_led_off); gui_button_remove(&b_led_white); gui_button_remove(&b_led_red); gui_button_remove(&b_led_green); gui_button_remove(&b_led_blue); gui_numupdown_remove(&n_led_powerlimit); } static void update(void* screen) { switch(state) { case detecting: //Detecting State: Where we try to connect to the pixy if(pixy_init()==0) { //Pixy connection ok int32_t response; int return_value; return_value = pixy_command("stop", END_OUT_ARGS, &response, END_IN_ARGS); pixy_led_set_max_current(10); state = idle; //Go to next state } break; case idle: pixy_service(); break; case update_servos: pixy_rcs_set_position(0,servo_x); pixy_rcs_set_position(1,servo_y); state = idle; break; case update_ledcolor: { int32_t response; int return_value; return_value = pixy_command("led_set", INT32(led_color), END_OUT_ARGS, &response, END_IN_ARGS); state = idle; } break; case update_ledcurrent: pixy_led_set_max_current(led_maxcurrent); state = idle; break; } } static SCREEN_STRUCT screen = { enter, leave, update }; SCREEN_STRUCT* get_screen_pixytest() { return &screen; }