#include "app.h" #include "tft.h" #include "system.h" #include "touch.h" #include "pixy.h" #include #include bool pixy_connected = false; TOUCH_AREA_STRUCT a1; void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) { switch(triggeredAction) { case PEN_DOWN: printf("action PEN_DOWN\n"); break; case PEN_UP: printf("action PEN_UP\n"); break; case PEN_MOVE: printf("action PEN_MOVE\n"); break; case PEN_ENTER: printf("action PEN_ENTER\n"); break; case PEN_LEAVE: printf("action PEN_LEAVE\n"); break; default: printf("action %s\n",triggeredAction); break; } } void app_init() { system_init(); tft_init(); touch_init(); pixy_connected = (pixy_init()==0); //try to connect to pixy //only testwise tft_clear(WHITE); tft_draw_pixel(10,210,BLUE); tft_draw_pixel(12,210,BLUE); tft_draw_rectangle(40,210,60,235,BLUE); tft_fill_rectangle(100,215,200,225,GREEN); tft_draw_line(10,215,310,225,RGB(0xFF,0,0xFF)); tft_draw_circle(10,10,100, RED); a1.hookedActions = PEN_DOWN | PEN_UP | PEN_MOVE | PEN_ENTER | PEN_LEAVE; a1.x1 = 30; a1.y1 = 30; a1.x2 = 100; a1.y2 = 60; a1.callback = touchCB; touch_register_area(&a1); tft_draw_rectangle(30,30,100,60,BLUE); } int pixy_led_test(); int pixy_frame_test(); //app event loop void app_process() { system_process(); //Let the system handle it's pending events //Note: The only way to detect that pixy has been disconnected is if a command fails. There's no pixy_is_connected method yet :'( if(!pixy_connected) { //Pixy not connected pixy_close(); //Ensure that all pixy resources are freed (failsafe) if(pixy_init()==0) { //try to connect to pixy pixy_connected=true; } } if(pixy_connected) { pixy_service(); //Send/receive event data from/to pixy failed //Code for tests see below if(pixy_led_test()!=0) { pixy_connected=false; } /*if(pixy_frame_test()!=0) { pixy_connected=false; }*/ system_delay(500); } } //----------------------------------------------------------------------------------------------------------------- int colorind; const uint32_t colors [] = {0xFF0000, 0x00FF00,0x0000FF,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF,0x000000}; const int num_colors = sizeof(colors)/sizeof(uint32_t); int pixy_led_test() { if(colorind==0) { pixy_led_set_max_current(5); } int32_t response; int return_value; return_value = pixy_command("led_set", INT32(colors[colorind++]), END_OUT_ARGS, &response, END_IN_ARGS); colorind%=num_colors; if(return_value!=0) { colorind=0; //reset color ind, to start at zero when plugging pixy in again } return return_value; } //---------------------------------------------------------------------------------------------------------------------------- int renderBA81(uint8_t renderFlags, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t *frame); int pixy_frame_test() { uint8_t* videodata; int32_t response; int32_t fourccc; int8_t renderflags; uint16_t xwidth; uint16_t ywidth; uint32_t size; int return_value = pixy_command("cam_getFrame", // String id for remote procedure INT8(0x21), // mode INT16(0), // xoffset INT16(0), // yoffset INT16(320), // width INT16(200), // height END_OUT_ARGS, // separator &response, // pointer to mem address for return value &fourccc, &renderflags, &xwidth, &ywidth, &size, &videodata, // pointer to mem address for returned frame END_IN_ARGS); if(return_value==0) { return_value = renderBA81(renderflags,xwidth,ywidth,size,videodata); } return return_value; } void interpolateBayer(uint16_t width, uint16_t x, uint16_t y, uint8_t *pixel, uint8_t* r, uint8_t* g, uint8_t* b) { if (y&1) { if (x&1) { *r = *pixel; *g = (*(pixel-1)+*(pixel+1)+*(pixel+width)+*(pixel-width))>>2; *b = (*(pixel-width-1)+*(pixel-width+1)+*(pixel+width-1)+*(pixel+width+1))>>2; } else { *r = (*(pixel-1)+*(pixel+1))>>1; *g = *pixel; *b = (*(pixel-width)+*(pixel+width))>>1; } } else { if (x&1) { *r = (*(pixel-width)+*(pixel+width))>>1; *g = *pixel; *b = (*(pixel-1)+*(pixel+1))>>1; } else { *r = (*(pixel-width-1)+*(pixel-width+1)+*(pixel+width-1)+*(pixel+width+1))>>2; *g = (*(pixel-1)+*(pixel+1)+*(pixel+width)+*(pixel-width))>>2; *b = *pixel; } } } int renderBA81(uint8_t renderFlags, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t *frame) { uint16_t x, y; uint8_t r, g, b; // skip first line frame += width; // don't render top and bottom rows, and left and rightmost columns because of color // interpolation //uint32_t decodedimage[(width-2)*(height-2)]; uint16_t* decodedimage = malloc(sizeof(uint16_t)*(width-2)*(height-2)); if(decodedimage==NULL) { //not enough free space to decode image in memory //decode & render image pixel by pixel uint16_t* line = decodedimage; for (y=1; y