Updated fileheaders and styled files using astyle.
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@@ -1,3 +1,24 @@
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/**************************************************************************************************************************************
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* Project: discoverpixy
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* Website: https://github.com/t-moe/discoverpixy
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* Authors: Aaron Schmocker, Timo Lang
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* Institution: BFH Bern University of Applied Sciences
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* File: emulator/qt/mainwindow.h
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*
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* Version History:
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* Date Autor Email SHA Changes
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* 2015-04-03 timolang@gmail.com 51089aa Refactored Project Structure for use with emulator
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* 2015-04-03 timolang@gmail.com 1f2af9f Added more tft functions to common and emulator. Fixed eventloop.
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* 2015-04-03 timolang@gmail.com 1aa9194 Fixed Drawing of rects in Emulator. Got frames from pixy to emulator. Slooooow.
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* 2015-04-27 timolang@gmail.com 259d446 Added touch support to emulator. Implemented basic touch function.
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* 2015-04-27 aaron@duckpond.ch aed90ef Drawcircle added (emulator)
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* 2015-04-27 timolang@gmail.com e249fb2 Added font support
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* 2015-05-09 timolang@gmail.com c652b6b Improved Emulator Gui
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* 2015-05-25 timolang@gmail.com 911760e Added "Mouse Position"-Label to Emulator.
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* 2015-06-07 timolang@gmail.com 4b5768c Improved Comments in whole emulator. Finalized emulator section in docu.
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*
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**************************************************************************************************************************************/
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#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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@@ -5,7 +26,8 @@
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#include <QMutex>
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#include <stdint.h>
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namespace Ui {
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namespace Ui
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{
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class MainWindow;
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}
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@@ -14,33 +36,33 @@ class MainWindow : public QMainWindow
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Q_OBJECT
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public:
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explicit MainWindow(QWidget *parent = 0);
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explicit MainWindow(QWidget* parent = 0);
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void draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
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void draw_pixel(uint16_t x,uint16_t y,uint16_t color);
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void draw_pixel(uint16_t x, uint16_t y, uint16_t color);
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void clear(uint16_t color);
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void draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
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void fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
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void draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t *dat);
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void draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat);
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void draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color);
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void draw_char(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, QFont font, char c);
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protected:
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bool eventFilter(QObject * obj , QEvent * env);
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void paintEvent(QPaintEvent * evt);
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void mousePressEvent(QMouseEvent* evt);
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void mouseReleaseEvent(QMouseEvent* evt);
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void mouseMoveEvent(QMouseEvent* evt);
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bool eventFilter(QObject* obj , QEvent* env);
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void paintEvent(QPaintEvent* evt);
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void mousePressEvent(QMouseEvent* evt);
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void mouseReleaseEvent(QMouseEvent* evt);
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void mouseMoveEvent(QMouseEvent* evt);
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~MainWindow();
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private slots:
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void on_cboZoom_currentIndexChanged(int index); //slot that is called when the zoomlevel changed
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void on_cboZoom_currentIndexChanged(int index); //slot that is called when the zoomlevel changed
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private:
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QImage image; //Display buffer
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int currentScale; //current scale factor
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void checkAndSendEvent(QPoint pos, bool down);
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Ui::MainWindow *ui;
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Ui::MainWindow* ui;
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};
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#endif // MAINWINDOW_H
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