Updated fileheaders and styled files using astyle.
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@@ -1,3 +1,17 @@
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/**************************************************************************************************************************************
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* Project: discoverpixy
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* Website: https://github.com/t-moe/discoverpixy
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* Authors: Aaron Schmocker, Timo Lang
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* Institution: BFH Bern University of Applied Sciences
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* File: common/touch/screen_calibrate.c
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*
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* Version History:
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* Date Autor Email SHA Changes
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* 2015-06-01 timolang@gmail.com 06227da Added calibrate screen (WIP). fixed bug in emulator drawing.
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* 2015-06-01 timolang@gmail.com eb573bc Finalized calibration. Fixed a bug in screen module.
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*
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**************************************************************************************************************************************/
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#include "screen_calibrate.h"
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#include "tft.h"
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#include "touch.h"
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@@ -6,90 +20,102 @@
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extern volatile bool calibration; //from touch.c
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static void enter(void* screen) {
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tft_clear(BLACK);
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static void enter(void* screen)
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{
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tft_clear(BLACK);
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}
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static void leave(void* screen) {
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static void leave(void* screen)
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{
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}
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static void update(void* screen) {
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int x1,y1,x2,y2,dx,dy;
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static void update(void* screen)
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{
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int x1, y1, x2, y2, dx, dy;
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tft_print_line(50,50,WHITE,BLACK,1,"Calibration:");
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tft_print_line(50,120,WHITE,BLACK,0,"Hit the markers exactly!");
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//-----------------First Point--------------------
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tft_draw_line(CCENTER,CBEGIN,CCENTER,CEND,WHITE); //Draw Cross
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tft_draw_line(CBEGIN,CCENTER,CEND,CCENTER,WHITE); //Draw Cross
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calibration=1; //TouchX + TouchY Values will not be converted to Pixels
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while(calibration); //Wait on PenUp
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POINT_STRUCT p1 = touch_get_last_point();
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x1=p1.x;
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y1=p1.y;
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tft_fill_rectangle(CBEGIN,CBEGIN,CEND,CEND,BLACK); //Clear Cross
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tft_print_line(50, 50, WHITE, BLACK, 1, "Calibration:");
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tft_print_line(50, 120, WHITE, BLACK, 0, "Hit the markers exactly!");
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//-----------------First Point--------------------
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tft_draw_line(CCENTER, CBEGIN, CCENTER, CEND, WHITE); //Draw Cross
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tft_draw_line(CBEGIN, CCENTER, CEND, CCENTER, WHITE); //Draw Cross
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calibration = 1; //TouchX + TouchY Values will not be converted to Pixels
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//-----------------Second Point-------------------
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tft_draw_line(DWIDTH-CCENTER,DHEIGHT-CBEGIN,DWIDTH-CCENTER,DHEIGHT-CEND,WHITE);
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tft_draw_line(DWIDTH-CBEGIN,DHEIGHT-CCENTER,DWIDTH-CEND,DHEIGHT-CCENTER,WHITE);
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calibration=1;
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while(calibration);
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POINT_STRUCT p2 = touch_get_last_point();
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x2=p2.x;
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y2=p2.y;
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tft_fill_rectangle(DWIDTH-CBEGIN,DHEIGHT-CBEGIN,DWIDTH-CEND,DHEIGHT-CEND,BLACK);
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while (calibration); //Wait on PenUp
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//-----------------Third Point--------------------
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tft_draw_line(CCENTER,DHEIGHT-CBEGIN,CCENTER,DHEIGHT-CEND,WHITE);
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tft_draw_line(CBEGIN,DHEIGHT-CCENTER,CEND,DHEIGHT-CCENTER,WHITE);
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calibration=1;
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while(calibration);
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POINT_STRUCT p3 = touch_get_last_point();
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x1+=p3.x; //Add(!) values. We'll build the average later
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y2+=p3.y;
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tft_fill_rectangle(CBEGIN,DHEIGHT-CBEGIN,CEND,DHEIGHT-CEND,BLACK);
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POINT_STRUCT p1 = touch_get_last_point();
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x1 = p1.x;
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y1 = p1.y;
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tft_fill_rectangle(CBEGIN, CBEGIN, CEND, CEND, BLACK); //Clear Cross
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//------------------4. Point---------------------
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tft_draw_line(DWIDTH-CCENTER,CBEGIN,DWIDTH-CCENTER,CEND,WHITE);
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tft_draw_line(DWIDTH-CBEGIN,CCENTER,DWIDTH-CEND,CCENTER,WHITE);
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calibration=1;
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while(calibration);
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POINT_STRUCT p4 = touch_get_last_point();
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x2+=p4.x;
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y1+=p4.y;
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tft_fill_rectangle(DWIDTH-CBEGIN,CBEGIN,DWIDTH-CEND,CEND,BLACK);
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//-------------------Calculation---------------------
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x1++; //Add 1 and divide by 2 later = +0.5 (for correct rounding)
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y1++;
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x2++;
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y2++;
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x1>>=1; //Divide by 2
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y1>>=1;
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x2>>=1;
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y2>>=1;
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dx = (x2-x1); //Build the Difference
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dy = (y2-y1);
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//-----------------Second Point-------------------
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tft_draw_line(DWIDTH - CCENTER, DHEIGHT - CBEGIN, DWIDTH - CCENTER, DHEIGHT - CEND, WHITE);
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tft_draw_line(DWIDTH - CBEGIN, DHEIGHT - CCENTER, DWIDTH - CEND, DHEIGHT - CCENTER, WHITE);
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calibration = 1;
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touch_set_calibration_values(x1,dx,y1,dy);
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tft_print_line(50,120,WHITE,BLACK,0,"Calibration Done. Press anywhere");
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while (calibration);
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calibration=1;
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while(calibration);
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gui_screen_back();
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POINT_STRUCT p2 = touch_get_last_point();
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x2 = p2.x;
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y2 = p2.y;
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tft_fill_rectangle(DWIDTH - CBEGIN, DHEIGHT - CBEGIN, DWIDTH - CEND, DHEIGHT - CEND, BLACK);
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//-----------------Third Point--------------------
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tft_draw_line(CCENTER, DHEIGHT - CBEGIN, CCENTER, DHEIGHT - CEND, WHITE);
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tft_draw_line(CBEGIN, DHEIGHT - CCENTER, CEND, DHEIGHT - CCENTER, WHITE);
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calibration = 1;
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while (calibration);
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POINT_STRUCT p3 = touch_get_last_point();
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x1 += p3.x; //Add(!) values. We'll build the average later
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y2 += p3.y;
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tft_fill_rectangle(CBEGIN, DHEIGHT - CBEGIN, CEND, DHEIGHT - CEND, BLACK);
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//------------------4. Point---------------------
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tft_draw_line(DWIDTH - CCENTER, CBEGIN, DWIDTH - CCENTER, CEND, WHITE);
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tft_draw_line(DWIDTH - CBEGIN, CCENTER, DWIDTH - CEND, CCENTER, WHITE);
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calibration = 1;
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while (calibration);
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POINT_STRUCT p4 = touch_get_last_point();
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x2 += p4.x;
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y1 += p4.y;
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tft_fill_rectangle(DWIDTH - CBEGIN, CBEGIN, DWIDTH - CEND, CEND, BLACK);
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//-------------------Calculation---------------------
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x1++; //Add 1 and divide by 2 later = +0.5 (for correct rounding)
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y1++;
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x2++;
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y2++;
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x1 >>= 1; //Divide by 2
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y1 >>= 1;
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x2 >>= 1;
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y2 >>= 1;
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dx = (x2 - x1); //Build the Difference
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dy = (y2 - y1);
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touch_set_calibration_values(x1, dx, y1, dy);
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tft_print_line(50, 120, WHITE, BLACK, 0, "Calibration Done. Press anywhere");
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calibration = 1;
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while (calibration);
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gui_screen_back();
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}
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static SCREEN_STRUCT screen = {
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enter,
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leave,
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update
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enter,
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leave,
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update
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};
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SCREEN_STRUCT* get_screen_calibrate() {
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return &screen;
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SCREEN_STRUCT* get_screen_calibrate()
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{
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return &screen;
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}
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