Finalized calibration. Fixed a bug in screen module.

This commit is contained in:
t-moe
2015-06-01 23:28:31 +02:00
parent 3155f42646
commit eb573bc589
8 changed files with 92 additions and 76 deletions

View File

@@ -10,7 +10,7 @@ static CHECKBOX_STRUCT c_cbox;
static NUMUPDOWN_STRUCT n_updown;
static void checkboxCB(void *checkbox, bool checked) {
printf("Checkbox %s\n",(checked?"checked":"unchecked"));
// printf("Checkbox %s\n",(checked?"checked":"unchecked"));
}
static void b_back_cb(void* button) {
@@ -18,7 +18,7 @@ static void b_back_cb(void* button) {
}
static void n_updown_cb(void* numupdown, int16_t value) {
printf("New NumUpDown Value %d\n",value);
//printf("New NumUpDown Value %d\n",value);
}
static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) {

View File

@@ -45,7 +45,7 @@ void gui_screen_update() {
bool gui_screen_navigate(SCREEN_STRUCT* screen) {
if(screen==NULL) { //invalid argument passed
if(screen==NULL || screen==screen_current || screen==screen_goto) { //invalid argument passed
return false;
}
screen->next = NULL; //this will become the new tail of the list, so the next pointer must be NULL

View File

@@ -3,30 +3,31 @@
#include "touch.h"
#define CCENTER 20 //Pixel Distance from Sides for Calibration Cross
#define CLENGTH 10 //Length of the Calibration Cross Lines
#define CBEGIN (CCENTER-CLENGTH/2)
#define CEND (CCENTER + CLENGTH/2)
#define DWIDTH 320
#define DHEIGHT 240
extern volatile bool calibration; //from touch.c
static void enter(void* screen) {
int _x1,_y1,_x2,_y2,dx,dy;
tft_clear(BLACK);
}
tft_print_line(50,50,WHITE,BLACK,0,"Hit the markers exactly!");
static void leave(void* screen) {
}
static void update(void* screen) {
int x1,y1,x2,y2,dx,dy;
tft_print_line(50,50,WHITE,BLACK,1,"Calibration:");
tft_print_line(50,120,WHITE,BLACK,0,"Hit the markers exactly!");
//-----------------First Point--------------------
tft_draw_line(CCENTER,CBEGIN,CCENTER,CEND,WHITE); //Draw Cross
tft_draw_line(CBEGIN,CCENTER,CEND,CCENTER,WHITE); //Draw Cross
calibration=1; //TouchX + TouchY Values will not be converted to Pixels
while(calibration); //Wait on PenUp
POINT_STRUCT p1 = touch_get_last_point();
_x1=p1.x;
_y1=p1.y;
x1=p1.x;
y1=p1.y;
tft_fill_rectangle(CBEGIN,CBEGIN,CEND,CEND,BLACK); //Clear Cross
//-----------------Second Point-------------------
@@ -35,8 +36,8 @@ static void enter(void* screen) {
calibration=1;
while(calibration);
POINT_STRUCT p2 = touch_get_last_point();
_x2=p2.x;
_y2=p2.y;
x2=p2.x;
y2=p2.y;
tft_fill_rectangle(DWIDTH-CBEGIN,DHEIGHT-CBEGIN,DWIDTH-CEND,DHEIGHT-CEND,BLACK);
//-----------------Third Point--------------------
@@ -45,8 +46,8 @@ static void enter(void* screen) {
calibration=1;
while(calibration);
POINT_STRUCT p3 = touch_get_last_point();
_x1+=p3.x; //Add(!) values. We'll build the average later
_y2+=p3.y;
x1+=p3.x; //Add(!) values. We'll build the average later
y2+=p3.y;
tft_fill_rectangle(CBEGIN,DHEIGHT-CBEGIN,CEND,DHEIGHT-CEND,BLACK);
//------------------4. Point---------------------
@@ -55,23 +56,23 @@ static void enter(void* screen) {
calibration=1;
while(calibration);
POINT_STRUCT p4 = touch_get_last_point();
_x2+=p4.x;
_y1+=p4.y;
x2+=p4.x;
y1+=p4.y;
tft_fill_rectangle(DWIDTH-CBEGIN,CBEGIN,DWIDTH-CEND,CEND,BLACK);
//-------------------Calculation---------------------
_x1++; //Add 1 and divide by 2 later = +0.5 (for correct rounding)
_y1++;
_x2++;
_y2++;
_x1>>=1; //Divide by 2
_y1>>=1;
_x2>>=1;
_y2>>=1;
dx = (_x2-_x1); //Build the Difference
dy = (_y2-_y1);
x1++; //Add 1 and divide by 2 later = +0.5 (for correct rounding)
y1++;
x2++;
y2++;
x1>>=1; //Divide by 2
y1>>=1;
x2>>=1;
y2>>=1;
dx = (x2-x1); //Build the Difference
dy = (y2-y1);
touch_set_calibration_valules(_x1,dx,_y1,dy);
tft_print_line(50,50,WHITE,BLACK,0,"Calibration Done. Press anywhere");
touch_set_calibration_values(x1,dx,y1,dy);
tft_print_line(50,120,WHITE,BLACK,0,"Calibration Done. Press anywhere");
calibration=1;
while(calibration);
@@ -79,14 +80,6 @@ static void enter(void* screen) {
}
static void leave(void* screen) {
}
static void update(void* screen) {
}
static SCREEN_STRUCT screen = {
enter,

View File

@@ -22,3 +22,12 @@ SCREEN_STRUCT* get_screen_calibrate();
/*@}*/
/*@}*/
//TODO: Move this define to a common accessible, but private header file (they are used by screen_calibrate.c and touch.c)
#define CCENTER 20 //Pixel Distance from Sides for Calibration Cross
#define CLENGTH 10 //Length of the Calibration Cross Lines
#define CBEGIN (CCENTER-CLENGTH/2)
#define CEND (CCENTER + CLENGTH/2)
#define DWIDTH 320 //TODO: move define to tft module or make a function out of it
#define DHEIGHT 240 //TODO: move define to tft module or make a function out of it

View File

@@ -1,5 +1,6 @@
#include "touch.h"
#include "ll_touch.h"
#include "screen_calibrate.h"
#include <stdio.h>
/* The idea is as follows:
@@ -21,18 +22,16 @@ volatile POINT_STRUCT pos; //the last touch point
volatile TOUCH_STATE oldState=TOUCH_UP; //the last touch state
volatile bool calibration = false; //whether or not we're currently calibrating
//Calibration Constants(Defaults= Timo's 3.2")
/*int cal_xs=0x0231;
int cal_dx=0x0C08;
int cal_ys=0x0287;
int cal_dy=0x0B56;*/
bool use_calibration=false; //Whether or not the current platform needs calibration and recalc of the values
int cal_xs=20;
int cal_dx=20;
int cal_ys=20;
int cal_dy=20;
//Calibration parameters (dummy values).
int cal_xs=10;
int cal_dx=100;
int cal_ys=10;
int cal_dy=100;
void touch_set_calibration_valules(int xs, int dx, int ys, int dy) {
void touch_set_calibration_values(int xs, int dx, int ys, int dy) {
cal_xs = xs;
cal_ys = ys;
cal_dx = dx;
@@ -45,6 +44,10 @@ bool touch_init() {
return ll_touch_init();
}
void touch_set_value_convert_mode(bool uc) {
use_calibration=uc;
}
bool touch_add_raw_event(uint16_t touchX, uint16_t touchY, TOUCH_STATE state) {
//Update current and old position/state
@@ -54,7 +57,6 @@ bool touch_add_raw_event(uint16_t touchX, uint16_t touchY, TOUCH_STATE state) {
if(calibration) //If in Calibration mode
{
if(penDown)
{
pos.x=touchX;
@@ -68,9 +70,16 @@ bool touch_add_raw_event(uint16_t touchX, uint16_t touchY, TOUCH_STATE state) {
return true;
}
//If we reach this point we're not in calibration mode and we need to process the event and call the registred handlers..
pos.x=touchX;
pos.y=touchY;
if(use_calibration) { //the underlying touch hardware uses calibration
//Calculate the real touch position out of the passed ones, and the calibration values
pos.x=touchX=(((long)(DWIDTH-2*CCENTER)*2*(long)((long)touchX-cal_xs)/cal_dx+1)>>1)+CCENTER;
pos.y=touchY=(((long)(DHEIGHT-2*CCENTER)*2*(long)((long)touchY-cal_ys)/cal_dy+1)>>1)+CCENTER;
} else { //no conversion needed for the underlying hardware
pos.x=touchX;
pos.y=touchY;
}
if(penDown) //pen is down now
{

View File

@@ -117,9 +117,15 @@ POINT_STRUCT touch_get_last_point();
* @param ys y offset (to calibration point 1)
* @param dy y difference (between calibration point 1 and 2)
*/
void touch_set_calibration_valules(int xs, int dx, int ys, int dy);
void touch_set_calibration_values(int xs, int dx, int ys, int dy);
/**
* Set's the new value convert mode. Per default use_calibration is false.
* @param use_calibration whether or not the current platform needs display calibration
*/
void touch_set_value_convert_mode(bool use_calibration);
/*@}*/
#endif /* TOUCH_H */