Drawcircle added (emulator)
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@@ -18,3 +18,4 @@ void tft_draw_pixel(uint16_t x,uint16_t y,uint16_t color);
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void tft_draw_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color);
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void tft_fill_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color);
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void tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat);
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void tft_draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color);
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