Merge branch 'emulator' of github.com:t-moe/discoverpixy into emulator
This commit is contained in:
150
common/app/app.c
150
common/app/app.c
@@ -1,14 +1,47 @@
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#include "app.h"
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#include "tft.h"
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#include "system.h"
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#include "touch.h"
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#include "pixy.h"
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#include <stdio.h>
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#include <stdlib.h>
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bool pixy_connected = false;
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TOUCH_AREA_STRUCT a1;
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void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) {
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switch(triggeredAction) {
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case PEN_DOWN:
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printf("action PEN_DOWN\n");
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break;
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case PEN_UP:
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printf("action PEN_UP\n");
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break;
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case PEN_MOVE:
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printf("action PEN_MOVE\n");
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break;
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case PEN_ENTER:
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printf("action PEN_ENTER\n");
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break;
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case PEN_LEAVE:
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printf("action PEN_LEAVE\n");
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break;
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default:
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printf("action %s\n",triggeredAction);
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break;
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}
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}
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void app_init() {
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system_init();
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tft_init();
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touch_init();
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pixy_init();
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pixy_connected = (pixy_init()==0); //try to connect to pixy
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//only testwise
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tft_clear(WHITE);
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@@ -18,22 +51,53 @@ void app_init() {
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tft_fill_rectangle(100,215,200,225,GREEN);
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tft_draw_line(10,215,310,225,RGB(0xFF,0,0xFF));
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tft_draw_circle(10,10,100, RED);
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a1.hookedActions = PEN_DOWN | PEN_UP | PEN_MOVE | PEN_ENTER | PEN_LEAVE;
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a1.x1 = 30;
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a1.y1 = 30;
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a1.x2 = 100;
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a1.y2 = 60;
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a1.callback = touchCB;
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touch_register_area(&a1);
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tft_draw_rectangle(30,30,100,60,BLUE);
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}
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void pixy_led_test();
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void pixy_frame_test();
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int pixy_led_test();
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int pixy_frame_test();
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//app event loop
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void app_process() {
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pixy_service(); //send/receive event data
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system_process(); //Let the system handle it's pending events
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//Code for tests see below
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pixy_led_test();
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pixy_frame_test();
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//system_delay(500);
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//Note: The only way to detect that pixy has been disconnected is if a command fails. There's no pixy_is_connected method yet :'(
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if(!pixy_connected) { //Pixy not connected
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pixy_close(); //Ensure that all pixy resources are freed (failsafe)
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if(pixy_init()==0) { //try to connect to pixy
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pixy_connected=true;
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}
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}
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if(pixy_connected) {
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pixy_service(); //Send/receive event data from/to pixy failed
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//Code for tests see below
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if(pixy_led_test()!=0) {
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pixy_connected=false;
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}
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/*if(pixy_frame_test()!=0) {
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pixy_connected=false;
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}*/
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system_delay(500);
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}
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}
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@@ -43,7 +107,7 @@ int colorind;
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const uint32_t colors [] = {0xFF0000, 0x00FF00,0x0000FF,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF,0x000000};
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const int num_colors = sizeof(colors)/sizeof(uint32_t);
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void pixy_led_test() {
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int pixy_led_test() {
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if(colorind==0) {
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pixy_led_set_max_current(5);
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}
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@@ -52,6 +116,12 @@ void pixy_led_test() {
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int return_value;
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return_value = pixy_command("led_set", INT32(colors[colorind++]), END_OUT_ARGS, &response, END_IN_ARGS);
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colorind%=num_colors;
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if(return_value!=0) {
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colorind=0; //reset color ind, to start at zero when plugging pixy in again
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}
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return return_value;
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}
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//----------------------------------------------------------------------------------------------------------------------------
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@@ -59,7 +129,7 @@ void pixy_led_test() {
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int renderBA81(uint8_t renderFlags, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t *frame);
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void pixy_frame_test() {
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int pixy_frame_test() {
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uint8_t* videodata;
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int32_t response;
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@@ -86,15 +156,16 @@ void pixy_frame_test() {
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&videodata, // pointer to mem address for returned frame
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END_IN_ARGS);
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if(return_value==0) {
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return_value = renderBA81(renderflags,xwidth,ywidth,size,videodata);
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}
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}
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return return_value;
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}
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inline void interpolateBayer(uint16_t width, uint16_t x, uint16_t y, uint8_t *pixel, uint8_t* r, uint8_t* g, uint8_t* b)
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void interpolateBayer(uint16_t width, uint16_t x, uint16_t y, uint8_t *pixel, uint8_t* r, uint8_t* g, uint8_t* b)
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{
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if (y&1)
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{
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@@ -143,24 +214,41 @@ int renderBA81(uint8_t renderFlags, uint16_t width, uint16_t height, uint32_t fr
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// don't render top and bottom rows, and left and rightmost columns because of color
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// interpolation
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//uint32_t decodedimage[(width-2)*(height-2)];
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uint16_t decodedimage[(width-2)*(height-2)];
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uint16_t* line = decodedimage;
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for (y=1; y<height-1; y++)
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{
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//line = (unsigned int *)img.scanLine(y-1);
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frame++;
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for (x=1; x<width-1; x++, frame++)
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{
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interpolateBayer(width, x, y, frame, &r, &g, &b);
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//*line++ = (0xff<<24) | (r<<16) | (g<<8) | (b<<0);
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*line++ = RGB(r,g,b);
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}
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frame++;
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}
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tft_draw_bitmap_unscaled(0,0,width-2,height-2,decodedimage);
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uint16_t* decodedimage = malloc(sizeof(uint16_t)*(width-2)*(height-2));
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if(decodedimage==NULL) { //not enough free space to decode image in memory
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//decode & render image pixel by pixel
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uint16_t* line = decodedimage;
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for (y=1; y<height-1; y++)
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{
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frame++;
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for (x=1; x<width-1; x++, frame++)
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{
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interpolateBayer(width, x, y, frame, &r, &g, &b);
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tft_draw_pixel(x-1,y-1,RGB(r,g,b));
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}
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frame++;
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}
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} else { //enough space
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uint16_t* line = decodedimage;
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for (y=1; y<height-1; y++)
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{
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//line = (unsigned int *)img.scanLine(y-1);
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frame++;
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for (x=1; x<width-1; x++, frame++)
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{
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interpolateBayer(width, x, y, frame, &r, &g, &b);
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//*line++ = (0xff<<24) | (r<<16) | (g<<8) | (b<<0);
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*line++ = RGB(r,g,b);
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}
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frame++;
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}
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tft_draw_bitmap_unscaled(0,0,width-2,height-2,decodedimage);
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free(decodedimage);
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}
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return 0;
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}
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@@ -3,4 +3,5 @@
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bool ll_system_init();
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void ll_system_delay(uint32_t msec);
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void ll_system_process();
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void ll_system_toggle_led();
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6
common/lowlevel/ll_touch.h
Normal file
6
common/lowlevel/ll_touch.h
Normal file
@@ -0,0 +1,6 @@
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#include <stdint.h>
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#include <stdbool.h>
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bool ll_touch_init();
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@@ -6,10 +6,14 @@ bool system_init() {
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return ll_system_init();
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}
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void system_delay(uint32_t msec) {
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ll_system_delay(msec);
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}
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void system_process() {
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ll_system_process();
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}
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void system_toggle_led() {
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ll_system_toggle_led();
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}
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@@ -3,3 +3,5 @@
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bool system_init();
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void system_delay(uint32_t msec);
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void system_process();
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void system_toggle_led();
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129
common/touch/touch.c
Normal file
129
common/touch/touch.c
Normal file
@@ -0,0 +1,129 @@
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#include "touch.h"
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#include "ll_touch.h"
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#include <stdio.h>
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#define NUM_AREAS 50 //Number of Structs Reserved in Memory for TouchAreas (e.g Buttons)
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TOUCH_AREA_STRUCT* areas[NUM_AREAS] = {NULL};
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volatile int touchY=0; //Last Y Coordinate in pixels
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volatile int touchX=0; //Last X Coordinate in pixels
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volatile TOUCH_STATE oldState=TOUCH_UP;
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bool touch_init() {
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return ll_touch_init();
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}
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bool touch_add_raw_event(uint16_t x, uint16_t y, TOUCH_STATE state) {
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bool penDown = (state==TOUCH_DOWN);
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bool oldPenDown = (oldState==TOUCH_DOWN);
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oldState=state;
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uint16_t touchX = x;
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uint16_t touchY = y;
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if(penDown)
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{
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// tftDrawPixel(touchX,touchY,WHITE);
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if(!oldPenDown) //First Touch
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{
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for(int z=0; z < NUM_AREAS; z++) // For every touch area
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{
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if(areas[z]!=NULL && touchX >= areas[z]->x1 && touchX <= areas[z]->x2 && touchY >= areas[z]->y1 && touchY <= areas[z]->y2 )
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{
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areas[z]->flags=1; //PenInside=1
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if(areas[z]->hookedActions & PEN_DOWN)
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areas[z]->callback(areas[z],PEN_DOWN);
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}
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}
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}
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else //Second, Third
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{
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for(int z=0; z < NUM_AREAS; z++) // For every touch area
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{
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if(areas[z]!=NULL )
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{
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if(touchX >= areas[z]->x1 && touchX <= areas[z]->x2 && touchY >= areas[z]->y1 && touchY <= areas[z]->y2)
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{
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if(areas[z]->flags==0) //PenInside ==0
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{
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areas[z]->flags=1; //PenInside=1
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if(areas[z]->hookedActions & PEN_ENTER)
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areas[z]->callback(areas[z],PEN_ENTER);
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}
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}
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else if(areas[z]->flags) //PenInside==1
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{
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areas[z]->flags=0; //PenInside=0
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if(areas[z]->hookedActions & PEN_LEAVE)
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areas[z]->callback(areas[z],PEN_LEAVE);
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}
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}
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}
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}
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for(int z=0; z < NUM_AREAS; z++) // For every touch area
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{
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if(areas[z]!=NULL && areas[z]->hookedActions&PEN_MOVE)
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{
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if(touchX >= areas[z]->x1 && touchX <= areas[z]->x2 && touchY >= areas[z]->y1 && touchY <= areas[z]->y2)
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{
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areas[z]->callback(areas[z],PEN_MOVE);
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}
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}
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}
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}
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else
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{
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if(oldPenDown) //Was the pen ever down (or was it a too short touch)
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{
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for(int z=0; z < NUM_AREAS; z++) // For every touch area
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{
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if(areas[z]!=NULL && touchX >= areas[z]->x1 && touchX <= areas[z]->x2 && touchY >= areas[z]->y1 && touchY <= areas[z]->y2 )
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{
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areas[z]->flags=0; //PenInside = 0;
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if(areas[z]->hookedActions & PEN_UP)
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areas[z]->callback(areas[z],PEN_UP);
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}
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}
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}
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touchX=0xFFFF;
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touchY=0xFFFF;
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}
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return true;
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}
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bool touch_have_empty(unsigned char num)
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{
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for(unsigned char i=0; i<NUM_AREAS; i++)
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{
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if(areas[i]==NULL) num--;
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if(num==0) return true;
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}
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return false;
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}
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bool touch_register_area(TOUCH_AREA_STRUCT* area) //Registers an Area (fill Struct first). Return false if no more Space in the Pointertable (-->Change NUM_AREAS).
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{
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for(unsigned char i=0; i<NUM_AREAS; i++)
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{
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if(areas[i]==NULL)
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{
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area->flags=0;
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areas[i]=area;
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return true;
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}
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}
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return false;
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}
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void touch_unregister_area(TOUCH_AREA_STRUCT* area)//Unregisters an Area
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{
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for(unsigned char i=0; i<NUM_AREAS; i++)
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{
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if(areas[i]==area)
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{
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areas[i]=NULL;
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break;
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}
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}
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}
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@@ -0,0 +1,27 @@
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#include<stdbool.h>
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#include<stdint.h>
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typedef enum {TOUCH_UP,TOUCH_DOWN} TOUCH_STATE ;
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typedef enum {NONE=0x00,PEN_DOWN=0x01, PEN_UP=0x02, PEN_ENTER=0x04, PEN_LEAVE=0x08,PEN_MOVE=0x10} TOUCH_ACTION;
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typedef void (*TOUCH_CALLBACK)(void* touchArea, TOUCH_ACTION triggeredAction);
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typedef struct {
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TOUCH_ACTION hookedActions; //Actions to listen to
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unsigned int x1; //Top Left X Coordiate of Area
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unsigned int y1; //Top Left Y Coordiate of Area
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unsigned int x2; //Bottom Right X Coordiate of Area
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unsigned int y2; //Bottom Right Y Coordiate of Area
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TOUCH_CALLBACK callback; //Callback
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uint8_t flags; //Internal Used, don't change
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} TOUCH_AREA_STRUCT;
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bool touch_init();
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bool touch_add_raw_event(uint16_t x, uint16_t y,TOUCH_STATE state);
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bool touch_have_empty(unsigned char num);
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bool touch_register_area(TOUCH_AREA_STRUCT* area);
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void touch_unregister_area(TOUCH_AREA_STRUCT* area);
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Reference in New Issue
Block a user