Reimplemented pixytest screen. Added a lot of Test-Buttons.
This commit is contained in:
@@ -1,173 +1,329 @@
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#include "screen_pixytest.h"
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#include "button.h"
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#include "numupdown.h"
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#include "tft.h"
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#include "touch.h"
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#include "pixy.h"
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#include "system.h"
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#include "pixy_helper.h"
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static volatile bool pixy_connected = false;
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static volatile enum {detecting, idle,update_servos, update_ledcolor, update_ledcurrent} state; //Current state of the screen state machine
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static BUTTON_STRUCT b_back;
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static BUTTON_STRUCT b_runstop;
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static TOUCH_AREA_STRUCT a_area;
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static BUTTON_STRUCT b_servos_center;
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static BUTTON_STRUCT b_servos_topleft;
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static BUTTON_STRUCT b_servos_topright;
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static BUTTON_STRUCT b_servos_bottomleft;
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static BUTTON_STRUCT b_servos_bottomright;
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static uint16_t servo_x;
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static uint16_t servo_y;
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static BUTTON_STRUCT b_led_off;
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static BUTTON_STRUCT b_led_white;
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static BUTTON_STRUCT b_led_red;
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static BUTTON_STRUCT b_led_green;
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static BUTTON_STRUCT b_led_blue;
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static uint32_t led_color;
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static uint32_t led_maxcurrent;
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static NUMUPDOWN_STRUCT n_led_powerlimit;
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static void b_back_cb(void* button) {
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gui_screen_back();
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}
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static volatile bool pixy_running = false;
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static bool old_pixy_running= false;
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static void b_runstop_cb(void* button) {
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pixy_running=!pixy_running;
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}
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static POINT_STRUCT pixy_pos;
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static POINT_STRUCT old_pos;
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static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) {
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POINT_STRUCT p = touch_get_last_point();
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switch(triggeredAction) {
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case PEN_ENTER:
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case PEN_DOWN:
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old_pos = p;
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break;
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case PEN_MOVE:
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{
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int16_t deltaX = p.x - old_pos.x;
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int16_t deltaY = p.y - old_pos.y;
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old_pos=p;
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printf("%d %d\n",deltaX,deltaY);
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if(pixy_connected) {
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int16_t new_x = pixy_pos.x+deltaX*2;
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int16_t new_y = pixy_pos.y-deltaY*2;
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if(new_x<0) new_x=0;
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if(new_x>1000) new_x=1000;
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if(new_y<0) new_y=0;
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if(new_y>1000) new_y=1000;
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pixy_pos.x = new_x;
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pixy_pos.y= new_y;
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}
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static void b_servos_center_cb(void* button) {
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if(state==idle) {
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servo_x=500;
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servo_y=500;
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state=update_servos;
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}
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break;
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case PEN_UP:
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case PEN_LEAVE:
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printf("Leave/up\n");
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default: break;
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}
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}
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static void b_servos_topleft_cb(void* button) {
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if(state==idle) {
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servo_x=0;
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servo_y=0;
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state=update_servos;
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}
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}
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static void b_servos_topright_cb(void* button) {
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if(state==idle) {
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servo_x=1000;
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servo_y=0;
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state=update_servos;
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}
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}
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static void b_servos_bottomleft_cb(void* button) {
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if(state==idle) {
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servo_x=0;
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servo_y=1000;
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state=update_servos;
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}
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}
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static void b_servos_bottomright_cb(void* button) {
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if(state==idle) {
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servo_x=1000;
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servo_y=1000;
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state=update_servos;
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}
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}
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static void b_led_off_cb(void* button) {
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if(state==idle) {
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led_color=0x000000;
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state=update_ledcolor;
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}
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}
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static void b_led_white_cb(void* button) {
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if(state==idle) {
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led_color=0xFFFFFF;
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state=update_ledcolor;
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}
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}
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static void b_led_red_cb(void* button) {
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if(state==idle) {
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led_color=0xFF0000;
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state=update_ledcolor;
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}
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}
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static void b_led_green_cb(void* button) {
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if(state==idle) {
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led_color=0x00FF00;
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state=update_ledcolor;
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}
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}
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static void b_led_blue_cb(void* button) {
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if(state==idle) {
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led_color=0x0000FF;
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state=update_ledcolor;
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}
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}
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static void n_led_powerlimit_cb(void* numupdown, int16_t value) {
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if(state==idle) {
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led_maxcurrent=value;
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state=update_ledcurrent;
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}
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}
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static void enter(void* screen) {
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tft_clear(WHITE);
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//Back button
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b_back.base.x1=10; //Start X of Button
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b_back.base.y1=210; //Start Y of Button
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b_back.base.x2=AUTO; //b_back.base.x1+160; //Auto Calculate X2 with String Width
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b_back.base.y2=AUTO; //Auto Calculate Y2 with String Height
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b_back.txtcolor=WHITE; //Set foreground color
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b_back.bgcolor=HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
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b_back.font=0; //Select Font
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b_back.text="Back"; //Set Text (For formatted strings take sprintf)
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b_back.callback=b_back_cb; //Call b_back_cb as Callback
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gui_button_add(&b_back); //Register Button (and run the callback from now on)
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b_back.base.y1=210; //Start Y of Button
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b_back.base.x2=AUTO; //Auto Calculate X2 with String Width
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b_back.base.y2=AUTO; //Auto Calculate Y2 with String Height
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b_back.txtcolor=WHITE; //Set foreground color
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b_back.bgcolor=HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
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b_back.font=0; //Select Font
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b_back.text="Back"; //Set Text (For formatted strings take sprintf)
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b_back.callback=b_back_cb; //Call b_back_cb as Callback
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gui_button_add(&b_back); //Register Button (and run the callback from now on)
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//Back button
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b_runstop.base.x1=60; //Start X of Button
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b_runstop.base.y1=210; //Start Y of Button
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b_runstop.base.x2=AUTO; //b_runstop.base.x1+160; //Auto Calculate X2 with String Width
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b_runstop.base.y2=AUTO; //Auto Calculate Y2 with String Height
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b_runstop.txtcolor=WHITE; //Set foreground color
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b_runstop.bgcolor=HEX(0xAE1010); //Set runstopground color (Don't take 255 or 0 on at least one channel, to make shadows possible)
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b_runstop.font=0; //Select Font
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b_runstop.text="Run/Stop"; //Set Text (For formatted strings take sprintf)
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b_runstop.callback=b_runstop_cb; //Call b_runstop_cb as Callrunstop
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gui_button_add(&b_runstop); //Register Button (and run the callrunstop from now on)
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//Servo stuff
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#define SERVO_BUTTON_Y 10
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#define SERVO_BUTTON_SPACING 5
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tft_print_line(5,SERVO_BUTTON_Y,BLACK,TRANSPARENT,0,"Servos:");
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b_servos_center.base.x1=55;
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b_servos_center.base.y1=SERVO_BUTTON_Y-3;
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b_servos_center.base.x2=AUTO;
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b_servos_center.base.y2=AUTO;
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b_servos_center.txtcolor=WHITE;
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b_servos_center.bgcolor=HEX(0xAE1010);
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b_servos_center.font=0;
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b_servos_center.text="Center";
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b_servos_center.callback=b_servos_center_cb;
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gui_button_add(&b_servos_center);
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//Area test
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a_area.hookedActions = PEN_DOWN | PEN_MOVE | PEN_ENTER | PEN_UP | PEN_LEAVE;
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a_area.x1 = 0;
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a_area.y1 = 0;
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a_area.x2 = 317;
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a_area.y2 = 197;
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a_area.callback = touchCB;
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touch_register_area(&a_area);
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b_servos_topleft.base.x1=b_servos_center.base.x2+SERVO_BUTTON_SPACING;
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b_servos_topleft.base.y1=SERVO_BUTTON_Y-3;
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b_servos_topleft.base.x2=AUTO;
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b_servos_topleft.base.y2=AUTO;
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b_servos_topleft.txtcolor=WHITE;
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b_servos_topleft.bgcolor=HEX(0xAE1010);
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b_servos_topleft.font=0;
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b_servos_topleft.text="ToLe";
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b_servos_topleft.callback=b_servos_topleft_cb;
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gui_button_add(&b_servos_topleft);
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b_servos_topright.base.x1=b_servos_topleft.base.x2+SERVO_BUTTON_SPACING;
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b_servos_topright.base.y1=SERVO_BUTTON_Y-3;
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b_servos_topright.base.x2=AUTO;
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b_servos_topright.base.y2=AUTO;
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b_servos_topright.txtcolor=WHITE;
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b_servos_topright.bgcolor=HEX(0xAE1010);
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b_servos_topright.font=0;
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b_servos_topright.text="ToRi";
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b_servos_topright.callback=b_servos_topright_cb;
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gui_button_add(&b_servos_topright);
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b_servos_bottomleft.base.x1=b_servos_topright.base.x2+SERVO_BUTTON_SPACING;
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b_servos_bottomleft.base.y1=SERVO_BUTTON_Y-3;
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b_servos_bottomleft.base.x2=AUTO;
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b_servos_bottomleft.base.y2=AUTO;
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b_servos_bottomleft.txtcolor=WHITE;
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b_servos_bottomleft.bgcolor=HEX(0xAE1010);
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b_servos_bottomleft.font=0;
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b_servos_bottomleft.text="BoLe";
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b_servos_bottomleft.callback=b_servos_bottomleft_cb;
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gui_button_add(&b_servos_bottomleft);
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b_servos_bottomright.base.x1=b_servos_bottomleft.base.x2+SERVO_BUTTON_SPACING;
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b_servos_bottomright.base.y1=SERVO_BUTTON_Y-3;
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b_servos_bottomright.base.x2=AUTO;
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b_servos_bottomright.base.y2=AUTO;
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b_servos_bottomright.txtcolor=WHITE;
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b_servos_bottomright.bgcolor=HEX(0xAE1010);
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b_servos_bottomright.font=0;
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b_servos_bottomright.text="BoRi";
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b_servos_bottomright.callback=b_servos_bottomright_cb;
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gui_button_add(&b_servos_bottomright);
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//Led Color stuff
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#define LED_COLOR_BUTTON_Y 35
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#define LED_COLOR_BUTTON_SPACING 5
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tft_print_line(5,LED_COLOR_BUTTON_Y,BLACK,TRANSPARENT,0,"Led Color:");
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b_led_off.base.x1=85;
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b_led_off.base.y1=LED_COLOR_BUTTON_Y-3;
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b_led_off.base.x2=AUTO;
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b_led_off.base.y2=AUTO;
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b_led_off.txtcolor=WHITE;
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b_led_off.bgcolor=BLACK;
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b_led_off.font=0;
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b_led_off.text="Off";
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b_led_off.callback=b_led_off_cb;
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gui_button_add(&b_led_off);
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b_led_white.base.x1=b_led_off.base.x2+LED_COLOR_BUTTON_SPACING;
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b_led_white.base.y1=LED_COLOR_BUTTON_Y-3;
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b_led_white.base.x2=AUTO;
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b_led_white.base.y2=AUTO;
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b_led_white.txtcolor=BLACK;
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b_led_white.bgcolor=HEX(0xEEEEEE);
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b_led_white.font=0;
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b_led_white.text="White";
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b_led_white.callback=b_led_white_cb;
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gui_button_add(&b_led_white);
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b_led_red.base.x1=b_led_white.base.x2+LED_COLOR_BUTTON_SPACING;
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b_led_red.base.y1=LED_COLOR_BUTTON_Y-3;
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b_led_red.base.x2=AUTO;
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b_led_red.base.y2=AUTO;
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b_led_red.txtcolor=WHITE;
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b_led_red.bgcolor=HEX(0xEE0000);
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b_led_red.font=0;
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b_led_red.text="Red";
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b_led_red.callback=b_led_red_cb;
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gui_button_add(&b_led_red);
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b_led_green.base.x1=b_led_red.base.x2+LED_COLOR_BUTTON_SPACING;
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b_led_green.base.y1=LED_COLOR_BUTTON_Y-3;
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b_led_green.base.x2=AUTO;
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b_led_green.base.y2=AUTO;
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b_led_green.txtcolor=WHITE;
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b_led_green.bgcolor=HEX(0x00EE00);
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b_led_green.font=0;
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b_led_green.text="Green";
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b_led_green.callback=b_led_green_cb;
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gui_button_add(&b_led_green);
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b_led_blue.base.x1=b_led_green.base.x2+LED_COLOR_BUTTON_SPACING;
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b_led_blue.base.y1=LED_COLOR_BUTTON_Y-3;
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b_led_blue.base.x2=AUTO;
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b_led_blue.base.y2=AUTO;
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b_led_blue.txtcolor=WHITE;
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b_led_blue.bgcolor=HEX(0x0000EE);
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b_led_blue.font=0;
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b_led_blue.text="Blue";
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b_led_blue.callback=b_led_blue_cb;
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gui_button_add(&b_led_blue);
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//Led MaxPower stuff
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#define LED_POWER_BUTTON_Y 70
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tft_print_line(5,LED_POWER_BUTTON_Y,BLACK,TRANSPARENT,0,"Led Maximum Current:");
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//Num up down test
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n_led_powerlimit.x=160;
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n_led_powerlimit.y=LED_POWER_BUTTON_Y-7;
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n_led_powerlimit.fgcolor=WHITE;
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n_led_powerlimit.value = 10;
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n_led_powerlimit.max=40;
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n_led_powerlimit.min =0;
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n_led_powerlimit.callback=n_led_powerlimit_cb;
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gui_numupdown_add(&n_led_powerlimit);
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//Pixy stuff
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pixy_connected = (pixy_init()==0); //try to connect to pixy
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if(pixy_connected) {
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pixy_pos.x=pixy_pos.y=500;
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}
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state=detecting;
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}
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static void leave(void* screen) {
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gui_button_remove(&b_back);
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gui_button_remove(&b_runstop);
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touch_unregister_area(&a_area);
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}
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gui_button_remove(&b_servos_center);
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gui_button_remove(&b_servos_topleft);
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gui_button_remove(&b_servos_topright);
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gui_button_remove(&b_servos_bottomleft);
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gui_button_remove(&b_servos_bottomright);
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gui_button_remove(&b_led_off);
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gui_button_remove(&b_led_white);
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gui_button_remove(&b_led_red);
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gui_button_remove(&b_led_green);
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gui_button_remove(&b_led_blue);
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gui_numupdown_remove(&n_led_powerlimit);
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int pixy_led_test();
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int pixy_frame_test();
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}
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static void update(void* screen) {
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//Note: The only way to detect that pixy has been disconnected is if a command fails. There's no pixy_is_connected method yet :'(
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if(!pixy_connected) { //Pixy not connected
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pixy_close(); //Ensure that all pixy resources are freed (failsafe)
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if(pixy_init()==0) { //try to connect to pixy
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pixy_connected=true;
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pixy_pos.x=pixy_pos.y=500;
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printf("pixy reinitialized\n");
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}
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}
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if(pixy_connected) {
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pixy_service(); //Send/receive event data from/to pixy failed
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if(pixy_frame_test()!=0) {
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pixy_connected=false;
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}
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/*if(pixy_led_test()!=0) {
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pixy_connected=false;
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}*/
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if(!pixy_running) {
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pixy_rcs_set_position(0,pixy_pos.x);
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pixy_rcs_set_position(1,pixy_pos.y);
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}
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if(pixy_running!=old_pixy_running) {
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old_pixy_running=pixy_running;
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if(pixy_running) { //start tracking
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int32_t response;
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int return_value;
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return_value = pixy_command("runprog", INT8(2), END_OUT_ARGS, &response, END_IN_ARGS);
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} else { //stop tracking
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switch(state) {
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case detecting: //Detecting State: Where we try to connect to the pixy
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||||
if(pixy_init()==0) { //Pixy connection ok
|
||||
int32_t response;
|
||||
int return_value;
|
||||
return_value = pixy_command("stop", END_OUT_ARGS, &response, END_IN_ARGS);
|
||||
}
|
||||
}
|
||||
pixy_led_set_max_current(10);
|
||||
|
||||
state = idle; //Go to next state
|
||||
}
|
||||
break;
|
||||
case idle:
|
||||
pixy_service();
|
||||
break;
|
||||
case update_servos:
|
||||
pixy_rcs_set_position(0,servo_x);
|
||||
pixy_rcs_set_position(1,servo_y);
|
||||
state = idle;
|
||||
break;
|
||||
|
||||
case update_ledcolor:
|
||||
{
|
||||
int32_t response;
|
||||
int return_value;
|
||||
return_value = pixy_command("led_set", INT32(led_color), END_OUT_ARGS, &response, END_IN_ARGS);
|
||||
state = idle;
|
||||
}
|
||||
break;
|
||||
|
||||
case update_ledcurrent:
|
||||
pixy_led_set_max_current(led_maxcurrent);
|
||||
state = idle;
|
||||
break;
|
||||
}
|
||||
|
||||
//system_delay(500);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -184,32 +340,3 @@ SCREEN_STRUCT* get_screen_pixytest() {
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------------------------------------------
|
||||
|
||||
int colorind;
|
||||
const uint32_t colors [] = {0xFF0000, 0x00FF00,0x0000FF,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF,0x000000};
|
||||
const int num_colors = sizeof(colors)/sizeof(uint32_t);
|
||||
|
||||
int pixy_led_test() {
|
||||
if(colorind==0) {
|
||||
pixy_led_set_max_current(5);
|
||||
}
|
||||
|
||||
int32_t response;
|
||||
int return_value;
|
||||
return_value = pixy_command("led_set", INT32(colors[colorind++]), END_OUT_ARGS, &response, END_IN_ARGS);
|
||||
colorind%=num_colors;
|
||||
|
||||
if(return_value!=0) {
|
||||
colorind=0; //reset color ind, to start at zero when plugging pixy in again
|
||||
}
|
||||
|
||||
return return_value;
|
||||
}
|
||||
|
||||
|
||||
int pixy_frame_test() {
|
||||
return pixy_render_full_frame(0,0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user