Merge remote-tracking branch 'origin/emulator' into dev_aaron
This commit is contained in:
236
common/app/app.c
236
common/app/app.c
@@ -2,253 +2,23 @@
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#include "tft.h"
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#include "system.h"
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#include "touch.h"
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#include "pixy.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include "screen_main.h"
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bool pixy_connected = false;
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TOUCH_AREA_STRUCT a1;
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void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) {
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switch(triggeredAction) {
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case PEN_DOWN:
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printf("action PEN_DOWN\n");
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break;
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case PEN_UP:
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printf("action PEN_UP\n");
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break;
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case PEN_MOVE:
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printf("action PEN_MOVE\n");
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break;
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case PEN_ENTER:
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printf("action PEN_ENTER\n");
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break;
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case PEN_LEAVE:
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printf("action PEN_LEAVE\n");
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break;
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default:
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printf("action %s\n",triggeredAction);
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break;
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}
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}
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void app_init() {
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system_init();
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tft_init();
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touch_init();
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pixy_connected = (pixy_init()==0); //try to connect to pixy
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//only testwise
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tft_clear(WHITE);
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tft_draw_pixel(10,210,BLUE);
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tft_draw_pixel(12,210,BLUE);
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tft_draw_rectangle(40,210,60,235,BLUE);
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tft_fill_rectangle(100,215,200,225,GREEN);
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tft_draw_line(10,215,310,225,RGB(0xFF,0,0xFF));
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tft_draw_circle(10,10,100, RED);
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a1.hookedActions = PEN_DOWN | PEN_UP | PEN_MOVE | PEN_ENTER | PEN_LEAVE;
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a1.x1 = 30;
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a1.y1 = 30;
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a1.x2 = 100;
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a1.y2 = 60;
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a1.callback = touchCB;
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touch_register_area(&a1);
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tft_draw_rectangle(30,30,100,60,BLUE);
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gui_screen_navigate(get_screen_main());
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}
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int pixy_led_test();
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int pixy_frame_test();
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//app event loop
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void app_process() {
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system_process(); //Let the system handle it's pending events
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//Note: The only way to detect that pixy has been disconnected is if a command fails. There's no pixy_is_connected method yet :'(
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if(!pixy_connected) { //Pixy not connected
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pixy_close(); //Ensure that all pixy resources are freed (failsafe)
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if(pixy_init()==0) { //try to connect to pixy
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pixy_connected=true;
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}
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}
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if(pixy_connected) {
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pixy_service(); //Send/receive event data from/to pixy failed
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//Code for tests see below
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if(pixy_led_test()!=0) {
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pixy_connected=false;
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}
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/*if(pixy_frame_test()!=0) {
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pixy_connected=false;
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}*/
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system_delay(500);
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}
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gui_screen_update(); //update the currently active screen
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}
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//-----------------------------------------------------------------------------------------------------------------
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int colorind;
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const uint32_t colors [] = {0xFF0000, 0x00FF00,0x0000FF,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF,0x000000};
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const int num_colors = sizeof(colors)/sizeof(uint32_t);
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int pixy_led_test() {
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if(colorind==0) {
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pixy_led_set_max_current(5);
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}
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int32_t response;
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int return_value;
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return_value = pixy_command("led_set", INT32(colors[colorind++]), END_OUT_ARGS, &response, END_IN_ARGS);
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colorind%=num_colors;
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if(return_value!=0) {
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colorind=0; //reset color ind, to start at zero when plugging pixy in again
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}
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return return_value;
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}
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//----------------------------------------------------------------------------------------------------------------------------
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int renderBA81(uint8_t renderFlags, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t *frame);
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int pixy_frame_test() {
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uint8_t* videodata;
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int32_t response;
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int32_t fourccc;
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int8_t renderflags;
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uint16_t xwidth;
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uint16_t ywidth;
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uint32_t size;
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int return_value = pixy_command("cam_getFrame", // String id for remote procedure
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INT8(0x21), // mode
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INT16(0), // xoffset
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INT16(0), // yoffset
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INT16(320), // width
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INT16(200), // height
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END_OUT_ARGS, // separator
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&response, // pointer to mem address for return value
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&fourccc,
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&renderflags,
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&xwidth,
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&ywidth,
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&size,
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&videodata, // pointer to mem address for returned frame
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END_IN_ARGS);
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if(return_value==0) {
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return_value = renderBA81(renderflags,xwidth,ywidth,size,videodata);
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}
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return return_value;
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}
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void interpolateBayer(uint16_t width, uint16_t x, uint16_t y, uint8_t *pixel, uint8_t* r, uint8_t* g, uint8_t* b)
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{
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if (y&1)
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{
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if (x&1)
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{
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*r = *pixel;
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*g = (*(pixel-1)+*(pixel+1)+*(pixel+width)+*(pixel-width))>>2;
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*b = (*(pixel-width-1)+*(pixel-width+1)+*(pixel+width-1)+*(pixel+width+1))>>2;
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}
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else
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{
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*r = (*(pixel-1)+*(pixel+1))>>1;
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*g = *pixel;
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*b = (*(pixel-width)+*(pixel+width))>>1;
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}
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}
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else
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{
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if (x&1)
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{
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*r = (*(pixel-width)+*(pixel+width))>>1;
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*g = *pixel;
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*b = (*(pixel-1)+*(pixel+1))>>1;
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}
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else
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{
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*r = (*(pixel-width-1)+*(pixel-width+1)+*(pixel+width-1)+*(pixel+width+1))>>2;
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*g = (*(pixel-1)+*(pixel+1)+*(pixel+width)+*(pixel-width))>>2;
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*b = *pixel;
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}
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}
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}
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int renderBA81(uint8_t renderFlags, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t *frame)
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{
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uint16_t x, y;
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uint8_t r, g, b;
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// skip first line
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frame += width;
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// don't render top and bottom rows, and left and rightmost columns because of color
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// interpolation
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//uint32_t decodedimage[(width-2)*(height-2)];
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uint16_t* decodedimage = malloc(sizeof(uint16_t)*(width-2)*(height-2));
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if(decodedimage==NULL) { //not enough free space to decode image in memory
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//decode & render image pixel by pixel
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uint16_t* line = decodedimage;
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for (y=1; y<height-1; y++)
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{
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frame++;
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for (x=1; x<width-1; x++, frame++)
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{
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interpolateBayer(width, x, y, frame, &r, &g, &b);
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tft_draw_pixel(x-1,y-1,RGB(r,g,b));
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}
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frame++;
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}
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} else { //enough space
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uint16_t* line = decodedimage;
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for (y=1; y<height-1; y++)
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{
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//line = (unsigned int *)img.scanLine(y-1);
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frame++;
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for (x=1; x<width-1; x++, frame++)
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{
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interpolateBayer(width, x, y, frame, &r, &g, &b);
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//*line++ = (0xff<<24) | (r<<16) | (g<<8) | (b<<0);
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*line++ = RGB(r,g,b);
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}
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frame++;
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}
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tft_draw_bitmap_unscaled(0,0,width-2,height-2,decodedimage);
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free(decodedimage);
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}
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return 0;
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}
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133
common/app/screen_guitest.c
Normal file
133
common/app/screen_guitest.c
Normal file
@@ -0,0 +1,133 @@
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#include "screen_guitest.h"
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#include "button.h"
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#include "tft.h"
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#include "checkbox.h"
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#include "numupdown.h"
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static BUTTON_STRUCT b_back;
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static TOUCH_AREA_STRUCT a_area;
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static CHECKBOX_STRUCT c_cbox;
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static NUMUPDOWN_STRUCT n_updown;
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static void checkboxCB(void *checkbox, bool checked) {
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printf("Checkbox %s\n",(checked?"checked":"unchecked"));
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}
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static void b_back_cb(void* button) {
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gui_screen_back();
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}
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static void n_updown_cb(void* numupdown, int16_t value) {
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printf("New NumUpDown Value %d\n",value);
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}
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static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) {
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switch(triggeredAction) {
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case PEN_DOWN:
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printf("action PEN_DOWN\n");
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break;
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case PEN_UP:
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printf("action PEN_UP\n");
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break;
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case PEN_MOVE:
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printf("action PEN_MOVE\n");
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break;
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case PEN_ENTER:
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printf("action PEN_ENTER\n");
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break;
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case PEN_LEAVE:
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printf("action PEN_LEAVE\n");
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break;
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default:
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printf("action %s\n",triggeredAction);
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break;
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}
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}
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static void enter(void* screen) {
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tft_clear(HEX(0xA6FD9A));
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//Back button
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b_back.base.x1=10; //Start X of Button
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b_back.base.y1=10; //Start Y of Button
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b_back.base.x2=AUTO; //b_back.base.x1+160; //Auto Calculate X2 with String Width
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b_back.base.y2=AUTO; //Auto Calculate Y2 with String Height
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b_back.txtcolor=WHITE; //Set foreground color
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b_back.bgcolor=HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
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b_back.font=0; //Select Font
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b_back.text="Back"; //Set Text (For formatted strings take sprintf)
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b_back.callback=b_back_cb; //Call b_back_cb as Callback
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gui_button_add(&b_back); //Register Button (and run the callback from now on)
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//tft test
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tft_draw_pixel(10,210,BLUE);
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tft_draw_pixel(12,210,BLUE);
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tft_draw_rectangle(40,100,60,235,BLUE);
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tft_fill_rectangle(100,215,200,225,GREEN);
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tft_draw_line(10,50,310,225,RGB(0xFF,0,0xFF));
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tft_draw_circle(10,10,100, RED);
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tft_print_line(30, 130, RED, BLUE, 0, "Hallo");
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//Area test
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a_area.hookedActions = PEN_DOWN | PEN_UP | PEN_MOVE | PEN_ENTER | PEN_LEAVE;
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a_area.x1 = 130;
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a_area.y1 = 30;
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a_area.x2 = 200;
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a_area.y2 = 60;
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a_area.callback = touchCB;
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touch_register_area(&a_area);
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//Checkbox test
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c_cbox.base.x1=220;
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c_cbox.base.y1=45;
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c_cbox.base.x2=c_cbox.base.x1+16;
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c_cbox.base.y2=c_cbox.base.y1+16;
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c_cbox.fgcolor = GREEN;
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c_cbox.checked = true;
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c_cbox.callback = checkboxCB;
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gui_checkbox_add(&c_cbox);
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//Num up down test
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n_updown.x=200;
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n_updown.y=120;
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n_updown.fgcolor=RED;
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n_updown.value = -3;
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n_updown.max=11;
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n_updown.min =-5;
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n_updown.callback=n_updown_cb;
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gui_numupdown_add(&n_updown);
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}
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static void leave(void* screen) {
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gui_button_remove(&b_back);
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gui_checkbox_remove(&c_cbox);
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gui_numupdown_remove(&n_updown);
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touch_unregister_area(&a_area);
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}
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static void update(void* screen) {
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//gui_button_redraw(&b_back); //only needed if button is overdrawn by others
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//.... for the other elements as well
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}
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|
||||
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static SCREEN_STRUCT screen = {
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enter,
|
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leave,
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update
|
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};
|
||||
|
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|
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SCREEN_STRUCT* get_screen_guitest() {
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return &screen;
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}
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|
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|
||||
3
common/app/screen_guitest.h
Normal file
3
common/app/screen_guitest.h
Normal file
@@ -0,0 +1,3 @@
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#include "screen.h"
|
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|
||||
SCREEN_STRUCT* get_screen_guitest();
|
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72
common/app/screen_main.c
Normal file
72
common/app/screen_main.c
Normal file
@@ -0,0 +1,72 @@
|
||||
#include "screen_main.h"
|
||||
#include "screen_guitest.h"
|
||||
#include "screen_pixytest.h"
|
||||
#include "button.h"
|
||||
#include "tft.h"
|
||||
|
||||
BUTTON_STRUCT b_guitest;
|
||||
BUTTON_STRUCT b_pixytest;
|
||||
|
||||
|
||||
static void b_guitest_cb(void* button) {
|
||||
gui_screen_navigate(get_screen_guitest());
|
||||
}
|
||||
|
||||
static void b_pixytest_cb(void* button) {
|
||||
gui_screen_navigate(get_screen_pixytest());
|
||||
}
|
||||
|
||||
|
||||
static void enter(void* screen) {
|
||||
tft_clear(WHITE);
|
||||
|
||||
//button to reach guitest
|
||||
b_guitest.base.x1=25; //Start X of Button
|
||||
b_guitest.base.y1=45; //Start Y of Button
|
||||
b_guitest.base.x2=AUTO; //b_guitest.base.x1+160; //Auto Calculate X2 with String Width
|
||||
b_guitest.base.y2=AUTO; //Auto Calculate Y2 with String Height
|
||||
b_guitest.txtcolor=WHITE; //Set foreground color
|
||||
b_guitest.bgcolor=HEX(0xDE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
|
||||
b_guitest.font=0; //Select Font
|
||||
b_guitest.text="Gui/Tft Test"; //Set Text (For formatted strings take sprintf)
|
||||
b_guitest.callback=b_guitest_cb; //Call b_guitest_cb as Callback
|
||||
gui_button_add(&b_guitest); //Register Button (and run the callback from now on)
|
||||
|
||||
//button to reach pixy test
|
||||
b_pixytest.base.x1=200; //Start X of Button
|
||||
b_pixytest.base.y1=45; //Start Y of Button
|
||||
b_pixytest.base.x2=AUTO; //b_pixytest.base.x1+160; //Auto Calculate X2 with String Width
|
||||
b_pixytest.base.y2=AUTO; //Auto Calculate Y2 with String Height
|
||||
b_pixytest.txtcolor=BLUE; //Set foreground color
|
||||
b_pixytest.bgcolor=HEX(0x10DE10); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
|
||||
b_pixytest.font=0; //Select Font
|
||||
b_pixytest.text="Pixy Test"; //Set Text (For formatted strings take sprintf)
|
||||
b_pixytest.callback=b_pixytest_cb; //Call b_pixytest_cb as Callback
|
||||
gui_button_add(&b_pixytest); //Register Button (and run the callback from now on)
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
static void leave(void* screen) {
|
||||
gui_button_remove(&b_guitest);
|
||||
gui_button_remove(&b_pixytest);
|
||||
}
|
||||
|
||||
static void update(void* screen) {
|
||||
//gui_button_redraw(&b_guitest); //only needed if button is overdrawn by others
|
||||
}
|
||||
|
||||
|
||||
static SCREEN_STRUCT screen = {
|
||||
enter,
|
||||
leave,
|
||||
update
|
||||
};
|
||||
|
||||
|
||||
SCREEN_STRUCT* get_screen_main() {
|
||||
return &screen;
|
||||
}
|
||||
|
||||
|
||||
3
common/app/screen_main.h
Normal file
3
common/app/screen_main.h
Normal file
@@ -0,0 +1,3 @@
|
||||
#include "screen.h"
|
||||
|
||||
SCREEN_STRUCT* get_screen_main();
|
||||
297
common/app/screen_pixytest.c
Normal file
297
common/app/screen_pixytest.c
Normal file
@@ -0,0 +1,297 @@
|
||||
#include "screen_pixytest.h"
|
||||
#include "button.h"
|
||||
#include "tft.h"
|
||||
#include "touch.h"
|
||||
#include "pixy.h"
|
||||
#include <stdlib.h>
|
||||
#include "system.h"
|
||||
|
||||
static volatile bool pixy_connected = false;
|
||||
|
||||
|
||||
static BUTTON_STRUCT b_back;
|
||||
static TOUCH_AREA_STRUCT a_area;
|
||||
|
||||
static void b_back_cb(void* button) {
|
||||
gui_screen_back();
|
||||
}
|
||||
|
||||
POINT_STRUCT pixy_pos;
|
||||
POINT_STRUCT old_pos;
|
||||
static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) {
|
||||
POINT_STRUCT p = touch_get_last_point();
|
||||
switch(triggeredAction) {
|
||||
case PEN_ENTER:
|
||||
case PEN_DOWN:
|
||||
old_pos = p;
|
||||
break;
|
||||
case PEN_MOVE:
|
||||
{
|
||||
int16_t deltaX = p.x - old_pos.x;
|
||||
int16_t deltaY = p.y - old_pos.y;
|
||||
old_pos=p;
|
||||
printf("%d %d\n",deltaX,deltaY);
|
||||
if(pixy_connected) {
|
||||
int16_t new_x = pixy_pos.x+deltaX*2;
|
||||
int16_t new_y = pixy_pos.y-deltaY*2;
|
||||
if(new_x<0) new_x=0;
|
||||
if(new_x>1000) new_x=1000;
|
||||
if(new_y<0) new_y=0;
|
||||
if(new_y>1000) new_y=1000;
|
||||
pixy_pos.x = new_x;
|
||||
pixy_pos.y= new_y;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case PEN_UP:
|
||||
case PEN_LEAVE:
|
||||
printf("Leave/up\n");
|
||||
default: break;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void enter(void* screen) {
|
||||
tft_clear(WHITE);
|
||||
|
||||
//Back button
|
||||
b_back.base.x1=10; //Start X of Button
|
||||
b_back.base.y1=210; //Start Y of Button
|
||||
b_back.base.x2=AUTO; //b_back.base.x1+160; //Auto Calculate X2 with String Width
|
||||
b_back.base.y2=AUTO; //Auto Calculate Y2 with String Height
|
||||
b_back.txtcolor=WHITE; //Set foreground color
|
||||
b_back.bgcolor=HEX(0xAE1010); //Set background color (Don't take 255 or 0 on at least one channel, to make shadows possible)
|
||||
b_back.font=0; //Select Font
|
||||
b_back.text="Back"; //Set Text (For formatted strings take sprintf)
|
||||
b_back.callback=b_back_cb; //Call b_back_cb as Callback
|
||||
gui_button_add(&b_back); //Register Button (and run the callback from now on)
|
||||
|
||||
//Area test
|
||||
a_area.hookedActions = PEN_DOWN | PEN_MOVE | PEN_ENTER | PEN_UP | PEN_LEAVE;
|
||||
a_area.x1 = 0;
|
||||
a_area.y1 = 0;
|
||||
a_area.x2 = 317;
|
||||
a_area.y2 = 197;
|
||||
a_area.callback = touchCB;
|
||||
touch_register_area(&a_area);
|
||||
|
||||
|
||||
|
||||
//Pixy stuff
|
||||
pixy_connected = (pixy_init()==0); //try to connect to pixy
|
||||
if(pixy_connected) {
|
||||
pixy_pos.x=pixy_pos.y=500;
|
||||
}
|
||||
}
|
||||
|
||||
static void leave(void* screen) {
|
||||
gui_button_remove(&b_back);
|
||||
touch_unregister_area(&a_area);
|
||||
}
|
||||
|
||||
int pixy_led_test();
|
||||
int pixy_frame_test();
|
||||
|
||||
static void update(void* screen) {
|
||||
|
||||
//Note: The only way to detect that pixy has been disconnected is if a command fails. There's no pixy_is_connected method yet :'(
|
||||
|
||||
if(!pixy_connected) { //Pixy not connected
|
||||
pixy_close(); //Ensure that all pixy resources are freed (failsafe)
|
||||
if(pixy_init()==0) { //try to connect to pixy
|
||||
pixy_connected=true;
|
||||
pixy_pos.x=pixy_pos.y=500;
|
||||
printf("pixy reinitialized\n");
|
||||
}
|
||||
}
|
||||
|
||||
if(pixy_connected) {
|
||||
pixy_service(); //Send/receive event data from/to pixy failed
|
||||
|
||||
//Code for tests see below
|
||||
if(pixy_led_test()!=0) {
|
||||
pixy_connected=false;
|
||||
}
|
||||
|
||||
if(pixy_frame_test()!=0) {
|
||||
pixy_connected=false;
|
||||
}
|
||||
|
||||
|
||||
pixy_rcs_set_position(0,pixy_pos.x);
|
||||
pixy_rcs_set_position(1,pixy_pos.y);
|
||||
|
||||
//system_delay(500);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static SCREEN_STRUCT screen = {
|
||||
enter,
|
||||
leave,
|
||||
update
|
||||
};
|
||||
|
||||
|
||||
SCREEN_STRUCT* get_screen_pixytest() {
|
||||
return &screen;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------------------------------------------
|
||||
|
||||
int colorind;
|
||||
const uint32_t colors [] = {0xFF0000, 0x00FF00,0x0000FF,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF,0x000000};
|
||||
const int num_colors = sizeof(colors)/sizeof(uint32_t);
|
||||
|
||||
int pixy_led_test() {
|
||||
if(colorind==0) {
|
||||
pixy_led_set_max_current(5);
|
||||
}
|
||||
|
||||
int32_t response;
|
||||
int return_value;
|
||||
return_value = pixy_command("led_set", INT32(colors[colorind++]), END_OUT_ARGS, &response, END_IN_ARGS);
|
||||
colorind%=num_colors;
|
||||
|
||||
if(return_value!=0) {
|
||||
colorind=0; //reset color ind, to start at zero when plugging pixy in again
|
||||
}
|
||||
|
||||
return return_value;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
int renderBA81(uint8_t renderFlags, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t *frame);
|
||||
|
||||
|
||||
int pixy_frame_test() {
|
||||
|
||||
uint8_t* videodata;
|
||||
int32_t response;
|
||||
int32_t fourccc;
|
||||
int8_t renderflags;
|
||||
uint16_t xwidth;
|
||||
uint16_t ywidth;
|
||||
uint32_t size;
|
||||
|
||||
|
||||
int return_value = pixy_command("cam_getFrame", // String id for remote procedure
|
||||
INT8(0x21), // mode
|
||||
INT16(0), // xoffset
|
||||
INT16(0), // yoffset
|
||||
INT16(320), // width
|
||||
INT16(200), // height
|
||||
END_OUT_ARGS, // separator
|
||||
&response, // pointer to mem address for return value
|
||||
&fourccc,
|
||||
&renderflags,
|
||||
&xwidth,
|
||||
&ywidth,
|
||||
&size,
|
||||
&videodata, // pointer to mem address for returned frame
|
||||
END_IN_ARGS);
|
||||
|
||||
if(return_value==0) {
|
||||
return_value = renderBA81(renderflags,xwidth,ywidth,size,videodata);
|
||||
}
|
||||
|
||||
return return_value;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void interpolateBayer(uint16_t width, uint16_t x, uint16_t y, uint8_t *pixel, uint8_t* r, uint8_t* g, uint8_t* b)
|
||||
{
|
||||
if (y&1)
|
||||
{
|
||||
if (x&1)
|
||||
{
|
||||
*r = *pixel;
|
||||
*g = (*(pixel-1)+*(pixel+1)+*(pixel+width)+*(pixel-width))>>2;
|
||||
*b = (*(pixel-width-1)+*(pixel-width+1)+*(pixel+width-1)+*(pixel+width+1))>>2;
|
||||
}
|
||||
else
|
||||
{
|
||||
*r = (*(pixel-1)+*(pixel+1))>>1;
|
||||
*g = *pixel;
|
||||
*b = (*(pixel-width)+*(pixel+width))>>1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (x&1)
|
||||
{
|
||||
*r = (*(pixel-width)+*(pixel+width))>>1;
|
||||
*g = *pixel;
|
||||
*b = (*(pixel-1)+*(pixel+1))>>1;
|
||||
}
|
||||
else
|
||||
{
|
||||
*r = (*(pixel-width-1)+*(pixel-width+1)+*(pixel+width-1)+*(pixel+width+1))>>2;
|
||||
*g = (*(pixel-1)+*(pixel+1)+*(pixel+width)+*(pixel-width))>>2;
|
||||
*b = *pixel;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
int renderBA81(uint8_t renderFlags, uint16_t width, uint16_t height, uint32_t frameLen, uint8_t *frame)
|
||||
{
|
||||
uint16_t x, y;
|
||||
uint8_t r, g, b;
|
||||
|
||||
|
||||
// skip first line
|
||||
frame += width;
|
||||
|
||||
// don't render top and bottom rows, and left and rightmost columns because of color
|
||||
// interpolation
|
||||
//uint32_t decodedimage[(width-2)*(height-2)];
|
||||
uint16_t* decodedimage = malloc(sizeof(uint16_t)*(width-2)*(height-2));
|
||||
|
||||
if(decodedimage==NULL) { //not enough free space to decode image in memory
|
||||
//decode & render image pixel by pixel
|
||||
uint16_t* line = decodedimage;
|
||||
for (y=1; y<height-1; y++)
|
||||
{
|
||||
frame++;
|
||||
for (x=1; x<width-1; x++, frame++)
|
||||
{
|
||||
interpolateBayer(width, x, y, frame, &r, &g, &b);
|
||||
tft_draw_pixel(x-1,y-1,RGB(r,g,b));
|
||||
}
|
||||
frame++;
|
||||
}
|
||||
} else { //enough space
|
||||
uint16_t* line = decodedimage;
|
||||
for (y=1; y<height-1; y++)
|
||||
{
|
||||
//line = (unsigned int *)img.scanLine(y-1);
|
||||
frame++;
|
||||
for (x=1; x<width-1; x++, frame++)
|
||||
{
|
||||
interpolateBayer(width, x, y, frame, &r, &g, &b);
|
||||
//*line++ = (0xff<<24) | (r<<16) | (g<<8) | (b<<0);
|
||||
*line++ = RGB(r,g,b);
|
||||
}
|
||||
frame++;
|
||||
}
|
||||
|
||||
tft_draw_bitmap_unscaled(0,0,width-2,height-2,decodedimage);
|
||||
|
||||
free(decodedimage);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
3
common/app/screen_pixytest.h
Normal file
3
common/app/screen_pixytest.h
Normal file
@@ -0,0 +1,3 @@
|
||||
#include "screen.h"
|
||||
|
||||
SCREEN_STRUCT* get_screen_pixytest();
|
||||
189
common/gui/button.c
Normal file
189
common/gui/button.c
Normal file
@@ -0,0 +1,189 @@
|
||||
#include "tft.h"
|
||||
#include "touch.h"
|
||||
#include "button.h"
|
||||
#include <string.h>
|
||||
|
||||
#define BRIGHTNESS_VAL 3 //How much the Brightness is in/decreased for button shadows (3 -> Add 1/3 off Full Value)
|
||||
|
||||
void buttons_cb(void* touchArea, TOUCH_ACTION triggeredAction)
|
||||
//Method shared between normal Buttons and Bitmap Buttons-> Look at comment in headerfile for explanation.
|
||||
{
|
||||
TOUCH_AREA_STRUCT * area = (TOUCH_AREA_STRUCT*)touchArea;
|
||||
BUTTON_STRUCT* button = (BUTTON_STRUCT*)touchArea;
|
||||
unsigned int c1,c2;
|
||||
unsigned char r,g,b;
|
||||
r=(button->bgcolor&0xF800)>>11;
|
||||
g=(button->bgcolor&0x07E0)>>5;
|
||||
b=(button->bgcolor&0x001F)>>0;
|
||||
if((r + 0x1F/BRIGHTNESS_VAL) >0x1F)
|
||||
c1=0xF800;
|
||||
else
|
||||
c1=(r+0x1F/BRIGHTNESS_VAL)<<11;
|
||||
if((g + 0x3F/BRIGHTNESS_VAL) >0x3F)
|
||||
c1|=0x07E0;
|
||||
else
|
||||
c1|=(g+0x3F/BRIGHTNESS_VAL)<<5;
|
||||
if((b + 0x1F/BRIGHTNESS_VAL) >0x1F)
|
||||
c1|=0x0018;
|
||||
else
|
||||
c1|=(b+0x1F/BRIGHTNESS_VAL)<<0;
|
||||
if(r > (0x1F/BRIGHTNESS_VAL))
|
||||
c2=(r-0x1F/BRIGHTNESS_VAL)<<11;
|
||||
else
|
||||
c2=0x0000;
|
||||
if(g > (0x3F/BRIGHTNESS_VAL))
|
||||
c2|=(g-0x3F/BRIGHTNESS_VAL)<<5;
|
||||
if(b > (0x1F/BRIGHTNESS_VAL))
|
||||
c2|=(b-0x1F/BRIGHTNESS_VAL)<<0;
|
||||
switch(triggeredAction)
|
||||
{
|
||||
case PEN_DOWN:
|
||||
area->hookedActions=PEN_UP|PEN_LEAVE;
|
||||
tft_draw_line(button->base.x1+1,button->base.y1,button->base.x2-1,button->base.y1,c2); //Nord
|
||||
tft_draw_line(button->base.x1,button->base.y1+1,button->base.x1,button->base.y2-1,c2);//West
|
||||
tft_draw_line(button->base.x1+1,button->base.y2,button->base.x2-1,button->base.y2,c1); //S<>d
|
||||
tft_draw_line(button->base.x2,button->base.y1+1,button->base.x2,button->base.y2-1,c1); //Ost
|
||||
break;
|
||||
case PEN_UP:
|
||||
case PEN_LEAVE:
|
||||
area->hookedActions=PEN_DOWN;
|
||||
tft_draw_line(button->base.x1+1,button->base.y1,button->base.x2-1,button->base.y1,c1); //Nord
|
||||
tft_draw_line(button->base.x1,button->base.y1+1,button->base.x1,button->base.y2-1,c1);//West
|
||||
tft_draw_line(button->base.x1+1,button->base.y2,button->base.x2-1,button->base.y2,c2); //S<>d
|
||||
tft_draw_line(button->base.x2,button->base.y1+1,button->base.x2,button->base.y2-1,c2); //Ost
|
||||
if(triggeredAction==PEN_UP && button->callback!=NULL)
|
||||
button->callback(button);
|
||||
break;
|
||||
default:break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool gui_button_add(BUTTON_STRUCT* button)//Registers a button (fill Struct first). Return false if no more Space in the Pointertable (-->Change NUM_AREAS).
|
||||
{
|
||||
if(touch_have_empty(1))
|
||||
{
|
||||
unsigned int strwidth=tft_font_width(button->font)*strlen(button->text);
|
||||
unsigned char strheight=tft_font_height(button->font);
|
||||
button->base.hookedActions=PEN_DOWN;
|
||||
button->base.callback = buttons_cb;
|
||||
if(button->base.x2==AUTO)
|
||||
button->base.x2= button->base.x1 -1 + strwidth+(tft_font_width(button->font)/2);
|
||||
else if((button->base.x2-button->base.x1+1)<(strwidth+2))
|
||||
return false;
|
||||
|
||||
if(button->base.y2==AUTO)
|
||||
button->base.y2=button->base.y1 -1 +strheight+(strheight/2);
|
||||
else if((button->base.y2-button->base.y1+1)<(strheight+2))
|
||||
return false;
|
||||
gui_button_redraw(button);
|
||||
return touch_register_area(&button->base);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void gui_button_redraw(BUTTON_STRUCT* button)
|
||||
{
|
||||
unsigned int strwidth=tft_font_width(button->font)*strlen(button->text);
|
||||
unsigned char strheight=tft_font_height(button->font);
|
||||
unsigned char r,g,b;
|
||||
unsigned int c;
|
||||
r=(button->bgcolor&0xF800)>>11;
|
||||
g=(button->bgcolor&0x07E0)>>5;
|
||||
b=(button->bgcolor&0x001F)>>0;
|
||||
tft_fill_rectangle(button->base.x1+1,button->base.y1+1,button->base.x2-1,button->base.y2-1,button->bgcolor);
|
||||
if((r + 0x1F/BRIGHTNESS_VAL) >0x1F)
|
||||
c=0xF800;
|
||||
else
|
||||
c=(r+0x1F/BRIGHTNESS_VAL)<<11;
|
||||
if((g + 0x3F/BRIGHTNESS_VAL) >0x3F)
|
||||
c|=0x07E0;
|
||||
else
|
||||
c|=(g+0x3F/BRIGHTNESS_VAL)<<5;
|
||||
if((b + 0x1F/BRIGHTNESS_VAL) >0x1F)
|
||||
c|=0x0018;
|
||||
else
|
||||
c|=(b+0x1F/BRIGHTNESS_VAL)<<0;
|
||||
tft_draw_line(button->base.x1+1,button->base.y1,button->base.x2-1,button->base.y1,c); //Nord
|
||||
tft_draw_line(button->base.x1,button->base.y1+1,button->base.x1,button->base.y2-1,c);//West
|
||||
if(r > (0x1F/BRIGHTNESS_VAL))
|
||||
c=(r-0x1F/BRIGHTNESS_VAL)<<11;
|
||||
else
|
||||
c=0x0000;
|
||||
if(g > (0x3F/BRIGHTNESS_VAL))
|
||||
c|=(g-0x3F/BRIGHTNESS_VAL)<<5;
|
||||
if(b > (0x1F/BRIGHTNESS_VAL))
|
||||
c|=(b-0x1F/BRIGHTNESS_VAL)<<0;
|
||||
tft_draw_line(button->base.x1+1,button->base.y2,button->base.x2-1,button->base.y2,c); //S<>d
|
||||
tft_draw_line(button->base.x2,button->base.y1+1,button->base.x2,button->base.y2-1,c); //Ost
|
||||
tft_print_line(button->base.x1+(button->base.x2-button->base.x1+1-strwidth)/2,button->base.y1+(button->base.y2-button->base.y1+1-strheight)/2,button->txtcolor,button->bgcolor,button->font,button->text);
|
||||
|
||||
}
|
||||
void gui_button_remove(BUTTON_STRUCT* button)
|
||||
{
|
||||
touch_unregister_area((TOUCH_AREA_STRUCT*)button);
|
||||
}
|
||||
|
||||
/*
|
||||
bool guiAddBitmapButton (BITMAPBUTTON_STRUCT* button)
|
||||
{
|
||||
if(touchHaveEmpty(1))
|
||||
{
|
||||
button->base.hookedActions=PEN_DOWN;
|
||||
button->base.callback = buttons_cb;
|
||||
if(button->base.x2==AUTO)
|
||||
button->base.x2= button->base.x1 -1 + button->imgwidth + button->imgwidth/4;
|
||||
else if((button->base.x2-button->base.x1+1)<(button->imgwidth+2))
|
||||
return false;
|
||||
|
||||
if(button->base.y2==AUTO)
|
||||
button->base.y2=button->base.y1 -1 +button->imgheight + button->imgheight/4;
|
||||
else if((button->base.y2-button->base.y1+1)<(button->imgheight+2))
|
||||
return false;
|
||||
guiRedrawBitmapButton(button);
|
||||
return touchRegisterArea(&button->base);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void guiRedrawBitmapButton(BITMAPBUTTON_STRUCT* button)
|
||||
{
|
||||
|
||||
unsigned char r,g,b;
|
||||
unsigned int c;
|
||||
r=(button->bgcolor&0xF800)>>11;
|
||||
g=(button->bgcolor&0x07E0)>>5;
|
||||
b=(button->bgcolor&0x001F)>>0;
|
||||
tftFillRectangle(button->base.x1+1,button->base.y1+1,button->base.x2-1,button->base.y2-1,button->bgcolor);
|
||||
if((r + 0x1F/BRIGHTNESS_VAL) >0x1F)
|
||||
c=0xF800;
|
||||
else
|
||||
c=(r+0x1F/BRIGHTNESS_VAL)<<11;
|
||||
if((g + 0x3F/BRIGHTNESS_VAL) >0x3F)
|
||||
c|=0x07E0;
|
||||
else
|
||||
c|=(g+0x3F/BRIGHTNESS_VAL)<<5;
|
||||
if((b + 0x1F/BRIGHTNESS_VAL) >0x1F)
|
||||
c|=0x0018;
|
||||
else
|
||||
c|=(b+0x1F/BRIGHTNESS_VAL)<<0;
|
||||
tft_draw_line(button->base.x1+1,button->base.y1,button->base.x2-1,button->base.y1,c); //Nord
|
||||
tft_draw_line(button->base.x1,button->base.y1+1,button->base.x1,button->base.y2-1,c);//West
|
||||
if(r > (0x1F/BRIGHTNESS_VAL))
|
||||
c=(r-0x1F/BRIGHTNESS_VAL)<<11;
|
||||
else
|
||||
c=0x0000;
|
||||
if(g > (0x3F/BRIGHTNESS_VAL))
|
||||
c|=(g-0x3F/BRIGHTNESS_VAL)<<5;
|
||||
if(b > (0x1F/BRIGHTNESS_VAL))
|
||||
c|=(b-0x1F/BRIGHTNESS_VAL)<<0;
|
||||
tft_draw_line(button->base.x1+1,button->base.y2,button->base.x2-1,button->base.y2,c); //S<>d
|
||||
tft_draw_line(button->base.x2,button->base.y1+1,button->base.x2,button->base.y2-1,c); //Ost
|
||||
tftDrawBitmapUnscaledStreamedRaw(button->base.x1+(button->base.x2-button->base.x1+1-button->imgwidth)/2,button->base.y1+(button->base.y2-button->base.y1+1-button->imgheight)/2,button->imgwidth,button->imgheight,button->filename);
|
||||
}
|
||||
void guiRemoveBitmapButton(BITMAPBUTTON_STRUCT* button)
|
||||
{
|
||||
touchUnregisterArea((TOUCH_AREA_STRUCT*)button);
|
||||
}
|
||||
|
||||
*/
|
||||
44
common/gui/button.h
Normal file
44
common/gui/button.h
Normal file
@@ -0,0 +1,44 @@
|
||||
#ifndef BUTTON_H
|
||||
#define BUTTON_H
|
||||
|
||||
|
||||
#include "touch.h"
|
||||
|
||||
|
||||
typedef void (*BUTTON_CALLBACK)(void *button); //!< Function pointer used...
|
||||
typedef struct {
|
||||
TOUCH_AREA_STRUCT base;
|
||||
uint16_t bgcolor;
|
||||
BUTTON_CALLBACK callback; //Callback
|
||||
uint16_t txtcolor;
|
||||
uint8_t font;
|
||||
const char *text;
|
||||
|
||||
} BUTTON_STRUCT;
|
||||
/*
|
||||
typedef struct {
|
||||
TOUCH_AREA_STRUCT base;
|
||||
unsigned int bgcolor;
|
||||
BUTTON_CALLBACK callback; //Callback
|
||||
unsigned char imgwidth;
|
||||
unsigned char imgheight;
|
||||
char* filename;
|
||||
} BITMAPBUTTON_STRUCT;
|
||||
*/
|
||||
//Notice that the first 3 Members are Equal, so it's possible to cast it to a BUTTON_STRUCT even if it's a BITMAPBUTTON_STRUCT (when changeing only the first 3 Members).
|
||||
|
||||
#define AUTO 0
|
||||
|
||||
bool gui_button_add(BUTTON_STRUCT* button);
|
||||
void gui_button_remove(BUTTON_STRUCT* button);
|
||||
void gui_button_redraw(BUTTON_STRUCT* button);
|
||||
|
||||
/*
|
||||
bool guiAddBitmapButton(BITMAPBUTTON_STRUCT* button);
|
||||
void guiRemoveBitmapButton(BITMAPBUTTON_STRUCT* button);
|
||||
void guiRedrawBitmapButton(BITMAPBUTTON_STRUCT* button);
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#endif /* BUTTON_H */
|
||||
88
common/gui/checkbox.c
Normal file
88
common/gui/checkbox.c
Normal file
@@ -0,0 +1,88 @@
|
||||
#include "tft.h"
|
||||
#include "touch.h"
|
||||
#include "checkbox.h"
|
||||
#include <stdio.h>
|
||||
|
||||
#define BRIGHTNESS_VAL 2 //How much the Brightness is in/decreased for checkbox shadows (3 -> Add 1/3 off Full Value)
|
||||
#define ACTIVE_COLOR RGB(251,208,123)
|
||||
#define BORDER_COLOR RGB(29,82,129)
|
||||
#define BACKGROUND_COLOR WHITE
|
||||
|
||||
void checkboxes_cb(void* touchArea, TOUCH_ACTION triggeredAction)
|
||||
{
|
||||
TOUCH_AREA_STRUCT * area = (TOUCH_AREA_STRUCT*)touchArea;
|
||||
CHECKBOX_STRUCT* checkbox = (CHECKBOX_STRUCT*)touchArea;
|
||||
switch(triggeredAction)
|
||||
{
|
||||
case PEN_DOWN:
|
||||
area->hookedActions=PEN_UP|PEN_LEAVE;
|
||||
tft_draw_rectangle(checkbox->base.x1+1,checkbox->base.y1+1,checkbox->base.x2-1,checkbox->base.y2-1,ACTIVE_COLOR);
|
||||
tft_draw_rectangle(checkbox->base.x1+2,checkbox->base.y1+2,checkbox->base.x2-2,checkbox->base.y2-2,ACTIVE_COLOR);
|
||||
break;
|
||||
case PEN_UP:
|
||||
checkbox->checked=!checkbox->checked;
|
||||
gui_checkbox_update(checkbox);
|
||||
if(checkbox->callback!=NULL)
|
||||
checkbox->callback(checkbox,checkbox->checked);
|
||||
case PEN_LEAVE:
|
||||
area->hookedActions=PEN_DOWN;
|
||||
tft_draw_rectangle(checkbox->base.x1+1,checkbox->base.y1+1,checkbox->base.x2-1,checkbox->base.y2-1,BACKGROUND_COLOR);
|
||||
tft_draw_rectangle(checkbox->base.x1+2,checkbox->base.y1+2,checkbox->base.x2-2,checkbox->base.y2-2,BACKGROUND_COLOR);
|
||||
break;
|
||||
default:break;
|
||||
}
|
||||
}
|
||||
|
||||
bool gui_checkbox_add(CHECKBOX_STRUCT* checkbox)
|
||||
{
|
||||
if(touch_have_empty(1))
|
||||
{
|
||||
unsigned char size=0;
|
||||
checkbox->base.hookedActions=PEN_DOWN;
|
||||
checkbox->base.callback = checkboxes_cb;
|
||||
if(checkbox->base.x2>checkbox->base.x1)
|
||||
size = checkbox->base.x2 - checkbox->base.x1;
|
||||
if(checkbox->base.y2>checkbox->base.y1)
|
||||
{
|
||||
if((checkbox->base.y2 - checkbox->base.y1)>size)
|
||||
size = checkbox->base.y2 - checkbox->base.y1;
|
||||
}
|
||||
if((size&0x01))
|
||||
size++;
|
||||
checkbox->base.x2 = checkbox->base.x1 + size;
|
||||
checkbox->base.y2 = checkbox->base.y1 + size;
|
||||
gui_checkbox_redraw(checkbox);
|
||||
return touch_register_area(&checkbox->base);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void gui_checkbox_redraw(CHECKBOX_STRUCT* checkbox)
|
||||
{
|
||||
tft_fill_rectangle(checkbox->base.x1+1,checkbox->base.y1+1,checkbox->base.x2-1,checkbox->base.y2-1,BACKGROUND_COLOR);
|
||||
tft_draw_rectangle(checkbox->base.x1,checkbox->base.y1,checkbox->base.x2,checkbox->base.y2,BORDER_COLOR);
|
||||
if(checkbox->checked)
|
||||
gui_checkbox_update(checkbox);
|
||||
}
|
||||
|
||||
void gui_checkbox_remove(CHECKBOX_STRUCT* checkbox)
|
||||
{
|
||||
touch_unregister_area((TOUCH_AREA_STRUCT*)checkbox);
|
||||
}
|
||||
|
||||
void gui_checkbox_update(CHECKBOX_STRUCT* checkbox)
|
||||
{
|
||||
unsigned int c = (checkbox->checked)? checkbox->fgcolor:BACKGROUND_COLOR;
|
||||
unsigned int xcent = checkbox->base.x1+(checkbox->base.x2-checkbox->base.x1)*6/14;
|
||||
unsigned int yleft = checkbox->base.y2 - (xcent- checkbox->base.x1) - 1 ;
|
||||
unsigned int yright = checkbox->base.y2 - (checkbox->base.x2 - xcent) - 1 ;
|
||||
unsigned int ybot = checkbox->base.y2 - 4;
|
||||
tft_draw_line(checkbox->base.x1+3,yleft-1,xcent,ybot -1,c);
|
||||
tft_draw_line(checkbox->base.x1+3,yleft,xcent,ybot ,c);
|
||||
tft_draw_line(checkbox->base.x1+3,yleft+1,xcent,ybot + 1,c);
|
||||
xcent++;
|
||||
ybot--;
|
||||
tft_draw_line(xcent,ybot-1,checkbox->base.x2-3,yright-1,c);
|
||||
tft_draw_line(xcent,ybot,checkbox->base.x2-3,yright+0,c);
|
||||
tft_draw_line(xcent,ybot+1,checkbox->base.x2-3,yright+1,c);
|
||||
}
|
||||
15
common/gui/checkbox.h
Normal file
15
common/gui/checkbox.h
Normal file
@@ -0,0 +1,15 @@
|
||||
|
||||
typedef void (*CHECKBOX_CALLBACK)(void *checkbox, bool checked); //!< Function pointer used...
|
||||
typedef struct {
|
||||
TOUCH_AREA_STRUCT base;
|
||||
uint16_t fgcolor;
|
||||
bool checked;
|
||||
CHECKBOX_CALLBACK callback; //Callback
|
||||
} CHECKBOX_STRUCT;
|
||||
|
||||
|
||||
bool gui_checkbox_add(CHECKBOX_STRUCT* checkbox);
|
||||
void gui_checkbox_remove(CHECKBOX_STRUCT* checkbox);
|
||||
void gui_checkbox_update(CHECKBOX_STRUCT* checkbox);
|
||||
void gui_checkbox_redraw(CHECKBOX_STRUCT* checkbox);
|
||||
#define CHECKBOX_WIN_FG_COLOR RGB(32,161,34)
|
||||
120
common/gui/numupdown.c
Normal file
120
common/gui/numupdown.c
Normal file
@@ -0,0 +1,120 @@
|
||||
#include "tft.h"
|
||||
#include "touch.h"
|
||||
#include "button.h"
|
||||
#include "numupdown.h"
|
||||
#include <stdio.h> //for sprintf
|
||||
#include <stddef.h> //for offsetof macro
|
||||
#include <stdlib.h> //for abs
|
||||
|
||||
|
||||
#define BASE_COLOR RGB(90,90,90)
|
||||
void button_up_cb(void* button)
|
||||
{
|
||||
NUMUPDOWN_STRUCT* element = button-offsetof(NUMUPDOWN_STRUCT,buttonUp);
|
||||
if(element->value<element->max) {
|
||||
element->value++;
|
||||
gui_numupdown_update(element);
|
||||
if(element->callback!=NULL) {
|
||||
element->callback(element,element->value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void button_down_cb(void* button)
|
||||
{
|
||||
NUMUPDOWN_STRUCT* element = button-offsetof(NUMUPDOWN_STRUCT,buttonDown);
|
||||
if(element->value>element->min) {
|
||||
element->value--;
|
||||
gui_numupdown_update(element);
|
||||
if(element->callback!=NULL) {
|
||||
element->callback(element,element->value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static uint8_t calc_text_width(int16_t val) {
|
||||
uint8_t width = 1 + (val<0); //1 if positive, 2 if negative (to let space for sign)
|
||||
val=abs(val);
|
||||
while(val>=10) {
|
||||
val/=10;
|
||||
width++;
|
||||
}
|
||||
return width;
|
||||
}
|
||||
|
||||
|
||||
bool gui_numupdown_add(NUMUPDOWN_STRUCT* numupdown)
|
||||
{
|
||||
if(touch_have_empty(2)) //We require 2 TouchAreas (for Buttons)
|
||||
{
|
||||
if(numupdown->min > numupdown->max) return false;
|
||||
|
||||
if(numupdown->value > numupdown->max) {
|
||||
numupdown->value = numupdown->max;
|
||||
}
|
||||
if(numupdown->value < numupdown->min) {
|
||||
numupdown->value = numupdown->min;
|
||||
} else if(numupdown->value > numupdown->max) {
|
||||
numupdown->value = numupdown->max;
|
||||
}
|
||||
|
||||
uint8_t tw1 = calc_text_width(numupdown->max);
|
||||
uint8_t tw2 = calc_text_width(numupdown->min);
|
||||
if(tw2 > tw1) tw1 = tw2;
|
||||
uint8_t width= tft_font_width(0)*(tw1+1);
|
||||
|
||||
numupdown->buttonDown.base.x1=numupdown->x;
|
||||
numupdown->buttonDown.base.y1=numupdown->y;
|
||||
numupdown->buttonDown.base.x2=AUTO;
|
||||
numupdown->buttonDown.base.y2=numupdown->y+tft_font_height(0)*2;
|
||||
numupdown->buttonDown.text="-";
|
||||
numupdown->buttonDown.font=0;
|
||||
numupdown->buttonDown.bgcolor=BASE_COLOR;
|
||||
numupdown->buttonDown.txtcolor=WHITE;
|
||||
numupdown->buttonDown.callback = button_down_cb;
|
||||
gui_button_add(&numupdown->buttonDown);
|
||||
numupdown->buttonUp.base.x1=numupdown->buttonDown.base.x2+width+2;
|
||||
numupdown->buttonUp.base.y1=numupdown->y;
|
||||
numupdown->buttonUp.base.x2=AUTO;
|
||||
numupdown->buttonUp.base.y2=numupdown->y +tft_font_height(0)*2;
|
||||
numupdown->buttonUp.text="+";
|
||||
numupdown->buttonUp.font=0;
|
||||
numupdown->buttonUp.bgcolor=BASE_COLOR;
|
||||
numupdown->buttonUp.txtcolor=WHITE;
|
||||
numupdown->buttonUp.callback = button_up_cb;
|
||||
gui_button_add(&numupdown->buttonUp);
|
||||
|
||||
tft_fill_rectangle(numupdown->buttonDown.base.x2+2,numupdown->y,numupdown->buttonDown.base.x2+width,numupdown->buttonUp.base.y2,BASE_COLOR);
|
||||
tft_print_formatted(numupdown->buttonDown.base.x2+2+tft_font_width(0)/2,numupdown->y+tft_font_height(0)/2,numupdown->fgcolor,BASE_COLOR,0,"%*d",tw1,numupdown->value);
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void gui_numupdown_remove(NUMUPDOWN_STRUCT* numupdown)
|
||||
{
|
||||
gui_button_remove(&numupdown->buttonUp);
|
||||
gui_button_remove(&numupdown->buttonDown);
|
||||
}
|
||||
|
||||
void gui_numupdown_update(NUMUPDOWN_STRUCT* numupdown)
|
||||
{
|
||||
|
||||
|
||||
uint8_t tw1 = calc_text_width(numupdown->max);
|
||||
uint8_t tw2 = calc_text_width(numupdown->min);
|
||||
if(tw2 > tw1) tw1 = tw2;
|
||||
uint8_t width= tft_font_width(0)*(tw1+1);
|
||||
|
||||
tft_fill_rectangle(numupdown->buttonDown.base.x2+2,numupdown->y,numupdown->buttonDown.base.x2+width,numupdown->buttonUp.base.y2,BASE_COLOR);
|
||||
tft_print_formatted(numupdown->buttonDown.base.x2+2+tft_font_width(0)/2,numupdown->y+tft_font_height(0)/2,numupdown->fgcolor,BASE_COLOR,0,"%*d",tw1,numupdown->value);
|
||||
}
|
||||
|
||||
void gui_numupdown_redraw(NUMUPDOWN_STRUCT* numupdown)
|
||||
{
|
||||
gui_button_redraw(&numupdown->buttonUp);
|
||||
gui_button_redraw(&numupdown->buttonDown);
|
||||
gui_numupdown_update(numupdown);
|
||||
}
|
||||
22
common/gui/numupdown.h
Normal file
22
common/gui/numupdown.h
Normal file
@@ -0,0 +1,22 @@
|
||||
#include "button.h"
|
||||
|
||||
typedef void (*NUMUPDOWN_CALLBACK)(void *numupdown, int16_t value); //!< Function pointer used...
|
||||
typedef struct {
|
||||
uint16_t x;
|
||||
uint16_t y;
|
||||
uint16_t fgcolor;
|
||||
int16_t value;
|
||||
int16_t min;
|
||||
int16_t max;
|
||||
NUMUPDOWN_CALLBACK callback; //Callback
|
||||
|
||||
//Internally used:
|
||||
BUTTON_STRUCT buttonUp;
|
||||
BUTTON_STRUCT buttonDown;
|
||||
} NUMUPDOWN_STRUCT;
|
||||
|
||||
|
||||
bool gui_numupdown_add(NUMUPDOWN_STRUCT* numupdown);
|
||||
void gui_numupdown_remove(NUMUPDOWN_STRUCT* numupdown);
|
||||
void gui_numupdown_update(NUMUPDOWN_STRUCT* numupdown);
|
||||
void gui_numupdown_redraw(NUMUPDOWN_STRUCT* numupdown);
|
||||
68
common/gui/screen.c
Normal file
68
common/gui/screen.c
Normal file
@@ -0,0 +1,68 @@
|
||||
#include "screen.h"
|
||||
|
||||
|
||||
static volatile SCREEN_STRUCT* screen_list = NULL;
|
||||
static volatile SCREEN_STRUCT* screen_current = NULL;
|
||||
static volatile SCREEN_STRUCT* screen_goto = NULL;
|
||||
|
||||
SCREEN_STRUCT* gui_screen_get_current() {
|
||||
return screen_current;
|
||||
}
|
||||
|
||||
void gui_screen_update() {
|
||||
if(screen_goto!=NULL) { //we received the task to switch the screen
|
||||
SCREEN_STRUCT* go = screen_goto; //Backup volatile variable
|
||||
screen_goto=NULL;
|
||||
if(go->next!=NULL) { //we're going back
|
||||
if(go->next!=screen_current) return; //list corrupted?
|
||||
screen_current->on_leave(screen_current);
|
||||
go->next=NULL;
|
||||
} else { //we're going forward
|
||||
if(screen_current!=NULL) { //this is not the first screen
|
||||
screen_current->on_leave(screen_current);
|
||||
screen_current->next = go;
|
||||
} else { //first screen ever seen
|
||||
screen_list=go;
|
||||
}
|
||||
}
|
||||
go->on_enter(go);
|
||||
screen_current = go;
|
||||
}
|
||||
|
||||
if(screen_current!=NULL) { //A screen has been set
|
||||
screen_current->on_update(screen_current); //Update current screen
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool gui_screen_navigate(SCREEN_STRUCT* screen) {
|
||||
if(screen==NULL) return false;
|
||||
screen->next = NULL;
|
||||
screen_goto=screen; //send message to main loop, to switch the screen
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool gui_screen_back() {
|
||||
if(screen_list==NULL) return false;
|
||||
SCREEN_STRUCT* current = screen_list;
|
||||
SCREEN_STRUCT* last = NULL;
|
||||
//Find second last element in list
|
||||
while(current->next != NULL) {
|
||||
last = current;
|
||||
current = current->next;
|
||||
}
|
||||
if(last==NULL) return false; //There's only a single screen.
|
||||
if(current!=screen_current) return false; //List corrupted?
|
||||
screen_goto=last; //send message to main loop, to switch the screen
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
33
common/gui/screen.h
Normal file
33
common/gui/screen.h
Normal file
@@ -0,0 +1,33 @@
|
||||
#ifndef SCREEN_H
|
||||
#define SCREEN_H
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
typedef void (*SCREEN_CALLBACK)(void* screen); //!< Function pointer used...
|
||||
|
||||
typedef struct SCREEN_S{
|
||||
SCREEN_CALLBACK on_enter;
|
||||
SCREEN_CALLBACK on_leave;
|
||||
SCREEN_CALLBACK on_update;
|
||||
|
||||
|
||||
struct SCREEN_S* next; //Used internally. do not modify
|
||||
|
||||
} SCREEN_STRUCT;
|
||||
|
||||
|
||||
//Navigate to the given string as soon as the app enters the main loop again. Method can be called from an interrupt
|
||||
bool gui_screen_navigate(SCREEN_STRUCT* screen);
|
||||
|
||||
//Navigate one screen back as soon as the app enters the main loop again. Method can be called from an interrupt
|
||||
bool gui_screen_back();
|
||||
|
||||
//Returns the current active screen
|
||||
SCREEN_STRUCT* gui_screen_get_current();
|
||||
|
||||
//Updates/switches the screens. Call this from the app main loop, as fast as you can.
|
||||
void gui_screen_update();
|
||||
|
||||
#endif /* SCREEN_H */
|
||||
@@ -12,3 +12,13 @@ void ll_tft_draw_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint
|
||||
void ll_tft_fill_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color);
|
||||
void ll_tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t *dat);
|
||||
void ll_tft_draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color);
|
||||
|
||||
|
||||
uint8_t ll_tft_num_fonts();
|
||||
uint8_t ll_tft_font_height(uint8_t fontnum);
|
||||
uint8_t ll_tft_font_width(uint8_t fontnum);
|
||||
void ll_tft_draw_char(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, char c);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "tft.h"
|
||||
#include "ll_tft.h"
|
||||
|
||||
//it might seems pointless to forward all the functions but we might also introduce functions which have some logic here
|
||||
#include <string.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
bool tft_init() {
|
||||
return ll_tft_init();
|
||||
@@ -37,3 +37,32 @@ void tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t h
|
||||
void tft_draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color) {
|
||||
ll_tft_draw_circle(x, y, r, color);
|
||||
}
|
||||
|
||||
uint8_t tft_num_fonts() {
|
||||
return ll_tft_num_fonts();
|
||||
}
|
||||
|
||||
uint8_t tft_font_height(uint8_t fontnum) {
|
||||
return ll_tft_font_height(fontnum);
|
||||
}
|
||||
|
||||
uint8_t tft_font_width(uint8_t fontnum) {
|
||||
return ll_tft_font_width(fontnum);
|
||||
}
|
||||
|
||||
void tft_print_line(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, const char* text) {
|
||||
if(font>=ll_tft_num_fonts()) return;
|
||||
for(int i=0; i<strlen(text); i++) {
|
||||
ll_tft_draw_char(x,y,color,bgcolor, font, text[i]);
|
||||
x+=ll_tft_font_width(font);
|
||||
}
|
||||
}
|
||||
|
||||
void tft_print_formatted(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, const char* format, ...) {
|
||||
static char buffer[256]; //not sure if that's the best solution. It would propbably better to implement putchar and use vprintf
|
||||
va_list args;
|
||||
va_start (args, format);
|
||||
vsprintf(buffer,format,args);
|
||||
tft_print_line(x,y,color,bgcolor,font,buffer);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#define WHITE 0xF7BE
|
||||
#define BLACK RGB(0,0,0)
|
||||
#define HEX(h) (RGB(((h)>>16),((h)>>8),(h)))
|
||||
#define TRANSPARENT ((uint16_t)0x80C2)
|
||||
|
||||
|
||||
bool tft_init();
|
||||
@@ -19,3 +20,10 @@ void tft_draw_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_
|
||||
void tft_fill_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color);
|
||||
void tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat);
|
||||
void tft_draw_circle(uint16_t x, uint16_t y, uint16_t r, uint16_t color);
|
||||
|
||||
|
||||
uint8_t tft_num_fonts();
|
||||
uint8_t tft_font_height(uint8_t fontnum);
|
||||
uint8_t tft_font_width(uint8_t fontnum);
|
||||
void tft_print_line(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, const char* text);
|
||||
void tft_print_formatted(uint16_t x, uint16_t y, uint16_t color, uint16_t bgcolor, uint8_t font, const char* format, ...);
|
||||
|
||||
@@ -5,8 +5,7 @@
|
||||
#define NUM_AREAS 50 //Number of Structs Reserved in Memory for TouchAreas (e.g Buttons)
|
||||
TOUCH_AREA_STRUCT* areas[NUM_AREAS] = {NULL};
|
||||
|
||||
volatile int touchY=0; //Last Y Coordinate in pixels
|
||||
volatile int touchX=0; //Last X Coordinate in pixels
|
||||
volatile POINT_STRUCT pos;
|
||||
volatile TOUCH_STATE oldState=TOUCH_UP;
|
||||
|
||||
bool touch_init() {
|
||||
@@ -14,12 +13,12 @@ bool touch_init() {
|
||||
}
|
||||
|
||||
|
||||
bool touch_add_raw_event(uint16_t x, uint16_t y, TOUCH_STATE state) {
|
||||
bool touch_add_raw_event(uint16_t touchX, uint16_t touchY, TOUCH_STATE state) {
|
||||
bool penDown = (state==TOUCH_DOWN);
|
||||
bool oldPenDown = (oldState==TOUCH_DOWN);
|
||||
oldState=state;
|
||||
uint16_t touchX = x;
|
||||
uint16_t touchY = y;
|
||||
pos.x=touchX;
|
||||
pos.y=touchY;
|
||||
if(penDown)
|
||||
{
|
||||
// tftDrawPixel(touchX,touchY,WHITE);
|
||||
@@ -127,3 +126,10 @@ void touch_unregister_area(TOUCH_AREA_STRUCT* area)//Unregisters an Area
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
POINT_STRUCT touch_get_last_point() {
|
||||
return pos;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,3 +1,7 @@
|
||||
#ifndef TOUCH_H
|
||||
#define TOUCH_H
|
||||
|
||||
|
||||
#include<stdbool.h>
|
||||
#include<stdint.h>
|
||||
|
||||
@@ -9,19 +13,27 @@ typedef void (*TOUCH_CALLBACK)(void* touchArea, TOUCH_ACTION triggeredAction);
|
||||
|
||||
typedef struct {
|
||||
TOUCH_ACTION hookedActions; //Actions to listen to
|
||||
unsigned int x1; //Top Left X Coordiate of Area
|
||||
unsigned int y1; //Top Left Y Coordiate of Area
|
||||
unsigned int x2; //Bottom Right X Coordiate of Area
|
||||
unsigned int y2; //Bottom Right Y Coordiate of Area
|
||||
uint16_t x1; //Top Left X Coordiate of Area
|
||||
uint16_t y1; //Top Left Y Coordiate of Area
|
||||
uint16_t x2; //Bottom Right X Coordiate of Area
|
||||
uint16_t y2; //Bottom Right Y Coordiate of Area
|
||||
TOUCH_CALLBACK callback; //Callback
|
||||
uint8_t flags; //Internal Used, don't change
|
||||
} TOUCH_AREA_STRUCT;
|
||||
|
||||
|
||||
typedef struct {
|
||||
uint16_t x;
|
||||
uint16_t y;
|
||||
} POINT_STRUCT;
|
||||
|
||||
|
||||
bool touch_init();
|
||||
bool touch_add_raw_event(uint16_t x, uint16_t y,TOUCH_STATE state);
|
||||
bool touch_have_empty(unsigned char num);
|
||||
bool touch_register_area(TOUCH_AREA_STRUCT* area);
|
||||
void touch_unregister_area(TOUCH_AREA_STRUCT* area);
|
||||
POINT_STRUCT touch_get_last_point();
|
||||
|
||||
|
||||
#endif /* TOUCH_H */
|
||||
|
||||
Reference in New Issue
Block a user