Refactored Project Structure for use with emulator

This commit is contained in:
t-moe
2015-04-03 12:02:33 +02:00
commit 51089aaba1
16 changed files with 336 additions and 0 deletions

71
emulator/Makefile Normal file
View File

@@ -0,0 +1,71 @@
#Name of the binary/project
TARGET=emulator
BUILD_DIR=./build
OBJ_DIR=./obj
QT_DIR=./qt
COMMON_DIR=../common
#Tools
CC=gcc
MKDIR=mkdir -p
RM=rm -f
RMDIR=rm -rf
COMMON_INC=-I$(COMMON_DIR)/lowlevel -I$(COMMON_DIR)/tft
CPPFLAGS= -march=x86-64 -mtune=generic -fPIC $(COMMON_INC)
CFLAGS= -O0 -g
LDFLAGS= -L$(QT_DIR) -lQt5Core -lQt5Gui -lQt5Widgets -lemulatorqt -lm -lstdc++ #--specs=nosys.specs -Wl,--gc-sections
#Finding Input files
CFILES=$(shell find . -maxdepth 1 -name '*.c')
COMMON_CFILES=$(shell find $(COMMON_DIR) -name '*.c')
#Generate corresponding obj names
OBJS=$(patsubst ./%,$(OBJ_DIR)/%,$(CFILES:.c=.o))
COMMON_OBJS=$(patsubst $(COMMON_DIR)/%,$(OBJ_DIR)/%,$(COMMON_CFILES:.c=.o))
#Keep the objects files
.SECONDARY: $(OBJS)
#Mark targets which are not "file-targets"
.PHONY: all clean qt
# List of all binaries to build
all: $(BUILD_DIR)/$(TARGET)
qt:
cd $(QT_DIR) && qmake &&make
#objects to elf
$(BUILD_DIR)/$(TARGET): $(OBJS) $(COMMON_OBJS) |qt
@echo Linking...
$(MKDIR) $(BUILD_DIR)
$(CC) -o $@ $(CFLAGS) $(CPPFLAGS) $^ $(LDFLAGS)
@echo $(COMMON_OBJS)
#C files to objects
$(OBJ_DIR)/%.o: %.c
@echo Compiling $<...
$(MKDIR) $(OBJ_DIR)
$(CC) $(CFLAGS) $(CPPFLAGS) -c -o $@ $<
#common C files to objects
$(OBJ_DIR)/%.o: $(COMMON_DIR)/%.c
@echo Compiling Common file $<...
$(MKDIR) $(dir $(patsubst $(COMMON_DIR)/%,$(OBJ_DIR)/%, $<))
$(CC) $(CFLAGS) $(CPPFLAGS) -c -o $@ $<
#Clean Obj files and builded stuff
clean:
$(RMDIR) $(BUILD_DIR) $(OBJ_DIR)