Added some more touch functions. Improved pixy test. Drag the Image around!
This commit is contained in:
@@ -1,19 +1,57 @@
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#include "screen_pixytest.h"
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#include "screen_pixytest.h"
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#include "button.h"
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#include "button.h"
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#include "tft.h"
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#include "tft.h"
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#include "touch.h"
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#include "pixy.h"
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#include "pixy.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#include "system.h"
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#include "system.h"
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static bool pixy_connected = false;
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static volatile bool pixy_connected = false;
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static BUTTON_STRUCT b_back;
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static BUTTON_STRUCT b_back;
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static TOUCH_AREA_STRUCT a_area;
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static void b_back_cb(void* button) {
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static void b_back_cb(void* button) {
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gui_screen_back();
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gui_screen_back();
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}
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}
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POINT_STRUCT pixy_pos;
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POINT_STRUCT old_pos;
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static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) {
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POINT_STRUCT p = touch_get_last_point();
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switch(triggeredAction) {
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case PEN_ENTER:
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case PEN_DOWN:
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old_pos = p;
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break;
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case PEN_MOVE:
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{
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int16_t deltaX = p.x - old_pos.x;
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int16_t deltaY = p.y - old_pos.y;
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old_pos=p;
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printf("%d %d\n",deltaX,deltaY);
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if(pixy_connected) {
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int16_t new_x = pixy_pos.x+deltaX*2;
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int16_t new_y = pixy_pos.y-deltaY*2;
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if(new_x<0) new_x=0;
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if(new_x>1000) new_x=1000;
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if(new_y<0) new_y=0;
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if(new_y>1000) new_y=1000;
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pixy_pos.x = new_x;
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pixy_pos.y= new_y;
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}
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}
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break;
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case PEN_UP:
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case PEN_LEAVE:
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printf("Leave/up\n");
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default: break;
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}
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}
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static void enter(void* screen) {
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static void enter(void* screen) {
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tft_clear(WHITE);
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tft_clear(WHITE);
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@@ -30,14 +68,27 @@ static void enter(void* screen) {
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b_back.callback=b_back_cb; //Call b_back_cb as Callback
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b_back.callback=b_back_cb; //Call b_back_cb as Callback
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gui_button_add(&b_back); //Register Button (and run the callback from now on)
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gui_button_add(&b_back); //Register Button (and run the callback from now on)
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//Area test
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a_area.hookedActions = PEN_DOWN | PEN_MOVE | PEN_ENTER | PEN_UP | PEN_LEAVE;
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a_area.x1 = 0;
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a_area.y1 = 0;
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a_area.x2 = 317;
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a_area.y2 = 197;
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a_area.callback = touchCB;
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touch_register_area(&a_area);
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//Pixy stuff
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//Pixy stuff
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pixy_connected = (pixy_init()==0); //try to connect to pixy
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pixy_connected = (pixy_init()==0); //try to connect to pixy
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if(pixy_connected) {
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pixy_pos.x=pixy_pos.y=500;
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}
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}
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}
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static void leave(void* screen) {
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static void leave(void* screen) {
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gui_button_remove(&b_back);
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gui_button_remove(&b_back);
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touch_unregister_area(&a_area);
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}
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}
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int pixy_led_test();
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int pixy_led_test();
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@@ -51,6 +102,7 @@ static void update(void* screen) {
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pixy_close(); //Ensure that all pixy resources are freed (failsafe)
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pixy_close(); //Ensure that all pixy resources are freed (failsafe)
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if(pixy_init()==0) { //try to connect to pixy
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if(pixy_init()==0) { //try to connect to pixy
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pixy_connected=true;
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pixy_connected=true;
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pixy_pos.x=pixy_pos.y=500;
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printf("pixy reinitialized\n");
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printf("pixy reinitialized\n");
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}
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}
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}
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}
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@@ -66,6 +118,11 @@ static void update(void* screen) {
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if(pixy_frame_test()!=0) {
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if(pixy_frame_test()!=0) {
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pixy_connected=false;
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pixy_connected=false;
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}
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}
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pixy_rcs_set_position(0,pixy_pos.x);
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pixy_rcs_set_position(1,pixy_pos.y);
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//system_delay(500);
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//system_delay(500);
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}
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}
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}
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}
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@@ -5,8 +5,7 @@
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#define NUM_AREAS 50 //Number of Structs Reserved in Memory for TouchAreas (e.g Buttons)
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#define NUM_AREAS 50 //Number of Structs Reserved in Memory for TouchAreas (e.g Buttons)
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TOUCH_AREA_STRUCT* areas[NUM_AREAS] = {NULL};
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TOUCH_AREA_STRUCT* areas[NUM_AREAS] = {NULL};
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volatile int touchY=0; //Last Y Coordinate in pixels
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volatile POINT_STRUCT pos;
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volatile int touchX=0; //Last X Coordinate in pixels
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volatile TOUCH_STATE oldState=TOUCH_UP;
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volatile TOUCH_STATE oldState=TOUCH_UP;
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bool touch_init() {
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bool touch_init() {
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@@ -14,12 +13,12 @@ bool touch_init() {
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}
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}
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bool touch_add_raw_event(uint16_t x, uint16_t y, TOUCH_STATE state) {
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bool touch_add_raw_event(uint16_t touchX, uint16_t touchY, TOUCH_STATE state) {
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bool penDown = (state==TOUCH_DOWN);
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bool penDown = (state==TOUCH_DOWN);
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bool oldPenDown = (oldState==TOUCH_DOWN);
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bool oldPenDown = (oldState==TOUCH_DOWN);
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oldState=state;
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oldState=state;
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uint16_t touchX = x;
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pos.x=touchX;
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uint16_t touchY = y;
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pos.y=touchY;
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if(penDown)
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if(penDown)
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{
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{
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// tftDrawPixel(touchX,touchY,WHITE);
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// tftDrawPixel(touchX,touchY,WHITE);
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@@ -127,3 +126,10 @@ void touch_unregister_area(TOUCH_AREA_STRUCT* area)//Unregisters an Area
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}
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}
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}
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}
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}
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}
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POINT_STRUCT touch_get_last_point() {
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return pos;
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}
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@@ -13,20 +13,27 @@ typedef void (*TOUCH_CALLBACK)(void* touchArea, TOUCH_ACTION triggeredAction);
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typedef struct {
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typedef struct {
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TOUCH_ACTION hookedActions; //Actions to listen to
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TOUCH_ACTION hookedActions; //Actions to listen to
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unsigned int x1; //Top Left X Coordiate of Area
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uint16_t x1; //Top Left X Coordiate of Area
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unsigned int y1; //Top Left Y Coordiate of Area
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uint16_t y1; //Top Left Y Coordiate of Area
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unsigned int x2; //Bottom Right X Coordiate of Area
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uint16_t x2; //Bottom Right X Coordiate of Area
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unsigned int y2; //Bottom Right Y Coordiate of Area
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uint16_t y2; //Bottom Right Y Coordiate of Area
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TOUCH_CALLBACK callback; //Callback
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TOUCH_CALLBACK callback; //Callback
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uint8_t flags; //Internal Used, don't change
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uint8_t flags; //Internal Used, don't change
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} TOUCH_AREA_STRUCT;
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} TOUCH_AREA_STRUCT;
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typedef struct {
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uint16_t x;
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uint16_t y;
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} POINT_STRUCT;
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bool touch_init();
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bool touch_init();
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bool touch_add_raw_event(uint16_t x, uint16_t y,TOUCH_STATE state);
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bool touch_add_raw_event(uint16_t x, uint16_t y,TOUCH_STATE state);
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bool touch_have_empty(unsigned char num);
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bool touch_have_empty(unsigned char num);
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bool touch_register_area(TOUCH_AREA_STRUCT* area);
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bool touch_register_area(TOUCH_AREA_STRUCT* area);
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void touch_unregister_area(TOUCH_AREA_STRUCT* area);
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void touch_unregister_area(TOUCH_AREA_STRUCT* area);
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POINT_STRUCT touch_get_last_point();
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#endif /* TOUCH_H */
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#endif /* TOUCH_H */
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