Added some more touch functions. Improved pixy test. Drag the Image around!

This commit is contained in:
t-moe
2015-05-02 11:58:44 +02:00
parent b491b78589
commit 3281616026
3 changed files with 81 additions and 11 deletions

View File

@@ -1,19 +1,57 @@
#include "screen_pixytest.h"
#include "button.h"
#include "tft.h"
#include "touch.h"
#include "pixy.h"
#include <stdlib.h>
#include "system.h"
static bool pixy_connected = false;
static volatile bool pixy_connected = false;
static BUTTON_STRUCT b_back;
static TOUCH_AREA_STRUCT a_area;
static void b_back_cb(void* button) {
gui_screen_back();
}
POINT_STRUCT pixy_pos;
POINT_STRUCT old_pos;
static void touchCB(void* touchArea, TOUCH_ACTION triggeredAction) {
POINT_STRUCT p = touch_get_last_point();
switch(triggeredAction) {
case PEN_ENTER:
case PEN_DOWN:
old_pos = p;
break;
case PEN_MOVE:
{
int16_t deltaX = p.x - old_pos.x;
int16_t deltaY = p.y - old_pos.y;
old_pos=p;
printf("%d %d\n",deltaX,deltaY);
if(pixy_connected) {
int16_t new_x = pixy_pos.x+deltaX*2;
int16_t new_y = pixy_pos.y-deltaY*2;
if(new_x<0) new_x=0;
if(new_x>1000) new_x=1000;
if(new_y<0) new_y=0;
if(new_y>1000) new_y=1000;
pixy_pos.x = new_x;
pixy_pos.y= new_y;
}
}
break;
case PEN_UP:
case PEN_LEAVE:
printf("Leave/up\n");
default: break;
}
}
static void enter(void* screen) {
tft_clear(WHITE);
@@ -30,14 +68,27 @@ static void enter(void* screen) {
b_back.callback=b_back_cb; //Call b_back_cb as Callback
gui_button_add(&b_back); //Register Button (and run the callback from now on)
//Area test
a_area.hookedActions = PEN_DOWN | PEN_MOVE | PEN_ENTER | PEN_UP | PEN_LEAVE;
a_area.x1 = 0;
a_area.y1 = 0;
a_area.x2 = 317;
a_area.y2 = 197;
a_area.callback = touchCB;
touch_register_area(&a_area);
//Pixy stuff
pixy_connected = (pixy_init()==0); //try to connect to pixy
if(pixy_connected) {
pixy_pos.x=pixy_pos.y=500;
}
}
static void leave(void* screen) {
gui_button_remove(&b_back);
touch_unregister_area(&a_area);
}
int pixy_led_test();
@@ -51,6 +102,7 @@ static void update(void* screen) {
pixy_close(); //Ensure that all pixy resources are freed (failsafe)
if(pixy_init()==0) { //try to connect to pixy
pixy_connected=true;
pixy_pos.x=pixy_pos.y=500;
printf("pixy reinitialized\n");
}
}
@@ -66,6 +118,11 @@ static void update(void* screen) {
if(pixy_frame_test()!=0) {
pixy_connected=false;
}
pixy_rcs_set_position(0,pixy_pos.x);
pixy_rcs_set_position(1,pixy_pos.y);
//system_delay(500);
}
}

View File

@@ -5,8 +5,7 @@
#define NUM_AREAS 50 //Number of Structs Reserved in Memory for TouchAreas (e.g Buttons)
TOUCH_AREA_STRUCT* areas[NUM_AREAS] = {NULL};
volatile int touchY=0; //Last Y Coordinate in pixels
volatile int touchX=0; //Last X Coordinate in pixels
volatile POINT_STRUCT pos;
volatile TOUCH_STATE oldState=TOUCH_UP;
bool touch_init() {
@@ -14,12 +13,12 @@ bool touch_init() {
}
bool touch_add_raw_event(uint16_t x, uint16_t y, TOUCH_STATE state) {
bool touch_add_raw_event(uint16_t touchX, uint16_t touchY, TOUCH_STATE state) {
bool penDown = (state==TOUCH_DOWN);
bool oldPenDown = (oldState==TOUCH_DOWN);
oldState=state;
uint16_t touchX = x;
uint16_t touchY = y;
pos.x=touchX;
pos.y=touchY;
if(penDown)
{
// tftDrawPixel(touchX,touchY,WHITE);
@@ -127,3 +126,10 @@ void touch_unregister_area(TOUCH_AREA_STRUCT* area)//Unregisters an Area
}
}
}
POINT_STRUCT touch_get_last_point() {
return pos;
}

View File

@@ -13,20 +13,27 @@ typedef void (*TOUCH_CALLBACK)(void* touchArea, TOUCH_ACTION triggeredAction);
typedef struct {
TOUCH_ACTION hookedActions; //Actions to listen to
unsigned int x1; //Top Left X Coordiate of Area
unsigned int y1; //Top Left Y Coordiate of Area
unsigned int x2; //Bottom Right X Coordiate of Area
unsigned int y2; //Bottom Right Y Coordiate of Area
uint16_t x1; //Top Left X Coordiate of Area
uint16_t y1; //Top Left Y Coordiate of Area
uint16_t x2; //Bottom Right X Coordiate of Area
uint16_t y2; //Bottom Right Y Coordiate of Area
TOUCH_CALLBACK callback; //Callback
uint8_t flags; //Internal Used, don't change
} TOUCH_AREA_STRUCT;
typedef struct {
uint16_t x;
uint16_t y;
} POINT_STRUCT;
bool touch_init();
bool touch_add_raw_event(uint16_t x, uint16_t y,TOUCH_STATE state);
bool touch_have_empty(unsigned char num);
bool touch_register_area(TOUCH_AREA_STRUCT* area);
void touch_unregister_area(TOUCH_AREA_STRUCT* area);
POINT_STRUCT touch_get_last_point();
#endif /* TOUCH_H */