Added more tft functions to common and emulator. Fixed eventloop.

This commit is contained in:
t-moe
2015-04-03 17:45:57 +02:00
parent 51089aaba1
commit 1f2af9f2fb
14 changed files with 194 additions and 39 deletions

View File

@@ -10,17 +10,20 @@ COMMON_DIR=../common
#Tools
CC=gcc
MAKE=make
MKDIR=mkdir -p
RM=rm -f
RMDIR=rm -rf
COMMON_INC=-I$(COMMON_DIR)/lowlevel -I$(COMMON_DIR)/tft
QT_LIB=$(QT_DIR)/libemulatorqt.a
CPPFLAGS= -march=x86-64 -mtune=generic -fPIC $(COMMON_INC)
CFLAGS= -O0 -g
LDFLAGS= -L$(QT_DIR) -lQt5Core -lQt5Gui -lQt5Widgets -lemulatorqt -lm -lstdc++ #--specs=nosys.specs -Wl,--gc-sections
LDFLAGS= -L$(QT_DIR) -lQt5Core -lQt5Gui -lQt5Widgets -lemulatorqt -lm -lstdc++
#Finding Input files
CFILES=$(shell find . -maxdepth 1 -name '*.c')
@@ -31,20 +34,17 @@ OBJS=$(patsubst ./%,$(OBJ_DIR)/%,$(CFILES:.c=.o))
COMMON_OBJS=$(patsubst $(COMMON_DIR)/%,$(OBJ_DIR)/%,$(COMMON_CFILES:.c=.o))
#Keep the objects files
.SECONDARY: $(OBJS)
#Mark targets which are not "file-targets"
.PHONY: all clean qt
.PHONY: all clean
# List of all binaries to build
all: $(BUILD_DIR)/$(TARGET)
all: $(BUILD_DIR)/$(TARGET) $(OBJS) $(QT_LIB)
qt:
$(QT_LIB):
cd $(QT_DIR) && qmake &&make
#objects to elf
$(BUILD_DIR)/$(TARGET): $(OBJS) $(COMMON_OBJS) |qt
$(BUILD_DIR)/$(TARGET): $(OBJS) $(COMMON_OBJS) $(QT_LIB)
@echo Linking...
$(MKDIR) $(BUILD_DIR)
$(CC) -o $@ $(CFLAGS) $(CPPFLAGS) $^ $(LDFLAGS)
@@ -66,6 +66,7 @@ $(OBJ_DIR)/%.o: $(COMMON_DIR)/%.c
#Clean Obj files and builded stuff
clean:
cd $(QT_DIR) && $(MAKE) clean && $(RM) Makefile && $(RM) *.a
$(RMDIR) $(BUILD_DIR) $(OBJ_DIR)

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@@ -13,7 +13,8 @@ CONFIG += staticlib
SOURCES += \
mainwindow.cpp \
main.cpp \
ll_tft.cpp
ll_tft.cpp \
ll_system.cpp
HEADERS += \
mainwindow.h \

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@@ -0,0 +1,7 @@
extern "C" {
#include "ll_system.h"
}
bool ll_system_init() {
return true;
}

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@@ -1,6 +1,10 @@
#include "mainwindow.h"
#include <QDebug>
extern "C" {
#include "ll_tft.h"
}
MainWindow* mainwindow;
@@ -15,3 +19,26 @@ bool ll_tft_init() {
void ll_tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) {
mainwindow->draw_line(x1,y1,x2,y2,color);
}
void ll_tft_clear(uint16_t color) {
mainwindow->clear(color);
}
void ll_tft_draw_pixel(uint16_t x,uint16_t y,uint16_t color) {
mainwindow->draw_pixel(x,y,color);
}
void ll_tft_draw_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color) {
mainwindow->draw_rectangle(x1,y1,x2,y2,color);
}
void ll_tft_fill_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color) {
mainwindow->fill_rectangle(x1,y1,x2,y2,color);
}
void ll_tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t* dat) {
mainwindow->draw_bitmap_unscaled(x,y,width,height,dat);
}

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@@ -3,29 +3,29 @@
extern "C" {
void qt_init(int argc, char* argv[]);
int qt_execute();
void app_init();
void app_process();
void qt_init(int argc, char* argv[]); //Will be called at the top of the main() function
int qt_execute(); //Will be called after calling qt_execute
void app_init(); //Initializes the app
void app_process(); //Processes one eventloop of the app
}
QApplication* app_ptr;
QApplication* app_ptr=NULL;
void qt_init(int argc, char* argv[]) {
static QApplication app(argc,argv);
app_ptr = &app;
app_ptr = new QApplication(argc,argv);
app_init();
}
void app_loop() {
while(1) {
while(QApplication::activeWindow()!=NULL) {
app_process();
QApplication::processEvents();
}
}
int qt_execute() {
QtConcurrent::run(&app_loop);
return app_ptr->exec();
int ret= app_ptr->exec();
delete app_ptr;
return ret;
}

View File

@@ -4,22 +4,26 @@
#include <QPainter>
#include <math.h>
#define DISPLAY_WIDTH 320
#define DISPLAY_HEIGHT 240
#define DISPLAY_X 100
#define DISPLAY_Y 100
QColor colorFromRGB565(uint16_t color) {
int R8 = (int) floor( (color>>(5+6)) * 255.0 / 31.0 + 0.5);
int G8 = (int) floor( ((color>>5)&0x2F) * 255.0 / 63.0 + 0.5);
int B8 = (int) floor( (color&0x1F) * 255.0 / 31.0 + 0.5);
return QColor::fromRgb(R8,G8,B8);
}
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
pixmap(320,240),
pixmap(DISPLAY_WIDTH,DISPLAY_HEIGHT),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
}
void MainWindow::draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
@@ -32,14 +36,61 @@ void MainWindow::draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, u
render_mutex.unlock();
}
void MainWindow::draw_pixel(uint16_t x, uint16_t y, uint16_t color)
{
render_mutex.lock();
QPainter painter(&(pixmap));
painter.setPen(colorFromRGB565(color));
painter.drawPoint(x,y);
render_mutex.unlock();
}
void MainWindow::clear(uint16_t color)
{
render_mutex.lock();
pixmap.fill(colorFromRGB565(color));
render_mutex.unlock();
}
void MainWindow::draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
render_mutex.lock();
QPainter painter(&(pixmap));
painter.setPen(colorFromRGB565(color));
painter.drawRect(x1,y1,x2,y2);
render_mutex.unlock();
}
void MainWindow::fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color)
{
render_mutex.lock();
QPainter painter(&(pixmap));
painter.fillRect(x1,y1,x2,y2,colorFromRGB565(color));
render_mutex.unlock();
}
void MainWindow::draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t *dat)
{
render_mutex.lock();
QPainter painter(&(pixmap));
for(int yi=0; yi<height; yi++) {
for(int xi=0; xi<width; xi++) {
painter.setPen(colorFromRGB565(dat[yi*width+xi]));
painter.drawPoint(x+xi,y+yi);
}
}
render_mutex.unlock();
}
void MainWindow::paintEvent(QPaintEvent *)
{
render_mutex.lock();
QPainter painter(this);
painter.drawPixmap(100,100,pixmap);
painter.setPen(Qt::green);
painter.drawRect(100-1,100-1,320+2,240+2);
painter.drawPixmap(DISPLAY_X,DISPLAY_Y,pixmap);
painter.setPen(QPen(Qt::green,2));
painter.drawRect(DISPLAY_X-1,DISPLAY_Y-1,DISPLAY_WIDTH+2,DISPLAY_HEIGHT+2);
render_mutex.unlock();
}
@@ -48,3 +99,4 @@ MainWindow::~MainWindow()
{
delete ui;
}

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@@ -16,9 +16,15 @@ class MainWindow : public QMainWindow
public:
explicit MainWindow(QWidget *parent = 0);
void draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void draw_pixel(uint16_t x,uint16_t y,uint16_t color);
void clear(uint16_t color);
void draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t* dat);
protected:
void paintEvent(QPaintEvent * evt);
~MainWindow();
private:
@@ -26,5 +32,6 @@ private:
QPixmap pixmap;
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H