Added more tft functions to common and emulator. Fixed eventloop.
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@@ -1,14 +1,10 @@
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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bool ll_tft_init();
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void ll_tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
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#ifdef __cplusplus
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}
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#endif
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bool ll_tft_init();
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void ll_tft_clear(uint16_t color);
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void ll_tft_draw_line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
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void ll_tft_draw_pixel(uint16_t x,uint16_t y,uint16_t color);
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void ll_tft_draw_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color);
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void ll_tft_fill_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint16_t color);
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void ll_tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t* dat);
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