Fixed Drawing of rects in Emulator.

Got frames from pixy to emulator. Slooooow.
This commit is contained in:
t-moe
2015-04-03 23:50:03 +02:00
parent 867f7665e5
commit 1aa9194f51
9 changed files with 189 additions and 58 deletions

View File

@@ -20,7 +20,7 @@ public:
void clear(uint16_t color);
void draw_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void fill_rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color);
void draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t* dat);
void draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t *dat);
protected:
@@ -28,8 +28,8 @@ protected:
~MainWindow();
private:
QMutex render_mutex;
QPixmap pixmap;
//QMutex render_mutex;
QImage image;
Ui::MainWindow *ui;