Fixed Drawing of rects in Emulator.
Got frames from pixy to emulator. Slooooow.
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@@ -37,7 +37,7 @@ void ll_tft_fill_rectangle(uint16_t x1,uint16_t y1,uint16_t x2,uint16_t y2, uint
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mainwindow->fill_rectangle(x1,y1,x2,y2,color);
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}
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void ll_tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint8_t* dat) {
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void ll_tft_draw_bitmap_unscaled(uint16_t x, uint16_t y, uint16_t width, uint16_t height, const uint16_t* dat) {
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mainwindow->draw_bitmap_unscaled(x,y,width,height,dat);
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}
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