package ch.bfh.sevennotseven; import java.awt.Point; import java.util.List; public class Game { private int[][] field; public Game(){ this(7); } public Game (int size) { field = new int[size][size]; } public boolean isGameOver(){ return false; } public int getScore(){ return 0; } public int getLevel(){ return 0; } public List getNextBlocks(){ return null; } public int[][] getField(){ return null; } public boolean canMove(Point src, Point dst){ return false; } public boolean doMove(Point src, Point dst){ return false; } public List getPath(Point src, Point dst){ return null; } public boolean doUndo(){ return false; } public boolean doFreeMove(Point src, Point dst){ return false; } public int getAvailFreeMoves(){ return 0; } public int getAvailUndo(){ return 0; } public void reset(){ } }