Updated class diagramm and updated readme

This commit is contained in:
t-moe
2016-06-25 19:49:39 +02:00
parent 58407e30a5
commit 19bc5d605a
2 changed files with 12 additions and 2 deletions

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@@ -11,7 +11,7 @@ This page should be viewed on [Github](https://github.com/id101010/7not7)
To make things harder each round n blocks of random colors get thrown upon the field and the number n increases with each level.
You can choose the field size to be either 7x7, 8x8, 9x9 or 10x10.
![Moving Blocks](https://github.com/id101010/7not7/blob/master/doc/movingBlocks.png)
![Moving Blocks](doc/movingBlocks.png)
### How to play
@@ -35,7 +35,17 @@ Additionally you earn FreeMoves by completing combos. FreeMoves enable you to be
A combo is a game move in which you clear more than just one distinct line in one move.
![Combo Move](https://github.com/id101010/7not7/blob/master/doc/gettingCombo.png)
![Combo Move](doc/gettingCombo.png)
### Class Overview
Here's an overview of our main classes:
![Main Classes](doc/cd2.bmp)
The game object also exposes an UpdateListener Interface which is implemented by the Window and the NextMovesCanvas class:
![Listener relations](doc/cd3.bmp)
### Used software